gecko-dev/gfx/gl/GLContextGLX.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GLCONTEXTGLX_H_
#define GLCONTEXTGLX_H_
#include "GLContext.h"
#include "GLXLibrary.h"
#include "mozilla/X11Util.h"
class gfxXlibSurface;
namespace mozilla {
namespace gl {
class GLContextGLX : public GLContext {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextGLX, override)
static already_AddRefed<GLContextGLX> CreateGLContext(
CreateContextFlags flags, const SurfaceCaps& caps, bool isOffscreen,
Display* display, GLXDrawable drawable, GLXFBConfig cfg,
bool deleteDrawable, gfxXlibSurface* pixmap);
static bool FindVisual(Display* display, int screen, bool useWebRender,
bool useAlpha, int* const out_visualId);
// Finds a GLXFBConfig compatible with the provided window.
static bool FindFBConfigForWindow(
Display* display, int screen, Window window,
ScopedXFree<GLXFBConfig>* const out_scopedConfigArr,
GLXFBConfig* const out_config, int* const out_visid, bool aWebRender);
~GLContextGLX() override;
virtual GLContextType GetContextType() const override {
return GLContextType::GLX;
}
static GLContextGLX* Cast(GLContext* gl) {
MOZ_ASSERT(gl->GetContextType() == GLContextType::GLX);
return static_cast<GLContextGLX*>(gl);
}
bool Init() override;
virtual bool MakeCurrentImpl() const override;
virtual bool IsCurrentImpl() const override;
virtual bool SetupLookupFunction() override;
virtual bool IsDoubleBuffered() const override;
virtual bool SwapBuffers() override;
virtual void GetWSIInfo(nsCString* const out) const override;
// Overrides the current GLXDrawable backing the context and makes the
// context current.
bool OverrideDrawable(GLXDrawable drawable);
// Undoes the effect of a drawable override.
bool RestoreDrawable();
private:
friend class GLContextProviderGLX;
GLContextGLX(CreateContextFlags flags, const SurfaceCaps& caps,
bool isOffscreen, Display* aDisplay, GLXDrawable aDrawable,
GLXContext aContext, bool aDeleteDrawable, bool aDoubleBuffered,
gfxXlibSurface* aPixmap);
GLXContext mContext;
Display* mDisplay;
GLXDrawable mDrawable;
bool mDeleteDrawable;
bool mDoubleBuffered;
GLXLibrary* mGLX;
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<gfxXlibSurface> mPixmap;
bool mOwnsContext = true;
};
} // namespace gl
} // namespace mozilla
#endif // GLCONTEXTGLX_H_