зеркало из https://github.com/mozilla/gecko-dev.git
176 строки
4.7 KiB
Diff
176 строки
4.7 KiB
Diff
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*** Develop:Source331 Build Environment:CW Pro 2:Metrowerks CodeWarrior:MacOS Support:PowerPlant:_In Progress:_Table Classes:LDropFlag.cp Mon Mar 16 17:12:01 1998
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--- Source:LDropFlag.cp Mon Mar 16 17:12:07 1998
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***************
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*** 1,6 ****
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--- 1,7 ----
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// ===========================================================================
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// LDropFlag.cp <20>1995-1996 Metrowerks Inc. All rights reserved.
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// ===========================================================================
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+ //<2F><><EFBFBD>NETSCAPE - draw over bg colors other than white (ie, preserve bg color)
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//
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// Draws and tracks clicks for a drop flag.
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***************
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*** 9,20 ****
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--- 10,26 ----
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#endif
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#include <LDropFlag.h>
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+ #include <UGWorld.h>
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#ifndef __ICONS__
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#include <Icons.h>
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#endif
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+ //<2F><><EFBFBD>NETSCAPE
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+ static void PlotIconOffscreen ( const Rect & inRect, ResIDT inIconID ) ;
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+
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+
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// Icon family resource ID's for the states of the drop flag
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// The size of the rectangle you pass to Draw and TrackClick determine
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// which icon size gets used.
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***************
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*** 47,53 ****
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iconID = icon_Down;
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}
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! ::PlotIconID(&inRect, atNone, ttNone, iconID);
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}
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--- 53,60 ----
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iconID = icon_Down;
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}
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! //<2F><><EFBFBD>NETSCAPE - call PlotIconOffscreen() instead of PlotIconID()
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! PlotIconOffscreen ( inRect, iconID );
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}
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***************
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*** 64,70 ****
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// inIsUp specifies if the flag was up or down when the click started
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//
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// Returns whether the mouse was release inside the DropFlag.
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!
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Boolean
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LDropFlag::TrackClick(
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const Rect &inRect,
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--- 71,78 ----
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// inIsUp specifies if the flag was up or down when the click started
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//
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// Returns whether the mouse was release inside the DropFlag.
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! //
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! //<2F><><EFBFBD>NETSCAPE - call PlotIconOffscreen() instead of PlotIconID()
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Boolean
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LDropFlag::TrackClick(
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const Rect &inRect,
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***************
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*** 87,93 ****
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// when it was previously outside
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Boolean currInside = true;
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Boolean prevInside = false;
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! ::PlotIconID(&inRect, atNone, ttNone, iconID + 1);
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// Track the mouse while it is down
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Point currPt = inMouse;
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--- 95,101 ----
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// when it was previously outside
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Boolean currInside = true;
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Boolean prevInside = false;
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! PlotIconOffscreen(inRect, iconID + 1);
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// Track the mouse while it is down
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Point currPt = inMouse;
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***************
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*** 101,107 ****
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if (currInside) {
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trackIconID = iconID + 1;
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}
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! ::PlotIconID(&inRect, atNone, ttNone, trackIconID);
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}
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}
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--- 109,115 ----
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if (currInside) {
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trackIconID = iconID + 1;
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}
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! PlotIconOffscreen(inRect, trackIconID);
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}
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}
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***************
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*** 116,122 ****
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if (goodClick) {
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UInt32 ticks; // Draw intermediate state
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::Delay(delay_Animation, &ticks);
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! ::PlotIconID(&inRect, atNone, ttNone, icon_Side);
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::Delay(delay_Animation, &ticks);
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// Draw dark end state
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--- 124,130 ----
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if (goodClick) {
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UInt32 ticks; // Draw intermediate state
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::Delay(delay_Animation, &ticks);
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! PlotIconOffscreen(inRect, icon_Side);
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::Delay(delay_Animation, &ticks);
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// Draw dark end state
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***************
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*** 124,137 ****
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if (inIsDown) {
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endIconID = icon_Up + 1;
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}
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! ::PlotIconID(&inRect, atNone, ttNone, endIconID);
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::Delay(delay_Animation, &ticks);
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// Draw normal end state
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! ::PlotIconID(&inRect, atNone, ttNone, endIconID - 1);
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} else { // Draw original state
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! ::PlotIconID(&inRect, atNone, ttNone, iconID);
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}
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return goodClick;
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}
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--- 132,170 ----
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if (inIsDown) {
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endIconID = icon_Up + 1;
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}
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! PlotIconOffscreen(inRect, endIconID);
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::Delay(delay_Animation, &ticks);
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// Draw normal end state
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! PlotIconOffscreen(inRect, endIconID - 1);
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} else { // Draw original state
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! PlotIconOffscreen(inRect, iconID);
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}
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return goodClick;
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+ }
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+
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+
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+ //<2F><><EFBFBD> NETSCAPE
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+ // this code is mainly from LGADisclosureTriangle.cp
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+ static void PlotIconOffscreen ( const Rect & inRect, ResIDT inIconID )
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+ {
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+ // <20> In order to make the transitions between the various states
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+ // smoother we are going to attempt to figure out what the background
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+ // color is behind the triangle, by using the current clipping region
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+ // we will subzequently use this color to wipe the background
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+ Rect destRect;
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+ RgnHandle currClip = ::NewRgn ();
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+ ::GetClip ( currClip );
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+ Rect clipRect = (**currClip).rgnBBox;
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+ ::DisposeRgn ( currClip );
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+ ::SectRect ( &inRect, &clipRect, &destRect );
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+
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+ RGBColor backColor;
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+ ::GetCPixel ( destRect.right - 1, destRect.top, &backColor );
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+ StOffscreenGWorld world(inRect);
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+ ::RGBBackColor ( &backColor );
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+ ::EraseRect ( &inRect );
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+
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+ ::PlotIconID(&inRect, atNone, ttNone, inIconID);
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}
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