gecko-dev/ipc/glue/SyncChannel.cpp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: sw=4 ts=4 et :
*/
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Plugin App.
*
* The Initial Developer of the Original Code is
* Chris Jones <jones.chris.g@gmail.com>
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "mozilla/ipc/SyncChannel.h"
#include "mozilla/ipc/GeckoThread.h"
#include "nsDebug.h"
using mozilla::MutexAutoLock;
template<>
struct RunnableMethodTraits<mozilla::ipc::SyncChannel>
{
static void RetainCallee(mozilla::ipc::SyncChannel* obj) { }
static void ReleaseCallee(mozilla::ipc::SyncChannel* obj) { }
};
namespace mozilla {
namespace ipc {
bool
SyncChannel::Send(Message* msg, Message* reply)
{
AssertWorkerThread();
NS_ABORT_IF_FALSE(!ProcessingSyncMessage(),
"violation of sync handler invariant");
NS_ABORT_IF_FALSE(msg->is_sync(), "can only Send() sync messages here");
if (!Connected())
// trying to Send() to a closed or error'd channel
return false;
MutexAutoLock lock(mMutex);
mPendingReply = msg->type() + 1;
if (!AsyncChannel::Send(msg))
// FIXME more sophisticated error handling
return false;
// wait for the next sync message to arrive
mCvar.Wait();
if (!Connected())
// FIXME more sophisticated error handling
return false;
// we just received a synchronous message from the other side.
// If it's not the reply we were awaiting, there's a serious
// error: either a mistimed/malformed message or a sync in-message
// that raced with our sync out-message.
// (NB: IPDL prevents the latter from occuring in actor code)
// FIXME/cjones: real error handling
NS_ABORT_IF_FALSE(mRecvd.is_sync() && mRecvd.is_reply() &&
(mPendingReply == mRecvd.type() || mRecvd.is_reply_error()),
"unexpected sync message");
mPendingReply = 0;
*reply = mRecvd;
return true;
}
void
SyncChannel::OnDispatchMessage(const Message& msg)
{
AssertWorkerThread();
NS_ABORT_IF_FALSE(msg.is_sync(), "only sync messages here");
NS_ABORT_IF_FALSE(!msg.is_reply(), "wasn't awaiting reply");
Message* reply = 0;
mProcessingSyncMessage = true;
Result rv =
static_cast<SyncListener*>(mListener)->OnMessageReceived(msg, reply);
mProcessingSyncMessage = false;
switch (rv) {
case MsgProcessed:
break;
case MsgNotKnown:
case MsgNotAllowed:
case MsgPayloadError:
case MsgRouteError:
case MsgValueError:
// FIXME/cjones: error handling; OnError()?
delete reply;
reply = new Message();
reply->set_sync();
reply->set_reply();
reply->set_reply_error();
break;
default:
NOTREACHED();
return;
}
mIOLoop->PostTask(FROM_HERE,
NewRunnableMethod(this,
&SyncChannel::OnSendReply,
reply));
}
//
// The methods below run in the context of the IO thread, and can proxy
// back to the methods above
//
void
SyncChannel::OnMessageReceived(const Message& msg)
{
AssertIOThread();
if (!msg.is_sync()) {
return AsyncChannel::OnMessageReceived(msg);
}
MutexAutoLock lock(mMutex);
if (!AwaitingSyncReply()) {
// wake up the worker, there's work to do
mWorkerLoop->PostTask(
FROM_HERE,
NewRunnableMethod(this, &SyncChannel::OnDispatchMessage, msg));
}
else {
// let the worker know a new sync message has arrived
mRecvd = msg;
mCvar.Notify();
}
}
void
SyncChannel::OnChannelError()
{
AssertIOThread();
{
MutexAutoLock lock(mMutex);
mChannelState = ChannelError;
if (AwaitingSyncReply()) {
mCvar.Notify();
}
}
return AsyncChannel::OnChannelError();
}
void
SyncChannel::OnSendReply(Message* aReply)
{
AssertIOThread();
mTransport->Send(aReply);
}
} // namespace ipc
} // namespace mozilla