gecko-dev/layout/generic/nsGfxScrollFrame.h

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

1662 строки
65 KiB
C
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* rendering object to wrap rendering objects that should be scrollable */
2000-03-31 11:02:06 +04:00
#ifndef nsGfxScrollFrame_h___
#define nsGfxScrollFrame_h___
1999-08-20 02:16:23 +04:00
#include "mozilla/Attributes.h"
#include "nsContainerFrame.h"
1999-08-20 02:16:23 +04:00
#include "nsIAnonymousContentCreator.h"
2000-03-31 11:02:06 +04:00
#include "nsBoxFrame.h"
#include "nsIScrollableFrame.h"
#include "nsIScrollbarMediator.h"
#include "nsIStatefulFrame.h"
#include "nsThreadUtils.h"
#include "nsIReflowCallback.h"
#include "nsBoxLayoutState.h"
#include "nsQueryFrame.h"
#include "nsRefreshDriver.h"
#include "nsExpirationTracker.h"
#include "TextOverflow.h"
#include "ScrollVelocityQueue.h"
#include "mozilla/PresState.h"
#include "mozilla/layout/ScrollAnchorContainer.h"
1999-08-20 02:16:23 +04:00
class nsPresContext;
class nsIContent;
class nsAtom;
class nsIScrollPositionListener;
namespace mozilla {
class PresShell;
struct ScrollReflowInput;
namespace layers {
class Layer;
class LayerManager;
} // namespace layers
namespace layout {
class ScrollbarActivity;
} // namespace layout
class ScrollFrameHelper : public nsIReflowCallback {
public:
typedef nsIFrame::Sides Sides;
typedef mozilla::CSSIntPoint CSSIntPoint;
typedef mozilla::layout::ScrollbarActivity ScrollbarActivity;
typedef mozilla::layers::FrameMetrics FrameMetrics;
typedef mozilla::layers::ScrollableLayerGuid ScrollableLayerGuid;
typedef mozilla::layers::ScrollSnapInfo ScrollSnapInfo;
typedef mozilla::layers::Layer Layer;
typedef mozilla::layers::LayerManager LayerManager;
typedef mozilla::layout::ScrollAnchorContainer ScrollAnchorContainer;
using Element = mozilla::dom::Element;
class AsyncScroll;
class AsyncSmoothMSDScroll;
ScrollFrameHelper(nsContainerFrame* aOuter, bool aIsRoot);
~ScrollFrameHelper();
mozilla::ScrollStyles GetScrollStylesFromFrame() const;
mozilla::layers::OverscrollBehaviorInfo GetOverscrollBehaviorInfo() const;
// If a child frame was added or removed on the scrollframe,
// reload our child frame list.
// We need this if a scrollbar frame is recreated.
void ReloadChildFrames();
nsresult CreateAnonymousContent(
nsTArray<nsIAnonymousContentCreator::ContentInfo>& aElements);
void AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements,
uint32_t aFilter);
nsresult FireScrollPortEvent();
void PostScrollEndEvent();
void FireScrollEndEvent();
void PostOverflowEvent();
using PostDestroyData = nsIFrame::PostDestroyData;
void Destroy(PostDestroyData& aPostDestroyData);
void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists);
// Add display items for the top-layer (which includes things like
// the fullscreen element, its backdrop, and text selection carets)
// to |aLists|.
// This is a no-op for scroll frames other than the viewport's
// root scroll frame.
// This should be called with an nsDisplayListSet that will be
// wrapped in the async zoom container, if we're building one.
// It should not be called with an ASR setter on the stack, as the
// top-layer items handle setting up their own ASRs.
void MaybeAddTopLayerItems(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists);
void AppendScrollPartsTo(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists, bool aCreateLayer,
bool aPositioned);
bool GetBorderRadii(const nsSize& aFrameSize, const nsSize& aBorderArea,
Sides aSkipSides, nscoord aRadii[8]) const;
// nsIReflowCallback
bool ReflowFinished() final;
void ReflowCallbackCanceled() final;
/**
* @note This method might destroy the frame, pres shell and other objects.
* Called when the 'curpos' attribute on one of the scrollbars changes.
*/
void CurPosAttributeChanged(nsIContent* aChild, bool aDoScroll = true);
void PostScrollEvent(bool aDelayed = false);
void FireScrollEvent();
void PostScrolledAreaEvent();
void FireScrolledAreaEvent();
bool IsSmoothScrollingEnabled();
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void FinishReflowForScrollbar(Element* aElement, nscoord aMinXY,
nscoord aMaxXY, nscoord aCurPosXY,
nscoord aPageIncrement, nscoord aIncrement);
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void SetScrollbarEnabled(Element* aElement, nscoord aMaxPos);
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void SetCoordAttribute(Element* aElement, nsAtom* aAtom, nscoord aSize);
nscoord GetCoordAttribute(nsIFrame* aFrame, nsAtom* aAtom,
nscoord aDefaultValue, nscoord* aRangeStart,
nscoord* aRangeLength);
/**
* @note This method might destroy the frame, pres shell and other objects.
* Update scrollbar curpos attributes to reflect current scroll position
*/
void UpdateScrollbarPosition();
nsSize GetLayoutSize() const {
if (mIsUsingMinimumScaleSize) {
return mICBSize;
}
return mScrollPort.Size();
}
nsRect GetScrollPortRect() const { return mScrollPort; }
nsPoint GetScrollPosition() const {
return mScrollPort.TopLeft() - mScrolledFrame->GetPosition();
}
2011-02-07 10:59:20 +03:00
/**
* For LTR frames, the logical scroll position is the offset of the top left
* corner of the frame from the top left corner of the scroll port (same as
* GetScrollPosition).
* For RTL frames, it is the offset of the top right corner of the frame from
* the top right corner of the scroll port
*/
nsPoint GetLogicalScrollPosition() const {
nsPoint pt;
pt.x = IsPhysicalLTR()
2011-02-07 10:59:20 +03:00
? mScrollPort.x - mScrolledFrame->GetPosition().x
: mScrollPort.XMost() - mScrolledFrame->GetRect().XMost();
pt.y = mScrollPort.y - mScrolledFrame->GetPosition().y;
return pt;
}
nsPoint GetApzScrollPosition() const { return mApzScrollPos; }
nsRect GetLayoutScrollRange() const;
// Get the scroll range assuming the viewport has size (aWidth, aHeight).
nsRect GetScrollRange(nscoord aWidth, nscoord aHeight) const;
nsSize GetVisualViewportSize() const;
nsPoint GetVisualViewportOffset() const;
nsRect GetVisualScrollRange() const;
/**
* Return the 'optimal viewing region' as a rect suitable for use by
* scroll anchoring. This rect is in the same coordinate space as
* 'GetScrollPortRect', and accounts for 'scroll-padding' as defined by:
*
* https://drafts.csswg.org/css-scroll-snap-1/#optimal-viewing-region
*/
nsRect GetVisualOptimalViewingRect() const;
/**
* For LTR frames, this is the same as GetVisualViewportOffset().
* For RTL frames, we take the offset from the top right corner of the frame
* to the top right corner of the visual viewport.
*/
nsPoint GetLogicalVisualViewportOffset() const {
nsPoint pt = GetVisualViewportOffset();
if (!IsPhysicalLTR()) {
pt.x += GetVisualViewportSize().width - mScrolledFrame->GetRect().width;
}
return pt;
}
void ScrollSnap(ScrollMode aMode = ScrollMode::SmoothMsd);
void ScrollSnap(const nsPoint& aDestination,
ScrollMode aMode = ScrollMode::SmoothMsd);
bool HasPendingScrollRestoration() const {
return mRestorePos != nsPoint(-1, -1);
}
bool IsProcessingScrollEvent() const { return mProcessingScrollEvent; }
public:
static void AsyncScrollCallback(ScrollFrameHelper* aInstance,
mozilla::TimeStamp aTime);
static void AsyncSmoothMSDScrollCallback(ScrollFrameHelper* aInstance,
mozilla::TimeDuration aDeltaTime);
/**
* @note This method might destroy the frame, pres shell and other objects.
* aRange is the range of allowable scroll positions around the desired
* aScrollPosition. Null means only aScrollPosition is allowed.
* This is a closed-ended range --- aRange.XMost()/aRange.YMost() are allowed.
*/
void ScrollTo(nsPoint aScrollPosition, ScrollMode aMode,
nsAtom* aOrigin = nullptr, const nsRect* aRange = nullptr,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP);
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToCSSPixels(const CSSIntPoint& aScrollPosition,
ScrollMode aMode = ScrollMode::Instant,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DEFAULT,
nsAtom* aOrigin = nullptr);
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToCSSPixelsApproximate(const mozilla::CSSPoint& aScrollPosition,
nsAtom* aOrigin = nullptr);
CSSIntPoint GetScrollPositionCSSPixels();
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToImpl(nsPoint aScrollPosition, const nsRect& aRange,
nsAtom* aOrigin = nullptr);
void ScrollVisual();
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollBy(nsIntPoint aDelta, nsIScrollableFrame::ScrollUnit aUnit,
ScrollMode aMode, nsIntPoint* aOverflow,
nsAtom* aOrigin = nullptr,
nsIScrollableFrame::ScrollMomentum aMomentum =
nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP);
void ScrollByCSSPixels(const CSSIntPoint& aDelta,
ScrollMode aMode = ScrollMode::Instant,
nsAtom* aOrigin = nullptr,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DEFAULT);
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToRestoredPosition();
enum class LoadingState { Loading, Stopped, Loaded };
LoadingState GetPageLoadingState();
/**
* GetSnapPointForDestination determines which point to snap to after
* scrolling. aStartPos gives the position before scrolling and aDestination
* gives the position after scrolling, with no snapping. Behaviour is
* dependent on the value of aUnit.
* Returns true if a suitable snap point could be found and aDestination has
* been updated to a valid snapping position.
*/
bool GetSnapPointForDestination(nsIScrollableFrame::ScrollUnit aUnit,
nsPoint aStartPos, nsPoint& aDestination);
Bug 1534070 - Factor scroll-padding into the position calculation where nsIPresShell::ScrollContentIntoView() is going to scroll if necessary. r=botond In the case where scroll-snap-type is specified for the scroll container, the scroll-padding is also factored into in ScrollFrameHelper::ComputeScrollSnapInfo which is called via ScrollFrameHelper::ScrollToWithOrigin. It doesn't double the scroll-padding value, but it's actually redundant, we should avoid it. We could separate the functionality of ScrollToWithOrigin, one is to scroll to a given element, the other is to scroll to a given position. The former will be used for Element.scrollIntoElement and relevant stuff, the latter will be used for Element.scrollTo and relevant stuff. That's being said, as of now, we have still the old scroll snap implementation, so the separation will introduce complexity, the separation should be done once after the old implementation removed. There are 9 call sites of nsIPresShell::ScrollContentIntoView: nsIPresShell::GoToAnchor nsIPresShell::ScrollToAnchor Element::ScrollIntoView We definitely needs scroll-padding and scroll-margin for these functions. nsCoreUtils::ScrollTo This is used for Accesible::ScrollTo which scrolls to a given accesible node, probably we should behave as what Element::ScrollIntoView does. Accessible::DispatchClickEvent Similar to the above, similated various mouse events on a given target node. PresShell::EventHandler::PrepareToUseCaretPosition PresShell::EventHandler::GetCurrentItemAndPositionForElement Both are for context menu, we shouldn't consider scroll-padding and scroll-margin. nsFormFillController::SetPopupOpen This is used for autocompletion popup, we shouldn't consider scroll-padding and scroll-margin. nsFocusManager::ScrollIntoView This is bit unfortunate, we should use scroll-padding and scroll-margin depending on call site of this function. Bug 1535232 is for this case. cssom-view/scrollIntoView-scrollPadding.html which has some tests that is actually testing scroll-padding with scrollIntoView passes with this change. The reftest in this change is a test case that the browser navigates to an element with specifying the anchor to the element. Differential Revision: https://phabricator.services.mozilla.com/D23084 --HG-- extra : moz-landing-system : lando
2019-04-11 09:22:14 +03:00
nsMargin GetScrollPadding() const;
nsSize GetLineScrollAmount() const;
nsSize GetPageScrollAmount() const;
mozilla::UniquePtr<mozilla::PresState> SaveState() const;
void RestoreState(mozilla::PresState* aState);
nsIFrame* GetScrolledFrame() const { return mScrolledFrame; }
nsIFrame* GetScrollbarBox(bool aVertical) const {
return aVertical ? mVScrollbarBox : mHScrollbarBox;
}
void AddScrollPositionListener(nsIScrollPositionListener* aListener) {
mListeners.AppendElement(aListener);
}
void RemoveScrollPositionListener(nsIScrollPositionListener* aListener) {
mListeners.RemoveElement(aListener);
}
static void SetScrollbarVisibility(nsIFrame* aScrollbar, bool aVisible);
/**
* GetScrolledRect is designed to encapsulate deciding which
* directions of overflow should be reachable by scrolling and which
* should not. Callers should NOT depend on it having any particular
* behavior (although nsXULScrollFrame currently does).
*
* This should only be called when the scrolled frame has been
* reflowed with the scroll port size given in mScrollPort.
*
* Currently it allows scrolling down and to the right for
* nsHTMLScrollFrames with LTR directionality and for all
* nsXULScrollFrames, and allows scrolling down and to the left for
* nsHTMLScrollFrames with RTL directionality.
*/
nsRect GetScrolledRect() const;
/**
Bug 1012752 - Snap scrolled area to layer pixels. r=tnikkel We want the maximum scroll position to be aligned with layer pixels. That way we don't have to re-rasterize the scrolled contents once scrolling hits the edge of the scrollable area. Here's how we determine the maximum scroll position: We get the scroll port rect, snapped to layer pixels. Then we get the scrolled rect and also snap that to layer pixels. The maximum scroll position is set to the difference between right/bottom edges of these rectangles. Now the scrollable area is computed by adding this maximum scroll position to the unsnapped scroll port size. The underlying idea here is: Pretend we have overflow:visible so that the scrolled contents start at (0, 0) relative to the scroll port and spill over the scroll port edges. When these contents are rendered, their rendering is snapped to layer pixels. We want those exact pixels to be accessible by scrolling. This way of computing the snapped scrollable area ensures that, if you scroll to the maximum scroll position, the right/bottom edges of the rendered scrolled contents line up exactly with the right/bottom edges of the scroll port. The scrolled contents are neither cut off nor are they moved too far. (This is something that no other browser engine gets completely right, see the testcase in bug 1012752.) There are also a few disadvantages to this solution. We snap to layer pixels, and the size of a layer pixel can depend on the zoom level, the document resolution, the current screen's scale factor, and CSS transforms. The snap origin is the position of the reference frame. So a change to any of these things can influence the scrollable area and the maximum scroll position. This patch does not make us adjust the current scroll position in the event that the maximum scroll position changes such that the current scroll position would be out of range, unless there's a reflow of the scrolled contents. This means that we can sometimes render a slightly inconsistent state where the current scroll position exceeds the maximum scroll position. We can fix this once it turns out to be a problem; I doubt that it will be a problem because none of the other browsers seems to prevent this problem either. The size of the scrollable area is exposed through the DOM properties scrollWidth and scrollHeight. At the moment, these are integer properties, so their value is rounded to the nearest CSS pixel. Before this patch, the returned value would always be within 0.5 CSS pixels of the value that layout computed for the content's scrollable overflow based on the CSS styles of the contents. Now that scrollWidth and scrollHeight also depend on pixel snapping, their values can deviate by up to one layer pixel from what the page might expect based on the styles of the contents. This change requires a few changes to existing tests. The fact that scrollWidth and scrollHeight can change based on the position of the scrollable element and the zoom level / resolution may surprise some web pages. However, this also seems to happen in Edge. Edge seems to always round scrollWidth and scrollHeight upwards, possibly to their equivalent of layout device pixels. MozReview-Commit-ID: 3LFV7Lio4tG --HG-- extra : rebase_source : 3e4e0b60493397e61283aa1d7fd93d7c197dec29 extra : source : d43c2d5e87f31ff47d7f3ada66c3f5f27cef84a9
2016-08-05 06:51:58 +03:00
* GetUnsnappedScrolledRectInternal is designed to encapsulate deciding which
* directions of overflow should be reachable by scrolling and which
* should not. Callers should NOT depend on it having any particular
* behavior (although nsXULScrollFrame currently does).
*
* Currently it allows scrolling down and to the right for
* nsHTMLScrollFrames with LTR directionality and for all
* nsXULScrollFrames, and allows scrolling down and to the left for
* nsHTMLScrollFrames with RTL directionality.
*/
Bug 1012752 - Snap scrolled area to layer pixels. r=tnikkel We want the maximum scroll position to be aligned with layer pixels. That way we don't have to re-rasterize the scrolled contents once scrolling hits the edge of the scrollable area. Here's how we determine the maximum scroll position: We get the scroll port rect, snapped to layer pixels. Then we get the scrolled rect and also snap that to layer pixels. The maximum scroll position is set to the difference between right/bottom edges of these rectangles. Now the scrollable area is computed by adding this maximum scroll position to the unsnapped scroll port size. The underlying idea here is: Pretend we have overflow:visible so that the scrolled contents start at (0, 0) relative to the scroll port and spill over the scroll port edges. When these contents are rendered, their rendering is snapped to layer pixels. We want those exact pixels to be accessible by scrolling. This way of computing the snapped scrollable area ensures that, if you scroll to the maximum scroll position, the right/bottom edges of the rendered scrolled contents line up exactly with the right/bottom edges of the scroll port. The scrolled contents are neither cut off nor are they moved too far. (This is something that no other browser engine gets completely right, see the testcase in bug 1012752.) There are also a few disadvantages to this solution. We snap to layer pixels, and the size of a layer pixel can depend on the zoom level, the document resolution, the current screen's scale factor, and CSS transforms. The snap origin is the position of the reference frame. So a change to any of these things can influence the scrollable area and the maximum scroll position. This patch does not make us adjust the current scroll position in the event that the maximum scroll position changes such that the current scroll position would be out of range, unless there's a reflow of the scrolled contents. This means that we can sometimes render a slightly inconsistent state where the current scroll position exceeds the maximum scroll position. We can fix this once it turns out to be a problem; I doubt that it will be a problem because none of the other browsers seems to prevent this problem either. The size of the scrollable area is exposed through the DOM properties scrollWidth and scrollHeight. At the moment, these are integer properties, so their value is rounded to the nearest CSS pixel. Before this patch, the returned value would always be within 0.5 CSS pixels of the value that layout computed for the content's scrollable overflow based on the CSS styles of the contents. Now that scrollWidth and scrollHeight also depend on pixel snapping, their values can deviate by up to one layer pixel from what the page might expect based on the styles of the contents. This change requires a few changes to existing tests. The fact that scrollWidth and scrollHeight can change based on the position of the scrollable element and the zoom level / resolution may surprise some web pages. However, this also seems to happen in Edge. Edge seems to always round scrollWidth and scrollHeight upwards, possibly to their equivalent of layout device pixels. MozReview-Commit-ID: 3LFV7Lio4tG --HG-- extra : rebase_source : 3e4e0b60493397e61283aa1d7fd93d7c197dec29 extra : source : d43c2d5e87f31ff47d7f3ada66c3f5f27cef84a9
2016-08-05 06:51:58 +03:00
nsRect GetUnsnappedScrolledRectInternal(const nsRect& aScrolledOverflowArea,
const nsSize& aScrollPortSize) const;
uint32_t GetAvailableScrollingDirectionsForUserInputEvents() const;
uint32_t GetScrollbarVisibility() const {
return (mHasVerticalScrollbar ? nsIScrollableFrame::VERTICAL : 0) |
(mHasHorizontalScrollbar ? nsIScrollableFrame::HORIZONTAL : 0);
}
nsMargin GetActualScrollbarSizes() const;
nsMargin GetDesiredScrollbarSizes(nsBoxLayoutState* aState);
nscoord GetNondisappearingScrollbarWidth(nsBoxLayoutState* aState,
mozilla::WritingMode aVerticalWM);
bool IsPhysicalLTR() const {
return mOuter->GetWritingMode().IsPhysicalLTR();
}
bool IsBidiLTR() const { return mOuter->GetWritingMode().IsBidiLTR(); }
private:
// NOTE: Use GetScrollStylesFromFrame() if you want to know `overflow`
// and `overflow-behavior` properties.
nsIFrame* GetFrameForStyle() const;
// This is the for the old unspecced scroll snap implementation.
ScrollSnapInfo ComputeOldScrollSnapInfo() const;
// This is the for the scroll snap v1 implementation.
ScrollSnapInfo ComputeScrollSnapInfo(
const Maybe<nsPoint>& aDestination) const;
bool NeedsScrollSnap() const;
public:
bool IsScrollbarOnRight() const;
bool IsScrollingActive(nsDisplayListBuilder* aBuilder) const;
bool IsMaybeAsynchronouslyScrolled() const {
// If this is true, then we'll build an ASR, and that's what we want
// to know I think.
return mWillBuildScrollableLayer;
}
bool IsMaybeScrollingActive() const;
bool IsProcessingAsyncScroll() const {
return mAsyncScroll != nullptr || mAsyncSmoothMSDScroll != nullptr;
}
void ResetScrollPositionForLayerPixelAlignment() {
mScrollPosForLayerPixelAlignment = GetScrollPosition();
}
bool ComputeCustomOverflow(nsOverflowAreas& aOverflowAreas);
void UpdateSticky();
void UpdatePrevScrolledRect();
bool IsRectNearlyVisible(const nsRect& aRect) const;
nsRect ExpandRectToNearlyVisible(const nsRect& aRect) const;
// adjust the scrollbar rectangle aRect to account for any visible resizer.
// aHasResizer specifies if there is a content resizer, however this method
// will also check if a widget resizer is present as well.
void AdjustScrollbarRectForResizer(
nsIFrame* aFrame, nsPresContext* aPresContext, nsRect& aRect,
bool aHasResizer, mozilla::layers::ScrollDirection aDirection);
// returns true if a resizer should be visible
bool HasResizer() { return mResizerBox && !mCollapsedResizer; }
void LayoutScrollbars(nsBoxLayoutState& aState, const nsRect& aContentArea,
const nsRect& aOldScrollArea);
void MarkScrollbarsDirtyForReflow() const;
bool IsAlwaysActive() const;
void MarkEverScrolled();
void MarkRecentlyScrolled();
void MarkNotRecentlyScrolled();
nsExpirationState* GetExpirationState() { return &mActivityExpirationState; }
void SetTransformingByAPZ(bool aTransforming) {
if (mTransformingByAPZ && !aTransforming) {
PostScrollEndEvent();
}
mTransformingByAPZ = aTransforming;
if (!mozilla::css::TextOverflow::HasClippedTextOverflow(mOuter) ||
mozilla::css::TextOverflow::HasBlockEllipsis(mScrolledFrame)) {
// If the block has some overflow marker stuff we should kick off a paint
// because we have special behaviour for it when APZ scrolling is active.
mOuter->SchedulePaint();
}
}
bool IsTransformingByAPZ() const { return mTransformingByAPZ; }
void SetScrollableByAPZ(bool aScrollable);
void SetZoomableByAPZ(bool aZoomable);
void SetHasOutOfFlowContentInsideFilter();
bool UsesOverlayScrollbars() const;
// In the case where |aDestination| is given, elements which are entirely out
// of view when the scroll position is moved to |aDestination| are not going
// to be used for snap positions.
ScrollSnapInfo GetScrollSnapInfo(
const mozilla::Maybe<nsPoint>& aDestination) const;
bool DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
nsRect* aVisibleRect, nsRect* aDirtyRect,
bool aSetBase,
bool* aDirtyRectHasBeenOverriden = nullptr);
void NotifyApzTransaction() {
mAllowScrollOriginDowngrade = true;
mApzScrollPos = GetScrollPosition();
}
void NotifyApproximateFrameVisibilityUpdate(bool aIgnoreDisplayPort);
bool GetDisplayPortAtLastApproximateFrameVisibilityUpdate(
nsRect* aDisplayPort);
bool AllowDisplayPortExpiration();
void TriggerDisplayPortExpiration();
void ResetDisplayPortExpiryTimer();
void ScheduleSyntheticMouseMove();
static void ScrollActivityCallback(nsITimer* aTimer, void* anInstance);
void HandleScrollbarStyleSwitching();
nsAtom* LastScrollOrigin() const { return mLastScrollOrigin; }
nsAtom* LastSmoothScrollOrigin() const { return mLastSmoothScrollOrigin; }
uint32_t CurrentScrollGeneration() const { return mScrollGeneration; }
nsPoint LastScrollDestination() const { return mDestination; }
void ResetScrollInfoIfGeneration(uint32_t aGeneration) {
if (aGeneration == mScrollGeneration) {
mLastScrollOrigin = nullptr;
mLastSmoothScrollOrigin = nullptr;
}
}
bool WantAsyncScroll() const;
Maybe<mozilla::layers::ScrollMetadata> ComputeScrollMetadata(
LayerManager* aLayerManager, const nsIFrame* aContainerReferenceFrame,
const Maybe<ContainerLayerParameters>& aParameters,
const mozilla::DisplayItemClip* aClip) const;
void ClipLayerToDisplayPort(
Layer* aLayer, const mozilla::DisplayItemClip* aClip,
const ContainerLayerParameters& aParameters) const;
// nsIScrollbarMediator
void ScrollByPage(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP);
void ScrollByWhole(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP);
void ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP);
void RepeatButtonScroll(nsScrollbarFrame* aScrollbar);
void ThumbMoved(nsScrollbarFrame* aScrollbar, nscoord aOldPos,
nscoord aNewPos);
void ScrollbarReleased(nsScrollbarFrame* aScrollbar);
void ScrollByUnit(nsScrollbarFrame* aScrollbar, ScrollMode aMode,
int32_t aDirection, nsIScrollableFrame::ScrollUnit aUnit,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP);
bool ShouldSuppressScrollbarRepaints() const {
return mSuppressScrollbarRepaints;
}
bool DragScroll(WidgetEvent* aEvent);
void AsyncScrollbarDragInitiated(uint64_t aDragBlockId,
mozilla::layers::ScrollDirection aDirection);
void AsyncScrollbarDragRejected();
bool IsRootScrollFrameOfDocument() const { return mIsRoot; }
bool SmoothScrollVisual(
const nsPoint& aVisualViewportOffset,
mozilla::layers::FrameMetrics::ScrollOffsetUpdateType aUpdateType);
bool IsSmoothScroll(mozilla::dom::ScrollBehavior aBehavior) const;
// Update minimum-scale size. The minimum-scale size will be set/used only
// if there is overflow-x:hidden region.
void UpdateMinimumScaleSize(const nsRect& aScrollableOverflow,
const nsSize& aICBSize);
// Return the scroll frame's "true outer size".
// This is mOuter->GetSize(), except when mOuter has been sized to reflect
// a virtual (layout) viewport in which case this returns the outer size
// used to size the physical (visual) viewport.
nsSize TrueOuterSize() const;
already_AddRefed<Element> MakeScrollbar(dom::NodeInfo* aNodeInfo,
bool aVertical,
AnonymousContentKey& aKey);
// owning references to the nsIAnonymousContentCreator-built content
nsCOMPtr<Element> mHScrollbarContent;
nsCOMPtr<Element> mVScrollbarContent;
nsCOMPtr<Element> mScrollCornerContent;
nsCOMPtr<Element> mResizerContent;
class ScrollEvent;
class ScrollEndEvent;
class AsyncScrollPortEvent;
class ScrolledAreaEvent;
RefPtr<ScrollEvent> mScrollEvent;
RefPtr<ScrollEndEvent> mScrollEndEvent;
nsRevocableEventPtr<AsyncScrollPortEvent> mAsyncScrollPortEvent;
nsRevocableEventPtr<ScrolledAreaEvent> mScrolledAreaEvent;
nsIFrame* mHScrollbarBox;
nsIFrame* mVScrollbarBox;
nsIFrame* mScrolledFrame;
nsIFrame* mScrollCornerBox;
nsIFrame* mResizerBox;
nsContainerFrame* mOuter;
const nsIFrame* mReferenceFrameDuringPainting;
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 08:24:48 +03:00
RefPtr<AsyncScroll> mAsyncScroll;
RefPtr<AsyncSmoothMSDScroll> mAsyncSmoothMSDScroll;
RefPtr<ScrollbarActivity> mScrollbarActivity;
nsTArray<nsIScrollPositionListener*> mListeners;
nsAtom* mLastScrollOrigin;
nsAtom* mLastSmoothScrollOrigin;
Maybe<nsPoint> mApzSmoothScrollDestination;
uint32_t mScrollGeneration;
// NOTE: On mobile this value might be factoring into overflow:hidden region
// in the case of the top level document.
nsRect mScrollPort;
nsSize mMinimumScaleSize;
// Stores the ICB size for the root document if this frame is using the
// minimum scale size for |mScrollPort|.
nsSize mICBSize;
// Where we're currently scrolling to, if we're scrolling asynchronously.
// If we're not in the middle of an asynchronous scroll then this is
// just the current scroll position. ScrollBy will choose its
// destination based on this value.
nsPoint mDestination;
// A goal position to try to scroll to as content loads. As long as mLastPos
// matches the current logical scroll position, we try to scroll to
// mRestorePos after every reflow --- because after each time content is
// loaded/added to the scrollable element, there will be a reflow.
// Note that for frames where layout and visual viewport aren't one and the
// same thing, this scroll position will be the logical scroll position of
// the *visual* viewport, as its position will be more relevant to the user.
nsPoint mRestorePos;
// The last logical position we scrolled to while trying to restore
// mRestorePos, or 0,0 when this is a new frame. Set to -1,-1 once we've
// scrolled for any reason other than trying to restore mRestorePos.
// Just as with mRestorePos, this position will be the logical position of
// the *visual* viewport where available.
nsPoint mLastPos;
// The latest scroll position we've sent or received from APZ. This
// represents the main thread's best knowledge of the APZ scroll position,
// and is used to calculate relative scroll offset updates.
nsPoint mApzScrollPos;
nsExpirationState mActivityExpirationState;
nsCOMPtr<nsITimer> mScrollActivityTimer;
nsPoint mScrollPosForLayerPixelAlignment;
// The scroll position where we last updated frame visibility.
nsPoint mLastUpdateFramesPos;
nsRect mDisplayPortAtLastFrameUpdate;
nsRect mPrevScrolledRect;
ScrollableLayerGuid::ViewID mScrollParentID;
// Timer to remove the displayport some time after scrolling has stopped
nsCOMPtr<nsITimer> mDisplayPortExpiryTimer;
ScrollAnchorContainer mAnchor;
bool mAllowScrollOriginDowngrade : 1;
bool mHadDisplayPortAtLastFrameUpdate : 1;
bool mNeverHasVerticalScrollbar : 1;
bool mNeverHasHorizontalScrollbar : 1;
bool mHasVerticalScrollbar : 1;
bool mHasHorizontalScrollbar : 1;
bool mFrameIsUpdatingScrollbar : 1;
bool mDidHistoryRestore : 1;
// Is this the scrollframe for the document's viewport?
bool mIsRoot : 1;
// True if we should clip all descendants, false if we should only clip
// descendants for which we are the containing block.
bool mClipAllDescendants : 1;
// If true, don't try to layout the scrollbars in Reflow(). This can be
// useful if multiple passes are involved, because we don't want to place the
// scrollbars at the wrong size.
bool mSuppressScrollbarUpdate : 1;
// If true, we skipped a scrollbar layout due to mSuppressScrollbarUpdate
// being set at some point. That means we should lay out scrollbars even if
// it might not strictly be needed next time mSuppressScrollbarUpdate is
// false.
bool mSkippedScrollbarLayout : 1;
bool mHadNonInitialReflow : 1;
// State used only by PostScrollEvents so we know
// which overflow states have changed.
bool mHorizontalOverflow : 1;
bool mVerticalOverflow : 1;
bool mPostedReflowCallback : 1;
bool mMayHaveDirtyFixedChildren : 1;
// If true, need to actually update our scrollbar attributes in the
// reflow callback.
bool mUpdateScrollbarAttributes : 1;
// If true, we should be prepared to scroll using this scrollframe
// by placing descendant content into its own layer(s)
bool mHasBeenScrolledRecently : 1;
// If true, the resizer is collapsed and not displayed
bool mCollapsedResizer : 1;
// If true, the scroll frame should always be active because we always build
// a scrollable layer. Used for asynchronous scrolling.
bool mWillBuildScrollableLayer : 1;
// If true, the scroll frame is an ancestor of other scrolling frames, so
// we shouldn't expire the displayport on this scrollframe unless those
// descendant scrollframes also have their displayports removed.
bool mIsScrollParent : 1;
// If true, add clipping in ScrollFrameHelper::ClipLayerToDisplayPort.
bool mAddClipRectToLayer : 1;
// True if this frame has been scrolled at least once
bool mHasBeenScrolled : 1;
// True if the events synthesized by OSX to produce momentum scrolling should
// be ignored. Reset when the next real, non-synthesized scroll event occurs.
bool mIgnoreMomentumScroll : 1;
// True if the APZ is in the process of async-transforming this scrollframe,
// (as best as we can tell on the main thread, anyway).
bool mTransformingByAPZ : 1;
// True if APZ can scroll this frame asynchronously (i.e. it has an APZC
// set up for this frame and it's not a scrollinfo layer).
bool mScrollableByAPZ : 1;
// True if the APZ is allowed to zoom this scrollframe.
bool mZoomableByAPZ : 1;
// True if the scroll frame contains out-of-flow content and is inside
// a CSS filter.
bool mHasOutOfFlowContentInsideFilter : 1;
// True if we don't want the scrollbar to repaint itself right now.
bool mSuppressScrollbarRepaints : 1;
// True if we are using the minimum scale size instead of ICB for scroll port.
bool mIsUsingMinimumScaleSize : 1;
// True if the minimum scale size has been changed since the last reflow.
bool mMinimumScaleSizeChanged : 1;
// True if we're processing an scroll event.
bool mProcessingScrollEvent : 1;
mozilla::layout::ScrollVelocityQueue mVelocityQueue;
protected:
class AutoScrollbarRepaintSuppression;
friend class AutoScrollbarRepaintSuppression;
class AutoScrollbarRepaintSuppression {
public:
AutoScrollbarRepaintSuppression(ScrollFrameHelper* aHelper, bool aSuppress)
: mHelper(aHelper),
mOldSuppressValue(aHelper->mSuppressScrollbarRepaints) {
mHelper->mSuppressScrollbarRepaints = aSuppress;
}
~AutoScrollbarRepaintSuppression() {
mHelper->mSuppressScrollbarRepaints = mOldSuppressValue;
}
private:
ScrollFrameHelper* mHelper;
bool mOldSuppressValue;
};
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToWithOrigin(nsPoint aScrollPosition, ScrollMode aMode,
nsAtom* aOrigin, // nullptr indicates "other" origin
const nsRect* aRange,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP);
void CompleteAsyncScroll(const nsRect& aRange, nsAtom* aOrigin = nullptr);
bool HasPluginFrames();
bool HasPerspective() const { return mOuter->ChildrenHavePerspective(); }
bool HasBgAttachmentLocal() const;
Bug 1012752 - Snap scrolled area to layer pixels. r=tnikkel We want the maximum scroll position to be aligned with layer pixels. That way we don't have to re-rasterize the scrolled contents once scrolling hits the edge of the scrollable area. Here's how we determine the maximum scroll position: We get the scroll port rect, snapped to layer pixels. Then we get the scrolled rect and also snap that to layer pixels. The maximum scroll position is set to the difference between right/bottom edges of these rectangles. Now the scrollable area is computed by adding this maximum scroll position to the unsnapped scroll port size. The underlying idea here is: Pretend we have overflow:visible so that the scrolled contents start at (0, 0) relative to the scroll port and spill over the scroll port edges. When these contents are rendered, their rendering is snapped to layer pixels. We want those exact pixels to be accessible by scrolling. This way of computing the snapped scrollable area ensures that, if you scroll to the maximum scroll position, the right/bottom edges of the rendered scrolled contents line up exactly with the right/bottom edges of the scroll port. The scrolled contents are neither cut off nor are they moved too far. (This is something that no other browser engine gets completely right, see the testcase in bug 1012752.) There are also a few disadvantages to this solution. We snap to layer pixels, and the size of a layer pixel can depend on the zoom level, the document resolution, the current screen's scale factor, and CSS transforms. The snap origin is the position of the reference frame. So a change to any of these things can influence the scrollable area and the maximum scroll position. This patch does not make us adjust the current scroll position in the event that the maximum scroll position changes such that the current scroll position would be out of range, unless there's a reflow of the scrolled contents. This means that we can sometimes render a slightly inconsistent state where the current scroll position exceeds the maximum scroll position. We can fix this once it turns out to be a problem; I doubt that it will be a problem because none of the other browsers seems to prevent this problem either. The size of the scrollable area is exposed through the DOM properties scrollWidth and scrollHeight. At the moment, these are integer properties, so their value is rounded to the nearest CSS pixel. Before this patch, the returned value would always be within 0.5 CSS pixels of the value that layout computed for the content's scrollable overflow based on the CSS styles of the contents. Now that scrollWidth and scrollHeight also depend on pixel snapping, their values can deviate by up to one layer pixel from what the page might expect based on the styles of the contents. This change requires a few changes to existing tests. The fact that scrollWidth and scrollHeight can change based on the position of the scrollable element and the zoom level / resolution may surprise some web pages. However, this also seems to happen in Edge. Edge seems to always round scrollWidth and scrollHeight upwards, possibly to their equivalent of layout device pixels. MozReview-Commit-ID: 3LFV7Lio4tG --HG-- extra : rebase_source : 3e4e0b60493397e61283aa1d7fd93d7c197dec29 extra : source : d43c2d5e87f31ff47d7f3ada66c3f5f27cef84a9
2016-08-05 06:51:58 +03:00
uint8_t GetScrolledFrameDir() const;
bool IsForTextControlWithNoScrollbars() const;
// Ask APZ to smooth scroll to |aDestination|.
// This method does not clamp the destination; callers should clamp it to
// either the layout or the visual scroll range (APZ will happily smooth
// scroll to either).
void ApzSmoothScrollTo(const nsPoint& aDestination, nsAtom* aOrigin);
// Removes any RefreshDriver observers we might have registered.
void RemoveObservers();
static void EnsureFrameVisPrefsCached();
static bool sFrameVisPrefsCached;
// The number of scrollports wide/high to expand when tracking frame
// visibility.
static uint32_t sHorzExpandScrollPort;
static uint32_t sVertExpandScrollPort;
};
1999-08-20 02:16:23 +04:00
} // namespace mozilla
1999-08-20 02:16:23 +04:00
/**
* The scroll frame creates and manages the scrolling view
*
* It only supports having a single child frame that typically is an area
* frame, but doesn't have to be. The child frame must have a view, though
*
* Scroll frames don't support incremental changes, i.e. you can't replace
* or remove the scrolled frame
*/
class nsHTMLScrollFrame : public nsContainerFrame,
public nsIScrollableFrame,
public nsIAnonymousContentCreator,
public nsIStatefulFrame {
public:
typedef mozilla::ScrollFrameHelper ScrollFrameHelper;
typedef mozilla::CSSIntPoint CSSIntPoint;
typedef mozilla::ScrollReflowInput ScrollReflowInput;
typedef mozilla::layout::ScrollAnchorContainer ScrollAnchorContainer;
friend nsHTMLScrollFrame* NS_NewHTMLScrollFrame(
mozilla::PresShell* aPresShell, ComputedStyle* aStyle, bool aIsRoot);
NS_DECL_QUERYFRAME
NS_DECL_FRAMEARENA_HELPERS(nsHTMLScrollFrame)
void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) override {
mHelper.BuildDisplayList(aBuilder, aLists);
}
bool TryLayout(ScrollReflowInput* aState, ReflowOutput* aKidMetrics,
bool aAssumeVScroll, bool aAssumeHScroll, bool aForce);
bool ScrolledContentDependsOnHeight(ScrollReflowInput* aState);
void ReflowScrolledFrame(ScrollReflowInput* aState, bool aAssumeHScroll,
bool aAssumeVScroll, ReflowOutput* aMetrics);
void ReflowContents(ScrollReflowInput* aState,
const ReflowOutput& aDesiredSize);
void PlaceScrollArea(ScrollReflowInput& aState,
const nsPoint& aScrollPosition);
nscoord GetIntrinsicVScrollbarWidth(gfxContext* aRenderingContext);
bool GetBorderRadii(const nsSize& aFrameSize, const nsSize& aBorderArea,
Sides aSkipSides, nscoord aRadii[8]) const final {
return mHelper.GetBorderRadii(aFrameSize, aBorderArea, aSkipSides, aRadii);
}
nscoord GetMinISize(gfxContext* aRenderingContext) override;
nscoord GetPrefISize(gfxContext* aRenderingContext) override;
nsresult GetXULPadding(nsMargin& aPadding) final;
bool IsXULCollapsed() final;
void Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) override;
void DidReflow(nsPresContext* aPresContext,
const ReflowInput* aReflowInput) override;
bool ComputeCustomOverflow(nsOverflowAreas& aOverflowAreas) final {
return mHelper.ComputeCustomOverflow(aOverflowAreas);
}
nscoord GetLogicalBaseline(mozilla::WritingMode aWritingMode) const final;
bool GetVerticalAlignBaseline(mozilla::WritingMode aWM,
nscoord* aBaseline) const final {
NS_ASSERTION(!aWM.IsOrthogonalTo(GetWritingMode()),
"You should only call this on frames with a WM that's "
"parallel to aWM");
*aBaseline = GetLogicalBaseline(aWM);
return true;
}
// Recomputes the scrollable overflow area we store in the helper to take
// children that are affected by perpsective set on the outer frame and scroll
// at different rates.
void AdjustForPerspective(nsRect& aScrollableOverflow);
// Called to set the child frames. We typically have three: the scroll area,
// the vertical scrollbar, and the horizontal scrollbar.
void SetInitialChildList(ChildListID aListID,
nsFrameList& aChildList) override;
void AppendFrames(ChildListID aListID, nsFrameList& aFrameList) final;
void InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
const nsLineList::iterator* aPrevFrameLine,
nsFrameList& aFrameList) final;
void RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) final;
void DestroyFrom(nsIFrame* aDestructRoot, PostDestroyData&) override;
nsIScrollableFrame* GetScrollTargetFrame() final { return this; }
nsContainerFrame* GetContentInsertionFrame() override {
return mHelper.GetScrolledFrame()->GetContentInsertionFrame();
}
bool DoesClipChildren() final { return true; }
nsPoint GetPositionOfChildIgnoringScrolling(const nsIFrame* aChild) final {
nsPoint pt = aChild->GetPosition();
if (aChild == mHelper.GetScrolledFrame()) pt += GetScrollPosition();
return pt;
}
// nsIAnonymousContentCreator
nsresult CreateAnonymousContent(nsTArray<ContentInfo>&) final;
void AppendAnonymousContentTo(nsTArray<nsIContent*>&, uint32_t aFilter) final;
// nsIScrollableFrame
nsIFrame* GetScrolledFrame() const final {
return mHelper.GetScrolledFrame();
}
mozilla::ScrollStyles GetScrollStyles() const override {
return mHelper.GetScrollStylesFromFrame();
}
mozilla::layers::OverscrollBehaviorInfo GetOverscrollBehaviorInfo()
const final {
return mHelper.GetOverscrollBehaviorInfo();
}
uint32_t GetAvailableScrollingDirectionsForUserInputEvents() const final {
return mHelper.GetAvailableScrollingDirectionsForUserInputEvents();
}
uint32_t GetScrollbarVisibility() const final {
return mHelper.GetScrollbarVisibility();
}
nsMargin GetActualScrollbarSizes() const final {
return mHelper.GetActualScrollbarSizes();
}
nsMargin GetDesiredScrollbarSizes(nsBoxLayoutState* aState) final {
return mHelper.GetDesiredScrollbarSizes(aState);
}
nsMargin GetDesiredScrollbarSizes(nsPresContext* aPresContext,
gfxContext* aRC) final {
nsBoxLayoutState bls(aPresContext, aRC, 0);
return GetDesiredScrollbarSizes(&bls);
}
nscoord GetNondisappearingScrollbarWidth(nsPresContext* aPresContext,
gfxContext* aRC,
mozilla::WritingMode aWM) final {
nsBoxLayoutState bls(aPresContext, aRC, 0);
return mHelper.GetNondisappearingScrollbarWidth(&bls, aWM);
}
nsSize GetLayoutSize() const final { return mHelper.GetLayoutSize(); }
nsRect GetScrolledRect() const final { return mHelper.GetScrolledRect(); }
nsRect GetScrollPortRect() const final { return mHelper.GetScrollPortRect(); }
nsPoint GetScrollPosition() const final {
return mHelper.GetScrollPosition();
}
nsPoint GetLogicalScrollPosition() const final {
return mHelper.GetLogicalScrollPosition();
}
nsPoint GetApzScrollPosition() const final {
return mHelper.GetApzScrollPosition();
}
nsRect GetScrollRange() const final { return mHelper.GetLayoutScrollRange(); }
nsSize GetVisualViewportSize() const final {
return mHelper.GetVisualViewportSize();
}
nsPoint GetVisualViewportOffset() const final {
return mHelper.GetVisualViewportOffset();
}
nsRect GetVisualScrollRange() const final {
return mHelper.GetVisualScrollRange();
}
nsSize GetLineScrollAmount() const final {
return mHelper.GetLineScrollAmount();
}
nsSize GetPageScrollAmount() const final {
return mHelper.GetPageScrollAmount();
}
nsMargin GetScrollPadding() const final { return mHelper.GetScrollPadding(); }
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollTo(nsPoint aScrollPosition, ScrollMode aMode,
const nsRect* aRange = nullptr,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollTo(aScrollPosition, aMode, nsGkAtoms::other, aRange, aSnap);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToCSSPixels(const CSSIntPoint& aScrollPosition,
ScrollMode aMode = ScrollMode::Instant,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DEFAULT,
nsAtom* aOrigin = nullptr) final {
mHelper.ScrollToCSSPixels(aScrollPosition, aMode, aSnap, aOrigin);
}
void ScrollToCSSPixelsApproximate(const mozilla::CSSPoint& aScrollPosition,
nsAtom* aOrigin = nullptr) final {
mHelper.ScrollToCSSPixelsApproximate(aScrollPosition, aOrigin);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
CSSIntPoint GetScrollPositionCSSPixels() final {
return mHelper.GetScrollPositionCSSPixels();
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollBy(nsIntPoint aDelta, ScrollUnit aUnit, ScrollMode aMode,
nsIntPoint* aOverflow, nsAtom* aOrigin = nullptr,
nsIScrollableFrame::ScrollMomentum aMomentum =
nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollBy(aDelta, aUnit, aMode, aOverflow, aOrigin, aMomentum,
aSnap);
}
void ScrollByCSSPixels(const CSSIntPoint& aDelta,
ScrollMode aMode = ScrollMode::Instant,
nsAtom* aOrigin = nullptr,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DEFAULT) final {
mHelper.ScrollByCSSPixels(aDelta, aMode, aOrigin, aSnap);
}
void ScrollSnap() final { mHelper.ScrollSnap(); }
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToRestoredPosition() final { mHelper.ScrollToRestoredPosition(); }
void AddScrollPositionListener(nsIScrollPositionListener* aListener) final {
mHelper.AddScrollPositionListener(aListener);
}
void RemoveScrollPositionListener(
nsIScrollPositionListener* aListener) final {
mHelper.RemoveScrollPositionListener(aListener);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void CurPosAttributeChanged(nsIContent* aChild) final {
mHelper.CurPosAttributeChanged(aChild);
}
NS_IMETHOD PostScrolledAreaEventForCurrentArea() final {
mHelper.PostScrolledAreaEvent();
return NS_OK;
}
bool IsScrollingActive(nsDisplayListBuilder* aBuilder) final {
return mHelper.IsScrollingActive(aBuilder);
}
bool IsMaybeScrollingActive() const final {
return mHelper.IsMaybeScrollingActive();
}
bool IsMaybeAsynchronouslyScrolled() final {
return mHelper.IsMaybeAsynchronouslyScrolled();
}
bool IsProcessingAsyncScroll() final {
return mHelper.IsProcessingAsyncScroll();
}
void ResetScrollPositionForLayerPixelAlignment() final {
mHelper.ResetScrollPositionForLayerPixelAlignment();
}
bool DidHistoryRestore() const final { return mHelper.mDidHistoryRestore; }
void ClearDidHistoryRestore() final { mHelper.mDidHistoryRestore = false; }
void MarkEverScrolled() final { mHelper.MarkEverScrolled(); }
bool IsRectNearlyVisible(const nsRect& aRect) final {
return mHelper.IsRectNearlyVisible(aRect);
}
nsRect ExpandRectToNearlyVisible(const nsRect& aRect) const final {
return mHelper.ExpandRectToNearlyVisible(aRect);
}
nsAtom* LastScrollOrigin() final { return mHelper.LastScrollOrigin(); }
nsAtom* LastSmoothScrollOrigin() final {
return mHelper.LastSmoothScrollOrigin();
}
uint32_t CurrentScrollGeneration() final {
return mHelper.CurrentScrollGeneration();
}
nsPoint LastScrollDestination() final {
return mHelper.LastScrollDestination();
}
void ResetScrollInfoIfGeneration(uint32_t aGeneration) final {
mHelper.ResetScrollInfoIfGeneration(aGeneration);
}
bool WantAsyncScroll() const final { return mHelper.WantAsyncScroll(); }
mozilla::Maybe<mozilla::layers::ScrollMetadata> ComputeScrollMetadata(
LayerManager* aLayerManager, const nsIFrame* aContainerReferenceFrame,
const Maybe<ContainerLayerParameters>& aParameters,
const mozilla::DisplayItemClip* aClip) const final {
return mHelper.ComputeScrollMetadata(
aLayerManager, aContainerReferenceFrame, aParameters, aClip);
}
void ClipLayerToDisplayPort(
Layer* aLayer, const mozilla::DisplayItemClip* aClip,
const ContainerLayerParameters& aParameters) const final {
mHelper.ClipLayerToDisplayPort(aLayer, aClip, aParameters);
}
void MarkScrollbarsDirtyForReflow() const final {
mHelper.MarkScrollbarsDirtyForReflow();
}
bool DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
nsRect* aVisibleRect, nsRect* aDirtyRect,
bool aSetBase) final {
return mHelper.DecideScrollableLayer(aBuilder, aVisibleRect, aDirtyRect,
aSetBase);
}
void NotifyApzTransaction() final { mHelper.NotifyApzTransaction(); }
void NotifyApproximateFrameVisibilityUpdate(bool aIgnoreDisplayPort) final {
mHelper.NotifyApproximateFrameVisibilityUpdate(aIgnoreDisplayPort);
}
bool GetDisplayPortAtLastApproximateFrameVisibilityUpdate(
nsRect* aDisplayPort) final {
return mHelper.GetDisplayPortAtLastApproximateFrameVisibilityUpdate(
aDisplayPort);
}
void TriggerDisplayPortExpiration() final {
mHelper.TriggerDisplayPortExpiration();
}
// nsIStatefulFrame
mozilla::UniquePtr<mozilla::PresState> SaveState() final {
return mHelper.SaveState();
}
NS_IMETHOD RestoreState(mozilla::PresState* aState) final {
NS_ENSURE_ARG_POINTER(aState);
mHelper.RestoreState(aState);
return NS_OK;
}
// nsIScrollbarMediator
void ScrollByPage(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollByPage(aScrollbar, aDirection, aSnap);
}
void ScrollByWhole(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollByWhole(aScrollbar, aDirection, aSnap);
}
void ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollByLine(aScrollbar, aDirection, aSnap);
}
void RepeatButtonScroll(nsScrollbarFrame* aScrollbar) final {
mHelper.RepeatButtonScroll(aScrollbar);
}
void ThumbMoved(nsScrollbarFrame* aScrollbar, nscoord aOldPos,
nscoord aNewPos) final {
mHelper.ThumbMoved(aScrollbar, aOldPos, aNewPos);
}
void ScrollbarReleased(nsScrollbarFrame* aScrollbar) final {
mHelper.ScrollbarReleased(aScrollbar);
}
void VisibilityChanged(bool aVisible) final {}
nsIFrame* GetScrollbarBox(bool aVertical) final {
return mHelper.GetScrollbarBox(aVertical);
}
void ScrollbarActivityStarted() const final;
void ScrollbarActivityStopped() const final;
bool IsScrollbarOnRight() const final { return mHelper.IsScrollbarOnRight(); }
bool ShouldSuppressScrollbarRepaints() const final {
return mHelper.ShouldSuppressScrollbarRepaints();
}
void SetTransformingByAPZ(bool aTransforming) final {
mHelper.SetTransformingByAPZ(aTransforming);
}
bool IsTransformingByAPZ() const final {
return mHelper.IsTransformingByAPZ();
}
void SetScrollableByAPZ(bool aScrollable) final {
mHelper.SetScrollableByAPZ(aScrollable);
}
void SetZoomableByAPZ(bool aZoomable) final {
mHelper.SetZoomableByAPZ(aZoomable);
}
void SetHasOutOfFlowContentInsideFilter() final {
mHelper.SetHasOutOfFlowContentInsideFilter();
}
ScrollSnapInfo GetScrollSnapInfo() const final {
return mHelper.GetScrollSnapInfo(Nothing());
}
bool DragScroll(mozilla::WidgetEvent* aEvent) final {
return mHelper.DragScroll(aEvent);
}
void AsyncScrollbarDragInitiated(
uint64_t aDragBlockId,
mozilla::layers::ScrollDirection aDirection) final {
return mHelper.AsyncScrollbarDragInitiated(aDragBlockId, aDirection);
}
void AsyncScrollbarDragRejected() final {
return mHelper.AsyncScrollbarDragRejected();
}
bool IsRootScrollFrameOfDocument() const final {
return mHelper.IsRootScrollFrameOfDocument();
}
const ScrollAnchorContainer* Anchor() const final { return &mHelper.mAnchor; }
ScrollAnchorContainer* Anchor() final { return &mHelper.mAnchor; }
// Return the scrolled frame.
void AppendDirectlyOwnedAnonBoxes(nsTArray<OwnedAnonBox>& aResult) final {
aResult.AppendElement(OwnedAnonBox(mHelper.GetScrolledFrame()));
}
bool SmoothScrollVisual(
const nsPoint& aVisualViewportOffset,
mozilla::layers::FrameMetrics::ScrollOffsetUpdateType aUpdateType) final {
return mHelper.SmoothScrollVisual(aVisualViewportOffset, aUpdateType);
}
bool IsSmoothScroll(mozilla::dom::ScrollBehavior aBehavior) const final {
return mHelper.IsSmoothScroll(aBehavior);
}
#ifdef DEBUG_FRAME_DUMP
nsresult GetFrameName(nsAString& aResult) const override;
#endif
#ifdef ACCESSIBILITY
mozilla::a11y::AccType AccessibleType() override;
#endif
protected:
nsHTMLScrollFrame(ComputedStyle* aStyle, nsPresContext* aPresContext,
bool aIsRoot)
: nsHTMLScrollFrame(aStyle, aPresContext, kClassID, aIsRoot) {}
nsHTMLScrollFrame(ComputedStyle* aStyle, nsPresContext* aPresContext,
nsIFrame::ClassID aID, bool aIsRoot);
void SetSuppressScrollbarUpdate(bool aSuppress) {
mHelper.mSuppressScrollbarUpdate = aSuppress;
}
bool GuessHScrollbarNeeded(const ScrollReflowInput& aState);
bool GuessVScrollbarNeeded(const ScrollReflowInput& aState);
bool IsScrollbarUpdateSuppressed() const {
return mHelper.mSuppressScrollbarUpdate;
}
// Return whether we're in an "initial" reflow. Some reflows with
// NS_FRAME_FIRST_REFLOW set are NOT "initial" as far as we're concerned.
bool InInitialReflow() const;
/**
* Override this to return false if computed bsize/min-bsize/max-bsize
* should NOT be propagated to child content.
* nsListControlFrame uses this.
*/
virtual bool ShouldPropagateComputedBSizeToScrolledContent() const {
return true;
}
private:
friend class mozilla::ScrollFrameHelper;
ScrollFrameHelper mHelper;
};
/**
* The scroll frame creates and manages the scrolling view
*
* It only supports having a single child frame that typically is an area
* frame, but doesn't have to be. The child frame must have a view, though
*
* Scroll frames don't support incremental changes, i.e. you can't replace
* or remove the scrolled frame
*/
class nsXULScrollFrame final : public nsBoxFrame,
public nsIScrollableFrame,
public nsIAnonymousContentCreator,
public nsIStatefulFrame {
1999-08-20 02:16:23 +04:00
public:
typedef mozilla::ScrollFrameHelper ScrollFrameHelper;
typedef mozilla::CSSIntPoint CSSIntPoint;
typedef mozilla::layout::ScrollAnchorContainer ScrollAnchorContainer;
NS_DECL_QUERYFRAME
NS_DECL_FRAMEARENA_HELPERS(nsXULScrollFrame)
friend nsXULScrollFrame* NS_NewXULScrollFrame(mozilla::PresShell* aPresShell,
ComputedStyle* aStyle,
bool aIsRoot,
bool aClipAllDescendants);
1999-10-12 04:16:06 +04:00
void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) final {
mHelper.BuildDisplayList(aBuilder, aLists);
}
// XXXldb Is this actually used?
#if 0
nscoord GetMinISize(gfxContext *aRenderingContext) final;
#endif
bool ComputeCustomOverflow(nsOverflowAreas& aOverflowAreas) final {
return mHelper.ComputeCustomOverflow(aOverflowAreas);
}
bool GetVerticalAlignBaseline(mozilla::WritingMode aWM,
nscoord* aBaseline) const final {
*aBaseline = GetLogicalBaseline(aWM);
return true;
}
// Called to set the child frames. We typically have three: the scroll area,
// the vertical scrollbar, and the horizontal scrollbar.
void SetInitialChildList(ChildListID aListID, nsFrameList& aChildList) final;
void AppendFrames(ChildListID aListID, nsFrameList& aFrameList) final;
void InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
const nsLineList::iterator* aPrevFrameLine,
nsFrameList& aFrameList) final;
void RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) final;
1999-08-20 02:16:23 +04:00
void DestroyFrom(nsIFrame* aDestructRoot,
PostDestroyData& aPostDestroyData) final;
1999-08-20 02:16:23 +04:00
nsIScrollableFrame* GetScrollTargetFrame() final { return this; }
nsContainerFrame* GetContentInsertionFrame() final {
return mHelper.GetScrolledFrame()->GetContentInsertionFrame();
}
bool DoesClipChildren() final { return true; }
nsPoint GetPositionOfChildIgnoringScrolling(const nsIFrame* aChild) final {
nsPoint pt = aChild->GetPosition();
if (aChild == mHelper.GetScrolledFrame())
pt += mHelper.GetLogicalScrollPosition();
return pt;
}
1999-10-12 04:16:06 +04:00
// nsIAnonymousContentCreator
nsresult CreateAnonymousContent(nsTArray<ContentInfo>& aElements) final;
void AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements,
uint32_t aFilter) final;
nsSize GetXULMinSize(nsBoxLayoutState& aBoxLayoutState) final;
nsSize GetXULPrefSize(nsBoxLayoutState& aBoxLayoutState) final;
nsSize GetXULMaxSize(nsBoxLayoutState& aBoxLayoutState) final;
nscoord GetXULBoxAscent(nsBoxLayoutState& aBoxLayoutState) final;
NS_IMETHOD DoXULLayout(nsBoxLayoutState& aBoxLayoutState) final;
nsresult GetXULPadding(nsMargin& aPadding) final;
bool GetBorderRadii(const nsSize& aFrameSize, const nsSize& aBorderArea,
Sides aSkipSides, nscoord aRadii[8]) const final {
return mHelper.GetBorderRadii(aFrameSize, aBorderArea, aSkipSides, aRadii);
}
nsresult XULLayout(nsBoxLayoutState& aState);
void LayoutScrollArea(nsBoxLayoutState& aState,
const nsPoint& aScrollPosition);
static bool AddRemoveScrollbar(bool& aHasScrollbar, nscoord& aXY,
nscoord& aSize, nscoord aSbSize,
bool aOnRightOrBottom, bool aAdd);
bool AddRemoveScrollbar(nsBoxLayoutState& aState, bool aOnRightOrBottom,
bool aHorizontal, bool aAdd);
bool AddHorizontalScrollbar(nsBoxLayoutState& aState, bool aOnBottom);
bool AddVerticalScrollbar(nsBoxLayoutState& aState, bool aOnRight);
void RemoveHorizontalScrollbar(nsBoxLayoutState& aState, bool aOnBottom);
void RemoveVerticalScrollbar(nsBoxLayoutState& aState, bool aOnRight);
static void AdjustReflowInputForPrintPreview(nsBoxLayoutState& aState,
bool& aSetBack);
static void AdjustReflowInputBack(nsBoxLayoutState& aState, bool aSetBack);
// nsIScrollableFrame
nsIFrame* GetScrolledFrame() const final {
return mHelper.GetScrolledFrame();
}
mozilla::ScrollStyles GetScrollStyles() const final {
return mHelper.GetScrollStylesFromFrame();
}
mozilla::layers::OverscrollBehaviorInfo GetOverscrollBehaviorInfo()
const final {
return mHelper.GetOverscrollBehaviorInfo();
}
uint32_t GetAvailableScrollingDirectionsForUserInputEvents() const final {
return mHelper.GetAvailableScrollingDirectionsForUserInputEvents();
}
uint32_t GetScrollbarVisibility() const final {
return mHelper.GetScrollbarVisibility();
}
nsMargin GetActualScrollbarSizes() const final {
return mHelper.GetActualScrollbarSizes();
}
nsMargin GetDesiredScrollbarSizes(nsBoxLayoutState* aState) final {
return mHelper.GetDesiredScrollbarSizes(aState);
}
nsMargin GetDesiredScrollbarSizes(nsPresContext* aPresContext,
gfxContext* aRC) final {
nsBoxLayoutState bls(aPresContext, aRC, 0);
return GetDesiredScrollbarSizes(&bls);
}
nscoord GetNondisappearingScrollbarWidth(nsPresContext* aPresContext,
gfxContext* aRC,
mozilla::WritingMode aWM) final {
nsBoxLayoutState bls(aPresContext, aRC, 0);
return mHelper.GetNondisappearingScrollbarWidth(&bls, aWM);
}
nsSize GetLayoutSize() const final { return mHelper.GetLayoutSize(); }
nsRect GetScrolledRect() const final { return mHelper.GetScrolledRect(); }
nsRect GetScrollPortRect() const final { return mHelper.GetScrollPortRect(); }
nsPoint GetScrollPosition() const final {
return mHelper.GetScrollPosition();
}
nsPoint GetLogicalScrollPosition() const final {
return mHelper.GetLogicalScrollPosition();
}
nsPoint GetApzScrollPosition() const final {
return mHelper.GetApzScrollPosition();
}
nsRect GetScrollRange() const final { return mHelper.GetLayoutScrollRange(); }
nsSize GetVisualViewportSize() const final {
return mHelper.GetVisualViewportSize();
}
nsPoint GetVisualViewportOffset() const final {
return mHelper.GetVisualViewportOffset();
}
nsRect GetVisualScrollRange() const final {
return mHelper.GetVisualScrollRange();
}
nsSize GetLineScrollAmount() const final {
return mHelper.GetLineScrollAmount();
}
nsSize GetPageScrollAmount() const final {
return mHelper.GetPageScrollAmount();
}
nsMargin GetScrollPadding() const final { return mHelper.GetScrollPadding(); }
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollTo(
nsPoint aScrollPosition, ScrollMode aMode, const nsRect* aRange = nullptr,
ScrollSnapMode aSnap = nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollTo(aScrollPosition, aMode, nsGkAtoms::other, aRange, aSnap);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToCSSPixels(const CSSIntPoint& aScrollPosition,
ScrollMode aMode = ScrollMode::Instant,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP,
nsAtom* aOrigin = nullptr) final {
mHelper.ScrollToCSSPixels(aScrollPosition, aMode, aSnap, aOrigin);
}
void ScrollToCSSPixelsApproximate(const mozilla::CSSPoint& aScrollPosition,
nsAtom* aOrigin = nullptr) final {
mHelper.ScrollToCSSPixelsApproximate(aScrollPosition, aOrigin);
}
CSSIntPoint GetScrollPositionCSSPixels() final {
return mHelper.GetScrollPositionCSSPixels();
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollBy(nsIntPoint aDelta, ScrollUnit aUnit, ScrollMode aMode,
nsIntPoint* aOverflow, nsAtom* aOrigin = nullptr,
nsIScrollableFrame::ScrollMomentum aMomentum =
nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollBy(aDelta, aUnit, aMode, aOverflow, aOrigin, aMomentum,
aSnap);
}
void ScrollByCSSPixels(const CSSIntPoint& aDelta,
ScrollMode aMode = ScrollMode::Instant,
nsAtom* aOrigin = nullptr,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DEFAULT) final {
mHelper.ScrollByCSSPixels(aDelta, aMode, aOrigin, aSnap);
}
void ScrollSnap() final { mHelper.ScrollSnap(); }
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void ScrollToRestoredPosition() final { mHelper.ScrollToRestoredPosition(); }
void AddScrollPositionListener(nsIScrollPositionListener* aListener) final {
mHelper.AddScrollPositionListener(aListener);
}
void RemoveScrollPositionListener(
nsIScrollPositionListener* aListener) final {
mHelper.RemoveScrollPositionListener(aListener);
}
/**
* @note This method might destroy the frame, pres shell and other objects.
*/
void CurPosAttributeChanged(nsIContent* aChild) final {
mHelper.CurPosAttributeChanged(aChild);
}
NS_IMETHOD PostScrolledAreaEventForCurrentArea() final {
mHelper.PostScrolledAreaEvent();
return NS_OK;
}
bool IsScrollingActive(nsDisplayListBuilder* aBuilder) final {
return mHelper.IsScrollingActive(aBuilder);
}
bool IsMaybeScrollingActive() const final {
return mHelper.IsMaybeScrollingActive();
}
bool IsMaybeAsynchronouslyScrolled() final {
return mHelper.IsMaybeAsynchronouslyScrolled();
}
bool IsProcessingAsyncScroll() final {
return mHelper.IsProcessingAsyncScroll();
}
void ResetScrollPositionForLayerPixelAlignment() final {
mHelper.ResetScrollPositionForLayerPixelAlignment();
}
bool DidHistoryRestore() const final { return mHelper.mDidHistoryRestore; }
void ClearDidHistoryRestore() final { mHelper.mDidHistoryRestore = false; }
void MarkEverScrolled() final { mHelper.MarkEverScrolled(); }
bool IsRectNearlyVisible(const nsRect& aRect) final {
return mHelper.IsRectNearlyVisible(aRect);
}
nsRect ExpandRectToNearlyVisible(const nsRect& aRect) const final {
return mHelper.ExpandRectToNearlyVisible(aRect);
}
nsAtom* LastScrollOrigin() final { return mHelper.LastScrollOrigin(); }
nsAtom* LastSmoothScrollOrigin() final {
return mHelper.LastSmoothScrollOrigin();
}
uint32_t CurrentScrollGeneration() final {
return mHelper.CurrentScrollGeneration();
}
nsPoint LastScrollDestination() final {
return mHelper.LastScrollDestination();
}
void ResetScrollInfoIfGeneration(uint32_t aGeneration) final {
mHelper.ResetScrollInfoIfGeneration(aGeneration);
}
bool WantAsyncScroll() const final { return mHelper.WantAsyncScroll(); }
mozilla::Maybe<mozilla::layers::ScrollMetadata> ComputeScrollMetadata(
LayerManager* aLayerManager, const nsIFrame* aContainerReferenceFrame,
const Maybe<ContainerLayerParameters>& aParameters,
const mozilla::DisplayItemClip* aClip) const final {
return mHelper.ComputeScrollMetadata(
aLayerManager, aContainerReferenceFrame, aParameters, aClip);
}
void ClipLayerToDisplayPort(
Layer* aLayer, const mozilla::DisplayItemClip* aClip,
const ContainerLayerParameters& aParameters) const final {
mHelper.ClipLayerToDisplayPort(aLayer, aClip, aParameters);
}
void MarkScrollbarsDirtyForReflow() const final {
mHelper.MarkScrollbarsDirtyForReflow();
}
// nsIStatefulFrame
mozilla::UniquePtr<mozilla::PresState> SaveState() final {
return mHelper.SaveState();
}
NS_IMETHOD RestoreState(mozilla::PresState* aState) final {
NS_ENSURE_ARG_POINTER(aState);
mHelper.RestoreState(aState);
return NS_OK;
}
bool IsFrameOfType(uint32_t aFlags) const final {
// Override bogus IsFrameOfType in nsBoxFrame.
if (aFlags & (nsIFrame::eReplacedContainsBlock | nsIFrame::eReplaced))
return false;
return nsBoxFrame::IsFrameOfType(aFlags);
}
void ScrollByPage(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollByPage(aScrollbar, aDirection, aSnap);
}
void ScrollByWhole(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollByWhole(aScrollbar, aDirection, aSnap);
}
void ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection,
nsIScrollbarMediator::ScrollSnapMode aSnap =
nsIScrollbarMediator::DISABLE_SNAP) final {
mHelper.ScrollByLine(aScrollbar, aDirection, aSnap);
}
void RepeatButtonScroll(nsScrollbarFrame* aScrollbar) final {
mHelper.RepeatButtonScroll(aScrollbar);
}
void ThumbMoved(nsScrollbarFrame* aScrollbar, nscoord aOldPos,
nscoord aNewPos) final {
mHelper.ThumbMoved(aScrollbar, aOldPos, aNewPos);
}
void ScrollbarReleased(nsScrollbarFrame* aScrollbar) final {
mHelper.ScrollbarReleased(aScrollbar);
}
void VisibilityChanged(bool aVisible) final {}
nsIFrame* GetScrollbarBox(bool aVertical) final {
return mHelper.GetScrollbarBox(aVertical);
}
void ScrollbarActivityStarted() const final;
void ScrollbarActivityStopped() const final;
bool IsScrollbarOnRight() const final { return mHelper.IsScrollbarOnRight(); }
bool ShouldSuppressScrollbarRepaints() const final {
return mHelper.ShouldSuppressScrollbarRepaints();
}
void SetTransformingByAPZ(bool aTransforming) final {
mHelper.SetTransformingByAPZ(aTransforming);
}
bool IsTransformingByAPZ() const final {
return mHelper.IsTransformingByAPZ();
}
void SetScrollableByAPZ(bool aScrollable) final {
mHelper.SetScrollableByAPZ(aScrollable);
}
void SetZoomableByAPZ(bool aZoomable) final {
mHelper.SetZoomableByAPZ(aZoomable);
}
void SetHasOutOfFlowContentInsideFilter() final {
mHelper.SetHasOutOfFlowContentInsideFilter();
}
bool DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
nsRect* aVisibleRect, nsRect* aDirtyRect,
bool aSetBase) final {
return mHelper.DecideScrollableLayer(aBuilder, aVisibleRect, aDirtyRect,
aSetBase);
}
void NotifyApzTransaction() final { mHelper.NotifyApzTransaction(); }
void NotifyApproximateFrameVisibilityUpdate(bool aIgnoreDisplayPort) final {
mHelper.NotifyApproximateFrameVisibilityUpdate(aIgnoreDisplayPort);
}
bool GetDisplayPortAtLastApproximateFrameVisibilityUpdate(
nsRect* aDisplayPort) final {
return mHelper.GetDisplayPortAtLastApproximateFrameVisibilityUpdate(
aDisplayPort);
}
void TriggerDisplayPortExpiration() final {
mHelper.TriggerDisplayPortExpiration();
}
ScrollSnapInfo GetScrollSnapInfo() const final {
return mHelper.GetScrollSnapInfo(Nothing());
}
bool DragScroll(mozilla::WidgetEvent* aEvent) final {
return mHelper.DragScroll(aEvent);
}
void AsyncScrollbarDragInitiated(
uint64_t aDragBlockId,
mozilla::layers::ScrollDirection aDirection) final {
return mHelper.AsyncScrollbarDragInitiated(aDragBlockId, aDirection);
}
void AsyncScrollbarDragRejected() final {
return mHelper.AsyncScrollbarDragRejected();
}
bool IsRootScrollFrameOfDocument() const final {
return mHelper.IsRootScrollFrameOfDocument();
}
const ScrollAnchorContainer* Anchor() const final { return &mHelper.mAnchor; }
ScrollAnchorContainer* Anchor() final { return &mHelper.mAnchor; }
// Return the scrolled frame.
void AppendDirectlyOwnedAnonBoxes(nsTArray<OwnedAnonBox>& aResult) final {
aResult.AppendElement(OwnedAnonBox(mHelper.GetScrolledFrame()));
}
bool SmoothScrollVisual(
const nsPoint& aVisualViewportOffset,
mozilla::layers::FrameMetrics::ScrollOffsetUpdateType aUpdateType) final {
return mHelper.SmoothScrollVisual(aVisualViewportOffset, aUpdateType);
}
bool IsSmoothScroll(mozilla::dom::ScrollBehavior aBehavior) const final {
return mHelper.IsSmoothScroll(aBehavior);
}
#ifdef DEBUG_FRAME_DUMP
nsresult GetFrameName(nsAString& aResult) const final;
#endif
1999-08-20 02:16:23 +04:00
protected:
nsXULScrollFrame(ComputedStyle*, nsPresContext*, bool aIsRoot,
bool aClipAllDescendants);
void ClampAndSetBounds(nsBoxLayoutState& aState, nsRect& aRect,
nsPoint aScrollPosition,
bool aRemoveOverflowAreas = false) {
/*
* For RTL frames, restore the original scrolled position of the right
* edge, then subtract the current width to find the physical position.
*/
if (!mHelper.IsPhysicalLTR()) {
aRect.x = mHelper.mScrollPort.XMost() - aScrollPosition.x - aRect.width;
}
mHelper.mScrolledFrame->SetXULBounds(aState, aRect, aRemoveOverflowAreas);
}
1999-08-20 02:16:23 +04:00
private:
friend class mozilla::ScrollFrameHelper;
ScrollFrameHelper mHelper;
1999-08-20 02:16:23 +04:00
};
#endif /* nsGfxScrollFrame_h___ */