gecko-dev/widget/nsISound.idl

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Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsISupports.idl"
interface nsIURL;
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[scriptable, uuid(C3C28D92-A17F-43DF-976D-4EEAE6F995FC)]
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interface nsISound : nsISupports
{
void play(in nsIURL aURL);
void beep();
/**
* Not strictly necessary, but avoids delay before first sound.
* The various methods on nsISound call Init() if they need to.
*/
void init();
/**
* In some situations, playEventSound will be called. Then, each
* implementations will play a system sound for the event if it's necessary.
*
* NOTE: Don't change these values because they are used in
* nsPIPromptService.idl. So, if they are changed, that makes big impact for
* the embedders.
*/
const unsigned long EVENT_NEW_MAIL_RECEIVED = 0;
const unsigned long EVENT_ALERT_DIALOG_OPEN = 1;
const unsigned long EVENT_CONFIRM_DIALOG_OPEN = 2;
const unsigned long EVENT_PROMPT_DIALOG_OPEN = 3;
const unsigned long EVENT_SELECT_DIALOG_OPEN = 4;
const unsigned long EVENT_MENU_EXECUTE = 5;
const unsigned long EVENT_MENU_POPUP = 6;
const unsigned long EVENT_EDITOR_MAX_LEN = 7;
void playEventSound(in unsigned long aEventId);
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};