gecko-dev/xpcom/threads/nsTimerImpl.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
2012-05-21 15:12:37 +04:00
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsTimerImpl_h___
#define nsTimerImpl_h___
#include "nsITimer.h"
#include "nsIEventTarget.h"
#include "nsIObserver.h"
#include "nsCOMPtr.h"
#include "mozilla/Attributes.h"
#include "mozilla/Logging.h"
#include "mozilla/Mutex.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/Variant.h"
#ifdef MOZ_TASK_TRACER
# include "TracedTaskCommon.h"
#endif
extern mozilla::LogModule* GetTimerLog();
#define NS_TIMER_CID \
{ /* 5ff24248-1dd2-11b2-8427-fbab44f29bc8 */ \
0x5ff24248, 0x1dd2, 0x11b2, { \
0x84, 0x27, 0xfb, 0xab, 0x44, 0xf2, 0x9b, 0xc8 \
} \
}
class nsTimerImplHolder;
// TimerThread, nsTimerEvent, and nsTimer have references to these. nsTimer has
// a separate lifecycle so we can Cancel() the underlying timer when the user of
// the nsTimer has let go of its last reference.
class nsTimerImpl {
~nsTimerImpl() { MOZ_ASSERT(!mHolder); }
public:
typedef mozilla::TimeStamp TimeStamp;
nsTimerImpl(nsITimer* aTimer, nsIEventTarget* aTarget);
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(nsTimerImpl)
NS_DECL_NON_VIRTUAL_NSITIMER
static nsresult Startup();
static void Shutdown();
void SetDelayInternal(uint32_t aDelay, TimeStamp aBase = TimeStamp::Now());
void CancelImpl(bool aClearITimer);
void Fire(int32_t aGeneration);
#ifdef MOZ_TASK_TRACER
void GetTLSTraceInfo();
mozilla::tasktracer::TracedTaskCommon GetTracedTask();
#endif
int32_t GetGeneration() { return mGeneration; }
struct Callback {
Callback() : mType(Type::Unknown), mName(Nothing), mClosure(nullptr) {
mCallback.c = nullptr;
}
Callback(const Callback& other) : Callback() { *this = other; }
enum class Type : uint8_t {
Unknown = 0,
Interface = 1,
Function = 2,
Observer = 3,
};
Callback& operator=(const Callback& other) {
if (this != &other) {
clear();
mType = other.mType;
switch (mType) {
case Type::Unknown:
break;
case Type::Interface:
mCallback.i = other.mCallback.i;
NS_ADDREF(mCallback.i);
break;
case Type::Function:
mCallback.c = other.mCallback.c;
break;
case Type::Observer:
mCallback.o = other.mCallback.o;
NS_ADDREF(mCallback.o);
break;
}
mName = other.mName;
mClosure = other.mClosure;
}
return *this;
}
~Callback() { clear(); }
void clear() {
if (mType == Type::Interface) {
NS_RELEASE(mCallback.i);
} else if (mType == Type::Observer) {
NS_RELEASE(mCallback.o);
}
mType = Type::Unknown;
}
void swap(Callback& other) {
std::swap(mType, other.mType);
std::swap(mCallback, other.mCallback);
std::swap(mName, other.mName);
std::swap(mClosure, other.mClosure);
}
Type mType;
union CallbackUnion {
nsTimerCallbackFunc c;
// These refcounted references are managed manually, as they are in a
// union
nsITimerCallback* MOZ_OWNING_REF i;
nsIObserver* MOZ_OWNING_REF o;
} mCallback;
// |Name| is a tagged union type representing one of (a) nothing, (b) a
// string, or (c) a function. mozilla::Variant doesn't naturally handle the
// "nothing" case, so we define a dummy type and value (which is unused and
// so the exact value doesn't matter) for it.
typedef const int NameNothing;
typedef const char* NameString;
typedef nsTimerNameCallbackFunc NameFunc;
typedef mozilla::Variant<NameNothing, NameString, NameFunc> Name;
static const NameNothing Nothing;
Name mName;
void* mClosure;
};
nsresult InitCommon(uint32_t aDelayMS, uint32_t aType,
Callback&& newCallback);
nsresult InitCommon(const mozilla::TimeDuration& aDelay, uint32_t aType,
Callback&& newCallback);
Callback& GetCallback() {
mMutex.AssertCurrentThreadOwns();
return mCallback;
}
bool IsRepeating() const {
static_assert(nsITimer::TYPE_ONE_SHOT < nsITimer::TYPE_REPEATING_SLACK,
"invalid ordering of timer types!");
static_assert(
nsITimer::TYPE_REPEATING_SLACK < nsITimer::TYPE_REPEATING_PRECISE,
"invalid ordering of timer types!");
static_assert(nsITimer::TYPE_REPEATING_PRECISE <
nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP,
"invalid ordering of timer types!");
return mType >= nsITimer::TYPE_REPEATING_SLACK &&
mType < nsITimer::TYPE_ONE_SHOT_LOW_PRIORITY;
}
bool IsLowPriority() const {
return mType == nsITimer::TYPE_ONE_SHOT_LOW_PRIORITY ||
mType == nsITimer::TYPE_REPEATING_SLACK_LOW_PRIORITY;
}
bool IsSlack() const {
return mType == nsITimer::TYPE_REPEATING_SLACK ||
mType == nsITimer::TYPE_REPEATING_SLACK_LOW_PRIORITY;
Bug 650379. Add a new XPCOM timer type that is like TYPE_REPEATING_PRECISE but does not swamp the event queue if the callback takes longer than the timer interval to run. r=cjones, sr=brendan This implements proposal 3 from bug 650379 comment 13. The main difference between TYPE_REPEATING_PRECISE and TYPE_REPEATING_PRECISE_CAN_SKIP is to not AddTimer the REPEATING_PRECISE_CAN_SKIP timer until after the callback has run; this guarantees that no more timer events will be posted until after the callback finishes executing. A secondary change is to make REPEATING_PRECISE_CAN_SKIP timers advance their firing time to mDelay from when PostTimerEvent is called, not mDelay from the old mTimeout. While this arguably makes them less precise, the alternative is that if a timer is significantly delayed for some reason (e.g. because the user puts the computer to sleep for a while) it will then fire a whole bunch of times to "catch up" to where it's supposed to be, advancing its firing time by mDelay at a time. That seems undesirable. An alternate approach would have been to readd the timer from inside PostTimerEvent, but only if we're not in the middle of firing the timer. That would allow more precise timers in the case when the callback is not taking too long, but still handle gracefully the case when the callback is slow. Unfortunately this falls down if something _else_ is hogging the main thread event loop (e.g. some other timer has a slow callback, or whatever); in that case we would post multiple events for the one precise timer while the event-loop-hogging operation is running. So I don't think we should do that.
2011-04-29 03:33:52 +04:00
}
void GetName(nsACString& aName);
void SetHolder(nsTimerImplHolder* aHolder);
nsCOMPtr<nsIEventTarget> mEventTarget;
void LogFiring(const Callback& aCallback, uint8_t aType, uint32_t aDelay);
nsresult InitWithFuncCallbackCommon(nsTimerCallbackFunc aFunc, void* aClosure,
uint32_t aDelay, uint32_t aType,
const Callback::Name& aName);
// This weak reference must be cleared by the nsTimerImplHolder by calling
// SetHolder(nullptr) before the holder is destroyed.
nsTimerImplHolder* mHolder;
// These members are set by the initiating thread, when the timer's type is
// changed and during the period where it fires on that thread.
uint8_t mType;
// The generation number of this timer, re-generated each time the timer is
// initialized so one-shot timers can be canceled and re-initialized by the
// arming thread without any bad race conditions.
// Updated only after this timer has been removed from the timer thread.
int32_t mGeneration;
mozilla::TimeDuration mDelay;
// Updated only after this timer has been removed from the timer thread.
mozilla::TimeStamp mTimeout;
#ifdef MOZ_TASK_TRACER
mozilla::tasktracer::TracedTaskCommon mTracedTask;
#endif
static double sDeltaSum;
static double sDeltaSumSquared;
static double sDeltaNum;
RefPtr<nsITimer> mITimer;
mozilla::Mutex mMutex;
Callback mCallback;
// Counter because in rare cases we can Fire reentrantly
unsigned int mFiring;
};
class nsTimer final : public nsITimer {
explicit nsTimer(nsIEventTarget* aTarget)
: mImpl(new nsTimerImpl(this, aTarget)) {}
virtual ~nsTimer();
public:
friend class TimerThread;
friend class nsTimerEvent;
NS_DECL_THREADSAFE_ISUPPORTS
NS_FORWARD_SAFE_NSITIMER(mImpl);
virtual size_t SizeOfIncludingThis(
mozilla::MallocSizeOf aMallocSizeOf) const override;
// Create a timer targeting the given target. nullptr indicates that the
// current thread should be used as the timer's target.
static RefPtr<nsTimer> WithEventTarget(nsIEventTarget* aTarget);
static nsresult XPCOMConstructor(nsISupports* aOuter, REFNSIID aIID,
void** aResult);
private:
// nsTimerImpl holds a strong ref to us. When our refcount goes to 1, we will
// null this to break the cycle.
RefPtr<nsTimerImpl> mImpl;
};
// A class that holds on to an nsTimerImpl. This lets the nsTimerImpl object
// directly instruct its holder to forget the timer, avoiding list lookups.
class nsTimerImplHolder {
public:
explicit nsTimerImplHolder(nsTimerImpl* aTimerImpl) : mTimerImpl(aTimerImpl) {
if (mTimerImpl) {
mTimerImpl->SetHolder(this);
}
}
~nsTimerImplHolder() {
if (mTimerImpl) {
mTimerImpl->SetHolder(nullptr);
}
}
void Forget(nsTimerImpl* aTimerImpl) {
if (MOZ_UNLIKELY(!mTimerImpl)) {
return;
}
MOZ_ASSERT(aTimerImpl == mTimerImpl);
mTimerImpl->SetHolder(nullptr);
mTimerImpl = nullptr;
}
protected:
RefPtr<nsTimerImpl> mTimerImpl;
};
#endif /* nsTimerImpl_h___ */