gecko-dev/dom/media/MediaFormatReader.h

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13 KiB
C
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(MediaFormatReader_h_)
#define MediaFormatReader_h_
#include "mozilla/Atomics.h"
#include "mozilla/Maybe.h"
#include "mozilla/Monitor.h"
#include "MediaDataDemuxer.h"
#include "MediaDecoderReader.h"
#include "MediaTaskQueue.h"
#include "PlatformDecoderModule.h"
namespace mozilla {
#if defined(MOZ_GONK_MEDIACODEC) || defined(XP_WIN) || defined(MOZ_APPLEMEDIA) || defined(MOZ_FFMPEG)
#define READER_DORMANT_HEURISTIC
#else
#undef READER_DORMANT_HEURISTIC
#endif
class MediaFormatReader final : public MediaDecoderReader
{
typedef TrackInfo::TrackType TrackType;
typedef media::Interval<int64_t> ByteInterval;
public:
explicit MediaFormatReader(AbstractMediaDecoder* aDecoder,
MediaDataDemuxer* aDemuxer);
virtual ~MediaFormatReader();
virtual nsresult Init(MediaDecoderReader* aCloneDonor) override;
virtual size_t SizeOfVideoQueueInFrames() override;
virtual size_t SizeOfAudioQueueInFrames() override;
virtual nsRefPtr<VideoDataPromise>
RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) override;
virtual nsRefPtr<AudioDataPromise> RequestAudioData() override;
bool HasVideo() override
{
return mInfo.HasVideo();
}
bool HasAudio() override
{
return mInfo.HasAudio();
}
virtual nsRefPtr<MetadataPromise> AsyncReadMetadata() override;
virtual void ReadUpdatedMetadata(MediaInfo* aInfo) override;
virtual nsRefPtr<SeekPromise>
Seek(int64_t aTime, int64_t aUnused) override;
virtual bool IsMediaSeekable() override
{
return mSeekable;
}
virtual int64_t GetEvictionOffset(double aTime) override;
virtual void NotifyDataArrived(const char* aBuffer,
uint32_t aLength,
int64_t aOffset) override;
virtual void NotifyDataRemoved() override;
virtual media::TimeIntervals GetBuffered() override;
// For Media Resource Management
virtual void SetIdle() override;
virtual bool IsDormantNeeded() override;
virtual void ReleaseMediaResources() override;
virtual void SetSharedDecoderManager(SharedDecoderManager* aManager)
override;
virtual nsresult ResetDecode() override;
virtual nsRefPtr<ShutdownPromise> Shutdown() override;
virtual bool IsAsync() const override { return true; }
virtual bool VideoIsHardwareAccelerated() const override;
virtual void DisableHardwareAcceleration() override;
virtual bool IsWaitForDataSupported() override { return true; }
virtual nsRefPtr<WaitForDataPromise> WaitForData(MediaData::Type aType) override;
virtual bool IsWaitingOnCDMResource() override;
private:
bool InitDemuxer();
// Notify the demuxer that new data has been received.
// The next queued task calling GetBuffered() is guaranteed to have up to date
// buffered ranges.
void NotifyDemuxer(uint32_t aLength, int64_t aOffset);
void ReturnOutput(MediaData* aData, TrackType aTrack);
bool EnsureDecodersSetup();
// Enqueues a task to call Update(aTrack) on the decoder task queue.
// Lock for corresponding track must be held.
void ScheduleUpdate(TrackType aTrack);
void Update(TrackType aTrack);
// Handle actions should more data be received.
// Returns true if no more action is required.
bool UpdateReceivedNewData(TrackType aTrack);
// Called when new samples need to be demuxed.
void RequestDemuxSamples(TrackType aTrack);
// Decode any pending already demuxed samples.
void DecodeDemuxedSamples(TrackType aTrack,
AbstractMediaDecoder::AutoNotifyDecoded& aA);
void NotifyNewOutput(TrackType aTrack, MediaData* aSample);
void NotifyInputExhausted(TrackType aTrack);
void NotifyDrainComplete(TrackType aTrack);
void NotifyError(TrackType aTrack);
void NotifyWaitingForData(TrackType aTrack);
void ExtractCryptoInitData(nsTArray<uint8_t>& aInitData);
// Initializes mLayersBackendType if possible.
void InitLayersBackendType();
// DecoderCallback proxies the MediaDataDecoderCallback calls to these
// functions.
void Output(TrackType aType, MediaData* aSample);
void InputExhausted(TrackType aTrack);
void Error(TrackType aTrack);
void Flush(TrackType aTrack);
void DrainComplete(TrackType aTrack);
bool IsSupportedAudioMimeType(const nsACString& aMimeType);
bool IsSupportedVideoMimeType(const nsACString& aMimeType);
bool ShouldSkip(bool aSkipToNextKeyframe, media::TimeUnit aTimeThreshold);
size_t SizeOfQueue(TrackType aTrack);
nsRefPtr<MediaDataDemuxer> mDemuxer;
nsRefPtr<PlatformDecoderModule> mPlatform;
class DecoderCallback : public MediaDataDecoderCallback {
public:
DecoderCallback(MediaFormatReader* aReader, TrackType aType)
: mReader(aReader)
, mType(aType)
{
}
virtual void Output(MediaData* aSample) override {
mReader->Output(mType, aSample);
}
virtual void InputExhausted() override {
mReader->InputExhausted(mType);
}
virtual void Error() override {
mReader->Error(mType);
}
virtual void DrainComplete() override {
mReader->DrainComplete(mType);
}
virtual void ReleaseMediaResources() override {
mReader->ReleaseMediaResources();
}
virtual bool OnReaderTaskQueue() override {
return mReader->OnTaskQueue();
}
private:
MediaFormatReader* mReader;
TrackType mType;
};
struct DecoderData {
DecoderData(MediaFormatReader* aOwner,
MediaData::Type aType,
uint32_t aDecodeAhead)
: mOwner(aOwner)
, mType(aType)
, mDecodeAhead(aDecodeAhead)
, mUpdateScheduled(false)
, mDemuxEOS(false)
, mDemuxEOSServiced(false)
, mWaitingForData(false)
, mReceivedNewData(false)
, mDiscontinuity(true)
, mOutputRequested(false)
, mInputExhausted(false)
, mError(false)
, mDrainComplete(false)
, mNumSamplesInput(0)
, mNumSamplesOutput(0)
, mSizeOfQueue(0)
, mMonitor(aType == MediaData::AUDIO_DATA ? "audio decoder data"
: "video decoder data")
{}
MediaFormatReader* mOwner;
// Disambiguate Audio vs Video.
MediaData::Type mType;
nsRefPtr<MediaTrackDemuxer> mTrackDemuxer;
// The platform decoder.
nsRefPtr<MediaDataDecoder> mDecoder;
// TaskQueue on which decoder can choose to decode.
// Only non-null up until the decoder is created.
nsRefPtr<FlushableMediaTaskQueue> mTaskQueue;
// Callback that receives output and error notifications from the decoder.
nsAutoPtr<DecoderCallback> mCallback;
// Only accessed from reader's task queue.
uint32_t mDecodeAhead;
bool mUpdateScheduled;
bool mDemuxEOS;
bool mDemuxEOSServiced;
bool mWaitingForData;
bool mReceivedNewData;
bool mDiscontinuity;
// Queued demux samples waiting to be decoded.
nsTArray<nsRefPtr<MediaRawData>> mQueuedSamples;
MediaPromiseConsumerHolder<MediaTrackDemuxer::SamplesPromise> mDemuxRequest;
MediaPromiseHolder<WaitForDataPromise> mWaitingPromise;
bool HasWaitingPromise()
{
MOZ_ASSERT(mOwner->OnTaskQueue());
return !mWaitingPromise.IsEmpty();
}
// MediaDataDecoder handler's variables.
bool mOutputRequested;
bool mInputExhausted;
bool mError;
bool mDrainComplete;
// Decoded samples returned my mDecoder awaiting being returned to
// state machine upon request.
nsTArray<nsRefPtr<MediaData>> mOutput;
uint64_t mNumSamplesInput;
uint64_t mNumSamplesOutput;
// These get overriden in the templated concrete class.
// Indicate if we have a pending promise for decoded frame.
virtual bool HasPromise() = 0;
virtual void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
const char* aMethodName) = 0;
void ResetDemuxer()
{
// Clear demuxer related data.
mDemuxRequest.DisconnectIfExists();
mTrackDemuxer->Reset();
}
void ResetState()
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mDemuxEOS = false;
mDemuxEOSServiced = false;
mWaitingForData = false;
mReceivedNewData = false;
mDiscontinuity = true;
mQueuedSamples.Clear();
mOutputRequested = false;
mInputExhausted = false;
mDrainComplete = false;
mOutput.Clear();
mNumSamplesInput = 0;
mNumSamplesOutput = 0;
}
// Used by the MDSM for logging purposes.
Atomic<size_t> mSizeOfQueue;
// Monitor that protects all non-threadsafe state; the primitives
// that follow.
Monitor mMonitor;
media::TimeIntervals mTimeRanges;
};
template<typename PromiseType>
struct DecoderDataWithPromise : public DecoderData {
DecoderDataWithPromise(MediaFormatReader* aOwner,
MediaData::Type aType,
uint32_t aDecodeAhead) :
DecoderData(aOwner, aType, aDecodeAhead)
{}
MediaPromiseHolder<PromiseType> mPromise;
bool HasPromise() override
{
MOZ_ASSERT(mOwner->OnTaskQueue());
return !mPromise.IsEmpty();
}
void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
const char* aMethodName) override
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mPromise.Reject(aReason, aMethodName);
}
};
DecoderDataWithPromise<AudioDataPromise> mAudio;
DecoderDataWithPromise<VideoDataPromise> mVideo;
// Returns true when the decoder for this track needs input.
bool NeedInput(DecoderData& aDecoder);
DecoderData& GetDecoderData(TrackType aTrack);
// Demuxer objects.
void OnDemuxerInitDone(nsresult);
void OnDemuxerInitFailed(DemuxerFailureReason aFailure);
MediaPromiseConsumerHolder<MediaDataDemuxer::InitPromise> mDemuxerInitRequest;
void OnDemuxFailed(TrackType aTrack, DemuxerFailureReason aFailure);
void DoDemuxVideo();
void OnVideoDemuxCompleted(nsRefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnVideoDemuxFailed(DemuxerFailureReason aFailure)
{
OnDemuxFailed(TrackType::kVideoTrack, aFailure);
}
void DoDemuxAudio();
void OnAudioDemuxCompleted(nsRefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnAudioDemuxFailed(DemuxerFailureReason aFailure)
{
OnDemuxFailed(TrackType::kAudioTrack, aFailure);
}
void SkipVideoDemuxToNextKeyFrame(media::TimeUnit aTimeThreshold);
MediaPromiseConsumerHolder<MediaTrackDemuxer::SkipAccessPointPromise> mSkipRequest;
void OnVideoSkipCompleted(uint32_t aSkipped);
void OnVideoSkipFailed(MediaTrackDemuxer::SkipFailureHolder aFailure);
// The last number of decoded output frames that we've reported to
// MediaDecoder::NotifyDecoded(). We diff the number of output video
// frames every time that DecodeVideoData() is called, and report the
// delta there.
uint64_t mLastReportedNumDecodedFrames;
layers::LayersBackend mLayersBackendType;
// Metadata objects
// True if we've read the streams' metadata.
bool mInitDone;
MediaPromiseHolder<MetadataPromise> mMetadataPromise;
// Accessed from multiple thread, in particular the MediaDecoderStateMachine,
// however the value doesn't change after reading the metadata.
bool mSeekable;
bool IsEncrypted()
{
return mIsEncrypted;
}
// Accessed from multiple thread, in particular the MediaDecoderStateMachine,
// however the value doesn't currently change after reading the metadata.
// TODO handle change of encryption half-way. The above assumption will then
// become incorrect.
bool mIsEncrypted;
// Seeking objects.
bool IsSeeking() const { return mPendingSeekTime.isSome(); }
void AttemptSeek();
void OnSeekFailed(TrackType aTrack, DemuxerFailureReason aFailure);
void DoVideoSeek();
void OnVideoSeekCompleted(media::TimeUnit aTime);
void OnVideoSeekFailed(DemuxerFailureReason aFailure)
{
OnSeekFailed(TrackType::kVideoTrack, aFailure);
}
void DoAudioSeek();
void OnAudioSeekCompleted(media::TimeUnit aTime);
void OnAudioSeekFailed(DemuxerFailureReason aFailure)
{
OnSeekFailed(TrackType::kAudioTrack, aFailure);
}
// Temporary seek information while we wait for the data
Maybe<media::TimeUnit> mPendingSeekTime;
MediaPromiseConsumerHolder<MediaTrackDemuxer::SeekPromise> mVideoSeekRequest;
MediaPromiseConsumerHolder<MediaTrackDemuxer::SeekPromise> mAudioSeekRequest;
MediaPromiseHolder<SeekPromise> mSeekPromise;
#ifdef MOZ_EME
nsRefPtr<CDMProxy> mCDMProxy;
#endif
nsRefPtr<SharedDecoderManager> mSharedDecoderManager;
// Main thread objects
// Those are only used to calculate our buffered range on the main thread.
// The cached buffered range is calculated one when required.
nsRefPtr<MediaDataDemuxer> mMainThreadDemuxer;
nsRefPtr<MediaTrackDemuxer> mAudioTrackDemuxer;
nsRefPtr<MediaTrackDemuxer> mVideoTrackDemuxer;
ByteInterval mDataRange;
media::TimeIntervals mCachedTimeRanges;
bool mCachedTimeRangesStale;
#if defined(READER_DORMANT_HEURISTIC)
const bool mDormantEnabled;
#endif
};
} // namespace mozilla
#endif