gecko-dev/gfx/2d/DrawCommands.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_DRAWCOMMANDS_H_
#define MOZILLA_GFX_DRAWCOMMANDS_H_
#include <math.h>
#include "2D.h"
#include "Blur.h"
#include "Filters.h"
#include <vector>
#include "CaptureCommandList.h"
#include "DrawCommand.h"
#include "FilterNodeCapture.h"
#include "Logging.h"
#include "nsRegion.h"
namespace mozilla {
namespace gfx {
#define CLONE_INTO(Type) new (aList->Append<Type>()) Type
class StrokeOptionsCommand : public DrawingCommand {
public:
StrokeOptionsCommand(const StrokeOptions& aStrokeOptions)
: mStrokeOptions(aStrokeOptions) {
// Stroke Options dashes are owned by the caller.
// Have to copy them here so they don't get freed
// between now and replay.
if (aStrokeOptions.mDashLength) {
mDashes.resize(aStrokeOptions.mDashLength);
mStrokeOptions.mDashPattern = &mDashes.front();
PodCopy(&mDashes.front(), aStrokeOptions.mDashPattern,
mStrokeOptions.mDashLength);
}
}
virtual ~StrokeOptionsCommand() = default;
protected:
StrokeOptions mStrokeOptions;
std::vector<Float> mDashes;
};
class StoredPattern {
public:
explicit StoredPattern(const Pattern& aPattern) { Assign(aPattern); }
void Assign(const Pattern& aPattern) {
switch (aPattern.GetType()) {
case PatternType::COLOR:
new (mColor) ColorPattern(*static_cast<const ColorPattern*>(&aPattern));
return;
case PatternType::SURFACE: {
SurfacePattern* surfPat = new (mSurface)
SurfacePattern(*static_cast<const SurfacePattern*>(&aPattern));
surfPat->mSurface->GuaranteePersistance();
return;
}
case PatternType::LINEAR_GRADIENT:
new (mLinear) LinearGradientPattern(
*static_cast<const LinearGradientPattern*>(&aPattern));
return;
case PatternType::RADIAL_GRADIENT:
new (mRadial) RadialGradientPattern(
*static_cast<const RadialGradientPattern*>(&aPattern));
return;
case PatternType::CONIC_GRADIENT:
new (mConic) ConicGradientPattern(
*static_cast<const ConicGradientPattern*>(&aPattern));
return;
}
}
~StoredPattern() { reinterpret_cast<Pattern*>(mPattern)->~Pattern(); }
Pattern* Get() { return reinterpret_cast<Pattern*>(mPattern); }
const Pattern* Get() const {
return reinterpret_cast<const Pattern*>(mPattern);
}
operator Pattern&() { return *reinterpret_cast<Pattern*>(mPattern); }
operator const Pattern&() const {
return *reinterpret_cast<const Pattern*>(mPattern);
}
StoredPattern(const StoredPattern& aPattern) { Assign(aPattern); }
private:
StoredPattern operator=(const StoredPattern& aOther) {
// Block this so that we notice if someone's doing excessive assigning.
return *this;
}
union {
char mPattern[sizeof(Pattern)];
char mColor[sizeof(ColorPattern)];
char mLinear[sizeof(LinearGradientPattern)];
char mRadial[sizeof(RadialGradientPattern)];
char mConic[sizeof(ConicGradientPattern)];
char mSurface[sizeof(SurfacePattern)];
};
};
class DrawSurfaceCommand : public DrawingCommand {
public:
DrawSurfaceCommand(SourceSurface* aSurface, const Rect& aDest,
const Rect& aSource,
const DrawSurfaceOptions& aSurfOptions,
const DrawOptions& aOptions)
: mSurface(aSurface),
mDest(aDest),
mSource(aSource),
mSurfOptions(aSurfOptions),
mOptions(aOptions) {}
CommandType GetType() const override { return DrawSurfaceCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(DrawSurfaceCommand)
(mSurface, mDest, mSource, mSurfOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->DrawSurface(mSurface, mDest, mSource, mSurfOptions, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[DrawSurface surf=" << mSurface;
aStream << " dest=" << mDest;
aStream << " src=" << mSource;
aStream << " surfOpt=" << mSurfOptions;
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::DRAWSURFACE;
private:
RefPtr<SourceSurface> mSurface;
Rect mDest;
Rect mSource;
DrawSurfaceOptions mSurfOptions;
DrawOptions mOptions;
};
class DrawSurfaceWithShadowCommand : public DrawingCommand {
public:
DrawSurfaceWithShadowCommand(SourceSurface* aSurface, const Point& aDest,
const DeviceColor& aColor, const Point& aOffset,
Float aSigma, CompositionOp aOperator)
: mSurface(aSurface),
mDest(aDest),
mColor(aColor),
mOffset(aOffset),
mSigma(aSigma),
mOperator(aOperator) {}
CommandType GetType() const override {
return DrawSurfaceWithShadowCommand::Type;
}
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(DrawSurfaceWithShadowCommand)
(mSurface, mDest, mColor, mOffset, mSigma, mOperator);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->DrawSurfaceWithShadow(mSurface, mDest, mColor, mOffset, mSigma,
mOperator);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[DrawSurfaceWithShadow surf=" << mSurface;
aStream << " dest=" << mDest;
aStream << " color=" << mColor;
aStream << " offset=" << mOffset;
aStream << " sigma=" << mSigma;
aStream << " op=" << mOperator;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::DRAWSURFACEWITHSHADOW;
private:
RefPtr<SourceSurface> mSurface;
Point mDest;
DeviceColor mColor;
Point mOffset;
Float mSigma;
CompositionOp mOperator;
};
class DrawFilterCommand : public DrawingCommand {
public:
DrawFilterCommand(FilterNode* aFilter, const Rect& aSourceRect,
const Point& aDestPoint, const DrawOptions& aOptions)
: mFilter(aFilter),
mSourceRect(aSourceRect),
mDestPoint(aDestPoint),
mOptions(aOptions) {}
CommandType GetType() const override { return DrawFilterCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(DrawFilterCommand)(mFilter, mSourceRect, mDestPoint, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
RefPtr<FilterNode> filter = mFilter;
if (mFilter->GetBackendType() == FilterBackend::FILTER_BACKEND_CAPTURE) {
filter = static_cast<FilterNodeCapture*>(filter.get())->Validate(aDT);
// This can happen if the FilterNodeCapture is unable to create a
// backing FilterNode on the target backend. Normally this would be
// handled by the painting code, but here there's not much we can do.
if (!filter) {
return;
}
}
aDT->DrawFilter(filter, mSourceRect, mDestPoint, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[DrawFilter surf=" << mFilter;
aStream << " src=" << mSourceRect;
aStream << " dest=" << mDestPoint;
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::DRAWFILTER;
private:
RefPtr<FilterNode> mFilter;
Rect mSourceRect;
Point mDestPoint;
DrawOptions mOptions;
};
class ClearRectCommand : public DrawingCommand {
public:
explicit ClearRectCommand(const Rect& aRect) : mRect(aRect) {}
CommandType GetType() const override { return ClearRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(ClearRectCommand)(mRect);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->ClearRect(mRect);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[ClearRect rect=" << mRect << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::CLEARRECT;
private:
Rect mRect;
};
class CopySurfaceCommand : public DrawingCommand {
public:
CopySurfaceCommand(SourceSurface* aSurface, const IntRect& aSourceRect,
const IntPoint& aDestination)
: mSurface(aSurface),
mSourceRect(aSourceRect),
mDestination(aDestination) {}
CommandType GetType() const override { return CopySurfaceCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(CopySurfaceCommand)(mSurface, mSourceRect, mDestination);
}
virtual void ExecuteOnDT(DrawTarget* aDT,
const Matrix* aTransform) const override {
MOZ_ASSERT(!aTransform || !aTransform->HasNonIntegerTranslation());
Point dest(Float(mDestination.x), Float(mDestination.y));
if (aTransform) {
dest = aTransform->TransformPoint(dest);
}
aDT->CopySurface(mSurface, mSourceRect,
IntPoint(uint32_t(dest.x), uint32_t(dest.y)));
}
void Log(TreeLog<>& aStream) const override {
aStream << "[CopySurface surf=" << mSurface;
aStream << " src=" << mSourceRect;
aStream << " dest=" << mDestination;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::COPYSURFACE;
private:
RefPtr<SourceSurface> mSurface;
IntRect mSourceRect;
IntPoint mDestination;
};
Bug 1478815 part 8 - Remove buffer operations for ContentClient. r=nical This commit moves ContentClient from creating a CapturedBufferState for buffer operations, to performing all of those operations on the DrawTarget(Capture). Creating a DrawTargetCapture is now performed by the RotatedBuffer when we BeginPaint, all operations are performed on this capture, and then it's returned to the ClientPaintedLayer as a PaintTask. This commit is an involved refactoring of ContentClient and RotatedBuffer to get this all to work. Here are the major parts: 1. RotatedBuffer is refactored to always perform operations on a single DrawTarget, which may be a single DT, dual DT, or capture. 2. RotatedBuffer adds BeginCapture and EndCapture methods to switch which DT is used in operations 3. ContentClient uses the RB capture methods when we are async painting 4. CC::BeginPaint is refactored to only perform capturing on a single RotatedBuffer. This is because we can't have the output of one PaintTask be the input of a different PaintTask due to the design of the Snapshot API. a. This can occur, today, by doing a FinalizeFrame only to later fail to Unrotate the buffer, causing a new RB to be created and painted into b. The previous PaintThread code worked because it used the buffer operations which didn't use Snapshot's c. This is fixed by not doing FinalizeFrame on a buffer if we realize we cannot unrotate it, and switching to initializing a buffer using the front buffer which should be up to date. d. I don't like touching this code, but it passes reftests, might be a performance improvement, and I've tested it on known regressions from the last time I messed up this code. 5. CC::PrepareForPaint is inlined into BeginPaint because dual draw targets can be cleared correctly from a previous commit 6. The code paths in ClientPaintedLayer are unified because we no longer need to special case this beyond setting the correct ContentClient flag. 7. CapturedPaintState and CapturedBufferState are removed in favor of PaintTask. Additionally EndLayer is no longer needed as all quadrants of a rotated buffer are in the same capture, so we don't need special case flushing code. MozReview-Commit-ID: 9UI40dwran --HG-- extra : rebase_source : 809d9816970648468de972c30b0c230c2f21e27b extra : source : 405ad351821813333c0e989b93e2aeb49ba8552c
2018-07-26 19:23:26 +03:00
class CopyRectCommand : public DrawingCommand {
public:
CopyRectCommand(const IntRect& aSourceRect, const IntPoint& aDestination)
: mSourceRect(aSourceRect), mDestination(aDestination) {}
CommandType GetType() const override { return CopyRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(CopyRectCommand)(mSourceRect, mDestination);
}
virtual void ExecuteOnDT(DrawTarget* aDT,
const Matrix* aTransform) const override {
aDT->CopyRect(mSourceRect, mDestination);
}
void Log(TreeLog<>& aStream) const override {
Bug 1478815 part 8 - Remove buffer operations for ContentClient. r=nical This commit moves ContentClient from creating a CapturedBufferState for buffer operations, to performing all of those operations on the DrawTarget(Capture). Creating a DrawTargetCapture is now performed by the RotatedBuffer when we BeginPaint, all operations are performed on this capture, and then it's returned to the ClientPaintedLayer as a PaintTask. This commit is an involved refactoring of ContentClient and RotatedBuffer to get this all to work. Here are the major parts: 1. RotatedBuffer is refactored to always perform operations on a single DrawTarget, which may be a single DT, dual DT, or capture. 2. RotatedBuffer adds BeginCapture and EndCapture methods to switch which DT is used in operations 3. ContentClient uses the RB capture methods when we are async painting 4. CC::BeginPaint is refactored to only perform capturing on a single RotatedBuffer. This is because we can't have the output of one PaintTask be the input of a different PaintTask due to the design of the Snapshot API. a. This can occur, today, by doing a FinalizeFrame only to later fail to Unrotate the buffer, causing a new RB to be created and painted into b. The previous PaintThread code worked because it used the buffer operations which didn't use Snapshot's c. This is fixed by not doing FinalizeFrame on a buffer if we realize we cannot unrotate it, and switching to initializing a buffer using the front buffer which should be up to date. d. I don't like touching this code, but it passes reftests, might be a performance improvement, and I've tested it on known regressions from the last time I messed up this code. 5. CC::PrepareForPaint is inlined into BeginPaint because dual draw targets can be cleared correctly from a previous commit 6. The code paths in ClientPaintedLayer are unified because we no longer need to special case this beyond setting the correct ContentClient flag. 7. CapturedPaintState and CapturedBufferState are removed in favor of PaintTask. Additionally EndLayer is no longer needed as all quadrants of a rotated buffer are in the same capture, so we don't need special case flushing code. MozReview-Commit-ID: 9UI40dwran --HG-- extra : rebase_source : 809d9816970648468de972c30b0c230c2f21e27b extra : source : 405ad351821813333c0e989b93e2aeb49ba8552c
2018-07-26 19:23:26 +03:00
aStream << "[CopyRect src=" << mSourceRect;
aStream << " dest=" << mDestination;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::COPYRECT;
private:
IntRect mSourceRect;
IntPoint mDestination;
};
class FillRectCommand : public DrawingCommand {
public:
FillRectCommand(const Rect& aRect, const Pattern& aPattern,
const DrawOptions& aOptions)
: mRect(aRect), mPattern(aPattern), mOptions(aOptions) {}
CommandType GetType() const override { return FillRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(FillRectCommand)(mRect, mPattern, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->FillRect(mRect, mPattern, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[FillRect rect=" << mRect;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::FILLRECT;
private:
Rect mRect;
StoredPattern mPattern;
DrawOptions mOptions;
};
class FillRoundedRectCommand : public DrawingCommand {
public:
FillRoundedRectCommand(const RoundedRect& aRect, const Pattern& aPattern,
const DrawOptions& aOptions)
: mRect(aRect), mPattern(aPattern), mOptions(aOptions) {}
CommandType GetType() const override { return FillRoundedRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(FillRoundedRectCommand)(mRect, mPattern, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->FillRoundedRect(mRect, mPattern, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[FillRoundedRect rect=" << mRect.rect;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::FILLROUNDEDRECT;
private:
RoundedRect mRect;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeRectCommand : public StrokeOptionsCommand {
public:
StrokeRectCommand(const Rect& aRect, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(aStrokeOptions),
mRect(aRect),
mPattern(aPattern),
mOptions(aOptions) {}
CommandType GetType() const override { return StrokeRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(StrokeRectCommand)(mRect, mPattern, mStrokeOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->StrokeRect(mRect, mPattern, mStrokeOptions, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[StrokeRect rect=" << mRect;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::STROKERECT;
private:
Rect mRect;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeLineCommand : public StrokeOptionsCommand {
public:
StrokeLineCommand(const Point& aStart, const Point& aEnd,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(aStrokeOptions),
mStart(aStart),
mEnd(aEnd),
mPattern(aPattern),
mOptions(aOptions) {}
CommandType GetType() const override { return StrokeLineCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(StrokeLineCommand)
(mStart, mEnd, mPattern, mStrokeOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->StrokeLine(mStart, mEnd, mPattern, mStrokeOptions, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[StrokeLine start=" << mStart;
aStream << " end=" << mEnd;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::STROKELINE;
private:
Point mStart;
Point mEnd;
StoredPattern mPattern;
DrawOptions mOptions;
};
class FillCommand : public DrawingCommand {
public:
FillCommand(const Path* aPath, const Pattern& aPattern,
const DrawOptions& aOptions)
: mPath(const_cast<Path*>(aPath)),
mPattern(aPattern),
mOptions(aOptions) {}
CommandType GetType() const override { return FillCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(FillCommand)(mPath, mPattern, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Fill(mPath, mPattern, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[FillCommand path=" << mPath;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::FILL;
private:
RefPtr<Path> mPath;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeCommand : public StrokeOptionsCommand {
public:
StrokeCommand(const Path* aPath, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(aStrokeOptions),
mPath(const_cast<Path*>(aPath)),
mPattern(aPattern),
mOptions(aOptions) {}
CommandType GetType() const override { return StrokeCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(StrokeCommand)(mPath, mPattern, mStrokeOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Stroke(mPath, mPattern, mStrokeOptions, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[Stroke path=" << mPath;
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::STROKE;
private:
RefPtr<Path> mPath;
StoredPattern mPattern;
DrawOptions mOptions;
};
class FillGlyphsCommand : public DrawingCommand {
friend class DrawTargetCaptureImpl;
public:
FillGlyphsCommand(ScaledFont* aFont, const GlyphBuffer& aBuffer,
const Pattern& aPattern, const DrawOptions& aOptions)
: mFont(aFont), mPattern(aPattern), mOptions(aOptions) {
mGlyphs.resize(aBuffer.mNumGlyphs);
memcpy(&mGlyphs.front(), aBuffer.mGlyphs,
sizeof(Glyph) * aBuffer.mNumGlyphs);
}
CommandType GetType() const override { return FillGlyphsCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
GlyphBuffer glyphs = {
mGlyphs.data(),
(uint32_t)mGlyphs.size(),
};
CLONE_INTO(FillGlyphsCommand)(mFont, glyphs, mPattern, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
GlyphBuffer buf;
buf.mNumGlyphs = mGlyphs.size();
buf.mGlyphs = &mGlyphs.front();
aDT->FillGlyphs(mFont, buf, mPattern, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[FillGlyphs font=" << mFont;
aStream << " glyphCount=" << mGlyphs.size();
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::FILLGLYPHS;
private:
RefPtr<ScaledFont> mFont;
std::vector<Glyph> mGlyphs;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeGlyphsCommand : public StrokeOptionsCommand {
friend class DrawTargetCaptureImpl;
public:
StrokeGlyphsCommand(ScaledFont* aFont, const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(aStrokeOptions),
mFont(aFont),
mPattern(aPattern),
mOptions(aOptions) {
mGlyphs.resize(aBuffer.mNumGlyphs);
memcpy(&mGlyphs.front(), aBuffer.mGlyphs,
sizeof(Glyph) * aBuffer.mNumGlyphs);
}
CommandType GetType() const override { return StrokeGlyphsCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
GlyphBuffer glyphs = {
mGlyphs.data(),
(uint32_t)mGlyphs.size(),
};
CLONE_INTO(StrokeGlyphsCommand)
(mFont, glyphs, mPattern, mStrokeOptions, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
GlyphBuffer buf;
buf.mNumGlyphs = mGlyphs.size();
buf.mGlyphs = &mGlyphs.front();
aDT->StrokeGlyphs(mFont, buf, mPattern, mStrokeOptions, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[StrokeGlyphs font=" << mFont;
aStream << " glyphCount=" << mGlyphs.size();
aStream << " pattern=" << mPattern.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::STROKEGLYPHS;
private:
RefPtr<ScaledFont> mFont;
std::vector<Glyph> mGlyphs;
StoredPattern mPattern;
DrawOptions mOptions;
};
class MaskCommand : public DrawingCommand {
public:
MaskCommand(const Pattern& aSource, const Pattern& aMask,
const DrawOptions& aOptions)
: mSource(aSource), mMask(aMask), mOptions(aOptions) {}
CommandType GetType() const override { return MaskCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(MaskCommand)(mSource, mMask, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Mask(mSource, mMask, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[Mask source=" << mSource.Get();
aStream << " mask=" << mMask.Get();
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::MASK;
private:
StoredPattern mSource;
StoredPattern mMask;
DrawOptions mOptions;
};
class MaskSurfaceCommand : public DrawingCommand {
public:
MaskSurfaceCommand(const Pattern& aSource, const SourceSurface* aMask,
const Point& aOffset, const DrawOptions& aOptions)
: mSource(aSource),
mMask(const_cast<SourceSurface*>(aMask)),
mOffset(aOffset),
mOptions(aOptions) {}
CommandType GetType() const override { return MaskSurfaceCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(MaskSurfaceCommand)(mSource, mMask, mOffset, mOptions);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->MaskSurface(mSource, mMask, mOffset, mOptions);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[Mask source=" << mSource.Get();
aStream << " mask=" << mMask;
aStream << " offset=" << &mOffset;
aStream << " opt=" << mOptions;
aStream << "]";
}
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::MASKSURFACE;
private:
StoredPattern mSource;
RefPtr<SourceSurface> mMask;
Point mOffset;
DrawOptions mOptions;
};
class PushClipCommand : public DrawingCommand {
public:
explicit PushClipCommand(const Path* aPath)
: mPath(const_cast<Path*>(aPath)) {}
CommandType GetType() const override { return PushClipCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PushClipCommand)(mPath);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PushClip(mPath);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[PushClip path=" << mPath << "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::PUSHCLIP;
private:
RefPtr<Path> mPath;
};
class PushClipRectCommand : public DrawingCommand {
public:
explicit PushClipRectCommand(const Rect& aRect) : mRect(aRect) {}
CommandType GetType() const override { return PushClipRectCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PushClipRectCommand)(mRect);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PushClipRect(mRect);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[PushClipRect rect=" << mRect << "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::PUSHCLIPRECT;
private:
Rect mRect;
};
class PushLayerCommand : public DrawingCommand {
public:
PushLayerCommand(const bool aOpaque, const Float aOpacity,
SourceSurface* aMask, const Matrix& aMaskTransform,
const IntRect& aBounds, bool aCopyBackground)
: mOpaque(aOpaque),
mOpacity(aOpacity),
mMask(aMask),
mMaskTransform(aMaskTransform),
mBounds(aBounds),
mCopyBackground(aCopyBackground) {}
CommandType GetType() const override { return PushLayerCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PushLayerCommand)
(mOpaque, mOpacity, mMask, mMaskTransform, mBounds, mCopyBackground);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PushLayer(mOpaque, mOpacity, mMask, mMaskTransform, mBounds,
mCopyBackground);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[PushLayer opaque=" << mOpaque;
aStream << " opacity=" << mOpacity;
aStream << " mask=" << mMask;
aStream << " maskTransform=" << mMaskTransform;
aStream << " bounds=" << mBounds;
aStream << " copyBackground=" << mCopyBackground;
aStream << "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::PUSHLAYER;
private:
bool mOpaque;
float mOpacity;
RefPtr<SourceSurface> mMask;
Matrix mMaskTransform;
IntRect mBounds;
bool mCopyBackground;
};
class PopClipCommand : public DrawingCommand {
public:
PopClipCommand() = default;
CommandType GetType() const override { return PopClipCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PopClipCommand)();
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PopClip();
}
void Log(TreeLog<>& aStream) const override { aStream << "[PopClip]"; }
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::POPCLIP;
};
class PopLayerCommand : public DrawingCommand {
public:
PopLayerCommand() = default;
CommandType GetType() const override { return PopLayerCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PopLayerCommand)();
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PopLayer();
}
void Log(TreeLog<>& aStream) const override { aStream << "[PopLayer]"; }
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::POPLAYER;
};
class SetTransformCommand : public DrawingCommand {
friend class DrawTargetCaptureImpl;
public:
explicit SetTransformCommand(const Matrix& aTransform)
: mTransform(aTransform) {}
CommandType GetType() const override { return SetTransformCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(SetTransformCommand)(mTransform);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix* aMatrix) const override {
if (aMatrix) {
aDT->SetTransform(mTransform * (*aMatrix));
} else {
aDT->SetTransform(mTransform);
}
}
void Log(TreeLog<>& aStream) const override {
aStream << "[SetTransform transform=" << mTransform << "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::SETTRANSFORM;
private:
Matrix mTransform;
};
class SetPermitSubpixelAACommand : public DrawingCommand {
friend class DrawTargetCaptureImpl;
public:
explicit SetPermitSubpixelAACommand(bool aPermitSubpixelAA)
: mPermitSubpixelAA(aPermitSubpixelAA) {}
CommandType GetType() const override {
return SetPermitSubpixelAACommand::Type;
}
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(SetPermitSubpixelAACommand)(mPermitSubpixelAA);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix* aMatrix) const override {
aDT->SetPermitSubpixelAA(mPermitSubpixelAA);
}
void Log(TreeLog<>& aStream) const override {
aStream << "[SetPermitSubpixelAA permitSubpixelAA=" << mPermitSubpixelAA
<< "]";
}
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::SETPERMITSUBPIXELAA;
private:
bool mPermitSubpixelAA;
};
class FlushCommand : public DrawingCommand {
public:
FlushCommand() = default;
CommandType GetType() const override { return FlushCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(FlushCommand)();
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Flush();
}
void Log(TreeLog<>& aStream) const override { aStream << "[Flush]"; }
static const bool AffectsSnapshot = false;
static const CommandType Type = CommandType::FLUSH;
};
class BlurCommand : public DrawingCommand {
public:
explicit BlurCommand(const AlphaBoxBlur& aBlur) : mBlur(aBlur) {}
CommandType GetType() const override { return BlurCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(BlurCommand)(mBlur);
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->Blur(mBlur);
}
void Log(TreeLog<>& aStream) const override { aStream << "[Blur]"; }
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::BLUR;
private:
AlphaBoxBlur mBlur;
};
class PadEdgesCommand : public DrawingCommand {
public:
explicit PadEdgesCommand(const IntRegion& aRegion) : mRegion(aRegion) {}
CommandType GetType() const override { return PadEdgesCommand::Type; }
void CloneInto(CaptureCommandList* aList) override {
CLONE_INTO(PadEdgesCommand)(IntRegion(mRegion));
}
void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const override {
aDT->PadEdges(mRegion);
}
void Log(TreeLog<>& aStream) const override { aStream << "[PADEDGES]"; }
static const bool AffectsSnapshot = true;
static const CommandType Type = CommandType::PADEDGES;
private:
IntRegion mRegion;
};
#undef CLONE_INTO
} // namespace gfx
} // namespace mozilla
#endif /* MOZILLA_GFX_DRAWCOMMANDS_H_ */