gecko-dev/gfx/layers/ipc/CompositorParent.cpp

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Исходник Обычный вид История

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set sw=2 ts=2 et tw=80 : */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Content App.
*
* The Initial Developer of the Original Code is
* The Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Benoit Girard <bgirard@mozilla.com>
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* Ali Juma <ajuma@mozilla.com>
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*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "CompositorParent.h"
#include "RenderTrace.h"
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#include "ShadowLayersParent.h"
#include "LayerManagerOGL.h"
#include "nsIWidget.h"
#include "nsGkAtoms.h"
#include "RenderTrace.h"
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#if defined(MOZ_WIDGET_ANDROID)
#include "AndroidBridge.h"
#include <android/log.h>
#endif
using base::Thread;
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namespace mozilla {
namespace layers {
CompositorParent::CompositorParent(nsIWidget* aWidget, MessageLoop* aMsgLoop, PlatformThreadId aThreadID)
: mWidget(aWidget)
, mCurrentCompositeTask(NULL)
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, mPaused(false)
, mIsFirstPaint(false)
, mLayersUpdated(false)
, mCompositorLoop(aMsgLoop)
, mThreadID(aThreadID)
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{
MOZ_COUNT_CTOR(CompositorParent);
}
MessageLoop*
CompositorParent::CompositorLoop()
{
return mCompositorLoop;
}
PlatformThreadId
CompositorParent::CompositorThreadID()
{
return mThreadID;
}
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CompositorParent::~CompositorParent()
{
MOZ_COUNT_DTOR(CompositorParent);
}
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void
CompositorParent::Destroy()
{
NS_ABORT_IF_FALSE(ManagedPLayersParent().Length() == 0,
"CompositorParent destroyed before managed PLayersParent");
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// Ensure that the layer manager is destructed on the compositor thread.
mLayerManager = NULL;
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}
bool
CompositorParent::RecvWillStop()
{
mPaused = true;
// Ensure that the layer manager is destroyed before CompositorChild.
mLayerManager->Destroy();
return true;
}
bool
CompositorParent::RecvStop()
{
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Destroy();
return true;
}
bool
CompositorParent::RecvPause()
{
PauseComposition();
return true;
}
bool
CompositorParent::RecvResume()
{
ResumeComposition();
return true;
}
void
CompositorParent::ScheduleRenderOnCompositorThread()
{
CancelableTask *renderTask = NewRunnableMethod(this, &CompositorParent::ScheduleComposition);
CompositorLoop()->PostTask(FROM_HERE, renderTask);
}
void
CompositorParent::PauseComposition()
{
NS_ABORT_IF_FALSE(CompositorThreadID() == PlatformThread::CurrentId(),
"PauseComposition() can only be called on the compositor thread");
if (!mPaused) {
mPaused = true;
#ifdef MOZ_WIDGET_ANDROID
static_cast<LayerManagerOGL*>(mLayerManager.get())->gl()->ReleaseSurface();
#endif
}
}
void
CompositorParent::ResumeComposition()
{
NS_ABORT_IF_FALSE(CompositorThreadID() == PlatformThread::CurrentId(),
"ResumeComposition() can only be called on the compositor thread");
mPaused = false;
#ifdef MOZ_WIDGET_ANDROID
static_cast<LayerManagerOGL*>(mLayerManager.get())->gl()->RenewSurface();
#endif
}
void
CompositorParent::ResumeCompositionAndResize(int width, int height)
{
static_cast<LayerManagerOGL*>(mLayerManager.get())->SetSurfaceSize(width, height);
ResumeComposition();
}
void
CompositorParent::SchedulePauseOnCompositorThread()
{
CancelableTask *pauseTask = NewRunnableMethod(this,
&CompositorParent::PauseComposition);
CompositorLoop()->PostTask(FROM_HERE, pauseTask);
}
void
CompositorParent::ScheduleResumeOnCompositorThread(int width, int height)
{
CancelableTask *resumeTask =
NewRunnableMethod(this, &CompositorParent::ResumeCompositionAndResize, width, height);
CompositorLoop()->PostTask(FROM_HERE, resumeTask);
}
void
CompositorParent::ScheduleTask(CancelableTask* task, int time)
{
if (time) {
MessageLoop::current()->PostTask(FROM_HERE, task);
} else {
MessageLoop::current()->PostDelayedTask(FROM_HERE, task, time);
}
}
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void
CompositorParent::ScheduleComposition()
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{
if (mCurrentCompositeTask) {
return;
}
bool initialComposition = mLastCompose.IsNull();
TimeDuration delta;
if (!initialComposition)
delta = mozilla::TimeStamp::Now() - mLastCompose;
#ifdef COMPOSITOR_PERFORMANCE_WARNING
mExpectedComposeTime = mozilla::TimeStamp::Now() + TimeDuration::FromMilliseconds(15);
#endif
mCurrentCompositeTask = NewRunnableMethod(this, &CompositorParent::Composite);
// Since 60 fps is the maximum frame rate we can acheive, scheduling composition
// events less than 15 ms apart wastes computation..
if (!initialComposition && delta.ToMilliseconds() < 15) {
#ifdef COMPOSITOR_PERFORMANCE_WARNING
mExpectedComposeTime = mozilla::TimeStamp::Now() + TimeDuration::FromMilliseconds(15 - delta.ToMilliseconds());
#endif
ScheduleTask(mCurrentCompositeTask, 15 - delta.ToMilliseconds());
} else {
ScheduleTask(mCurrentCompositeTask, 0);
}
}
void
CompositorParent::SetTransformation(float aScale, nsIntPoint aScrollOffset)
{
mXScale = aScale;
mYScale = aScale;
mScrollOffset = aScrollOffset;
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}
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void
CompositorParent::Composite()
{
NS_ABORT_IF_FALSE(CompositorThreadID() == PlatformThread::CurrentId(),
"Composite can only be called on the compositor thread");
mCurrentCompositeTask = NULL;
mLastCompose = mozilla::TimeStamp::Now();
if (mPaused || !mLayerManager || !mLayerManager->GetRoot()) {
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return;
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}
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#ifdef MOZ_WIDGET_ANDROID
TransformShadowTree();
#endif
Layer* aLayer = mLayerManager->GetRoot();
mozilla::layers::RenderTraceLayers(aLayer, "0000");
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mLayerManager->EndEmptyTransaction();
#ifdef COMPOSITOR_PERFORMANCE_WARNING
if (mExpectedComposeTime + TimeDuration::FromMilliseconds(15) < mozilla::TimeStamp::Now()) {
printf_stderr("Compositor: Composite took %i ms.\n",
15 + (int)(mozilla::TimeStamp::Now() - mExpectedComposeTime).ToMilliseconds());
}
#endif
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}
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#ifdef MOZ_WIDGET_ANDROID
// Do a breadth-first search to find the first layer in the tree that is
// scrollable.
Layer*
CompositorParent::GetPrimaryScrollableLayer()
{
Layer* root = mLayerManager->GetRoot();
nsTArray<Layer*> queue;
queue.AppendElement(root);
while (queue.Length()) {
ContainerLayer* containerLayer = queue[0]->AsContainerLayer();
queue.RemoveElementAt(0);
if (!containerLayer) {
continue;
}
const FrameMetrics& frameMetrics = containerLayer->GetFrameMetrics();
if (frameMetrics.IsScrollable()) {
return containerLayer;
}
Layer* child = containerLayer->GetFirstChild();
while (child) {
queue.AppendElement(child);
child = child->GetNextSibling();
}
}
return root;
}
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#endif
// Go down shadow layer tree, setting properties to match their non-shadow
// counterparts.
static void
SetShadowProperties(Layer* aLayer)
{
// FIXME: Bug 717688 -- Do these updates in ShadowLayersParent::RecvUpdate.
ShadowLayer* shadow = aLayer->AsShadowLayer();
shadow->SetShadowTransform(aLayer->GetTransform());
shadow->SetShadowVisibleRegion(aLayer->GetVisibleRegion());
shadow->SetShadowClipRect(aLayer->GetClipRect());
for (Layer* child = aLayer->GetFirstChild();
child; child = child->GetNextSibling()) {
SetShadowProperties(child);
}
}
void
CompositorParent::TransformShadowTree()
{
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#ifdef MOZ_WIDGET_ANDROID
Layer* layer = GetPrimaryScrollableLayer();
ShadowLayer* shadow = layer->AsShadowLayer();
ContainerLayer* container = layer->AsContainerLayer();
const FrameMetrics* metrics = &container->GetFrameMetrics();
const gfx3DMatrix& rootTransform = mLayerManager->GetRoot()->GetTransform();
const gfx3DMatrix& currentTransform = layer->GetTransform();
float rootScaleX = rootTransform.GetXScale();
float rootScaleY = rootTransform.GetYScale();
if (mIsFirstPaint && metrics) {
nsIntPoint scrollOffset = metrics->mViewportScrollOffset;
mContentSize = metrics->mContentSize;
mozilla::AndroidBridge::Bridge()->SetFirstPaintViewport(scrollOffset.x, scrollOffset.y,
1/rootScaleX,
mContentSize.width,
mContentSize.height,
metrics->mCSSContentSize.width,
metrics->mCSSContentSize.height);
mIsFirstPaint = false;
} else if (metrics && (metrics->mContentSize != mContentSize)) {
mContentSize = metrics->mContentSize;
mozilla::AndroidBridge::Bridge()->SetPageSize(1/rootScaleX, mContentSize.width,
mContentSize.height,
metrics->mCSSContentSize.width,
metrics->mCSSContentSize.height);
}
// We synchronise the viewport information with Java after sending the above
// notifications, so that Java can take these into account in its response.
if (metrics) {
// Calculate the absolute display port to send to Java
nsIntRect displayPort = metrics->mDisplayPort;
nsIntPoint scrollOffset = metrics->mViewportScrollOffset;
displayPort.x += scrollOffset.x;
displayPort.y += scrollOffset.y;
mozilla::AndroidBridge::Bridge()->SyncViewportInfo(displayPort, 1/rootScaleX, mLayersUpdated,
mScrollOffset, mXScale, mYScale);
mLayersUpdated = false;
}
// Handle transformations for asynchronous panning and zooming. We determine the
// zoom used by Gecko from the transformation set on the root layer, and we
// determine the scroll offset used by Gecko from the frame metrics of the
// primary scrollable layer. We compare this to the desired zoom and scroll
// offset in the view transform we obtained from Java in order to compute the
// transformation we need to apply.
if (metrics) {
float tempScaleDiffX = rootScaleX * mXScale;
float tempScaleDiffY = rootScaleY * mYScale;
nsIntPoint metricsScrollOffset(0, 0);
if (metrics->IsScrollable())
metricsScrollOffset = metrics->mViewportScrollOffset;
nsIntPoint scrollCompensation(
(mScrollOffset.x / tempScaleDiffX - metricsScrollOffset.x) * mXScale,
(mScrollOffset.y / tempScaleDiffY - metricsScrollOffset.y) * mYScale);
ViewTransform treeTransform(-scrollCompensation, mXScale, mYScale);
shadow->SetShadowTransform(gfx3DMatrix(treeTransform) * currentTransform);
} else {
ViewTransform treeTransform(nsIntPoint(0,0), mXScale, mYScale);
shadow->SetShadowTransform(gfx3DMatrix(treeTransform) * currentTransform);
}
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#endif
}
void
CompositorParent::ShadowLayersUpdated(bool isFirstPaint)
{
mIsFirstPaint = mIsFirstPaint || isFirstPaint;
mLayersUpdated = true;
const nsTArray<PLayersParent*>& shadowParents = ManagedPLayersParent();
NS_ABORT_IF_FALSE(shadowParents.Length() <= 1,
"can only support at most 1 ShadowLayersParent");
if (shadowParents.Length()) {
Layer* root = static_cast<ShadowLayersParent*>(shadowParents[0])->GetRoot();
mLayerManager->SetRoot(root);
SetShadowProperties(root);
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}
ScheduleComposition();
}
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PLayersParent*
CompositorParent::AllocPLayers(const LayersBackend &backendType)
{
if (backendType == LayerManager::LAYERS_OPENGL) {
#ifdef MOZ_JAVA_COMPOSITOR
nsIntRect rect;
mWidget->GetBounds(rect);
nsRefPtr<LayerManagerOGL> layerManager =
new LayerManagerOGL(mWidget, rect.width, rect.height, true);
#else
nsRefPtr<LayerManagerOGL> layerManager = new LayerManagerOGL(mWidget);
#endif
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mWidget = NULL;
mLayerManager = layerManager;
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if (!layerManager->Initialize()) {
NS_ERROR("Failed to init OGL Layers");
return NULL;
}
ShadowLayerManager* slm = layerManager->AsShadowManager();
if (!slm) {
return NULL;
}
return new ShadowLayersParent(slm, this);
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} else {
NS_ERROR("Unsupported backend selected for Async Compositor");
return NULL;
}
}
bool
CompositorParent::DeallocPLayers(PLayersParent* actor)
{
delete actor;
return true;
}
} // namespace layers
} // namespace mozilla