gecko-dev/editor/composer/nsIEditingSession.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsISupports.idl"
#include "domstubs.idl"
interface nsIEditor;
[scriptable, uuid(24f3f4da-18a4-448d-876d-7360fefac029)]
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interface nsIEditingSession : nsISupports
{
/**
* Error codes when we fail to create an editor
* is placed in attribute editorStatus
*/
const long eEditorOK = 0;
const long eEditorCreationInProgress = 1;
const long eEditorErrorCantEditMimeType = 2;
const long eEditorErrorFileNotFound = 3;
const long eEditorErrorCantEditFramesets = 8;
const long eEditorErrorUnknown = 9;
/**
* Status after editor creation and document loading
* Value is one of the above error codes
*/
readonly attribute unsigned long editorStatus;
/**
* Make this window editable
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* @param aWindow nsIDOMWindow, the window the embedder needs to make editable
* @param aEditorType string, "html" "htmlsimple" "text" "textsimple"
* @param aMakeWholeDocumentEditable if PR_TRUE make the whole document in
* aWindow editable, otherwise it's the
* embedder who should make the document
* (or part of it) editable.
* @param aInteractive if PR_FALSE turn off scripting and plugins
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*/
void makeWindowEditable(in nsIDOMWindow window, in string aEditorType,
in boolean doAfterUriLoad,
in boolean aMakeWholeDocumentEditable,
in boolean aInteractive);
/**
* Test whether a specific window has had its editable flag set; it may have an editor
* now, or will get one after the uri load.
*
* Use this, passing the content root window, to test if we've set up editing
* for this content.
*/
boolean windowIsEditable(in nsIDOMWindow window);
/**
* Get the editor for this window. May return null
*/
nsIEditor getEditorForWindow(in nsIDOMWindow window);
/**
* Setup editor and related support objects
*/
void setupEditorOnWindow(in nsIDOMWindow window);
/**
* Destroy editor and related support objects
*/
void tearDownEditorOnWindow(in nsIDOMWindow window);
void setEditorOnControllers(in nsIDOMWindow aWindow,
in nsIEditor aEditor);
/**
* Disable scripts and plugins in aWindow.
*/
void disableJSAndPlugins(in nsIDOMWindow aWindow);
/**
* Restore JS and plugins (enable/disable them) according to the state they
* were before the last call to disableJSAndPlugins.
*/
void restoreJSAndPlugins(in nsIDOMWindow aWindow);
/**
* Removes all the editor's controllers/listeners etc and makes the window
* uneditable.
*/
void detachFromWindow(in nsIDOMWindow aWindow);
/**
* Undos detachFromWindow(), reattaches this editing session/editor
* to the window.
*/
void reattachToWindow(in nsIDOMWindow aWindow);
/**
* Whether this session has disabled JS and plugins.
*/
readonly attribute boolean jsAndPluginsDisabled;
};