gecko-dev/modules/libpr0n/public/imgILoader.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 2001 Netscape Communications Corporation.
* All Rights Reserved.
*
* Contributor(s):
* Stuart Parmenter <pavlov@netscape.com>
*/
#include "nsISupports.idl"
#include "gfxtypes.idl"
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interface imgIDecoderObserver;
interface imgIRequest;
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interface nsIChannel;
interface nsILoadGroup;
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interface nsIStreamListener;
interface nsIURI;
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interface nsISimpleEnumerator;
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#include "nsIRequest.idl" // for nsLoadFlags
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/**
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* imgILoader interface
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*
* @author Stuart Parmenter <pavlov@netscape.com>
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* @version 0.2
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* @see imagelib2
*/
[scriptable, uuid(4c8cf1e0-1dd2-11b2-aff9-c51cdbfcb6da)]
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interface imgILoader : nsISupports
{
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/**
* Start the load and decode of an image.
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* @param aURI the URI to load
* @param aLoadGroup Loadgroup to put the image load into
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* @param aObserver the observer
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* @param aCX some random data
* @param aLoadFlags Load flags for the request
* @param aCacheKey cache key to use for a load if the original
* image came from a request that had post data
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* @param aRequest A newly created, unused imgIRequest object or NULL for one to
be created for you.
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*/
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imgIRequest loadImage(in nsIURI aURI, in nsILoadGroup aLoadGroup,
in imgIDecoderObserver aObserver, in nsISupports aCX,
in nsLoadFlags aLoadFlags, in nsISupports cacheKey,
in imgIRequest aRequest);
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/**
* Start the load and decode of an image.
* @param uri the URI to load
* @param aObserver the observer
* @param cx some random data
*/
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imgIRequest loadImageWithChannel(in nsIChannel aChannel, in imgIDecoderObserver aObserver, in nsISupports cx, out nsIStreamListener aListener);
};