gecko-dev/dom/smil/test/test_smilMinTiming.html

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

94 строки
3.5 KiB
HTML
Исходник Обычный вид История

<!doctype html>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=948245
-->
<head>
<meta charset="utf-8">
<title>Test for Bug 948245</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=948245">Mozilla Bug 948245</a>
<p id="display"></p>
<div id="content">
<svg id="svg" onload="this.pauseAnimations()">
<rect fill="red" id="rect" x="0">
<animate attributeName="x" to="100" id="animation" dur="100s" min="200s"/>
</rect>
</svg>
</div>
<pre id="test">
<script class="testbody" type="text/javascript">
// The 'min' attribute introduces a kind of additional state into the SMIL
// model. If the 'min' attribute extends the active duration, the additional
// time between the amount of time the animation normally runs for (called the
// 'repeat duration') and the extended active duration is filled using the
// fill mode.
//
// Below we refer to this period of time between the end of the repeat
// duration and the end of the active duration as the 'extended period'.
//
// This test verifies that as we jump in and out of these states we produce
// the correct values.
//
// The test animation above produces an active interval that is longer than
// the 'repeating duration' of the animation.
var rect = $('rect'),
animation = $('animation');
// Animation doesn't start until onload
SimpleTest.waitForExplicitFinish();
window.addEventListener("load", runTests);
function runTests() {
ok($('svg').animationsPaused(), "should be paused by <svg> load handler");
// In the extended period (t=150s) we should not be animating or filling
// since the default fill mode is "none".
animation.ownerSVGElement.setCurrentTime(150);
is(rect.x.animVal.value, 0,
"Shouldn't fill in extended period with fill='none'");
// If we set the fill mode we should start filling.
animation.setAttribute("fill", "freeze");
is(rect.x.animVal.value, 100,
"Should fill in extended period with fill='freeze'");
// If we unset the fill attribute we should stop filling.
animation.removeAttribute("fill");
is(rect.x.animVal.value, 0, "Shouldn't fill after unsetting fill");
// If we jump back into the repeated interval (at t=50s) we should be
// animating.
animation.ownerSVGElement.setCurrentTime(50);
is(rect.x.animVal.value, 50, "Should be active in repeating interval");
// If we jump to the boundary at the start of the extended period we should
// not be filling (since we removed the fill attribute above).
animation.ownerSVGElement.setCurrentTime(100);
is(rect.x.animVal.value, 0,
"Shouldn't fill after seeking to boundary of extended period");
// If we apply a fill mode at this boundary point we should do regular fill
// behavior of using the last value in the interpolation range.
animation.setAttribute("fill", "freeze");
is(rect.x.animVal.value, 100,
"Should fill at boundary to extended period");
// Check that if we seek past the interval we fill with the value at the end
// of the _repeat_duration_ not the value at the end of the
// _active_duration_.
animation.setAttribute("repeatCount", "1.5");
animation.ownerSVGElement.setCurrentTime(225);
is(rect.x.animVal.value, 50,
"Should fill with the end of the repeat duration value");
SimpleTest.finish();
}
</script>
</pre>
</body>
</html>