gecko-dev/widget/gtk/nsGtkKeyUtils.cpp

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Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim:expandtab:shiftwidth=4:tabstop=4:
*/
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/Logging.h"
#include "nsGtkKeyUtils.h"
#include <gdk/gdkkeysyms.h>
#include <algorithm>
#include <gdk/gdk.h>
#include <gdk/gdkx.h>
#ifdef MOZ_WIDGET_GTK
#include <gdk/gdkkeysyms-compat.h>
#endif
#include <X11/XKBlib.h>
#include "WidgetUtils.h"
#include "keysym2ucs.h"
#include "nsContentUtils.h"
#include "nsGtkUtils.h"
#include "nsIBidiKeyboard.h"
#include "nsServiceManagerUtils.h"
#include "mozilla/ArrayUtils.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/TextEvents.h"
namespace mozilla {
namespace widget {
LazyLogModule gKeymapWrapperLog("KeymapWrapperWidgets");
#define IS_ASCII_ALPHABETICAL(key) \
((('a' <= key) && (key <= 'z')) || (('A' <= key) && (key <= 'Z')))
#define MOZ_MODIFIER_KEYS "MozKeymapWrapper"
KeymapWrapper* KeymapWrapper::sInstance = nullptr;
guint KeymapWrapper::sLastRepeatableHardwareKeyCode = 0;
KeymapWrapper::RepeatState KeymapWrapper::sRepeatState =
KeymapWrapper::NOT_PRESSED;
static const char* GetBoolName(bool aBool)
{
return aBool ? "TRUE" : "FALSE";
}
/* static */ const char*
KeymapWrapper::GetModifierName(Modifier aModifier)
{
switch (aModifier) {
case CAPS_LOCK: return "CapsLock";
case NUM_LOCK: return "NumLock";
case SCROLL_LOCK: return "ScrollLock";
case SHIFT: return "Shift";
case CTRL: return "Ctrl";
case ALT: return "Alt";
case SUPER: return "Super";
case HYPER: return "Hyper";
case META: return "Meta";
case LEVEL3: return "Level3";
case LEVEL5: return "Level5";
case NOT_MODIFIER: return "NotModifier";
default: return "InvalidValue";
}
}
/* static */ KeymapWrapper::Modifier
KeymapWrapper::GetModifierForGDKKeyval(guint aGdkKeyval)
{
switch (aGdkKeyval) {
case GDK_Caps_Lock: return CAPS_LOCK;
case GDK_Num_Lock: return NUM_LOCK;
case GDK_Scroll_Lock: return SCROLL_LOCK;
case GDK_Shift_Lock:
case GDK_Shift_L:
case GDK_Shift_R: return SHIFT;
case GDK_Control_L:
case GDK_Control_R: return CTRL;
case GDK_Alt_L:
case GDK_Alt_R: return ALT;
case GDK_Super_L:
case GDK_Super_R: return SUPER;
case GDK_Hyper_L:
case GDK_Hyper_R: return HYPER;
case GDK_Meta_L:
case GDK_Meta_R: return META;
case GDK_ISO_Level3_Shift:
case GDK_Mode_switch: return LEVEL3;
case GDK_ISO_Level5_Shift: return LEVEL5;
default: return NOT_MODIFIER;
}
}
guint
KeymapWrapper::GetModifierMask(Modifier aModifier) const
{
switch (aModifier) {
case CAPS_LOCK:
return GDK_LOCK_MASK;
case NUM_LOCK:
return mModifierMasks[INDEX_NUM_LOCK];
case SCROLL_LOCK:
return mModifierMasks[INDEX_SCROLL_LOCK];
case SHIFT:
return GDK_SHIFT_MASK;
case CTRL:
return GDK_CONTROL_MASK;
case ALT:
return mModifierMasks[INDEX_ALT];
case SUPER:
return mModifierMasks[INDEX_SUPER];
case HYPER:
return mModifierMasks[INDEX_HYPER];
case META:
return mModifierMasks[INDEX_META];
case LEVEL3:
return mModifierMasks[INDEX_LEVEL3];
case LEVEL5:
return mModifierMasks[INDEX_LEVEL5];
default:
return 0;
}
}
KeymapWrapper::ModifierKey*
KeymapWrapper::GetModifierKey(guint aHardwareKeycode)
{
for (uint32_t i = 0; i < mModifierKeys.Length(); i++) {
ModifierKey& key = mModifierKeys[i];
if (key.mHardwareKeycode == aHardwareKeycode) {
return &key;
}
}
return nullptr;
}
/* static */ KeymapWrapper*
KeymapWrapper::GetInstance()
{
if (sInstance) {
sInstance->Init();
return sInstance;
}
sInstance = new KeymapWrapper();
return sInstance;
}
/* static */ void
KeymapWrapper::Shutdown()
{
if (sInstance) {
delete sInstance;
sInstance = nullptr;
}
}
KeymapWrapper::KeymapWrapper() :
mInitialized(false), mGdkKeymap(gdk_keymap_get_default()),
mXKBBaseEventCode(0)
{
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p Constructor, mGdkKeymap=%p",
this, mGdkKeymap));
g_object_ref(mGdkKeymap);
g_signal_connect(mGdkKeymap, "keys-changed",
(GCallback)OnKeysChanged, this);
g_signal_connect(mGdkKeymap, "direction-changed",
(GCallback)OnDirectionChanged, this);
if (GDK_IS_X11_DISPLAY(gdk_display_get_default()))
InitXKBExtension();
Init();
}
void
KeymapWrapper::Init()
{
if (mInitialized) {
return;
}
mInitialized = true;
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p Init, mGdkKeymap=%p",
this, mGdkKeymap));
mModifierKeys.Clear();
memset(mModifierMasks, 0, sizeof(mModifierMasks));
if (GDK_IS_X11_DISPLAY(gdk_display_get_default()))
InitBySystemSettings();
gdk_window_add_filter(nullptr, FilterEvents, this);
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p Init, CapsLock=0x%X, NumLock=0x%X, "
"ScrollLock=0x%X, Level3=0x%X, Level5=0x%X, "
"Shift=0x%X, Ctrl=0x%X, Alt=0x%X, Meta=0x%X, Super=0x%X, Hyper=0x%X",
this,
GetModifierMask(CAPS_LOCK), GetModifierMask(NUM_LOCK),
GetModifierMask(SCROLL_LOCK), GetModifierMask(LEVEL3),
GetModifierMask(LEVEL5),
GetModifierMask(SHIFT), GetModifierMask(CTRL),
GetModifierMask(ALT), GetModifierMask(META),
GetModifierMask(SUPER), GetModifierMask(HYPER)));
}
void
KeymapWrapper::InitXKBExtension()
{
PodZero(&mKeyboardState);
int xkbMajorVer = XkbMajorVersion;
int xkbMinorVer = XkbMinorVersion;
if (!XkbLibraryVersion(&xkbMajorVer, &xkbMinorVer)) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitXKBExtension failed due to failure of "
"XkbLibraryVersion()", this));
return;
}
Display* display =
gdk_x11_display_get_xdisplay(gdk_display_get_default());
// XkbLibraryVersion() set xkbMajorVer and xkbMinorVer to that of the
// library, which may be newer than what is required of the server in
// XkbQueryExtension(), so these variables should be reset to
// XkbMajorVersion and XkbMinorVersion before the XkbQueryExtension call.
xkbMajorVer = XkbMajorVersion;
xkbMinorVer = XkbMinorVersion;
int opcode, baseErrorCode;
if (!XkbQueryExtension(display, &opcode, &mXKBBaseEventCode, &baseErrorCode,
&xkbMajorVer, &xkbMinorVer)) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitXKBExtension failed due to failure of "
"XkbQueryExtension(), display=0x%p", this, display));
return;
}
if (!XkbSelectEventDetails(display, XkbUseCoreKbd, XkbStateNotify,
XkbModifierStateMask, XkbModifierStateMask)) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitXKBExtension failed due to failure of "
"XkbSelectEventDetails() for XModifierStateMask, display=0x%p",
this, display));
return;
}
if (!XkbSelectEventDetails(display, XkbUseCoreKbd, XkbControlsNotify,
XkbPerKeyRepeatMask, XkbPerKeyRepeatMask)) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitXKBExtension failed due to failure of "
"XkbSelectEventDetails() for XkbControlsNotify, display=0x%p",
this, display));
return;
}
if (!XGetKeyboardControl(display, &mKeyboardState)) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitXKBExtension failed due to failure of "
"XGetKeyboardControl(), display=0x%p",
this, display));
return;
}
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitXKBExtension, Succeeded", this));
}
void
KeymapWrapper::InitBySystemSettings()
{
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitBySystemSettings, mGdkKeymap=%p",
this, mGdkKeymap));
Display* display =
gdk_x11_display_get_xdisplay(gdk_display_get_default());
int min_keycode = 0;
int max_keycode = 0;
XDisplayKeycodes(display, &min_keycode, &max_keycode);
int keysyms_per_keycode = 0;
KeySym* xkeymap = XGetKeyboardMapping(display, min_keycode,
max_keycode - min_keycode + 1,
&keysyms_per_keycode);
if (!xkeymap) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitBySystemSettings, "
"Failed due to null xkeymap", this));
return;
}
XModifierKeymap* xmodmap = XGetModifierMapping(display);
if (!xmodmap) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitBySystemSettings, "
"Failed due to null xmodmap", this));
XFree(xkeymap);
return;
}
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitBySystemSettings, min_keycode=%d, "
"max_keycode=%d, keysyms_per_keycode=%d, max_keypermod=%d",
this, min_keycode, max_keycode, keysyms_per_keycode,
xmodmap->max_keypermod));
// The modifiermap member of the XModifierKeymap structure contains 8 sets
// of max_keypermod KeyCodes, one for each modifier in the order Shift,
// Lock, Control, Mod1, Mod2, Mod3, Mod4, and Mod5.
// Only nonzero KeyCodes have meaning in each set, and zero KeyCodes are
// ignored.
// Note that two or more modifiers may use one modifier flag. E.g.,
// on Ubuntu 10.10, Alt and Meta share the Mod1 in default settings.
// And also Super and Hyper share the Mod4. In such cases, we need to
// decide which modifier flag means one of DOM modifiers.
// mod[0] is Modifier introduced by Mod1.
Modifier mod[5];
int32_t foundLevel[5];
for (uint32_t i = 0; i < ArrayLength(mod); i++) {
mod[i] = NOT_MODIFIER;
foundLevel[i] = INT32_MAX;
}
const uint32_t map_size = 8 * xmodmap->max_keypermod;
for (uint32_t i = 0; i < map_size; i++) {
KeyCode keycode = xmodmap->modifiermap[i];
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitBySystemSettings, "
" i=%d, keycode=0x%08X",
this, i, keycode));
if (!keycode || keycode < min_keycode || keycode > max_keycode) {
continue;
}
ModifierKey* modifierKey = GetModifierKey(keycode);
if (!modifierKey) {
modifierKey = mModifierKeys.AppendElement(ModifierKey(keycode));
}
const KeySym* syms =
xkeymap + (keycode - min_keycode) * keysyms_per_keycode;
const uint32_t bit = i / xmodmap->max_keypermod;
modifierKey->mMask |= 1 << bit;
// We need to know the meaning of Mod1, Mod2, Mod3, Mod4 and Mod5.
// Let's skip if current map is for others.
if (bit < 3) {
continue;
}
const int32_t modIndex = bit - 3;
for (int32_t j = 0; j < keysyms_per_keycode; j++) {
Modifier modifier = GetModifierForGDKKeyval(syms[j]);
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitBySystemSettings, "
" Mod%d, j=%d, syms[j]=%s(0x%lX), modifier=%s",
this, modIndex + 1, j, gdk_keyval_name(syms[j]), syms[j],
GetModifierName(modifier)));
switch (modifier) {
case NOT_MODIFIER:
// Don't overwrite the stored information with
// NOT_MODIFIER.
break;
case CAPS_LOCK:
case SHIFT:
case CTRL:
// Ignore the modifiers defined in GDK spec. They shouldn't
// be mapped to Mod1-5 because they must not work on native
// GTK applications.
break;
default:
// If new modifier is found in higher level than stored
// value, we don't need to overwrite it.
if (j > foundLevel[modIndex]) {
break;
}
// If new modifier is more important than stored value,
// we should overwrite it with new modifier.
if (j == foundLevel[modIndex]) {
mod[modIndex] = std::min(modifier, mod[modIndex]);
break;
}
foundLevel[modIndex] = j;
mod[modIndex] = modifier;
break;
}
}
}
for (uint32_t i = 0; i < COUNT_OF_MODIFIER_INDEX; i++) {
Modifier modifier;
switch (i) {
case INDEX_NUM_LOCK:
modifier = NUM_LOCK;
break;
case INDEX_SCROLL_LOCK:
modifier = SCROLL_LOCK;
break;
case INDEX_ALT:
modifier = ALT;
break;
case INDEX_META:
modifier = META;
break;
case INDEX_SUPER:
modifier = SUPER;
break;
case INDEX_HYPER:
modifier = HYPER;
break;
case INDEX_LEVEL3:
modifier = LEVEL3;
break;
case INDEX_LEVEL5:
modifier = LEVEL5;
break;
default:
MOZ_CRASH("All indexes must be handled here");
}
for (uint32_t j = 0; j < ArrayLength(mod); j++) {
if (modifier == mod[j]) {
mModifierMasks[i] |= 1 << (j + 3);
}
}
}
XFreeModifiermap(xmodmap);
XFree(xkeymap);
}
KeymapWrapper::~KeymapWrapper()
{
gdk_window_remove_filter(nullptr, FilterEvents, this);
g_signal_handlers_disconnect_by_func(mGdkKeymap,
FuncToGpointer(OnKeysChanged), this);
g_signal_handlers_disconnect_by_func(mGdkKeymap,
FuncToGpointer(OnDirectionChanged), this);
g_object_unref(mGdkKeymap);
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p Destructor", this));
}
/* static */ GdkFilterReturn
KeymapWrapper::FilterEvents(GdkXEvent* aXEvent,
GdkEvent* aGdkEvent,
gpointer aData)
{
XEvent* xEvent = static_cast<XEvent*>(aXEvent);
switch (xEvent->type) {
case KeyPress: {
// If the key doesn't support auto repeat, ignore the event because
// even if such key (e.g., Shift) is pressed during auto repeat of
// anoter key, it doesn't stop the auto repeat.
KeymapWrapper* self = static_cast<KeymapWrapper*>(aData);
if (!self->IsAutoRepeatableKey(xEvent->xkey.keycode)) {
break;
}
if (sRepeatState == NOT_PRESSED) {
sRepeatState = FIRST_PRESS;
} else if (sLastRepeatableHardwareKeyCode == xEvent->xkey.keycode) {
sRepeatState = REPEATING;
} else {
// If a different key is pressed while another key is pressed,
// auto repeat system repeats only the last pressed key.
// So, setting new keycode and setting repeat state as first key
// press should work fine.
sRepeatState = FIRST_PRESS;
}
sLastRepeatableHardwareKeyCode = xEvent->xkey.keycode;
break;
}
case KeyRelease: {
if (sLastRepeatableHardwareKeyCode != xEvent->xkey.keycode) {
// This case means the key release event is caused by
// a non-repeatable key such as Shift or a repeatable key that
// was pressed before sLastRepeatableHardwareKeyCode was
// pressed.
break;
}
sRepeatState = NOT_PRESSED;
break;
}
case FocusOut: {
// At moving focus, we should reset keyboard repeat state.
// Strictly, this causes incorrect behavior. However, this
// correctness must be enough for web applications.
sRepeatState = NOT_PRESSED;
break;
}
default: {
KeymapWrapper* self = static_cast<KeymapWrapper*>(aData);
if (xEvent->type != self->mXKBBaseEventCode) {
break;
}
XkbEvent* xkbEvent = (XkbEvent*)xEvent;
if (xkbEvent->any.xkb_type != XkbControlsNotify ||
!(xkbEvent->ctrls.changed_ctrls & XkbPerKeyRepeatMask)) {
break;
}
if (!XGetKeyboardControl(xkbEvent->any.display,
&self->mKeyboardState)) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p FilterEvents failed due to failure "
"of XGetKeyboardControl(), display=0x%p",
self, xkbEvent->any.display));
}
break;
}
}
return GDK_FILTER_CONTINUE;
}
static void
ResetBidiKeyboard()
{
// Reset the bidi keyboard settings for the new GdkKeymap
nsCOMPtr<nsIBidiKeyboard> bidiKeyboard = nsContentUtils::GetBidiKeyboard();
if (bidiKeyboard) {
bidiKeyboard->Reset();
}
WidgetUtils::SendBidiKeyboardInfoToContent();
}
/* static */ void
KeymapWrapper::OnKeysChanged(GdkKeymap *aGdkKeymap,
KeymapWrapper* aKeymapWrapper)
{
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("OnKeysChanged, aGdkKeymap=%p, aKeymapWrapper=%p",
aGdkKeymap, aKeymapWrapper));
MOZ_ASSERT(sInstance == aKeymapWrapper,
"This instance must be the singleton instance");
// We cannot reintialize here becasue we don't have GdkWindow which is using
// the GdkKeymap. We'll reinitialize it when next GetInstance() is called.
sInstance->mInitialized = false;
ResetBidiKeyboard();
}
// static
void
KeymapWrapper::OnDirectionChanged(GdkKeymap *aGdkKeymap,
KeymapWrapper* aKeymapWrapper)
{
// XXX
// A lot of diretion-changed signal might be fired on switching bidi
// keyboard when using both ibus (with arabic layout) and fcitx (with IME).
// See https://github.com/fcitx/fcitx/issues/257
//
// Also, when using ibus, switching to IM might not cause this signal.
// See https://github.com/ibus/ibus/issues/1848
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("OnDirectionChanged, aGdkKeymap=%p, aKeymapWrapper=%p",
aGdkKeymap, aKeymapWrapper));
ResetBidiKeyboard();
}
/* static */ guint
KeymapWrapper::GetCurrentModifierState()
{
GdkModifierType modifiers;
gdk_display_get_pointer(gdk_display_get_default(),
nullptr, nullptr, nullptr, &modifiers);
return static_cast<guint>(modifiers);
}
/* static */ bool
KeymapWrapper::AreModifiersCurrentlyActive(Modifiers aModifiers)
{
guint modifierState = GetCurrentModifierState();
return AreModifiersActive(aModifiers, modifierState);
}
/* static */ bool
KeymapWrapper::AreModifiersActive(Modifiers aModifiers,
guint aModifierState)
{
NS_ENSURE_TRUE(aModifiers, false);
KeymapWrapper* keymapWrapper = GetInstance();
for (uint32_t i = 0; i < sizeof(Modifier) * 8 && aModifiers; i++) {
Modifier modifier = static_cast<Modifier>(1 << i);
if (!(aModifiers & modifier)) {
continue;
}
if (!(aModifierState & keymapWrapper->GetModifierMask(modifier))) {
return false;
}
aModifiers &= ~modifier;
}
return true;
}
/* static */ uint32_t
KeymapWrapper::ComputeCurrentKeyModifiers()
{
return ComputeKeyModifiers(GetCurrentModifierState());
}
/* static */ uint32_t
KeymapWrapper::ComputeKeyModifiers(guint aModifierState)
{
KeymapWrapper* keymapWrapper = GetInstance();
uint32_t keyModifiers = 0;
// DOM Meta key should be TRUE only on Mac. We need to discuss this
// issue later.
if (keymapWrapper->AreModifiersActive(SHIFT, aModifierState)) {
keyModifiers |= MODIFIER_SHIFT;
}
if (keymapWrapper->AreModifiersActive(CTRL, aModifierState)) {
keyModifiers |= MODIFIER_CONTROL;
}
if (keymapWrapper->AreModifiersActive(ALT, aModifierState)) {
keyModifiers |= MODIFIER_ALT;
}
if (keymapWrapper->AreModifiersActive(META, aModifierState)) {
keyModifiers |= MODIFIER_META;
}
if (keymapWrapper->AreModifiersActive(SUPER, aModifierState) ||
keymapWrapper->AreModifiersActive(HYPER, aModifierState)) {
keyModifiers |= MODIFIER_OS;
}
if (keymapWrapper->AreModifiersActive(LEVEL3, aModifierState) ||
keymapWrapper->AreModifiersActive(LEVEL5, aModifierState)) {
keyModifiers |= MODIFIER_ALTGRAPH;
}
if (keymapWrapper->AreModifiersActive(CAPS_LOCK, aModifierState)) {
keyModifiers |= MODIFIER_CAPSLOCK;
}
if (keymapWrapper->AreModifiersActive(NUM_LOCK, aModifierState)) {
keyModifiers |= MODIFIER_NUMLOCK;
}
if (keymapWrapper->AreModifiersActive(SCROLL_LOCK, aModifierState)) {
keyModifiers |= MODIFIER_SCROLLLOCK;
}
return keyModifiers;
}
/* static */ void
KeymapWrapper::InitInputEvent(WidgetInputEvent& aInputEvent,
guint aModifierState)
{
KeymapWrapper* keymapWrapper = GetInstance();
aInputEvent.mModifiers = ComputeKeyModifiers(aModifierState);
MOZ_LOG(gKeymapWrapperLog, LogLevel::Debug,
("%p InitInputEvent, aModifierState=0x%08X, "
"aInputEvent.mModifiers=0x%04X (Shift: %s, Control: %s, Alt: %s, "
"Meta: %s, OS: %s, AltGr: %s, "
"CapsLock: %s, NumLock: %s, ScrollLock: %s)",
keymapWrapper, aModifierState, aInputEvent.mModifiers,
GetBoolName(aInputEvent.mModifiers & MODIFIER_SHIFT),
GetBoolName(aInputEvent.mModifiers & MODIFIER_CONTROL),
GetBoolName(aInputEvent.mModifiers & MODIFIER_ALT),
GetBoolName(aInputEvent.mModifiers & MODIFIER_META),
GetBoolName(aInputEvent.mModifiers & MODIFIER_OS),
GetBoolName(aInputEvent.mModifiers & MODIFIER_ALTGRAPH),
GetBoolName(aInputEvent.mModifiers & MODIFIER_CAPSLOCK),
GetBoolName(aInputEvent.mModifiers & MODIFIER_NUMLOCK),
GetBoolName(aInputEvent.mModifiers & MODIFIER_SCROLLLOCK)));
switch(aInputEvent.mClass) {
case eMouseEventClass:
case eMouseScrollEventClass:
case eWheelEventClass:
case eDragEventClass:
case eSimpleGestureEventClass:
break;
default:
return;
}
WidgetMouseEventBase& mouseEvent = *aInputEvent.AsMouseEventBase();
mouseEvent.buttons = 0;
if (aModifierState & GDK_BUTTON1_MASK) {
mouseEvent.buttons |= WidgetMouseEvent::eLeftButtonFlag;
}
if (aModifierState & GDK_BUTTON3_MASK) {
mouseEvent.buttons |= WidgetMouseEvent::eRightButtonFlag;
}
if (aModifierState & GDK_BUTTON2_MASK) {
mouseEvent.buttons |= WidgetMouseEvent::eMiddleButtonFlag;
}
MOZ_LOG(gKeymapWrapperLog, LogLevel::Debug,
("%p InitInputEvent, aInputEvent has buttons, "
"aInputEvent.buttons=0x%04X (Left: %s, Right: %s, Middle: %s, "
"4th (BACK): %s, 5th (FORWARD): %s)",
keymapWrapper, mouseEvent.buttons,
GetBoolName(mouseEvent.buttons & WidgetMouseEvent::eLeftButtonFlag),
GetBoolName(mouseEvent.buttons & WidgetMouseEvent::eRightButtonFlag),
GetBoolName(mouseEvent.buttons & WidgetMouseEvent::eMiddleButtonFlag),
GetBoolName(mouseEvent.buttons & WidgetMouseEvent::e4thButtonFlag),
GetBoolName(mouseEvent.buttons & WidgetMouseEvent::e5thButtonFlag)));
}
/* static */ uint32_t
KeymapWrapper::ComputeDOMKeyCode(const GdkEventKey* aGdkKeyEvent)
{
// If the keyval indicates it's a modifier key, we should use unshifted
// key's modifier keyval.
guint keyval = aGdkKeyEvent->keyval;
if (GetModifierForGDKKeyval(keyval)) {
// But if the keyval without modifiers isn't a modifier key, we
// shouldn't use it. E.g., Japanese keyboard layout's
// Shift + Eisu-Toggle key is CapsLock. This is an actual rare case,
// Windows uses different keycode for a physical key for different
// shift key state.
guint keyvalWithoutModifier = GetGDKKeyvalWithoutModifier(aGdkKeyEvent);
if (GetModifierForGDKKeyval(keyvalWithoutModifier)) {
keyval = keyvalWithoutModifier;
}
// Note that the modifier keycode and activating or deactivating
// modifier flag may be mismatched, but it's okay. If a DOM key
// event handler is testing a keydown event, it's more likely being
// used to test which key is being pressed than to test which
// modifier will become active. So, if we computed DOM keycode
// from modifier flag which were changing by the physical key, then
// there would be no other way for the user to generate the original
// keycode.
uint32_t DOMKeyCode = GetDOMKeyCodeFromKeyPairs(keyval);
NS_ASSERTION(DOMKeyCode, "All modifier keys must have a DOM keycode");
return DOMKeyCode;
}
// If the key isn't printable, let's look at the key pairs.
uint32_t charCode = GetCharCodeFor(aGdkKeyEvent);
if (!charCode) {
// Always use unshifted keycode for the non-printable key.
// XXX It might be better to decide DOM keycode from all keyvals of
// the hardware keycode. However, I think that it's too excessive.
guint keyvalWithoutModifier = GetGDKKeyvalWithoutModifier(aGdkKeyEvent);
uint32_t DOMKeyCode = GetDOMKeyCodeFromKeyPairs(keyvalWithoutModifier);
if (!DOMKeyCode) {
// If the unshifted keyval couldn't be mapped to a DOM keycode,
// we should fallback to legacy logic, so, we should recompute with
// the keyval with aGdkKeyEvent.
DOMKeyCode = GetDOMKeyCodeFromKeyPairs(keyval);
}
return DOMKeyCode;
}
// printable numpad keys should be resolved here.
switch (keyval) {
case GDK_KP_Multiply: return NS_VK_MULTIPLY;
case GDK_KP_Add: return NS_VK_ADD;
case GDK_KP_Separator: return NS_VK_SEPARATOR;
case GDK_KP_Subtract: return NS_VK_SUBTRACT;
case GDK_KP_Decimal: return NS_VK_DECIMAL;
case GDK_KP_Divide: return NS_VK_DIVIDE;
case GDK_KP_0: return NS_VK_NUMPAD0;
case GDK_KP_1: return NS_VK_NUMPAD1;
case GDK_KP_2: return NS_VK_NUMPAD2;
case GDK_KP_3: return NS_VK_NUMPAD3;
case GDK_KP_4: return NS_VK_NUMPAD4;
case GDK_KP_5: return NS_VK_NUMPAD5;
case GDK_KP_6: return NS_VK_NUMPAD6;
case GDK_KP_7: return NS_VK_NUMPAD7;
case GDK_KP_8: return NS_VK_NUMPAD8;
case GDK_KP_9: return NS_VK_NUMPAD9;
}
KeymapWrapper* keymapWrapper = GetInstance();
// Ignore all modifier state except NumLock.
guint baseState =
(aGdkKeyEvent->state & keymapWrapper->GetModifierMask(NUM_LOCK));
// Basically, we should use unmodified character for deciding our keyCode.
uint32_t unmodifiedChar =
keymapWrapper->GetCharCodeFor(aGdkKeyEvent, baseState,
aGdkKeyEvent->group);
if (IsBasicLatinLetterOrNumeral(unmodifiedChar)) {
// If the unmodified character is an ASCII alphabet or an ASCII
// numeric, it's the best hint for deciding our keyCode.
return WidgetUtils::ComputeKeyCodeFromChar(unmodifiedChar);
}
// If the unmodified character is not an ASCII character, that means we
// couldn't find the hint. We should reset it.
Bug 1036008 - Use alternative ASCII capable keyboard layout information to decide keyCode even if the key produces an ASCII punctuation character r=smaug Gecko decides keyCode from an ASCII character which is produced by the key by itself or with Shift on active keyboard layout or alternative ASCII capable keyboard layout if active keyboard layout isn't ASCII capable. However, we've ignored alternative ASCII capable keyboard layout's character if both the key itself and with Shift don't produce ASCII alphabet nor ASCII numeral, i.e., ASCII punctuation characters are not used in alternative ASCII capable keyboard layout because of avoiding mapping a keyCode value to 2 or more keys. However, setting 0 to keyCode value makes Firefox unusable with some web applications which are aware of neither KeyboardEvent.key nor KeyboardEvent.code. So, even if we map same keyCode value to a key, we should avoid setting keyCode value to 0 as far as possible. This patch's approach is, we behave same keyCode value as the alternative ASCII capable keyCode is selected when computed keyCode value of active keyboard layout is 0. This means that we will make some language users whose keyboard layout for their language is not ASCII capable can use global web services which support US keyboard layout of Firefox since the new keyCode values are mostly computed with US layout on Windows or actual alternative ASCII capable keyboard layout on macOS and Linux. In other words, we cannot improve compatibility with web applications which don't support Firefox by this patch since our keyCode values are really different from Chrome's. So, unfortunately, if we'd use exactly same keyCode computation as Chromium, we'd break compatibility with existing web applications which are aware of Firefox since it's necessary to check UA name or something before using keyCode values. Note that the most important difference between Windows and the others is, such keyCode value is computed with alternative ASCII capable keyboard layout on macOS and Linux but only on Windows, it's computed with OEM virtual keycode. This means that only on Windows, the keyCode value may be different from actual alternative ASCII capable keyboard layout's keyCode. MozReview-Commit-ID: As289r9wp6i --HG-- extra : rebase_source : 66181403dbe8ca8dab893edc8f4eec1991d544d0
2018-02-16 09:54:07 +03:00
if (!IsPrintableASCIICharacter(unmodifiedChar)) {
unmodifiedChar = 0;
}
// Retry with shifted keycode.
guint shiftState = (baseState | keymapWrapper->GetModifierMask(SHIFT));
uint32_t shiftedChar =
keymapWrapper->GetCharCodeFor(aGdkKeyEvent, shiftState,
aGdkKeyEvent->group);
if (IsBasicLatinLetterOrNumeral(shiftedChar)) {
// A shifted character can be an ASCII alphabet on Hebrew keyboard
// layout. And also shifted character can be an ASCII numeric on
// AZERTY keyboad layout. Then, it's a good hint for deciding our
// keyCode.
return WidgetUtils::ComputeKeyCodeFromChar(shiftedChar);
}
// If the shifted unmodified character isn't an ASCII character, we should
// discard it too.
Bug 1036008 - Use alternative ASCII capable keyboard layout information to decide keyCode even if the key produces an ASCII punctuation character r=smaug Gecko decides keyCode from an ASCII character which is produced by the key by itself or with Shift on active keyboard layout or alternative ASCII capable keyboard layout if active keyboard layout isn't ASCII capable. However, we've ignored alternative ASCII capable keyboard layout's character if both the key itself and with Shift don't produce ASCII alphabet nor ASCII numeral, i.e., ASCII punctuation characters are not used in alternative ASCII capable keyboard layout because of avoiding mapping a keyCode value to 2 or more keys. However, setting 0 to keyCode value makes Firefox unusable with some web applications which are aware of neither KeyboardEvent.key nor KeyboardEvent.code. So, even if we map same keyCode value to a key, we should avoid setting keyCode value to 0 as far as possible. This patch's approach is, we behave same keyCode value as the alternative ASCII capable keyCode is selected when computed keyCode value of active keyboard layout is 0. This means that we will make some language users whose keyboard layout for their language is not ASCII capable can use global web services which support US keyboard layout of Firefox since the new keyCode values are mostly computed with US layout on Windows or actual alternative ASCII capable keyboard layout on macOS and Linux. In other words, we cannot improve compatibility with web applications which don't support Firefox by this patch since our keyCode values are really different from Chrome's. So, unfortunately, if we'd use exactly same keyCode computation as Chromium, we'd break compatibility with existing web applications which are aware of Firefox since it's necessary to check UA name or something before using keyCode values. Note that the most important difference between Windows and the others is, such keyCode value is computed with alternative ASCII capable keyboard layout on macOS and Linux but only on Windows, it's computed with OEM virtual keycode. This means that only on Windows, the keyCode value may be different from actual alternative ASCII capable keyboard layout's keyCode. MozReview-Commit-ID: As289r9wp6i --HG-- extra : rebase_source : 66181403dbe8ca8dab893edc8f4eec1991d544d0
2018-02-16 09:54:07 +03:00
if (!IsPrintableASCIICharacter(shiftedChar)) {
shiftedChar = 0;
}
// If current keyboard layout isn't ASCII alphabet inputtable layout,
// look for ASCII alphabet inputtable keyboard layout. If the key
// inputs an ASCII alphabet or an ASCII numeric, we should use it
// for deciding our keyCode.
Bug 1036008 - Use alternative ASCII capable keyboard layout information to decide keyCode even if the key produces an ASCII punctuation character r=smaug Gecko decides keyCode from an ASCII character which is produced by the key by itself or with Shift on active keyboard layout or alternative ASCII capable keyboard layout if active keyboard layout isn't ASCII capable. However, we've ignored alternative ASCII capable keyboard layout's character if both the key itself and with Shift don't produce ASCII alphabet nor ASCII numeral, i.e., ASCII punctuation characters are not used in alternative ASCII capable keyboard layout because of avoiding mapping a keyCode value to 2 or more keys. However, setting 0 to keyCode value makes Firefox unusable with some web applications which are aware of neither KeyboardEvent.key nor KeyboardEvent.code. So, even if we map same keyCode value to a key, we should avoid setting keyCode value to 0 as far as possible. This patch's approach is, we behave same keyCode value as the alternative ASCII capable keyCode is selected when computed keyCode value of active keyboard layout is 0. This means that we will make some language users whose keyboard layout for their language is not ASCII capable can use global web services which support US keyboard layout of Firefox since the new keyCode values are mostly computed with US layout on Windows or actual alternative ASCII capable keyboard layout on macOS and Linux. In other words, we cannot improve compatibility with web applications which don't support Firefox by this patch since our keyCode values are really different from Chrome's. So, unfortunately, if we'd use exactly same keyCode computation as Chromium, we'd break compatibility with existing web applications which are aware of Firefox since it's necessary to check UA name or something before using keyCode values. Note that the most important difference between Windows and the others is, such keyCode value is computed with alternative ASCII capable keyboard layout on macOS and Linux but only on Windows, it's computed with OEM virtual keycode. This means that only on Windows, the keyCode value may be different from actual alternative ASCII capable keyboard layout's keyCode. MozReview-Commit-ID: As289r9wp6i --HG-- extra : rebase_source : 66181403dbe8ca8dab893edc8f4eec1991d544d0
2018-02-16 09:54:07 +03:00
uint32_t unmodCharLatin = 0;
uint32_t shiftedCharLatin = 0;
if (!keymapWrapper->IsLatinGroup(aGdkKeyEvent->group)) {
gint minGroup = keymapWrapper->GetFirstLatinGroup();
if (minGroup >= 0) {
Bug 1036008 - Use alternative ASCII capable keyboard layout information to decide keyCode even if the key produces an ASCII punctuation character r=smaug Gecko decides keyCode from an ASCII character which is produced by the key by itself or with Shift on active keyboard layout or alternative ASCII capable keyboard layout if active keyboard layout isn't ASCII capable. However, we've ignored alternative ASCII capable keyboard layout's character if both the key itself and with Shift don't produce ASCII alphabet nor ASCII numeral, i.e., ASCII punctuation characters are not used in alternative ASCII capable keyboard layout because of avoiding mapping a keyCode value to 2 or more keys. However, setting 0 to keyCode value makes Firefox unusable with some web applications which are aware of neither KeyboardEvent.key nor KeyboardEvent.code. So, even if we map same keyCode value to a key, we should avoid setting keyCode value to 0 as far as possible. This patch's approach is, we behave same keyCode value as the alternative ASCII capable keyCode is selected when computed keyCode value of active keyboard layout is 0. This means that we will make some language users whose keyboard layout for their language is not ASCII capable can use global web services which support US keyboard layout of Firefox since the new keyCode values are mostly computed with US layout on Windows or actual alternative ASCII capable keyboard layout on macOS and Linux. In other words, we cannot improve compatibility with web applications which don't support Firefox by this patch since our keyCode values are really different from Chrome's. So, unfortunately, if we'd use exactly same keyCode computation as Chromium, we'd break compatibility with existing web applications which are aware of Firefox since it's necessary to check UA name or something before using keyCode values. Note that the most important difference between Windows and the others is, such keyCode value is computed with alternative ASCII capable keyboard layout on macOS and Linux but only on Windows, it's computed with OEM virtual keycode. This means that only on Windows, the keyCode value may be different from actual alternative ASCII capable keyboard layout's keyCode. MozReview-Commit-ID: As289r9wp6i --HG-- extra : rebase_source : 66181403dbe8ca8dab893edc8f4eec1991d544d0
2018-02-16 09:54:07 +03:00
unmodCharLatin =
keymapWrapper->GetCharCodeFor(aGdkKeyEvent, baseState,
minGroup);
if (IsBasicLatinLetterOrNumeral(unmodCharLatin)) {
// If the unmodified character is an ASCII alphabet or
// an ASCII numeric, we should use it for the keyCode.
return WidgetUtils::ComputeKeyCodeFromChar(unmodCharLatin);
}
Bug 1036008 - Use alternative ASCII capable keyboard layout information to decide keyCode even if the key produces an ASCII punctuation character r=smaug Gecko decides keyCode from an ASCII character which is produced by the key by itself or with Shift on active keyboard layout or alternative ASCII capable keyboard layout if active keyboard layout isn't ASCII capable. However, we've ignored alternative ASCII capable keyboard layout's character if both the key itself and with Shift don't produce ASCII alphabet nor ASCII numeral, i.e., ASCII punctuation characters are not used in alternative ASCII capable keyboard layout because of avoiding mapping a keyCode value to 2 or more keys. However, setting 0 to keyCode value makes Firefox unusable with some web applications which are aware of neither KeyboardEvent.key nor KeyboardEvent.code. So, even if we map same keyCode value to a key, we should avoid setting keyCode value to 0 as far as possible. This patch's approach is, we behave same keyCode value as the alternative ASCII capable keyCode is selected when computed keyCode value of active keyboard layout is 0. This means that we will make some language users whose keyboard layout for their language is not ASCII capable can use global web services which support US keyboard layout of Firefox since the new keyCode values are mostly computed with US layout on Windows or actual alternative ASCII capable keyboard layout on macOS and Linux. In other words, we cannot improve compatibility with web applications which don't support Firefox by this patch since our keyCode values are really different from Chrome's. So, unfortunately, if we'd use exactly same keyCode computation as Chromium, we'd break compatibility with existing web applications which are aware of Firefox since it's necessary to check UA name or something before using keyCode values. Note that the most important difference between Windows and the others is, such keyCode value is computed with alternative ASCII capable keyboard layout on macOS and Linux but only on Windows, it's computed with OEM virtual keycode. This means that only on Windows, the keyCode value may be different from actual alternative ASCII capable keyboard layout's keyCode. MozReview-Commit-ID: As289r9wp6i --HG-- extra : rebase_source : 66181403dbe8ca8dab893edc8f4eec1991d544d0
2018-02-16 09:54:07 +03:00
// If the unmodified character in the alternative ASCII capable
// keyboard layout isn't an ASCII character, that means we couldn't
// find the hint. We should reset it.
if (!IsPrintableASCIICharacter(unmodCharLatin)) {
unmodCharLatin = 0;
}
shiftedCharLatin =
keymapWrapper->GetCharCodeFor(aGdkKeyEvent, shiftState,
minGroup);
if (IsBasicLatinLetterOrNumeral(shiftedCharLatin)) {
// If the shifted character is an ASCII alphabet or an ASCII
// numeric, we should use it for the keyCode.
return WidgetUtils::ComputeKeyCodeFromChar(shiftedCharLatin);
}
Bug 1036008 - Use alternative ASCII capable keyboard layout information to decide keyCode even if the key produces an ASCII punctuation character r=smaug Gecko decides keyCode from an ASCII character which is produced by the key by itself or with Shift on active keyboard layout or alternative ASCII capable keyboard layout if active keyboard layout isn't ASCII capable. However, we've ignored alternative ASCII capable keyboard layout's character if both the key itself and with Shift don't produce ASCII alphabet nor ASCII numeral, i.e., ASCII punctuation characters are not used in alternative ASCII capable keyboard layout because of avoiding mapping a keyCode value to 2 or more keys. However, setting 0 to keyCode value makes Firefox unusable with some web applications which are aware of neither KeyboardEvent.key nor KeyboardEvent.code. So, even if we map same keyCode value to a key, we should avoid setting keyCode value to 0 as far as possible. This patch's approach is, we behave same keyCode value as the alternative ASCII capable keyCode is selected when computed keyCode value of active keyboard layout is 0. This means that we will make some language users whose keyboard layout for their language is not ASCII capable can use global web services which support US keyboard layout of Firefox since the new keyCode values are mostly computed with US layout on Windows or actual alternative ASCII capable keyboard layout on macOS and Linux. In other words, we cannot improve compatibility with web applications which don't support Firefox by this patch since our keyCode values are really different from Chrome's. So, unfortunately, if we'd use exactly same keyCode computation as Chromium, we'd break compatibility with existing web applications which are aware of Firefox since it's necessary to check UA name or something before using keyCode values. Note that the most important difference between Windows and the others is, such keyCode value is computed with alternative ASCII capable keyboard layout on macOS and Linux but only on Windows, it's computed with OEM virtual keycode. This means that only on Windows, the keyCode value may be different from actual alternative ASCII capable keyboard layout's keyCode. MozReview-Commit-ID: As289r9wp6i --HG-- extra : rebase_source : 66181403dbe8ca8dab893edc8f4eec1991d544d0
2018-02-16 09:54:07 +03:00
// If the shifted unmodified character in the alternative ASCII
// capable keyboard layout isn't an ASCII character, we should
// discard it too.
if (!IsPrintableASCIICharacter(shiftedCharLatin)) {
shiftedCharLatin = 0;
}
}
}
Bug 1036008 - Use alternative ASCII capable keyboard layout information to decide keyCode even if the key produces an ASCII punctuation character r=smaug Gecko decides keyCode from an ASCII character which is produced by the key by itself or with Shift on active keyboard layout or alternative ASCII capable keyboard layout if active keyboard layout isn't ASCII capable. However, we've ignored alternative ASCII capable keyboard layout's character if both the key itself and with Shift don't produce ASCII alphabet nor ASCII numeral, i.e., ASCII punctuation characters are not used in alternative ASCII capable keyboard layout because of avoiding mapping a keyCode value to 2 or more keys. However, setting 0 to keyCode value makes Firefox unusable with some web applications which are aware of neither KeyboardEvent.key nor KeyboardEvent.code. So, even if we map same keyCode value to a key, we should avoid setting keyCode value to 0 as far as possible. This patch's approach is, we behave same keyCode value as the alternative ASCII capable keyCode is selected when computed keyCode value of active keyboard layout is 0. This means that we will make some language users whose keyboard layout for their language is not ASCII capable can use global web services which support US keyboard layout of Firefox since the new keyCode values are mostly computed with US layout on Windows or actual alternative ASCII capable keyboard layout on macOS and Linux. In other words, we cannot improve compatibility with web applications which don't support Firefox by this patch since our keyCode values are really different from Chrome's. So, unfortunately, if we'd use exactly same keyCode computation as Chromium, we'd break compatibility with existing web applications which are aware of Firefox since it's necessary to check UA name or something before using keyCode values. Note that the most important difference between Windows and the others is, such keyCode value is computed with alternative ASCII capable keyboard layout on macOS and Linux but only on Windows, it's computed with OEM virtual keycode. This means that only on Windows, the keyCode value may be different from actual alternative ASCII capable keyboard layout's keyCode. MozReview-Commit-ID: As289r9wp6i --HG-- extra : rebase_source : 66181403dbe8ca8dab893edc8f4eec1991d544d0
2018-02-16 09:54:07 +03:00
// If the key itself or with Shift state on active keyboard layout produces
// an ASCII punctuation character, we should decide keyCode value with it.
if (unmodifiedChar || shiftedChar) {
return WidgetUtils::ComputeKeyCodeFromChar(
unmodifiedChar ? unmodifiedChar : shiftedChar);
}
// If the key itself or with Shift state on alternative ASCII capable
// keyboard layout produces an ASCII punctuation character, we should
// decide keyCode value with it. Note that We've returned 0 for long
// time if keyCode isn't for an alphabet keys or a numeric key even in
// alternative ASCII capable keyboard layout because we decided that we
// should avoid setting same keyCode value to 2 or more keys since active
// keyboard layout may have a key to input the punctuation with different
// key. However, setting keyCode to 0 makes some web applications which
// are aware of neither KeyboardEvent.key nor KeyboardEvent.code not work
// with Firefox when user selects non-ASCII capable keyboard layout such
// as Russian and Thai. So, if alternative ASCII capable keyboard layout
// has keyCode value for the key, we should use it. In other words, this
// behavior means that non-ASCII capable keyboard layout overrides some
// keys' keyCode value only if the key produces ASCII character by itself
// or with Shift key.
if (unmodCharLatin || shiftedCharLatin) {
return WidgetUtils::ComputeKeyCodeFromChar(
unmodCharLatin ? unmodCharLatin : shiftedCharLatin);
}
// Otherwise, let's decide keyCode value from the hardware_keycode
// value on major keyboard layout.
CodeNameIndex code = ComputeDOMCodeNameIndex(aGdkKeyEvent);
return WidgetKeyboardEvent::GetFallbackKeyCodeOfPunctuationKey(code);
}
KeyNameIndex
KeymapWrapper::ComputeDOMKeyNameIndex(const GdkEventKey* aGdkKeyEvent)
{
switch (aGdkKeyEvent->keyval) {
#define NS_NATIVE_KEY_TO_DOM_KEY_NAME_INDEX(aNativeKey, aKeyNameIndex) \
case aNativeKey: return aKeyNameIndex;
#include "NativeKeyToDOMKeyName.h"
#undef NS_NATIVE_KEY_TO_DOM_KEY_NAME_INDEX
default:
break;
}
return KEY_NAME_INDEX_Unidentified;
}
/* static */ CodeNameIndex
KeymapWrapper::ComputeDOMCodeNameIndex(const GdkEventKey* aGdkKeyEvent)
{
switch (aGdkKeyEvent->hardware_keycode) {
#define NS_NATIVE_KEY_TO_DOM_CODE_NAME_INDEX(aNativeKey, aCodeNameIndex) \
case aNativeKey: return aCodeNameIndex;
#include "NativeKeyToDOMCodeName.h"
#undef NS_NATIVE_KEY_TO_DOM_CODE_NAME_INDEX
default:
break;
}
return CODE_NAME_INDEX_UNKNOWN;
}
/* static */ void
KeymapWrapper::InitKeyEvent(WidgetKeyboardEvent& aKeyEvent,
GdkEventKey* aGdkKeyEvent,
bool aIsProcessedByIME)
{
MOZ_ASSERT(!aIsProcessedByIME || aKeyEvent.mMessage != eKeyPress,
"If the key event is handled by IME, keypress event shouldn't be fired");
KeymapWrapper* keymapWrapper = GetInstance();
aKeyEvent.mCodeNameIndex = ComputeDOMCodeNameIndex(aGdkKeyEvent);
MOZ_ASSERT(aKeyEvent.mCodeNameIndex != CODE_NAME_INDEX_USE_STRING);
aKeyEvent.mKeyNameIndex =
aIsProcessedByIME ? KEY_NAME_INDEX_Process :
keymapWrapper->ComputeDOMKeyNameIndex(aGdkKeyEvent);
if (aKeyEvent.mKeyNameIndex == KEY_NAME_INDEX_Unidentified) {
uint32_t charCode = GetCharCodeFor(aGdkKeyEvent);
if (!charCode) {
charCode = keymapWrapper->GetUnmodifiedCharCodeFor(aGdkKeyEvent);
}
if (charCode) {
aKeyEvent.mKeyNameIndex = KEY_NAME_INDEX_USE_STRING;
MOZ_ASSERT(aKeyEvent.mKeyValue.IsEmpty(),
"Uninitialized mKeyValue must be empty");
AppendUCS4ToUTF16(charCode, aKeyEvent.mKeyValue);
}
}
if (aIsProcessedByIME) {
aKeyEvent.mKeyCode = NS_VK_PROCESSKEY;
} else if (aKeyEvent.mKeyNameIndex != KEY_NAME_INDEX_USE_STRING ||
aKeyEvent.mMessage != eKeyPress) {
aKeyEvent.mKeyCode = ComputeDOMKeyCode(aGdkKeyEvent);
} else {
aKeyEvent.mKeyCode = 0;
}
// NOTE: The state of given key event indicates adjacent state of
// modifier keys. E.g., even if the event is Shift key press event,
// the bit for Shift is still false. By the same token, even if the
// event is Shift key release event, the bit for Shift is still true.
// Unfortunately, gdk_keyboard_get_modifiers() returns current modifier
// state. It means if there're some pending modifier key press or
// key release events, the result isn't what we want.
guint modifierState = aGdkKeyEvent->state;
GdkDisplay* gdkDisplay = gdk_display_get_default();
if (aGdkKeyEvent->is_modifier && GDK_IS_X11_DISPLAY(gdkDisplay)) {
Display* display =
gdk_x11_display_get_xdisplay(gdkDisplay);
if (XEventsQueued(display, QueuedAfterReading)) {
XEvent nextEvent;
XPeekEvent(display, &nextEvent);
if (nextEvent.type == keymapWrapper->mXKBBaseEventCode) {
XkbEvent* XKBEvent = (XkbEvent*)&nextEvent;
if (XKBEvent->any.xkb_type == XkbStateNotify) {
XkbStateNotifyEvent* stateNotifyEvent =
(XkbStateNotifyEvent*)XKBEvent;
modifierState &= ~0xFF;
modifierState |= stateNotifyEvent->lookup_mods;
}
}
}
}
InitInputEvent(aKeyEvent, modifierState);
switch (aGdkKeyEvent->keyval) {
case GDK_Shift_L:
case GDK_Control_L:
case GDK_Alt_L:
case GDK_Super_L:
case GDK_Hyper_L:
case GDK_Meta_L:
aKeyEvent.mLocation = eKeyLocationLeft;
break;
case GDK_Shift_R:
case GDK_Control_R:
case GDK_Alt_R:
case GDK_Super_R:
case GDK_Hyper_R:
case GDK_Meta_R:
aKeyEvent.mLocation = eKeyLocationRight;
break;
case GDK_KP_0:
case GDK_KP_1:
case GDK_KP_2:
case GDK_KP_3:
case GDK_KP_4:
case GDK_KP_5:
case GDK_KP_6:
case GDK_KP_7:
case GDK_KP_8:
case GDK_KP_9:
case GDK_KP_Space:
case GDK_KP_Tab:
case GDK_KP_Enter:
case GDK_KP_F1:
case GDK_KP_F2:
case GDK_KP_F3:
case GDK_KP_F4:
case GDK_KP_Home:
case GDK_KP_Left:
case GDK_KP_Up:
case GDK_KP_Right:
case GDK_KP_Down:
case GDK_KP_Prior: // same as GDK_KP_Page_Up
case GDK_KP_Next: // same as GDK_KP_Page_Down
case GDK_KP_End:
case GDK_KP_Begin:
case GDK_KP_Insert:
case GDK_KP_Delete:
case GDK_KP_Equal:
case GDK_KP_Multiply:
case GDK_KP_Add:
case GDK_KP_Separator:
case GDK_KP_Subtract:
case GDK_KP_Decimal:
case GDK_KP_Divide:
aKeyEvent.mLocation = eKeyLocationNumpad;
break;
default:
aKeyEvent.mLocation = eKeyLocationStandard;
break;
}
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p InitKeyEvent, modifierState=0x%08X "
"aGdkKeyEvent={ type=%s, keyval=%s(0x%X), state=0x%08X, "
"hardware_keycode=0x%08X, is_modifier=%s } "
"aKeyEvent={ message=%s, isShift=%s, isControl=%s, "
"isAlt=%s, isMeta=%s }",
keymapWrapper, modifierState,
((aGdkKeyEvent->type == GDK_KEY_PRESS) ?
"GDK_KEY_PRESS" : "GDK_KEY_RELEASE"),
gdk_keyval_name(aGdkKeyEvent->keyval),
aGdkKeyEvent->keyval, aGdkKeyEvent->state,
aGdkKeyEvent->hardware_keycode,
GetBoolName(aGdkKeyEvent->is_modifier),
((aKeyEvent.mMessage == eKeyDown) ? "eKeyDown" :
(aKeyEvent.mMessage == eKeyPress) ? "eKeyPress" : "eKeyUp"),
GetBoolName(aKeyEvent.IsShift()), GetBoolName(aKeyEvent.IsControl()),
GetBoolName(aKeyEvent.IsAlt()), GetBoolName(aKeyEvent.IsMeta())));
// The transformations above and in gdk for the keyval are not invertible
// so link to the GdkEvent (which will vanish soon after return from the
// event callback) to give plugins access to hardware_keycode and state.
// (An XEvent would be nice but the GdkEvent is good enough.)
aKeyEvent.mPluginEvent.Copy(*aGdkKeyEvent);
aKeyEvent.mTime = aGdkKeyEvent->time;
aKeyEvent.mNativeKeyEvent = static_cast<void*>(aGdkKeyEvent);
aKeyEvent.mIsRepeat = sRepeatState == REPEATING &&
aGdkKeyEvent->hardware_keycode == sLastRepeatableHardwareKeyCode;
}
/* static */ uint32_t
KeymapWrapper::GetCharCodeFor(const GdkEventKey *aGdkKeyEvent)
{
// Anything above 0xf000 is considered a non-printable
// Exception: directly encoded UCS characters
if (aGdkKeyEvent->keyval > 0xf000 &&
(aGdkKeyEvent->keyval & 0xff000000) != 0x01000000) {
// Keypad keys are an exception: they return a value different
// from their non-keypad equivalents, but mozilla doesn't distinguish.
switch (aGdkKeyEvent->keyval) {
case GDK_KP_Space: return ' ';
case GDK_KP_Equal: return '=';
case GDK_KP_Multiply: return '*';
case GDK_KP_Add: return '+';
case GDK_KP_Separator: return ',';
case GDK_KP_Subtract: return '-';
case GDK_KP_Decimal: return '.';
case GDK_KP_Divide: return '/';
case GDK_KP_0: return '0';
case GDK_KP_1: return '1';
case GDK_KP_2: return '2';
case GDK_KP_3: return '3';
case GDK_KP_4: return '4';
case GDK_KP_5: return '5';
case GDK_KP_6: return '6';
case GDK_KP_7: return '7';
case GDK_KP_8: return '8';
case GDK_KP_9: return '9';
default: return 0; // non-printables
}
}
static const long MAX_UNICODE = 0x10FFFF;
// we're supposedly printable, let's try to convert
long ucs = keysym2ucs(aGdkKeyEvent->keyval);
if ((ucs != -1) && (ucs < MAX_UNICODE)) {
return ucs;
}
// I guess we couldn't convert
return 0;
}
uint32_t
KeymapWrapper::GetCharCodeFor(const GdkEventKey *aGdkKeyEvent,
guint aModifierState,
gint aGroup)
{
guint keyval;
if (!gdk_keymap_translate_keyboard_state(mGdkKeymap,
aGdkKeyEvent->hardware_keycode,
GdkModifierType(aModifierState),
aGroup, &keyval, nullptr, nullptr, nullptr)) {
return 0;
}
GdkEventKey tmpEvent = *aGdkKeyEvent;
tmpEvent.state = aModifierState;
tmpEvent.keyval = keyval;
tmpEvent.group = aGroup;
return GetCharCodeFor(&tmpEvent);
}
uint32_t
KeymapWrapper::GetUnmodifiedCharCodeFor(const GdkEventKey* aGdkKeyEvent)
{
guint state = aGdkKeyEvent->state &
(GetModifierMask(SHIFT) | GetModifierMask(CAPS_LOCK) |
GetModifierMask(NUM_LOCK) | GetModifierMask(SCROLL_LOCK) |
GetModifierMask(LEVEL3) | GetModifierMask(LEVEL5));
uint32_t charCode = GetCharCodeFor(aGdkKeyEvent, GdkModifierType(state),
aGdkKeyEvent->group);
if (charCode) {
return charCode;
}
// If no character is mapped to the key when Level3 Shift or Level5 Shift
// is active, let's return a character which is inputted by the key without
// Level3 nor Level5 Shift.
guint stateWithoutAltGraph =
state & ~(GetModifierMask(LEVEL3) | GetModifierMask(LEVEL5));
if (state == stateWithoutAltGraph) {
return 0;
}
return GetCharCodeFor(aGdkKeyEvent, GdkModifierType(stateWithoutAltGraph),
aGdkKeyEvent->group);
}
gint
KeymapWrapper::GetKeyLevel(GdkEventKey *aGdkKeyEvent)
{
gint level;
if (!gdk_keymap_translate_keyboard_state(mGdkKeymap,
aGdkKeyEvent->hardware_keycode,
GdkModifierType(aGdkKeyEvent->state),
aGdkKeyEvent->group, nullptr, nullptr, &level, nullptr)) {
return -1;
}
return level;
}
gint
KeymapWrapper::GetFirstLatinGroup()
{
GdkKeymapKey *keys;
gint count;
gint minGroup = -1;
if (gdk_keymap_get_entries_for_keyval(mGdkKeymap, GDK_a, &keys, &count)) {
// find the minimum number group for latin inputtable layout
for (gint i = 0; i < count && minGroup != 0; ++i) {
if (keys[i].level != 0 && keys[i].level != 1) {
continue;
}
if (minGroup >= 0 && keys[i].group > minGroup) {
continue;
}
minGroup = keys[i].group;
}
g_free(keys);
}
return minGroup;
}
bool
KeymapWrapper::IsLatinGroup(guint8 aGroup)
{
GdkKeymapKey *keys;
gint count;
bool result = false;
if (gdk_keymap_get_entries_for_keyval(mGdkKeymap, GDK_a, &keys, &count)) {
for (gint i = 0; i < count; ++i) {
if (keys[i].level != 0 && keys[i].level != 1) {
continue;
}
if (keys[i].group == aGroup) {
result = true;
break;
}
}
g_free(keys);
}
return result;
}
bool
KeymapWrapper::IsAutoRepeatableKey(guint aHardwareKeyCode)
{
uint8_t indexOfArray = aHardwareKeyCode / 8;
MOZ_ASSERT(indexOfArray < ArrayLength(mKeyboardState.auto_repeats),
"invalid index");
char bitMask = 1 << (aHardwareKeyCode % 8);
return (mKeyboardState.auto_repeats[indexOfArray] & bitMask) != 0;
}
/* static */ bool
KeymapWrapper::IsBasicLatinLetterOrNumeral(uint32_t aCharCode)
{
return (aCharCode >= 'a' && aCharCode <= 'z') ||
(aCharCode >= 'A' && aCharCode <= 'Z') ||
(aCharCode >= '0' && aCharCode <= '9');
}
/* static */ guint
KeymapWrapper::GetGDKKeyvalWithoutModifier(const GdkEventKey *aGdkKeyEvent)
{
KeymapWrapper* keymapWrapper = GetInstance();
guint state =
(aGdkKeyEvent->state & keymapWrapper->GetModifierMask(NUM_LOCK));
guint keyval;
if (!gdk_keymap_translate_keyboard_state(keymapWrapper->mGdkKeymap,
aGdkKeyEvent->hardware_keycode, GdkModifierType(state),
aGdkKeyEvent->group, &keyval, nullptr, nullptr, nullptr)) {
return 0;
}
return keyval;
}
/* static */ uint32_t
KeymapWrapper::GetDOMKeyCodeFromKeyPairs(guint aGdkKeyval)
{
switch (aGdkKeyval) {
case GDK_Cancel: return NS_VK_CANCEL;
case GDK_BackSpace: return NS_VK_BACK;
case GDK_Tab:
case GDK_ISO_Left_Tab: return NS_VK_TAB;
case GDK_Clear: return NS_VK_CLEAR;
case GDK_Return: return NS_VK_RETURN;
case GDK_Shift_L:
case GDK_Shift_R:
case GDK_Shift_Lock: return NS_VK_SHIFT;
case GDK_Control_L:
case GDK_Control_R: return NS_VK_CONTROL;
case GDK_Alt_L:
case GDK_Alt_R: return NS_VK_ALT;
case GDK_Meta_L:
case GDK_Meta_R: return NS_VK_META;
// Assume that Super or Hyper is always mapped to physical Win key.
case GDK_Super_L:
case GDK_Super_R:
case GDK_Hyper_L:
case GDK_Hyper_R: return NS_VK_WIN;
// GTK's AltGraph key is similar to Mac's Option (Alt) key. However,
// unfortunately, browsers on Mac are using NS_VK_ALT for it even though
// it's really different from Alt key on Windows.
// On the other hand, GTK's AltGrapsh keys are really different from
// Alt key. However, there is no AltGrapsh key on Windows. On Windows,
// both Ctrl and Alt keys are pressed internally when AltGr key is
// pressed. For some languages' users, AltGraph key is important, so,
// web applications on such locale may want to know AltGraph key press.
// Therefore, we should map AltGr keycode for them only on GTK.
case GDK_ISO_Level3_Shift:
case GDK_ISO_Level5_Shift:
// We assume that Mode_switch is always used for level3 shift.
case GDK_Mode_switch: return NS_VK_ALTGR;
case GDK_Pause: return NS_VK_PAUSE;
case GDK_Caps_Lock: return NS_VK_CAPS_LOCK;
case GDK_Kana_Lock:
case GDK_Kana_Shift: return NS_VK_KANA;
case GDK_Hangul: return NS_VK_HANGUL;
// case GDK_XXX: return NS_VK_JUNJA;
// case GDK_XXX: return NS_VK_FINAL;
case GDK_Hangul_Hanja: return NS_VK_HANJA;
case GDK_Kanji: return NS_VK_KANJI;
case GDK_Escape: return NS_VK_ESCAPE;
case GDK_Henkan: return NS_VK_CONVERT;
case GDK_Muhenkan: return NS_VK_NONCONVERT;
// case GDK_XXX: return NS_VK_ACCEPT;
// case GDK_XXX: return NS_VK_MODECHANGE;
case GDK_Page_Up: return NS_VK_PAGE_UP;
case GDK_Page_Down: return NS_VK_PAGE_DOWN;
case GDK_End: return NS_VK_END;
case GDK_Home: return NS_VK_HOME;
case GDK_Left: return NS_VK_LEFT;
case GDK_Up: return NS_VK_UP;
case GDK_Right: return NS_VK_RIGHT;
case GDK_Down: return NS_VK_DOWN;
case GDK_Select: return NS_VK_SELECT;
case GDK_Print: return NS_VK_PRINT;
case GDK_Execute: return NS_VK_EXECUTE;
case GDK_Insert: return NS_VK_INSERT;
case GDK_Delete: return NS_VK_DELETE;
case GDK_Help: return NS_VK_HELP;
// keypad keys
case GDK_KP_Left: return NS_VK_LEFT;
case GDK_KP_Right: return NS_VK_RIGHT;
case GDK_KP_Up: return NS_VK_UP;
case GDK_KP_Down: return NS_VK_DOWN;
case GDK_KP_Page_Up: return NS_VK_PAGE_UP;
// Not sure what these are
// case GDK_KP_Prior: return NS_VK_;
// case GDK_KP_Next: return NS_VK_;
case GDK_KP_Begin: return NS_VK_CLEAR; // Num-unlocked 5
case GDK_KP_Page_Down: return NS_VK_PAGE_DOWN;
case GDK_KP_Home: return NS_VK_HOME;
case GDK_KP_End: return NS_VK_END;
case GDK_KP_Insert: return NS_VK_INSERT;
case GDK_KP_Delete: return NS_VK_DELETE;
case GDK_KP_Enter: return NS_VK_RETURN;
case GDK_Num_Lock: return NS_VK_NUM_LOCK;
case GDK_Scroll_Lock: return NS_VK_SCROLL_LOCK;
// Function keys
case GDK_F1: return NS_VK_F1;
case GDK_F2: return NS_VK_F2;
case GDK_F3: return NS_VK_F3;
case GDK_F4: return NS_VK_F4;
case GDK_F5: return NS_VK_F5;
case GDK_F6: return NS_VK_F6;
case GDK_F7: return NS_VK_F7;
case GDK_F8: return NS_VK_F8;
case GDK_F9: return NS_VK_F9;
case GDK_F10: return NS_VK_F10;
case GDK_F11: return NS_VK_F11;
case GDK_F12: return NS_VK_F12;
case GDK_F13: return NS_VK_F13;
case GDK_F14: return NS_VK_F14;
case GDK_F15: return NS_VK_F15;
case GDK_F16: return NS_VK_F16;
case GDK_F17: return NS_VK_F17;
case GDK_F18: return NS_VK_F18;
case GDK_F19: return NS_VK_F19;
case GDK_F20: return NS_VK_F20;
case GDK_F21: return NS_VK_F21;
case GDK_F22: return NS_VK_F22;
case GDK_F23: return NS_VK_F23;
case GDK_F24: return NS_VK_F24;
// context menu key, keysym 0xff67, typically keycode 117 on 105-key
// (Microsoft) x86 keyboards, located between right 'Windows' key and
// right Ctrl key
case GDK_Menu: return NS_VK_CONTEXT_MENU;
case GDK_Sleep: return NS_VK_SLEEP;
case GDK_3270_Attn: return NS_VK_ATTN;
case GDK_3270_CursorSelect: return NS_VK_CRSEL;
case GDK_3270_ExSelect: return NS_VK_EXSEL;
case GDK_3270_EraseEOF: return NS_VK_EREOF;
case GDK_3270_Play: return NS_VK_PLAY;
// case GDK_XXX: return NS_VK_ZOOM;
case GDK_3270_PA1: return NS_VK_PA1;
// map Sun Keyboard special keysyms on to NS_VK keys
// Sun F11 key generates SunF36(0x1005ff10) keysym
case 0x1005ff10: return NS_VK_F11;
// Sun F12 key generates SunF37(0x1005ff11) keysym
case 0x1005ff11: return NS_VK_F12;
default: return 0;
}
}
void
KeymapWrapper::WillDispatchKeyboardEvent(WidgetKeyboardEvent& aKeyEvent,
GdkEventKey* aGdkKeyEvent)
{
GetInstance()->WillDispatchKeyboardEventInternal(aKeyEvent, aGdkKeyEvent);
}
void
KeymapWrapper::WillDispatchKeyboardEventInternal(WidgetKeyboardEvent& aKeyEvent,
GdkEventKey* aGdkKeyEvent)
{
if (!aGdkKeyEvent) {
// If aGdkKeyEvent is nullptr, we're trying to dispatch a fake keyboard
// event in such case, we don't need to set alternative char codes.
// So, we don't need to do nothing here. This case is typically we're
// dispatching eKeyDown or eKeyUp event during composition.
return;
}
uint32_t charCode = GetCharCodeFor(aGdkKeyEvent);
if (!charCode) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p WillDispatchKeyboardEventInternal, "
"mKeyCode=0x%02X, charCode=0x%08X",
this, aKeyEvent.mKeyCode, aKeyEvent.mCharCode));
return;
}
// The mCharCode was set from mKeyValue. However, for example, when Ctrl key
// is pressed, its value should indicate an ASCII character for backward
// compatibility rather than inputting character without the modifiers.
// Therefore, we need to modify mCharCode value here.
aKeyEvent.SetCharCode(charCode);
gint level = GetKeyLevel(aGdkKeyEvent);
if (level != 0 && level != 1) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p WillDispatchKeyboardEventInternal, "
"mKeyCode=0x%02X, mCharCode=0x%08X, level=%d",
this, aKeyEvent.mKeyCode, aKeyEvent.mCharCode, level));
return;
}
guint baseState = aGdkKeyEvent->state &
~(GetModifierMask(SHIFT) | GetModifierMask(CTRL) |
GetModifierMask(ALT) | GetModifierMask(META) |
GetModifierMask(SUPER) | GetModifierMask(HYPER));
// We shold send both shifted char and unshifted char, all keyboard layout
// users can use all keys. Don't change event.mCharCode. On some keyboard
// layouts, Ctrl/Alt/Meta keys are used for inputting some characters.
AlternativeCharCode altCharCodes(0, 0);
// unshifted charcode of current keyboard layout.
altCharCodes.mUnshiftedCharCode =
GetCharCodeFor(aGdkKeyEvent, baseState, aGdkKeyEvent->group);
bool isLatin = (altCharCodes.mUnshiftedCharCode <= 0xFF);
// shifted charcode of current keyboard layout.
altCharCodes.mShiftedCharCode =
GetCharCodeFor(aGdkKeyEvent,
baseState | GetModifierMask(SHIFT),
aGdkKeyEvent->group);
isLatin = isLatin && (altCharCodes.mShiftedCharCode <= 0xFF);
if (altCharCodes.mUnshiftedCharCode || altCharCodes.mShiftedCharCode) {
aKeyEvent.mAlternativeCharCodes.AppendElement(altCharCodes);
}
bool needLatinKeyCodes = !isLatin;
if (!needLatinKeyCodes) {
needLatinKeyCodes =
(IS_ASCII_ALPHABETICAL(altCharCodes.mUnshiftedCharCode) !=
IS_ASCII_ALPHABETICAL(altCharCodes.mShiftedCharCode));
}
// If current keyboard layout can input Latin characters, we don't need
// more information.
if (!needLatinKeyCodes) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p WillDispatchKeyboardEventInternal, "
"mKeyCode=0x%02X, mCharCode=0x%08X, level=%d, altCharCodes={ "
"mUnshiftedCharCode=0x%08X, mShiftedCharCode=0x%08X }",
this, aKeyEvent.mKeyCode, aKeyEvent.mCharCode, level,
altCharCodes.mUnshiftedCharCode, altCharCodes.mShiftedCharCode));
return;
}
// Next, find Latin inputtable keyboard layout.
gint minGroup = GetFirstLatinGroup();
if (minGroup < 0) {
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p WillDispatchKeyboardEventInternal, "
"Latin keyboard layout isn't found: "
"mKeyCode=0x%02X, mCharCode=0x%08X, level=%d, "
"altCharCodes={ mUnshiftedCharCode=0x%08X, "
"mShiftedCharCode=0x%08X }",
this, aKeyEvent.mKeyCode, aKeyEvent.mCharCode, level,
altCharCodes.mUnshiftedCharCode, altCharCodes.mShiftedCharCode));
return;
}
AlternativeCharCode altLatinCharCodes(0, 0);
uint32_t unmodifiedCh =
aKeyEvent.IsShift() ? altCharCodes.mShiftedCharCode :
altCharCodes.mUnshiftedCharCode;
// unshifted charcode of found keyboard layout.
uint32_t ch = GetCharCodeFor(aGdkKeyEvent, baseState, minGroup);
altLatinCharCodes.mUnshiftedCharCode =
IsBasicLatinLetterOrNumeral(ch) ? ch : 0;
// shifted charcode of found keyboard layout.
ch = GetCharCodeFor(aGdkKeyEvent,
baseState | GetModifierMask(SHIFT),
minGroup);
altLatinCharCodes.mShiftedCharCode =
IsBasicLatinLetterOrNumeral(ch) ? ch : 0;
if (altLatinCharCodes.mUnshiftedCharCode ||
altLatinCharCodes.mShiftedCharCode) {
aKeyEvent.mAlternativeCharCodes.AppendElement(altLatinCharCodes);
}
// If the mCharCode is not Latin, and the level is 0 or 1, we should
// replace the mCharCode to Latin char if Alt and Meta keys are not
// pressed. (Alt should be sent the localized char for accesskey
// like handling of Web Applications.)
ch = aKeyEvent.IsShift() ? altLatinCharCodes.mShiftedCharCode :
altLatinCharCodes.mUnshiftedCharCode;
if (ch && !(aKeyEvent.IsAlt() || aKeyEvent.IsMeta()) &&
charCode == unmodifiedCh) {
aKeyEvent.SetCharCode(ch);
}
MOZ_LOG(gKeymapWrapperLog, LogLevel::Info,
("%p WillDispatchKeyboardEventInternal, "
"mKeyCode=0x%02X, mCharCode=0x%08X, level=%d, minGroup=%d, "
"altCharCodes={ mUnshiftedCharCode=0x%08X, "
"mShiftedCharCode=0x%08X } "
"altLatinCharCodes={ mUnshiftedCharCode=0x%08X, "
"mShiftedCharCode=0x%08X }",
this, aKeyEvent.mKeyCode, aKeyEvent.mCharCode, level, minGroup,
altCharCodes.mUnshiftedCharCode, altCharCodes.mShiftedCharCode,
altLatinCharCodes.mUnshiftedCharCode,
altLatinCharCodes.mShiftedCharCode));
}
} // namespace widget
} // namespace mozilla