2016-02-26 03:21:29 +03:00
|
|
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A SurfacePipe is a pipeline that consists of a series of SurfaceFilters
|
|
|
|
* terminating in a SurfaceSink. Each SurfaceFilter transforms the image data in
|
|
|
|
* some way before the SurfaceSink ultimately writes it to the surface. This
|
|
|
|
* design allows for each transformation to be tested independently, for the
|
|
|
|
* transformations to be combined as needed to meet the needs of different
|
|
|
|
* situations, and for all image decoders to share the same code for these
|
|
|
|
* transformations.
|
|
|
|
*
|
|
|
|
* Writing to the SurfacePipe is done using lambdas that act as generator
|
|
|
|
* functions. Because the SurfacePipe machinery controls where the writes take
|
|
|
|
* place, a bug in an image decoder cannot cause a buffer overflow of the
|
2016-06-02 09:01:50 +03:00
|
|
|
* underlying surface.
|
2016-02-26 03:21:29 +03:00
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef mozilla_image_SurfacePipe_h
|
|
|
|
#define mozilla_image_SurfacePipe_h
|
|
|
|
|
|
|
|
#include <stdint.h>
|
|
|
|
|
2016-06-30 20:24:27 +03:00
|
|
|
#include "nsDebug.h"
|
|
|
|
|
2016-06-02 09:01:49 +03:00
|
|
|
#include "mozilla/Likely.h"
|
2016-02-26 03:21:29 +03:00
|
|
|
#include "mozilla/Maybe.h"
|
|
|
|
#include "mozilla/Move.h"
|
|
|
|
#include "mozilla/UniquePtr.h"
|
2016-08-23 07:09:32 +03:00
|
|
|
#include "mozilla/Unused.h"
|
2016-02-26 03:21:29 +03:00
|
|
|
#include "mozilla/Variant.h"
|
|
|
|
#include "mozilla/gfx/2D.h"
|
|
|
|
|
|
|
|
namespace mozilla {
|
|
|
|
namespace image {
|
|
|
|
|
|
|
|
class Decoder;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* An invalid rect for a surface. Results are given both in the space of the
|
|
|
|
* input image (i.e., before any SurfaceFilters are applied) and in the space
|
|
|
|
* of the output surface (after all SurfaceFilters).
|
|
|
|
*/
|
|
|
|
struct SurfaceInvalidRect
|
|
|
|
{
|
|
|
|
gfx::IntRect mInputSpaceRect; /// The invalid rect in pre-SurfacePipe space.
|
|
|
|
gfx::IntRect mOutputSpaceRect; /// The invalid rect in post-SurfacePipe space.
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
2016-06-02 09:01:50 +03:00
|
|
|
* An enum used to allow the lambdas passed to WritePixels() to communicate
|
|
|
|
* their state to the caller.
|
2016-02-26 03:21:29 +03:00
|
|
|
*/
|
|
|
|
enum class WriteState : uint8_t
|
|
|
|
{
|
|
|
|
NEED_MORE_DATA, /// The lambda ran out of data.
|
|
|
|
|
|
|
|
FINISHED, /// The lambda is done writing to the surface; future writes
|
|
|
|
/// will fail.
|
|
|
|
|
2016-03-10 02:39:02 +03:00
|
|
|
FAILURE /// The lambda encountered an error. The caller may recover
|
2016-02-26 03:21:29 +03:00
|
|
|
/// if possible and continue to write. (This never indicates
|
|
|
|
/// an error in the SurfacePipe machinery itself; it's only
|
|
|
|
/// generated by the lambdas.)
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A template alias used to make the return value of WritePixels() lambdas
|
|
|
|
* (which may return either a pixel value or a WriteState) easier to specify.
|
|
|
|
*/
|
|
|
|
template <typename PixelType>
|
|
|
|
using NextPixel = Variant<PixelType, WriteState>;
|
|
|
|
|
|
|
|
/**
|
2016-06-02 09:01:50 +03:00
|
|
|
* SurfaceFilter is the abstract superclass of SurfacePipe pipeline stages. It
|
|
|
|
* implements the the code that actually writes to the surface - WritePixels()
|
|
|
|
* and the other Write*() methods - which are non-virtual for efficiency.
|
2016-02-26 03:21:29 +03:00
|
|
|
*
|
|
|
|
* SurfaceFilter's API is nonpublic; only SurfacePipe and other SurfaceFilters
|
|
|
|
* should use it. Non-SurfacePipe code should use the methods on SurfacePipe.
|
|
|
|
*
|
|
|
|
* To implement a SurfaceFilter, it's necessary to subclass SurfaceFilter and
|
|
|
|
* implement, at a minimum, the pure virtual methods. It's also necessary to
|
|
|
|
* define a Config struct with a Filter typedef member that identifies the
|
|
|
|
* matching SurfaceFilter class, and a Configure() template method. See an
|
|
|
|
* existing SurfaceFilter subclass, such as RemoveFrameRectFilter, for an
|
|
|
|
* example of how the Configure() method must be implemented. It takes a list of
|
|
|
|
* Config structs, passes the tail of the list to the next filter in the chain's
|
|
|
|
* Configure() method, and then uses the head of the list to configure itself. A
|
|
|
|
* SurfaceFilter's Configure() method must also call
|
2016-06-02 09:01:50 +03:00
|
|
|
* SurfaceFilter::ConfigureFilter() to provide the Write*() methods with the
|
|
|
|
* information they need to do their jobs.
|
2016-02-26 03:21:29 +03:00
|
|
|
*/
|
|
|
|
class SurfaceFilter
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
SurfaceFilter()
|
|
|
|
: mRowPointer(nullptr)
|
|
|
|
, mCol(0)
|
|
|
|
, mPixelSize(0)
|
|
|
|
{ }
|
|
|
|
|
|
|
|
virtual ~SurfaceFilter() { }
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Reset this surface to the first row. It's legal for this filter to throw
|
|
|
|
* away any previously written data at this point, as all rows must be written
|
|
|
|
* to on every pass.
|
|
|
|
*
|
|
|
|
* @return a pointer to the buffer for the first row.
|
|
|
|
*/
|
|
|
|
uint8_t* ResetToFirstRow()
|
|
|
|
{
|
|
|
|
mCol = 0;
|
|
|
|
mRowPointer = DoResetToFirstRow();
|
|
|
|
return mRowPointer;
|
|
|
|
}
|
|
|
|
|
2016-05-26 08:48:29 +03:00
|
|
|
/**
|
2016-06-02 09:01:50 +03:00
|
|
|
* Called by WritePixels() to advance this filter to the next row.
|
2016-05-26 08:48:29 +03:00
|
|
|
*
|
|
|
|
* @return a pointer to the buffer for the next row, or nullptr to indicate
|
|
|
|
* that we've finished the entire surface.
|
|
|
|
*/
|
|
|
|
uint8_t* AdvanceRow()
|
|
|
|
{
|
|
|
|
mCol = 0;
|
|
|
|
mRowPointer = DoAdvanceRow();
|
|
|
|
return mRowPointer;
|
|
|
|
}
|
|
|
|
|
2016-02-26 03:21:29 +03:00
|
|
|
/// @return a pointer to the buffer for the current row.
|
|
|
|
uint8_t* CurrentRowPointer() const { return mRowPointer; }
|
|
|
|
|
|
|
|
/// @return true if we've finished writing to the surface.
|
|
|
|
bool IsSurfaceFinished() const { return mRowPointer == nullptr; }
|
|
|
|
|
|
|
|
/// @return the input size this filter expects.
|
|
|
|
gfx::IntSize InputSize() const { return mInputSize; }
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Write pixels to the surface one at a time by repeatedly calling a lambda
|
2016-06-02 09:01:50 +03:00
|
|
|
* that yields pixels. WritePixels() is completely memory safe.
|
2016-02-26 03:21:29 +03:00
|
|
|
*
|
|
|
|
* Writing continues until every pixel in the surface has been written to
|
|
|
|
* (i.e., IsSurfaceFinished() returns true) or the lambda returns a WriteState
|
|
|
|
* which WritePixels() will return to the caller.
|
|
|
|
*
|
|
|
|
* The template parameter PixelType must be uint8_t (for paletted surfaces) or
|
|
|
|
* uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
|
|
|
|
* size passed to ConfigureFilter().
|
|
|
|
*
|
|
|
|
* XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
|
|
|
|
* which means we can remove the PixelType template parameter from this
|
|
|
|
* method.
|
|
|
|
*
|
|
|
|
* @param aFunc A lambda that functions as a generator, yielding the next
|
|
|
|
* pixel in the surface each time it's called. The lambda must
|
|
|
|
* return a NextPixel<PixelType> value.
|
|
|
|
*
|
|
|
|
* @return A WriteState value indicating the lambda generator's state.
|
|
|
|
* WritePixels() itself will return WriteState::FINISHED if writing
|
|
|
|
* has finished, regardless of the lambda's internal state.
|
|
|
|
*/
|
|
|
|
template <typename PixelType, typename Func>
|
|
|
|
WriteState WritePixels(Func aFunc)
|
|
|
|
{
|
2016-06-11 00:44:24 +03:00
|
|
|
Maybe<WriteState> result;
|
|
|
|
while (!(result = DoWritePixelsToRow<PixelType>(Forward<Func>(aFunc)))) { }
|
2016-02-26 03:21:29 +03:00
|
|
|
|
2016-06-11 00:44:24 +03:00
|
|
|
return *result;
|
|
|
|
}
|
2016-02-26 03:21:29 +03:00
|
|
|
|
2016-06-11 00:44:24 +03:00
|
|
|
/**
|
|
|
|
* A variant of WritePixels() that writes a single row of pixels to the
|
|
|
|
* surface one at a time by repeatedly calling a lambda that yields pixels.
|
|
|
|
* WritePixelsToRow() is completely memory safe.
|
|
|
|
*
|
|
|
|
* Writing continues until every pixel in the row has been written to. If the
|
|
|
|
* surface is complete at that pointer, WriteState::FINISHED is returned;
|
|
|
|
* otherwise, WritePixelsToRow() returns WriteState::NEED_MORE_DATA. The
|
|
|
|
* lambda can terminate writing early by returning a WriteState itself, which
|
|
|
|
* WritePixelsToRow() will return to the caller.
|
|
|
|
*
|
|
|
|
* The template parameter PixelType must be uint8_t (for paletted surfaces) or
|
|
|
|
* uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
|
|
|
|
* size passed to ConfigureFilter().
|
|
|
|
*
|
|
|
|
* XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
|
|
|
|
* which means we can remove the PixelType template parameter from this
|
|
|
|
* method.
|
|
|
|
*
|
|
|
|
* @param aFunc A lambda that functions as a generator, yielding the next
|
|
|
|
* pixel in the surface each time it's called. The lambda must
|
|
|
|
* return a NextPixel<PixelType> value.
|
|
|
|
*
|
|
|
|
* @return A WriteState value indicating the lambda generator's state.
|
|
|
|
* WritePixels() itself will return WriteState::FINISHED if writing
|
|
|
|
* the entire surface has finished, or WriteState::NEED_MORE_DATA if
|
|
|
|
* writing the row has finished, regardless of the lambda's internal
|
|
|
|
* state.
|
|
|
|
*/
|
|
|
|
template <typename PixelType, typename Func>
|
|
|
|
WriteState WritePixelsToRow(Func aFunc)
|
|
|
|
{
|
|
|
|
return DoWritePixelsToRow<PixelType>(Forward<Func>(aFunc))
|
|
|
|
.valueOr(WriteState::NEED_MORE_DATA);
|
2016-02-26 03:21:29 +03:00
|
|
|
}
|
|
|
|
|
2016-06-02 09:01:49 +03:00
|
|
|
/**
|
|
|
|
* Write a row to the surface by copying from a buffer. This is bounds checked
|
|
|
|
* and memory safe with respect to the surface, but care must still be taken
|
|
|
|
* by the caller not to overread the source buffer. This variant of
|
|
|
|
* WriteBuffer() requires a source buffer which contains |mInputSize.width|
|
|
|
|
* pixels.
|
|
|
|
*
|
|
|
|
* The template parameter PixelType must be uint8_t (for paletted surfaces) or
|
|
|
|
* uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
|
|
|
|
* size passed to ConfigureFilter().
|
|
|
|
*
|
|
|
|
* XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
|
|
|
|
* which means we can remove the PixelType template parameter from this
|
|
|
|
* method.
|
|
|
|
*
|
|
|
|
* @param aSource A buffer to copy from. This buffer must be
|
|
|
|
* |mInputSize.width| pixels wide, which means
|
|
|
|
* |mInputSize.width * sizeof(PixelType)| bytes. May not be
|
|
|
|
* null.
|
|
|
|
*
|
|
|
|
* @return WriteState::FINISHED if the entire surface has been written to.
|
|
|
|
* Otherwise, returns WriteState::NEED_MORE_DATA. If a null |aSource|
|
|
|
|
* value is passed, returns WriteState::FAILURE.
|
|
|
|
*/
|
|
|
|
template <typename PixelType>
|
|
|
|
WriteState WriteBuffer(const PixelType* aSource)
|
|
|
|
{
|
|
|
|
return WriteBuffer(aSource, 0, mInputSize.width);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Write a row to the surface by copying from a buffer. This is bounds checked
|
|
|
|
* and memory safe with respect to the surface, but care must still be taken
|
|
|
|
* by the caller not to overread the source buffer. This variant of
|
|
|
|
* WriteBuffer() reads at most @aLength pixels from the buffer and writes them
|
|
|
|
* to the row starting at @aStartColumn. Any pixels in columns before
|
|
|
|
* @aStartColumn or after the pixels copied from the buffer are cleared.
|
|
|
|
*
|
|
|
|
* Bounds checking failures produce warnings in debug builds because although
|
|
|
|
* the bounds checking maintains safety, this kind of failure could indicate a
|
|
|
|
* bug in the calling code.
|
|
|
|
*
|
|
|
|
* The template parameter PixelType must be uint8_t (for paletted surfaces) or
|
|
|
|
* uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
|
|
|
|
* size passed to ConfigureFilter().
|
|
|
|
*
|
|
|
|
* XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
|
|
|
|
* which means we can remove the PixelType template parameter from this
|
|
|
|
* method.
|
|
|
|
*
|
|
|
|
* @param aSource A buffer to copy from. This buffer must be @aLength pixels
|
|
|
|
* wide, which means |aLength * sizeof(PixelType)| bytes. May
|
|
|
|
* not be null.
|
|
|
|
* @param aStartColumn The column to start writing to in the row. Columns
|
|
|
|
* before this are cleared.
|
|
|
|
* @param aLength The number of bytes, at most, which may be copied from
|
|
|
|
* @aSource. Fewer bytes may be copied in practice due to
|
|
|
|
* bounds checking.
|
|
|
|
*
|
|
|
|
* @return WriteState::FINISHED if the entire surface has been written to.
|
|
|
|
* Otherwise, returns WriteState::NEED_MORE_DATA. If a null |aSource|
|
|
|
|
* value is passed, returns WriteState::FAILURE.
|
|
|
|
*/
|
|
|
|
template <typename PixelType>
|
|
|
|
WriteState WriteBuffer(const PixelType* aSource,
|
|
|
|
const size_t aStartColumn,
|
|
|
|
const size_t aLength)
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4);
|
|
|
|
MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t));
|
|
|
|
MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t));
|
|
|
|
|
|
|
|
if (IsSurfaceFinished()) {
|
|
|
|
return WriteState::FINISHED; // Already done.
|
|
|
|
}
|
|
|
|
|
|
|
|
if (MOZ_UNLIKELY(!aSource)) {
|
|
|
|
NS_WARNING("Passed a null pointer to WriteBuffer");
|
|
|
|
return WriteState::FAILURE;
|
|
|
|
}
|
|
|
|
|
|
|
|
PixelType* dest = reinterpret_cast<PixelType*>(mRowPointer);
|
|
|
|
|
|
|
|
// Clear the area before |aStartColumn|.
|
|
|
|
const size_t prefixLength = std::min<size_t>(mInputSize.width, aStartColumn);
|
|
|
|
if (MOZ_UNLIKELY(prefixLength != aStartColumn)) {
|
|
|
|
NS_WARNING("Provided starting column is out-of-bounds in WriteBuffer");
|
|
|
|
}
|
|
|
|
|
|
|
|
memset(dest, 0, mInputSize.width * sizeof(PixelType));
|
|
|
|
dest += prefixLength;
|
|
|
|
|
|
|
|
// Write |aLength| pixels from |aSource| into the row, with bounds checking.
|
|
|
|
const size_t bufferLength =
|
|
|
|
std::min<size_t>(mInputSize.width - prefixLength, aLength);
|
|
|
|
if (MOZ_UNLIKELY(bufferLength != aLength)) {
|
|
|
|
NS_WARNING("Provided buffer length is out-of-bounds in WriteBuffer");
|
|
|
|
}
|
|
|
|
|
|
|
|
memcpy(dest, aSource, bufferLength * sizeof(PixelType));
|
|
|
|
dest += bufferLength;
|
|
|
|
|
|
|
|
// Clear the rest of the row.
|
|
|
|
const size_t suffixLength = mInputSize.width - (prefixLength + bufferLength);
|
|
|
|
memset(dest, 0, suffixLength * sizeof(PixelType));
|
|
|
|
|
|
|
|
AdvanceRow();
|
|
|
|
|
|
|
|
return IsSurfaceFinished() ? WriteState::FINISHED
|
|
|
|
: WriteState::NEED_MORE_DATA;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
2016-06-18 01:05:00 +03:00
|
|
|
* Write an empty row to the surface. If some pixels have already been written
|
|
|
|
* to this row, they'll be discarded.
|
2016-06-02 09:01:49 +03:00
|
|
|
*
|
|
|
|
* @return WriteState::FINISHED if the entire surface has been written to.
|
|
|
|
* Otherwise, returns WriteState::NEED_MORE_DATA.
|
|
|
|
*/
|
|
|
|
WriteState WriteEmptyRow()
|
|
|
|
{
|
|
|
|
if (IsSurfaceFinished()) {
|
|
|
|
return WriteState::FINISHED; // Already done.
|
|
|
|
}
|
|
|
|
|
|
|
|
memset(mRowPointer, 0, mInputSize.width * mPixelSize);
|
|
|
|
AdvanceRow();
|
|
|
|
|
|
|
|
return IsSurfaceFinished() ? WriteState::FINISHED
|
|
|
|
: WriteState::NEED_MORE_DATA;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Write a row to the surface by calling a lambda that uses a pointer to
|
|
|
|
* directly write to the row. This is unsafe because SurfaceFilter can't
|
|
|
|
* provide any bounds checking; that's up to the lambda itself. For this
|
|
|
|
* reason, the other Write*() methods should be preferred whenever it's
|
|
|
|
* possible to use them; WriteUnsafeComputedRow() should be used only when
|
|
|
|
* it's absolutely necessary to avoid extra copies or other performance
|
|
|
|
* penalties.
|
|
|
|
*
|
|
|
|
* This method should never be exposed to SurfacePipe consumers; it's strictly
|
|
|
|
* for use in SurfaceFilters. If external code needs this method, it should
|
|
|
|
* probably be turned into a SurfaceFilter.
|
|
|
|
*
|
|
|
|
* The template parameter PixelType must be uint8_t (for paletted surfaces) or
|
|
|
|
* uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
|
|
|
|
* size passed to ConfigureFilter().
|
|
|
|
*
|
|
|
|
* XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
|
|
|
|
* which means we can remove the PixelType template parameter from this
|
|
|
|
* method.
|
|
|
|
*
|
|
|
|
* @param aFunc A lambda that writes directly to the row.
|
|
|
|
*
|
|
|
|
* @return WriteState::FINISHED if the entire surface has been written to.
|
|
|
|
* Otherwise, returns WriteState::NEED_MORE_DATA.
|
|
|
|
*/
|
|
|
|
template <typename PixelType, typename Func>
|
|
|
|
WriteState WriteUnsafeComputedRow(Func aFunc)
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4);
|
|
|
|
MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t));
|
|
|
|
MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t));
|
|
|
|
|
|
|
|
if (IsSurfaceFinished()) {
|
|
|
|
return WriteState::FINISHED; // Already done.
|
|
|
|
}
|
|
|
|
|
|
|
|
// Call the provided lambda with a pointer to the buffer for the current
|
|
|
|
// row. This is unsafe because we can't do any bounds checking; the lambda
|
|
|
|
// itself has to be responsible for that.
|
|
|
|
PixelType* rowPtr = reinterpret_cast<PixelType*>(mRowPointer);
|
|
|
|
aFunc(rowPtr, mInputSize.width);
|
|
|
|
AdvanceRow();
|
|
|
|
|
|
|
|
return IsSurfaceFinished() ? WriteState::FINISHED
|
|
|
|
: WriteState::NEED_MORE_DATA;
|
|
|
|
}
|
|
|
|
|
2016-02-26 03:21:29 +03:00
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Methods Subclasses Should Override
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
/// @return true if this SurfaceFilter can be used with paletted surfaces.
|
|
|
|
virtual bool IsValidPalettedPipe() const { return false; }
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @return a SurfaceInvalidRect representing the region of the surface that
|
|
|
|
* has been written to since the last time TakeInvalidRect() was
|
|
|
|
* called, or Nothing() if the region is empty (i.e. nothing has been
|
|
|
|
* written).
|
|
|
|
*/
|
|
|
|
virtual Maybe<SurfaceInvalidRect> TakeInvalidRect() = 0;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Called by ResetToFirstRow() to actually perform the reset. It's legal to
|
|
|
|
* throw away any previously written data at this point, as all rows must be
|
|
|
|
* written to on every pass.
|
|
|
|
*/
|
|
|
|
virtual uint8_t* DoResetToFirstRow() = 0;
|
|
|
|
|
2016-05-26 08:48:29 +03:00
|
|
|
/**
|
|
|
|
* Called by AdvanceRow() to actually advance this filter to the next row.
|
|
|
|
*
|
|
|
|
* @return a pointer to the buffer for the next row, or nullptr to indicate
|
|
|
|
* that we've finished the entire surface.
|
|
|
|
*/
|
|
|
|
virtual uint8_t* DoAdvanceRow() = 0;
|
|
|
|
|
2016-02-26 03:21:29 +03:00
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Methods For Internal Use By Subclasses
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Called by subclasses' Configure() methods to initialize the configuration
|
|
|
|
* of this filter. After the filter is configured, calls ResetToFirstRow().
|
|
|
|
*
|
|
|
|
* @param aInputSize The input size of this filter, in pixels. The previous
|
|
|
|
* filter in the chain will expect to write into rows
|
|
|
|
* |aInputSize.width| pixels wide.
|
|
|
|
* @param aPixelSize How large, in bytes, each pixel in the surface is. This
|
|
|
|
* should be either 1 for paletted images or 4 for BGRA/BGRX
|
|
|
|
* images.
|
|
|
|
*/
|
|
|
|
void ConfigureFilter(gfx::IntSize aInputSize, uint8_t aPixelSize)
|
|
|
|
{
|
|
|
|
mInputSize = aInputSize;
|
|
|
|
mPixelSize = aPixelSize;
|
|
|
|
|
|
|
|
ResetToFirstRow();
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
2016-06-18 01:05:00 +03:00
|
|
|
|
2016-06-11 00:44:24 +03:00
|
|
|
/**
|
|
|
|
* An internal method used to implement both WritePixels() and
|
|
|
|
* WritePixelsToRow(). Those methods differ only in their behavior after a row
|
|
|
|
* is successfully written - WritePixels() continues to write another row,
|
|
|
|
* while WritePixelsToRow() returns to the caller. This method writes a single
|
|
|
|
* row and returns Some() if we either finished the entire surface or the
|
|
|
|
* lambda returned a WriteState indicating that we should return to the
|
|
|
|
* caller. If the row was successfully written without either of those things
|
|
|
|
* happening, it returns Nothing(), allowing WritePixels() and
|
|
|
|
* WritePixelsToRow() to implement their respective behaviors.
|
|
|
|
*/
|
|
|
|
template <typename PixelType, typename Func>
|
|
|
|
Maybe<WriteState> DoWritePixelsToRow(Func aFunc)
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4);
|
|
|
|
MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t));
|
|
|
|
MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t));
|
|
|
|
|
|
|
|
if (IsSurfaceFinished()) {
|
|
|
|
return Some(WriteState::FINISHED); // We're already done.
|
|
|
|
}
|
|
|
|
|
|
|
|
PixelType* rowPtr = reinterpret_cast<PixelType*>(mRowPointer);
|
|
|
|
|
|
|
|
for (; mCol < mInputSize.width; ++mCol) {
|
|
|
|
NextPixel<PixelType> result = aFunc();
|
|
|
|
if (result.template is<PixelType>()) {
|
|
|
|
rowPtr[mCol] = result.template as<PixelType>();
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (result.template as<WriteState>()) {
|
|
|
|
case WriteState::NEED_MORE_DATA:
|
|
|
|
return Some(WriteState::NEED_MORE_DATA);
|
|
|
|
|
|
|
|
case WriteState::FINISHED:
|
|
|
|
ZeroOutRestOfSurface<PixelType>();
|
|
|
|
return Some(WriteState::FINISHED);
|
|
|
|
|
|
|
|
case WriteState::FAILURE:
|
|
|
|
// Note that we don't need to record this anywhere, because this
|
|
|
|
// indicates an error in aFunc, and there's nothing wrong with our
|
|
|
|
// machinery. The caller can recover as needed and continue writing to
|
|
|
|
// the row.
|
|
|
|
return Some(WriteState::FAILURE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
AdvanceRow(); // We've finished the row.
|
|
|
|
|
|
|
|
return IsSurfaceFinished() ? Some(WriteState::FINISHED)
|
|
|
|
: Nothing();
|
|
|
|
}
|
|
|
|
|
2016-06-18 01:05:00 +03:00
|
|
|
template <typename PixelType>
|
|
|
|
void ZeroOutRestOfSurface()
|
|
|
|
{
|
|
|
|
WritePixels<PixelType>([]{ return AsVariant(PixelType(0)); });
|
|
|
|
}
|
|
|
|
|
2016-02-26 03:21:29 +03:00
|
|
|
gfx::IntSize mInputSize; /// The size of the input this filter expects.
|
|
|
|
uint8_t* mRowPointer; /// Pointer to the current row or null if finished.
|
|
|
|
int32_t mCol; /// The current column we're writing to. (0-indexed)
|
|
|
|
uint8_t mPixelSize; /// How large each pixel in the surface is, in bytes.
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* SurfacePipe is the public API that decoders should use to interact with a
|
|
|
|
* SurfaceFilter pipeline.
|
|
|
|
*/
|
|
|
|
class SurfacePipe
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
SurfacePipe()
|
|
|
|
{ }
|
|
|
|
|
|
|
|
SurfacePipe(SurfacePipe&& aOther)
|
|
|
|
: mHead(Move(aOther.mHead))
|
|
|
|
{ }
|
|
|
|
|
|
|
|
~SurfacePipe()
|
2017-08-09 13:54:55 +03:00
|
|
|
{ }
|
2016-02-26 03:21:29 +03:00
|
|
|
|
|
|
|
SurfacePipe& operator=(SurfacePipe&& aOther)
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(this != &aOther);
|
|
|
|
mHead = Move(aOther.mHead);
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Begins a new pass, seeking to the first row of the surface.
|
2017-08-09 13:54:55 +03:00
|
|
|
void ResetToFirstRow()
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(mHead, "Use before configured!");
|
|
|
|
mHead->ResetToFirstRow();
|
|
|
|
}
|
2016-02-26 03:21:29 +03:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Write pixels to the surface one at a time by repeatedly calling a lambda
|
2016-06-02 09:01:50 +03:00
|
|
|
* that yields pixels. WritePixels() is completely memory safe.
|
2016-02-26 03:21:29 +03:00
|
|
|
*
|
|
|
|
* @see SurfaceFilter::WritePixels() for the canonical documentation.
|
|
|
|
*/
|
|
|
|
template <typename PixelType, typename Func>
|
|
|
|
WriteState WritePixels(Func aFunc)
|
|
|
|
{
|
2017-08-09 13:54:55 +03:00
|
|
|
MOZ_ASSERT(mHead, "Use before configured!");
|
2016-02-26 03:21:29 +03:00
|
|
|
return mHead->WritePixels<PixelType>(Forward<Func>(aFunc));
|
|
|
|
}
|
|
|
|
|
2016-06-11 00:44:24 +03:00
|
|
|
/**
|
|
|
|
* A variant of WritePixels() that writes a single row of pixels to the
|
|
|
|
* surface one at a time by repeatedly calling a lambda that yields pixels.
|
|
|
|
* WritePixelsToRow() is completely memory safe.
|
|
|
|
*
|
|
|
|
* @see SurfaceFilter::WritePixelsToRow() for the canonical documentation.
|
|
|
|
*/
|
|
|
|
template <typename PixelType, typename Func>
|
|
|
|
WriteState WritePixelsToRow(Func aFunc)
|
|
|
|
{
|
2017-08-09 13:54:55 +03:00
|
|
|
MOZ_ASSERT(mHead, "Use before configured!");
|
2016-06-11 00:44:24 +03:00
|
|
|
return mHead->WritePixelsToRow<PixelType>(Forward<Func>(aFunc));
|
|
|
|
}
|
|
|
|
|
2016-06-02 09:01:49 +03:00
|
|
|
/**
|
|
|
|
* Write a row to the surface by copying from a buffer. This is bounds checked
|
|
|
|
* and memory safe with respect to the surface, but care must still be taken
|
|
|
|
* by the caller not to overread the source buffer. This variant of
|
|
|
|
* WriteBuffer() requires a source buffer which contains |mInputSize.width|
|
|
|
|
* pixels.
|
|
|
|
*
|
|
|
|
* @see SurfaceFilter::WriteBuffer() for the canonical documentation.
|
|
|
|
*/
|
|
|
|
template <typename PixelType>
|
|
|
|
WriteState WriteBuffer(const PixelType* aSource)
|
|
|
|
{
|
2017-08-09 13:54:55 +03:00
|
|
|
MOZ_ASSERT(mHead, "Use before configured!");
|
2016-06-02 09:01:49 +03:00
|
|
|
return mHead->WriteBuffer<PixelType>(aSource);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Write a row to the surface by copying from a buffer. This is bounds checked
|
|
|
|
* and memory safe with respect to the surface, but care must still be taken
|
|
|
|
* by the caller not to overread the source buffer. This variant of
|
|
|
|
* WriteBuffer() reads at most @aLength pixels from the buffer and writes them
|
|
|
|
* to the row starting at @aStartColumn. Any pixels in columns before
|
|
|
|
* @aStartColumn or after the pixels copied from the buffer are cleared.
|
|
|
|
*
|
|
|
|
* @see SurfaceFilter::WriteBuffer() for the canonical documentation.
|
|
|
|
*/
|
|
|
|
template <typename PixelType>
|
|
|
|
WriteState WriteBuffer(const PixelType* aSource,
|
|
|
|
const size_t aStartColumn,
|
|
|
|
const size_t aLength)
|
|
|
|
{
|
2017-08-09 13:54:55 +03:00
|
|
|
MOZ_ASSERT(mHead, "Use before configured!");
|
2016-06-02 09:01:49 +03:00
|
|
|
return mHead->WriteBuffer<PixelType>(aSource, aStartColumn, aLength);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
2016-06-18 01:05:00 +03:00
|
|
|
* Write an empty row to the surface. If some pixels have already been written
|
|
|
|
* to this row, they'll be discarded.
|
2016-06-02 09:01:49 +03:00
|
|
|
*
|
|
|
|
* @see SurfaceFilter::WriteEmptyRow() for the canonical documentation.
|
|
|
|
*/
|
|
|
|
WriteState WriteEmptyRow()
|
|
|
|
{
|
2017-08-09 13:54:55 +03:00
|
|
|
MOZ_ASSERT(mHead, "Use before configured!");
|
2016-06-02 09:01:49 +03:00
|
|
|
return mHead->WriteEmptyRow();
|
|
|
|
}
|
|
|
|
|
2016-02-26 03:21:29 +03:00
|
|
|
/// @return true if we've finished writing to the surface.
|
|
|
|
bool IsSurfaceFinished() const { return mHead->IsSurfaceFinished(); }
|
|
|
|
|
|
|
|
/// @see SurfaceFilter::TakeInvalidRect() for the canonical documentation.
|
|
|
|
Maybe<SurfaceInvalidRect> TakeInvalidRect() const
|
|
|
|
{
|
2017-08-09 13:54:55 +03:00
|
|
|
MOZ_ASSERT(mHead, "Use before configured!");
|
2016-02-26 03:21:29 +03:00
|
|
|
return mHead->TakeInvalidRect();
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend class SurfacePipeFactory;
|
|
|
|
friend class TestSurfacePipeFactory;
|
|
|
|
|
|
|
|
explicit SurfacePipe(UniquePtr<SurfaceFilter>&& aHead)
|
|
|
|
: mHead(Move(aHead))
|
|
|
|
{ }
|
|
|
|
|
|
|
|
SurfacePipe(const SurfacePipe&) = delete;
|
|
|
|
SurfacePipe& operator=(const SurfacePipe&) = delete;
|
|
|
|
|
|
|
|
UniquePtr<SurfaceFilter> mHead; /// The first filter in the chain.
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* AbstractSurfaceSink contains shared implementation for both SurfaceSink and
|
|
|
|
* PalettedSurfaceSink.
|
|
|
|
*/
|
|
|
|
class AbstractSurfaceSink : public SurfaceFilter
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
AbstractSurfaceSink()
|
|
|
|
: mImageData(nullptr)
|
|
|
|
, mImageDataLength(0)
|
|
|
|
, mRow(0)
|
|
|
|
, mFlipVertically(false)
|
|
|
|
{ }
|
|
|
|
|
|
|
|
Maybe<SurfaceInvalidRect> TakeInvalidRect() override final;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
uint8_t* DoResetToFirstRow() override final;
|
2016-05-26 08:48:29 +03:00
|
|
|
uint8_t* DoAdvanceRow() override final;
|
2016-02-26 03:21:29 +03:00
|
|
|
virtual uint8_t* GetRowPointer() const = 0;
|
|
|
|
|
|
|
|
gfx::IntRect mInvalidRect; /// The region of the surface that has been written
|
|
|
|
/// to since the last call to TakeInvalidRect().
|
|
|
|
uint8_t* mImageData; /// A pointer to the beginning of the surface data.
|
|
|
|
uint32_t mImageDataLength; /// The length of the surface data.
|
|
|
|
uint32_t mRow; /// The row to which we're writing. (0-indexed)
|
|
|
|
bool mFlipVertically; /// If true, write the rows from top to bottom.
|
|
|
|
};
|
|
|
|
|
|
|
|
class SurfaceSink;
|
|
|
|
|
|
|
|
/// A configuration struct for SurfaceSink.
|
|
|
|
struct SurfaceConfig
|
|
|
|
{
|
|
|
|
using Filter = SurfaceSink;
|
|
|
|
Decoder* mDecoder; /// Which Decoder to use to allocate the surface.
|
|
|
|
uint32_t mFrameNum; /// Which frame of animation this surface is for.
|
|
|
|
gfx::IntSize mOutputSize; /// The size of the surface.
|
|
|
|
gfx::SurfaceFormat mFormat; /// The surface format (BGRA or BGRX).
|
|
|
|
bool mFlipVertically; /// If true, write the rows from bottom to top.
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A sink for normal (i.e., non-paletted) surfaces. It handles the allocation of
|
|
|
|
* the surface and protects against buffer overflow. This sink should be used
|
|
|
|
* for all non-animated images and for the first frame of animated images.
|
|
|
|
*
|
|
|
|
* Sinks must always be at the end of the SurfaceFilter chain.
|
|
|
|
*/
|
|
|
|
class SurfaceSink final : public AbstractSurfaceSink
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
nsresult Configure(const SurfaceConfig& aConfig);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
uint8_t* GetRowPointer() const override;
|
|
|
|
};
|
|
|
|
|
|
|
|
class PalettedSurfaceSink;
|
|
|
|
|
|
|
|
struct PalettedSurfaceConfig
|
|
|
|
{
|
|
|
|
using Filter = PalettedSurfaceSink;
|
|
|
|
Decoder* mDecoder; /// Which Decoder to use to allocate the surface.
|
|
|
|
uint32_t mFrameNum; /// Which frame of animation this surface is for.
|
|
|
|
gfx::IntSize mOutputSize; /// The logical size of the surface.
|
|
|
|
gfx::IntRect mFrameRect; /// The surface subrect which contains data.
|
|
|
|
gfx::SurfaceFormat mFormat; /// The surface format (BGRA or BGRX).
|
|
|
|
uint8_t mPaletteDepth; /// The palette depth of this surface.
|
|
|
|
bool mFlipVertically; /// If true, write the rows from bottom to top.
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A sink for paletted surfaces. It handles the allocation of the surface and
|
|
|
|
* protects against buffer overflow. This sink can be used for frames of
|
|
|
|
* animated images except the first.
|
|
|
|
*
|
|
|
|
* Sinks must always be at the end of the SurfaceFilter chain.
|
|
|
|
*
|
|
|
|
* XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
|
|
|
|
* which means we can remove PalettedSurfaceSink entirely.
|
|
|
|
*/
|
|
|
|
class PalettedSurfaceSink final : public AbstractSurfaceSink
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
bool IsValidPalettedPipe() const override { return true; }
|
|
|
|
|
|
|
|
nsresult Configure(const PalettedSurfaceConfig& aConfig);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
uint8_t* GetRowPointer() const override;
|
|
|
|
|
|
|
|
private:
|
|
|
|
/**
|
|
|
|
* The surface subrect which contains data. Note that the surface size we
|
|
|
|
* actually allocate is the size of the frame rect, not the logical size of
|
|
|
|
* the surface.
|
|
|
|
*/
|
|
|
|
gfx::IntRect mFrameRect;
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace image
|
|
|
|
} // namespace mozilla
|
|
|
|
|
|
|
|
#endif // mozilla_image_SurfacePipe_h
|