gecko-dev/gfx/layers/opengl/GrallocTextureClient.cpp

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
// * This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifdef MOZ_WIDGET_GONK
#include "mozilla/gfx/2D.h"
#include "mozilla/layers/GrallocTextureClient.h"
#include "mozilla/layers/CompositableForwarder.h"
#include "mozilla/layers/ISurfaceAllocator.h"
#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
#include "gfx2DGlue.h"
#include "gfxASurface.h"
#include "gfxImageSurface.h" // for gfxImageSurface
#include "GrallocImages.h"
namespace mozilla {
namespace layers {
using namespace mozilla::gfx;
using namespace android;
class GraphicBufferLockedTextureClientData : public TextureClientData {
public:
GraphicBufferLockedTextureClientData(GraphicBufferLocked* aBufferLocked)
: mBufferLocked(aBufferLocked)
{
MOZ_COUNT_CTOR(GrallocTextureClientData);
}
~GraphicBufferLockedTextureClientData()
{
MOZ_COUNT_DTOR(GrallocTextureClientData);
MOZ_ASSERT(!mBufferLocked, "Forgot to unlock the GraphicBufferLocked?");
}
virtual void DeallocateSharedData(ISurfaceAllocator*) MOZ_OVERRIDE
{
mBufferLocked = nullptr;
}
private:
RefPtr<GraphicBufferLocked> mBufferLocked;
};
class GrallocTextureClientData : public TextureClientData {
public:
GrallocTextureClientData(GrallocBufferActor* aActor)
: mGrallocActor(aActor)
{
MOZ_COUNT_CTOR(GrallocTextureClientData);
}
~GrallocTextureClientData()
{
MOZ_COUNT_DTOR(GrallocTextureClientData);
MOZ_ASSERT(!mGrallocActor, "Forgot to unlock the GraphicBufferLocked?");
}
virtual void DeallocateSharedData(ISurfaceAllocator* allocator) MOZ_OVERRIDE
{
// We just need to wrap the actor in a SurfaceDescriptor because that's what
// ISurfaceAllocator uses as input, we don't care about the other parameters.
SurfaceDescriptor sd = SurfaceDescriptorGralloc(nullptr, mGrallocActor,
IntSize(0, 0),
false, false);
allocator->DestroySharedSurface(&sd);
mGrallocActor = nullptr;
}
private:
GrallocBufferActor* mGrallocActor;
};
TextureClientData*
GrallocTextureClientOGL::DropTextureData()
{
if (mBufferLocked) {
TextureClientData* result = new GraphicBufferLockedTextureClientData(mBufferLocked);
mBufferLocked = nullptr;
mGrallocActor = nullptr;
mGraphicBuffer = nullptr;
return result;
} else {
TextureClientData* result = new GrallocTextureClientData(mGrallocActor);
mGrallocActor = nullptr;
mGraphicBuffer = nullptr;
return result;
}
}
GrallocTextureClientOGL::GrallocTextureClientOGL(GrallocBufferActor* aActor,
gfx::IntSize aSize,
TextureFlags aFlags)
: BufferTextureClient(nullptr, gfx::SurfaceFormat::UNKNOWN, aFlags)
, mMappedBuffer(nullptr)
{
InitWith(aActor, aSize);
MOZ_COUNT_CTOR(GrallocTextureClientOGL);
}
GrallocTextureClientOGL::GrallocTextureClientOGL(ISurfaceAllocator* aAllocator,
gfx::SurfaceFormat aFormat,
TextureFlags aFlags)
: BufferTextureClient(aAllocator, aFormat, aFlags)
, mMappedBuffer(nullptr)
{
MOZ_COUNT_CTOR(GrallocTextureClientOGL);
}
GrallocTextureClientOGL::~GrallocTextureClientOGL()
{
MOZ_COUNT_DTOR(GrallocTextureClientOGL);
if (ShouldDeallocateInDestructor()) {
// If the buffer has never been shared we must deallocate it or it would
// leak.
if (!mBufferLocked) {
// We just need to wrap the actor in a SurfaceDescriptor because that's what
// ISurfaceAllocator uses as input, we don't care about the other parameters.
SurfaceDescriptor sd = SurfaceDescriptorGralloc(nullptr, mGrallocActor,
IntSize(0, 0),
false, false);
ISurfaceAllocator* allocator = GetAllocator();
allocator->DestroySharedSurface(&sd);
}
}
}
void
GrallocTextureClientOGL::InitWith(GrallocBufferActor* aActor, gfx::IntSize aSize)
{
MOZ_ASSERT(aActor);
MOZ_ASSERT(!IsAllocated());
MOZ_ASSERT(IsValid());
mGrallocActor = aActor;
mGraphicBuffer = aActor->GetGraphicBuffer();
mSize = aSize;
}
void
GrallocTextureClientOGL::SetGraphicBufferLocked(GraphicBufferLocked* aBufferLocked)
{
mBufferLocked = aBufferLocked;
}
bool
GrallocTextureClientOGL::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(IsValid());
if (!IsAllocated()) {
return false;
}
aOutDescriptor = NewSurfaceDescriptorGralloc(nullptr, mGrallocActor, mSize);
return true;
}
bool
GrallocTextureClientOGL::UpdateSurface(gfxASurface* aSurface)
{
MOZ_ASSERT(aSurface);
MOZ_ASSERT(!IsImmutable());
MOZ_ASSERT(IsValid());
if (!IsValid() || !IsAllocated()) {
return false;
}
if (gfxPlatform::GetPlatform()->SupportsAzureContent()) {
RefPtr<DrawTarget> dt = GetAsDrawTarget();
RefPtr<SourceSurface> source = gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(dt, aSurface);
dt->CopySurface(source, IntRect(IntPoint(), GetSize()), IntPoint());
} else {
nsRefPtr<gfxASurface> surf = GetAsSurface();
nsRefPtr<gfxContext> tmpCtx = new gfxContext(surf.get());
tmpCtx->SetOperator(gfxContext::OPERATOR_SOURCE);
tmpCtx->DrawSurface(aSurface, gfxSize(GetSize().width,
GetSize().height));
}
return true;
}
void
GrallocTextureClientOGL::SetReleaseFenceHandle(FenceHandle aReleaseFenceHandle)
{
if (mBufferLocked) {
mBufferLocked->SetReleaseFenceHandle(aReleaseFenceHandle);
} else {
mReleaseFenceHandle = aReleaseFenceHandle;
}
}
bool
GrallocTextureClientOGL::Lock(OpenMode aMode)
{
MOZ_ASSERT(IsValid());
if (!IsValid() || !IsAllocated()) {
return false;
}
if (mMappedBuffer) {
return true;
}
#if MOZ_WIDGET_GONK && ANDROID_VERSION >= 17
if (mReleaseFenceHandle.IsValid()) {
android::sp<Fence> fence = mReleaseFenceHandle.mFence;
#if ANDROID_VERSION == 17
fence->waitForever(1000, "GrallocTextureClientOGL::Lock");
// 1000 is what Android uses. It is warning timeout ms.
#else
fence->waitForever("GrallocTextureClientOGL::Lock");
#endif
mReleaseFenceHandle = FenceHandle();
}
#endif
uint32_t usage = 0;
if (aMode & OPEN_READ) {
usage |= GRALLOC_USAGE_SW_READ_OFTEN;
}
if (aMode & OPEN_WRITE) {
usage |= GRALLOC_USAGE_SW_WRITE_OFTEN;
}
int32_t rv = mGraphicBuffer->lock(usage, reinterpret_cast<void**>(&mMappedBuffer));
if (rv) {
mMappedBuffer = nullptr;
NS_WARNING("Couldn't lock graphic buffer");
return false;
}
return BufferTextureClient::Lock(aMode);
}
void
GrallocTextureClientOGL::Unlock()
{
BufferTextureClient::Unlock();
mDrawTarget = nullptr;
if (mMappedBuffer) {
mMappedBuffer = nullptr;
mGraphicBuffer->unlock();
}
}
uint8_t*
GrallocTextureClientOGL::GetBuffer() const
{
MOZ_ASSERT(IsValid());
NS_WARN_IF_FALSE(mMappedBuffer, "Trying to get a gralloc buffer without getting the lock?");
return mMappedBuffer;
}
static gfx::SurfaceFormat
SurfaceFormatForPixelFormat(android::PixelFormat aFormat)
{
switch (aFormat) {
case PIXEL_FORMAT_RGBA_8888:
return gfx::SurfaceFormat::R8G8B8A8;
case PIXEL_FORMAT_BGRA_8888:
return gfx::SurfaceFormat::B8G8R8A8;
case PIXEL_FORMAT_RGBX_8888:
return gfx::SurfaceFormat::R8G8B8X8;
case PIXEL_FORMAT_RGB_565:
return gfx::SurfaceFormat::R5G6B5;
default:
MOZ_CRASH("Unknown gralloc pixel format");
}
return gfx::SurfaceFormat::R8G8B8A8;
}
TemporaryRef<gfx::DrawTarget>
GrallocTextureClientOGL::GetAsDrawTarget()
{
MOZ_ASSERT(IsValid());
MOZ_ASSERT(mMappedBuffer, "Calling TextureClient::GetAsDrawTarget without locking :(");
if (mDrawTarget) {
return mDrawTarget;
}
gfx::SurfaceFormat format = SurfaceFormatForPixelFormat(mGraphicBuffer->getPixelFormat());
long pixelStride = mGraphicBuffer->getStride();
long byteStride = pixelStride * BytesPerPixel(format);
mDrawTarget = gfxPlatform::GetPlatform()->CreateDrawTargetForData(GetBuffer(),
mSize,
byteStride,
mFormat);
return mDrawTarget;
}
already_AddRefed<gfxASurface>
GrallocTextureClientOGL::GetAsSurface()
{
MOZ_ASSERT(IsValid());
MOZ_ASSERT(mMappedBuffer, "Calling TextureClient::GetAsSurface without locking :(");
gfx::SurfaceFormat format = SurfaceFormatForPixelFormat(mGraphicBuffer->getPixelFormat());
long pixelStride = mGraphicBuffer->getStride();
long byteStride = pixelStride * BytesPerPixel(format);
nsRefPtr<gfxImageSurface> surface =
new gfxImageSurface(GetBuffer(),
gfxIntSize(mSize.width, mSize.height),
byteStride,
SurfaceFormatToImageFormat(mFormat));
return surface.forget();
}
bool
GrallocTextureClientOGL::AllocateForSurface(gfx::IntSize aSize,
TextureAllocationFlags)
{
MOZ_ASSERT(IsValid());
uint32_t format;
uint32_t usage = android::GraphicBuffer::USAGE_SW_READ_OFTEN |
android::GraphicBuffer::USAGE_SW_WRITE_OFTEN |
android::GraphicBuffer::USAGE_HW_TEXTURE;
switch (mFormat) {
case gfx::SurfaceFormat::R8G8B8A8:
format = android::PIXEL_FORMAT_RGBA_8888;
break;
case gfx::SurfaceFormat::B8G8R8A8:
format = android::PIXEL_FORMAT_RGBA_8888;
mFlags |= TEXTURE_RB_SWAPPED;
break;
case gfx::SurfaceFormat::R8G8B8X8:
format = android::PIXEL_FORMAT_RGBX_8888;
break;
case gfx::SurfaceFormat::B8G8R8X8:
format = android::PIXEL_FORMAT_RGBX_8888;
mFlags |= TEXTURE_RB_SWAPPED;
break;
case gfx::SurfaceFormat::R5G6B5:
format = android::PIXEL_FORMAT_RGB_565;
break;
case gfx::SurfaceFormat::A8:
NS_WARNING("gralloc does not support gfx::SurfaceFormat::A8");
return false;
default:
NS_WARNING("Unsupported surface format");
return false;
}
return AllocateGralloc(aSize, format, usage);
}
bool
GrallocTextureClientOGL::AllocateForYCbCr(gfx::IntSize aYSize, gfx::IntSize aCbCrSize, StereoMode aStereoMode)
{
MOZ_ASSERT(IsValid());
return AllocateGralloc(aYSize,
HAL_PIXEL_FORMAT_YV12,
android::GraphicBuffer::USAGE_SW_READ_OFTEN);
}
bool
GrallocTextureClientOGL::AllocateForGLRendering(gfx::IntSize aSize)
{
MOZ_ASSERT(IsValid());
uint32_t format;
uint32_t usage = android::GraphicBuffer::USAGE_HW_RENDER |
android::GraphicBuffer::USAGE_HW_TEXTURE;
switch (mFormat) {
case gfx::SurfaceFormat::R8G8B8A8:
case gfx::SurfaceFormat::B8G8R8A8:
format = android::PIXEL_FORMAT_RGBA_8888;
break;
case gfx::SurfaceFormat::R8G8B8X8:
case gfx::SurfaceFormat::B8G8R8X8:
// there is no android BGRX format?
format = android::PIXEL_FORMAT_RGBX_8888;
break;
case gfx::SurfaceFormat::R5G6B5:
format = android::PIXEL_FORMAT_RGB_565;
break;
default:
NS_WARNING("Unsupported surface format");
return false;
}
return AllocateGralloc(aSize, format, usage);
}
bool
GrallocTextureClientOGL::AllocateGralloc(gfx::IntSize aSize,
uint32_t aAndroidFormat,
uint32_t aUsage)
{
MOZ_ASSERT(IsValid());
ISurfaceAllocator* allocator = GetAllocator();
MaybeMagicGrallocBufferHandle handle;
PGrallocBufferChild* actor =
allocator->AllocGrallocBuffer(aSize,
aAndroidFormat,
aUsage,
&handle);
if (!actor) {
return false;
}
GrallocBufferActor* gba = static_cast<GrallocBufferActor*>(actor);
gba->InitFromHandle(handle.get_MagicGrallocBufferHandle());
sp<GraphicBuffer> graphicBuffer = gba->GetGraphicBuffer();
if (!graphicBuffer.get()) {
return false;
}
if (graphicBuffer->initCheck() != NO_ERROR) {
return false;
}
mGrallocActor = gba;
mGraphicBuffer = graphicBuffer;
mSize = aSize;
return true;
}
bool
GrallocTextureClientOGL::IsAllocated() const
{
return !!mGraphicBuffer.get();
}
bool
GrallocTextureClientOGL::Allocate(uint32_t aSize)
{
// see Bug 908196
MOZ_CRASH("This method should never be called.");
return false;
}
size_t
GrallocTextureClientOGL::GetBufferSize() const
{
// see Bug 908196
MOZ_CRASH("This method should never be called.");
return 0;
}
} // namesapace layers
} // namesapace mozilla
#endif // MOZ_WIDGET_GONK