gecko-dev/layout/style/StyleAnimationValue.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 15:12:37 +04:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* Utilities for animation of computed style values */
#ifndef mozilla_StyleAnimationValue_h_
#define mozilla_StyleAnimationValue_h_
#include "mozilla/gfx/MatrixFwd.h"
#include "mozilla/ServoBindingTypes.h"
Bug 1260655 - Allow StyleAnimationValue::UncomputeValue to produce values whose storage is independent of the passed-in computed value; r=heycam When we go to switch CSS Animations over to using KeyframeEffectReadOnly::SetFrames we will need a way to represent any filled-in from/to values as nsCSSValue objects. These objects are built from the current computed style. We currently use StyleAnimationValue::ExtractComputedValue for this which returns a StyleAnimationValue. In order to convert this to an nsCSSValue we can use StyleAnimationValue::UncomputeValue. However, in some cases, the nsCSSValue objects returned by that method are dependent on the passed-in StyleAnimationValue object. This patch adds an overload to UncomputeValue that takes an rvalue StyleAnimationValue reference and produces an nsCSSValue that is independent of the StyleAnimationValue through a combination of copying data and transferring ownership of data. This patch also adjusts the return value for the case of filter and shadow lists when the list is empty so that we return a none value in this case. These are the only list types which are allowed to have a null list value. Not only does this produce the correct result when these values are serialized (the initial value for 'filter', 'text-shadow', and 'box-shadow' is 'none') it also means that UncomputeValue should never return an nsCSSValue whose unit is null which is important because when we later pass that value to BuildStyleRule it will treat a null nsCSSValue as an error case (specifically, "longhand failed to parse"). MozReview-Commit-ID: 4RoCn39ntiJ
2016-03-30 06:39:59 +03:00
#include "mozilla/UniquePtr.h"
#include "nsStringFwd.h"
#include "nsStringBuffer.h"
#include "nsCoord.h"
#include "nsColor.h"
#include "nsCSSProps.h"
#include "nsCSSValue.h"
#include "nsStyleCoord.h"
#include "nsStyleTransformMatrix.h"
class nsIFrame;
class nsStyleContext;
class gfx3DMatrix;
namespace mozilla {
namespace css {
class StyleRule;
} // namespace css
namespace dom {
class Element;
} // namespace dom
enum class CSSPseudoElementType : uint8_t;
struct PropertyStyleAnimationValuePair;
/**
* Utility class to handle animated style values
*/
class StyleAnimationValue {
public:
// Mathematical methods
// --------------------
/**
* Adds |aCount| copies of |aValueToAdd| to |aDest|. The result of this
* addition is stored in aDest.
*
* Note that if |aCount| is 0, then |aDest| will be unchanged. Also, if
* this method fails, then |aDest| will be unchanged.
*
* @param aDest The value to add to.
* @param aValueToAdd The value to add.
* @param aCount The number of times to add aValueToAdd.
* @return true on success, false on failure.
*/
static MOZ_MUST_USE bool
Add(nsCSSPropertyID aProperty, StyleAnimationValue& aDest,
const StyleAnimationValue& aValueToAdd, uint32_t aCount) {
return AddWeighted(aProperty, 1.0, aDest, aCount, aValueToAdd, aDest);
}
/**
* Alternative version of Add that reflects the naming used in Web Animations
* and which returns the result using the return value.
*/
static StyleAnimationValue
Add(nsCSSPropertyID aProperty,
const StyleAnimationValue& aA,
StyleAnimationValue&& aB);
/**
* Calculates a measure of 'distance' between two colors.
*
* @param aStartColor The start of the interval for which the distance
* should be calculated.
* @param aEndColor The end of the interval for which the distance
* should be calculated.
* @return the result of the calculation.
*/
static double ComputeColorDistance(const css::RGBAColorData& aStartColor,
const css::RGBAColorData& aEndColor);
/**
* Calculates a measure of 'distance' between two values.
*
* This measure of Distance is guaranteed to be proportional to
* portions passed to Interpolate, Add, or AddWeighted. However, for
* some types of StyleAnimationValue it may not produce sensible results
* for paced animation.
*
* If this method succeeds, the returned distance value is guaranteed to be
* non-negative.
*
* @param aStartValue The start of the interval for which the distance
* should be calculated.
* @param aEndValue The end of the interval for which the distance
* should be calculated.
* @param aStyleContext The style context to use for processing the
* translate part of transforms.
* @param aDistance The result of the calculation.
* @return true on success, false on failure.
*/
static MOZ_MUST_USE bool
ComputeDistance(nsCSSPropertyID aProperty,
const StyleAnimationValue& aStartValue,
const StyleAnimationValue& aEndValue,
nsStyleContext* aStyleContext,
double& aDistance);
/**
* Calculates an interpolated value that is the specified |aPortion| between
* the two given values.
*
* This really just does the following calculation:
* aResultValue = (1.0 - aPortion) * aStartValue + aPortion * aEndValue
*
* @param aStartValue The value defining the start of the interval of
* interpolation.
* @param aEndValue The value defining the end of the interval of
* interpolation.
* @param aPortion A number in the range [0.0, 1.0] defining the
* distance of the interpolated value in the interval.
* @param [out] aResultValue The resulting interpolated value.
* @return true on success, false on failure.
*/
static MOZ_MUST_USE bool
Interpolate(nsCSSPropertyID aProperty,
const StyleAnimationValue& aStartValue,
const StyleAnimationValue& aEndValue,
double aPortion,
StyleAnimationValue& aResultValue) {
return AddWeighted(aProperty, 1.0 - aPortion, aStartValue,
aPortion, aEndValue, aResultValue);
}
/**
* Does the calculation:
* aResultValue = aCoeff1 * aValue1 + aCoeff2 * aValue2
*
* @param [out] aResultValue The resulting interpolated value. May be
* the same as aValue1 or aValue2.
* @return true on success, false on failure.
*
* NOTE: Current callers always pass aCoeff1 and aCoeff2 >= 0. They
* are currently permitted to be negative; however, if, as we add
* support more value types types, we find that this causes
* difficulty, we might change this to restrict them to being
* positive.
*/
static MOZ_MUST_USE bool
AddWeighted(nsCSSPropertyID aProperty,
double aCoeff1, const StyleAnimationValue& aValue1,
double aCoeff2, const StyleAnimationValue& aValue2,
StyleAnimationValue& aResultValue);
/**
* Accumulates |aA| onto |aA| (|aCount| - 1) times then accumulates |aB| onto
* the result.
* If |aCount| is zero or no accumulation or addition procedure is defined
* for |aProperty|, the result will be |aB|.
*/
static StyleAnimationValue
Accumulate(nsCSSPropertyID aProperty,
const StyleAnimationValue& aA,
StyleAnimationValue&& aB,
uint64_t aCount = 1);
// Type-conversion methods
// -----------------------
/**
* Creates a computed value for the given specified value
* (property ID + string). A style context is needed in case the
* specified value depends on inherited style or on the values of other
* properties.
*
* @param aProperty The property whose value we're computing.
* @param aTargetElement The content node to which our computed value is
* applicable. For pseudo-elements, this is the parent
* element to which the pseudo is attached, not the
* generated content node.
* @param aStyleContext The style context used to compute values from the
* specified value. For pseudo-elements, this should
* be the style context corresponding to the pseudo
* element.
* @param aSpecifiedValue The specified value, from which we'll build our
* computed value.
* @param aUseSVGMode A flag to indicate whether we should parse
* |aSpecifiedValue| in SVG mode.
* @param [out] aComputedValue The resulting computed value.
* @param [out] aIsContextSensitive
* Set to true if |aSpecifiedValue| may produce
* a different |aComputedValue| depending on other CSS
* properties on |aTargetElement| or its ancestors.
* false otherwise.
* Note that the operation of this method is
* significantly faster when |aIsContextSensitive| is
* nullptr.
* @return true on success, false on failure.
*/
static MOZ_MUST_USE bool
ComputeValue(nsCSSPropertyID aProperty,
mozilla::dom::Element* aTargetElement,
nsStyleContext* aStyleContext,
const nsAString& aSpecifiedValue,
bool aUseSVGMode,
StyleAnimationValue& aComputedValue,
bool* aIsContextSensitive = nullptr);
/**
* Like ComputeValue, but returns an array of StyleAnimationValues.
*
* On success, when aProperty is a longhand, aResult will have a single
* value in it. When aProperty is a shorthand, aResult will be filled with
* values for all of aProperty's longhand components. aEnabledState
* is used to filter the longhand components that will be appended
* to aResult. On failure, aResult might still have partial results
* in it.
*/
static MOZ_MUST_USE bool
ComputeValues(nsCSSPropertyID aProperty,
mozilla::CSSEnabledState aEnabledState,
mozilla::dom::Element* aTargetElement,
nsStyleContext* aStyleContext,
const nsAString& aSpecifiedValue,
bool aUseSVGMode,
nsTArray<PropertyStyleAnimationValuePair>& aResult);
/**
* A variant on ComputeValues that takes an nsCSSValue as the specified
* value. Only longhand properties are supported.
*/
static MOZ_MUST_USE bool
ComputeValues(nsCSSPropertyID aProperty,
mozilla::CSSEnabledState aEnabledState,
mozilla::dom::Element* aTargetElement,
nsStyleContext* aStyleContext,
const nsCSSValue& aSpecifiedValue,
bool aUseSVGMode,
nsTArray<PropertyStyleAnimationValuePair>& aResult);
/**
* Creates a specified value for the given computed value.
*
Bug 1260655 - Allow StyleAnimationValue::UncomputeValue to produce values whose storage is independent of the passed-in computed value; r=heycam When we go to switch CSS Animations over to using KeyframeEffectReadOnly::SetFrames we will need a way to represent any filled-in from/to values as nsCSSValue objects. These objects are built from the current computed style. We currently use StyleAnimationValue::ExtractComputedValue for this which returns a StyleAnimationValue. In order to convert this to an nsCSSValue we can use StyleAnimationValue::UncomputeValue. However, in some cases, the nsCSSValue objects returned by that method are dependent on the passed-in StyleAnimationValue object. This patch adds an overload to UncomputeValue that takes an rvalue StyleAnimationValue reference and produces an nsCSSValue that is independent of the StyleAnimationValue through a combination of copying data and transferring ownership of data. This patch also adjusts the return value for the case of filter and shadow lists when the list is empty so that we return a none value in this case. These are the only list types which are allowed to have a null list value. Not only does this produce the correct result when these values are serialized (the initial value for 'filter', 'text-shadow', and 'box-shadow' is 'none') it also means that UncomputeValue should never return an nsCSSValue whose unit is null which is important because when we later pass that value to BuildStyleRule it will treat a null nsCSSValue as an error case (specifically, "longhand failed to parse"). MozReview-Commit-ID: 4RoCn39ntiJ
2016-03-30 06:39:59 +03:00
* The first two overloads fill in an nsCSSValue object; the third
* produces a string. For the overload that takes a const
* StyleAnimationValue& reference, the nsCSSValue result may depend on
* objects owned by the |aComputedValue| object, so users of that variant
* must keep |aComputedValue| alive longer than |aSpecifiedValue|.
Bug 1260655 - Allow StyleAnimationValue::UncomputeValue to produce values whose storage is independent of the passed-in computed value; r=heycam When we go to switch CSS Animations over to using KeyframeEffectReadOnly::SetFrames we will need a way to represent any filled-in from/to values as nsCSSValue objects. These objects are built from the current computed style. We currently use StyleAnimationValue::ExtractComputedValue for this which returns a StyleAnimationValue. In order to convert this to an nsCSSValue we can use StyleAnimationValue::UncomputeValue. However, in some cases, the nsCSSValue objects returned by that method are dependent on the passed-in StyleAnimationValue object. This patch adds an overload to UncomputeValue that takes an rvalue StyleAnimationValue reference and produces an nsCSSValue that is independent of the StyleAnimationValue through a combination of copying data and transferring ownership of data. This patch also adjusts the return value for the case of filter and shadow lists when the list is empty so that we return a none value in this case. These are the only list types which are allowed to have a null list value. Not only does this produce the correct result when these values are serialized (the initial value for 'filter', 'text-shadow', and 'box-shadow' is 'none') it also means that UncomputeValue should never return an nsCSSValue whose unit is null which is important because when we later pass that value to BuildStyleRule it will treat a null nsCSSValue as an error case (specifically, "longhand failed to parse"). MozReview-Commit-ID: 4RoCn39ntiJ
2016-03-30 06:39:59 +03:00
* The overload that takes an rvalue StyleAnimationValue reference
* transfers ownership for some resources such that the |aComputedValue|
* does not depend on the lifetime of |aSpecifiedValue|.
*
* @param aProperty The property whose value we're uncomputing.
* @param aComputedValue The computed value to be converted.
* @param [out] aSpecifiedValue The resulting specified value.
* @return true on success, false on failure.
*/
static MOZ_MUST_USE bool
UncomputeValue(nsCSSPropertyID aProperty,
const StyleAnimationValue& aComputedValue,
nsCSSValue& aSpecifiedValue);
static MOZ_MUST_USE bool
UncomputeValue(nsCSSPropertyID aProperty,
StyleAnimationValue&& aComputedValue,
nsCSSValue& aSpecifiedValue);
static MOZ_MUST_USE bool
UncomputeValue(nsCSSPropertyID aProperty,
const StyleAnimationValue& aComputedValue,
nsAString& aSpecifiedValue);
/**
* Gets the computed value for the given property from the given style
* context.
*
* Obtaining the computed value allows us to animate properties when the
* content author has specified a value like "inherit" or "initial" or some
* other keyword that isn't directly interpolatable, but which *computes* to
* something interpolatable.
*
* @param aProperty The property whose value we're looking up.
* @param aStyleContext The style context to check for the computed value.
* @param [out] aComputedValue The resulting computed value.
* @return true on success, false on failure.
*/
static MOZ_MUST_USE bool ExtractComputedValue(
nsCSSPropertyID aProperty,
nsStyleContext* aStyleContext,
StyleAnimationValue& aComputedValue);
static already_AddRefed<nsCSSValue::Array>
AppendTransformFunction(nsCSSKeyword aTransformFunction,
nsCSSValueList**& aListTail);
/**
* The types and values for the values that we extract and animate.
*/
enum Unit {
eUnit_Null, // not initialized
eUnit_Normal,
eUnit_Auto,
eUnit_None,
eUnit_Enumerated,
eUnit_Visibility, // special case for transitions (which converts
// Enumerated to Visibility as needed)
eUnit_Integer,
eUnit_Coord,
eUnit_Percent,
eUnit_Float,
eUnit_Color, // nsCSSValue* (never null), always with an nscolor or
// an nsCSSValueFloatColor
eUnit_CurrentColor,
eUnit_ComplexColor, // ComplexColorValue* (never null)
eUnit_Calc, // nsCSSValue* (never null), always with a single
// calc() expression that's either length or length+percent
eUnit_ObjectPosition, // nsCSSValue* (never null), always with a
// 4-entry nsCSSValue::Array
eUnit_URL, // nsCSSValue* (never null), always with a css::URLValue
eUnit_DiscreteCSSValue, // nsCSSValue* (never null)
eUnit_CSSValuePair, // nsCSSValuePair* (never null)
eUnit_CSSValueTriplet, // nsCSSValueTriplet* (never null)
eUnit_CSSRect, // nsCSSRect* (never null)
eUnit_Dasharray, // nsCSSValueList* (never null)
eUnit_Shadow, // nsCSSValueList* (may be null)
eUnit_Shape, // nsCSSValue::Array* (never null)
eUnit_Filter, // nsCSSValueList* (may be null)
eUnit_Transform, // nsCSSValueList* (never null)
eUnit_BackgroundPositionCoord, // nsCSSValueList* (never null)
eUnit_CSSValuePairList, // nsCSSValuePairList* (never null)
eUnit_UnparsedString // nsStringBuffer* (never null)
};
private:
Unit mUnit;
union {
int32_t mInt;
nscoord mCoord;
float mFloat;
nsCSSValue* mCSSValue;
nsCSSValuePair* mCSSValuePair;
nsCSSValueTriplet* mCSSValueTriplet;
nsCSSRect* mCSSRect;
nsCSSValue::Array* mCSSValueArray;
nsCSSValueList* mCSSValueList;
nsCSSValueSharedList* mCSSValueSharedList;
nsCSSValuePairList* mCSSValuePairList;
nsStringBuffer* mString;
css::ComplexColorValue* mComplexColor;
} mValue;
public:
Unit GetUnit() const {
NS_ASSERTION(mUnit != eUnit_Null, "uninitialized");
return mUnit;
}
// Accessor to let us verify assumptions about presence of null unit,
// without tripping the assertion in GetUnit().
bool IsNull() const {
return mUnit == eUnit_Null;
}
int32_t GetIntValue() const {
NS_ASSERTION(IsIntUnit(mUnit), "unit mismatch");
return mValue.mInt;
}
nscoord GetCoordValue() const {
NS_ASSERTION(mUnit == eUnit_Coord, "unit mismatch");
return mValue.mCoord;
}
float GetPercentValue() const {
NS_ASSERTION(mUnit == eUnit_Percent, "unit mismatch");
return mValue.mFloat;
}
float GetFloatValue() const {
NS_ASSERTION(mUnit == eUnit_Float, "unit mismatch");
return mValue.mFloat;
}
nsCSSValue* GetCSSValueValue() const {
NS_ASSERTION(IsCSSValueUnit(mUnit), "unit mismatch");
return mValue.mCSSValue;
}
nsCSSValuePair* GetCSSValuePairValue() const {
NS_ASSERTION(IsCSSValuePairUnit(mUnit), "unit mismatch");
return mValue.mCSSValuePair;
}
nsCSSValueTriplet* GetCSSValueTripletValue() const {
NS_ASSERTION(IsCSSValueTripletUnit(mUnit), "unit mismatch");
return mValue.mCSSValueTriplet;
}
nsCSSRect* GetCSSRectValue() const {
NS_ASSERTION(IsCSSRectUnit(mUnit), "unit mismatch");
return mValue.mCSSRect;
}
nsCSSValue::Array* GetCSSValueArrayValue() const {
NS_ASSERTION(IsCSSValueArrayUnit(mUnit), "unit mismatch");
return mValue.mCSSValueArray;
}
nsCSSValueList* GetCSSValueListValue() const {
NS_ASSERTION(IsCSSValueListUnit(mUnit), "unit mismatch");
return mValue.mCSSValueList;
}
nsCSSValueSharedList* GetCSSValueSharedListValue() const {
NS_ASSERTION(IsCSSValueSharedListValue(mUnit), "unit mismatch");
return mValue.mCSSValueSharedList;
}
nsCSSValuePairList* GetCSSValuePairListValue() const {
NS_ASSERTION(IsCSSValuePairListUnit(mUnit), "unit mismatch");
return mValue.mCSSValuePairList;
}
const char16_t* GetStringBufferValue() const {
NS_ASSERTION(IsStringUnit(mUnit), "unit mismatch");
return GetBufferValue(mValue.mString);
}
void GetStringValue(nsAString& aBuffer) const {
NS_ASSERTION(IsStringUnit(mUnit), "unit mismatch");
aBuffer.Truncate();
uint32_t len = NS_strlen(GetBufferValue(mValue.mString));
mValue.mString->ToString(len, aBuffer);
}
/// @return the scale for this value, calculated with reference to @aForFrame.
gfxSize GetScaleValue(const nsIFrame* aForFrame) const;
const css::ComplexColorData& GetComplexColorData() const {
MOZ_ASSERT(mUnit == eUnit_ComplexColor, "unit mismatch");
return *mValue.mComplexColor;
}
StyleComplexColor GetStyleComplexColorValue() const {
return GetComplexColorData().ToComplexColor();
}
Bug 1260655 - Allow StyleAnimationValue::UncomputeValue to produce values whose storage is independent of the passed-in computed value; r=heycam When we go to switch CSS Animations over to using KeyframeEffectReadOnly::SetFrames we will need a way to represent any filled-in from/to values as nsCSSValue objects. These objects are built from the current computed style. We currently use StyleAnimationValue::ExtractComputedValue for this which returns a StyleAnimationValue. In order to convert this to an nsCSSValue we can use StyleAnimationValue::UncomputeValue. However, in some cases, the nsCSSValue objects returned by that method are dependent on the passed-in StyleAnimationValue object. This patch adds an overload to UncomputeValue that takes an rvalue StyleAnimationValue reference and produces an nsCSSValue that is independent of the StyleAnimationValue through a combination of copying data and transferring ownership of data. This patch also adjusts the return value for the case of filter and shadow lists when the list is empty so that we return a none value in this case. These are the only list types which are allowed to have a null list value. Not only does this produce the correct result when these values are serialized (the initial value for 'filter', 'text-shadow', and 'box-shadow' is 'none') it also means that UncomputeValue should never return an nsCSSValue whose unit is null which is important because when we later pass that value to BuildStyleRule it will treat a null nsCSSValue as an error case (specifically, "longhand failed to parse"). MozReview-Commit-ID: 4RoCn39ntiJ
2016-03-30 06:39:59 +03:00
UniquePtr<nsCSSValueList> TakeCSSValueListValue() {
nsCSSValueList* list = GetCSSValueListValue();
mValue.mCSSValueList = nullptr;
mUnit = eUnit_Null;
return UniquePtr<nsCSSValueList>(list);
}
UniquePtr<nsCSSValuePairList> TakeCSSValuePairListValue() {
nsCSSValuePairList* list = GetCSSValuePairListValue();
mValue.mCSSValuePairList = nullptr;
mUnit = eUnit_Null;
return UniquePtr<nsCSSValuePairList>(list);
}
explicit StyleAnimationValue(Unit aUnit = eUnit_Null) : mUnit(aUnit) {
NS_ASSERTION(aUnit == eUnit_Null || aUnit == eUnit_Normal ||
aUnit == eUnit_Auto || aUnit == eUnit_None,
"must be valueless unit");
}
StyleAnimationValue(const StyleAnimationValue& aOther)
: mUnit(eUnit_Null) { *this = aOther; }
StyleAnimationValue(StyleAnimationValue&& aOther)
: mUnit(aOther.mUnit)
, mValue(aOther.mValue)
{
aOther.mUnit = eUnit_Null;
}
enum IntegerConstructorType { IntegerConstructor };
StyleAnimationValue(int32_t aInt, Unit aUnit, IntegerConstructorType);
enum CoordConstructorType { CoordConstructor };
StyleAnimationValue(nscoord aLength, CoordConstructorType);
enum PercentConstructorType { PercentConstructor };
StyleAnimationValue(float aPercent, PercentConstructorType);
enum FloatConstructorType { FloatConstructor };
StyleAnimationValue(float aFloat, FloatConstructorType);
enum ColorConstructorType { ColorConstructor };
StyleAnimationValue(nscolor aColor, ColorConstructorType);
~StyleAnimationValue() { FreeValue(); }
void SetNormalValue();
void SetAutoValue();
void SetNoneValue();
void SetIntValue(int32_t aInt, Unit aUnit);
template<typename T,
typename = typename std::enable_if<std::is_enum<T>::value>::type>
void SetEnumValue(T aInt)
{
static_assert(mozilla::EnumTypeFitsWithin<T, int32_t>::value,
"aValue must be an enum that fits within mValue.mInt");
SetIntValue(static_cast<int32_t>(aInt), eUnit_Enumerated);
}
void SetCoordValue(nscoord aCoord);
void SetPercentValue(float aPercent);
void SetFloatValue(float aFloat);
void SetColorValue(nscolor aColor);
void SetCurrentColorValue();
void SetComplexColorValue(const StyleComplexColor& aColor);
void SetComplexColorValue(already_AddRefed<css::ComplexColorValue> aValue);
void SetUnparsedStringValue(const nsString& aString);
void SetCSSValueArrayValue(nsCSSValue::Array* aValue, Unit aUnit);
// These setters take ownership of |aValue|, and are therefore named
// "SetAndAdopt*".
void SetAndAdoptCSSValueValue(nsCSSValue *aValue, Unit aUnit);
void SetAndAdoptCSSValuePairValue(nsCSSValuePair *aValue, Unit aUnit);
void SetAndAdoptCSSValueTripletValue(nsCSSValueTriplet *aValue, Unit aUnit);
void SetAndAdoptCSSRectValue(nsCSSRect *aValue, Unit aUnit);
void SetAndAdoptCSSValueListValue(nsCSSValueList *aValue, Unit aUnit);
void SetAndAdoptCSSValuePairListValue(nsCSSValuePairList *aValue);
void SetTransformValue(nsCSSValueSharedList* aList);
StyleAnimationValue& operator=(const StyleAnimationValue& aOther);
StyleAnimationValue& operator=(StyleAnimationValue&& aOther)
{
MOZ_ASSERT(this != &aOther, "Do not move itself");
if (this != &aOther) {
FreeValue();
mUnit = aOther.mUnit;
mValue = aOther.mValue;
aOther.mUnit = eUnit_Null;
}
return *this;
}
bool operator==(const StyleAnimationValue& aOther) const;
bool operator!=(const StyleAnimationValue& aOther) const
{ return !(*this == aOther); }
private:
void FreeValue();
static const char16_t* GetBufferValue(nsStringBuffer* aBuffer) {
return static_cast<char16_t*>(aBuffer->Data());
}
static bool IsIntUnit(Unit aUnit) {
return aUnit == eUnit_Enumerated || aUnit == eUnit_Visibility ||
aUnit == eUnit_Integer;
}
static bool IsCSSValueUnit(Unit aUnit) {
return aUnit == eUnit_Color ||
aUnit == eUnit_Calc ||
aUnit == eUnit_ObjectPosition ||
aUnit == eUnit_URL ||
aUnit == eUnit_DiscreteCSSValue;
}
static bool IsCSSValuePairUnit(Unit aUnit) {
return aUnit == eUnit_CSSValuePair;
}
static bool IsCSSValueTripletUnit(Unit aUnit) {
return aUnit == eUnit_CSSValueTriplet;
}
static bool IsCSSRectUnit(Unit aUnit) {
return aUnit == eUnit_CSSRect;
}
static bool IsCSSValueArrayUnit(Unit aUnit) {
return aUnit == eUnit_Shape;
}
static bool IsCSSValueListUnit(Unit aUnit) {
return aUnit == eUnit_Dasharray || aUnit == eUnit_Filter ||
aUnit == eUnit_Shadow ||
aUnit == eUnit_BackgroundPositionCoord;
}
static bool IsCSSValueSharedListValue(Unit aUnit) {
return aUnit == eUnit_Transform;
}
static bool IsCSSValuePairListUnit(Unit aUnit) {
return aUnit == eUnit_CSSValuePairList;
}
static bool IsStringUnit(Unit aUnit) {
return aUnit == eUnit_UnparsedString;
}
};
struct AnimationValue
{
// mGecko and mServo are mutually exclusive: only one or the other should
// ever be set.
// FIXME: After obsoleting StyleAnimationValue, we should remove mGecko, and
// make AnimationValue a wrapper of RawServoAnimationValue to hide these
// FFIs.
StyleAnimationValue mGecko;
RefPtr<RawServoAnimationValue> mServo;
bool operator==(const AnimationValue& aOther) const;
bool operator!=(const AnimationValue& aOther) const;
bool IsNull() const { return mGecko.IsNull() && !mServo; }
float GetOpacity() const;
// Returns the scale for mGecko or mServo, which are calculated with
// reference to aFrame.
gfxSize GetScaleValue(const nsIFrame* aFrame) const;
// Uncompute this AnimationValue and then serialize it.
void SerializeSpecifiedValue(nsCSSPropertyID aProperty,
nsAString& aString) const;
// Check if |*this| and |aToValue| can be interpolated.
bool IsInterpolableWith(nsCSSPropertyID aProperty,
const AnimationValue& aToValue) const;
};
struct PropertyStyleAnimationValuePair
{
nsCSSPropertyID mProperty;
AnimationValue mValue;
};
} // namespace mozilla
#endif