gecko-dev/dom/webidl/PresentationSession.webidl

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Исходник Обычный вид История

/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*/
enum PresentationSessionState
{
// Existing presentation, and the communication channel is active.
"connected",
// Existing presentation, but the communication channel is inactive.
"disconnected",
// The presentation is nonexistent anymore. It could be terminated manually,
// or either requesting page or presenting page is no longer available.
"terminated"
};
[Pref="dom.presentation.enabled",
CheckAnyPermissions="presentation"]
interface PresentationSession : EventTarget {
/*
* Unique id for all existing sessions.
*/
[Constant]
readonly attribute DOMString id;
/*
* Please refer to PresentationSessionStateEvent.webidl for the declaration of
* PresentationSessionState.
*
* @value "connected", "disconnected", or "terminated".
*/
readonly attribute PresentationSessionState state;
/*
* It is called when session state changes. New state is dispatched with the
* event.
*/
attribute EventHandler onstatechange;
/*
* After a communication channel has been established between the requesting
* page and the presenting page, send() is called to send message out, and the
* event handler "onmessage" will be invoked on the remote side.
*
* This function only works when state equals "connected".
*
* @data: String literal-only for current implementation.
*/
[Throws]
void send(DOMString data);
/*
* It is triggered when receiving messages.
*/
attribute EventHandler onmessage;
/*
* Both the requesting page and the presenting page can close the session by
* calling terminate(). Then, the session is destroyed and its state is
* truned into "terminated". After getting into the state of "terminated",
* resumeSession() is incapable of re-establishing the connection.
*
* This function does nothing if the state has already been "terminated".
*/
void close();
};