gecko-dev/layout/svg/nsSVGContainerFrame.cpp

346 строки
12 KiB
C++
Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Main header first:
#include "nsSVGContainerFrame.h"
// Keep others in (case-insensitive) order:
#include "nsSVGEffects.h"
#include "nsSVGElement.h"
#include "nsSVGUtils.h"
#include "SVGAnimatedTransformList.h"
using namespace mozilla;
NS_QUERYFRAME_HEAD(nsSVGContainerFrame)
NS_QUERYFRAME_ENTRY(nsSVGContainerFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsSVGContainerFrameBase)
NS_QUERYFRAME_HEAD(nsSVGDisplayContainerFrame)
NS_QUERYFRAME_ENTRY(nsSVGDisplayContainerFrame)
NS_QUERYFRAME_ENTRY(nsISVGChildFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsSVGContainerFrame)
nsIFrame*
NS_NewSVGContainerFrame(nsIPresShell* aPresShell,
nsStyleContext* aContext)
{
nsIFrame *frame = new (aPresShell) nsSVGContainerFrame(aContext);
// If we were called directly, then the frame is for a <defs> or
// an unknown element type. In both cases we prevent the content
// from displaying directly.
frame->AddStateBits(NS_STATE_SVG_NONDISPLAY_CHILD);
return frame;
}
NS_IMPL_FRAMEARENA_HELPERS(nsSVGContainerFrame)
NS_IMPL_FRAMEARENA_HELPERS(nsSVGDisplayContainerFrame)
NS_IMETHODIMP
nsSVGContainerFrame::AppendFrames(ChildListID aListID,
nsFrameList& aFrameList)
{
return InsertFrames(aListID, mFrames.LastChild(), aFrameList);
}
NS_IMETHODIMP
nsSVGContainerFrame::InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList)
{
NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
"inserting after sibling frame with different parent");
mFrames.InsertFrames(this, aPrevFrame, aFrameList);
return NS_OK;
}
NS_IMETHODIMP
nsSVGContainerFrame::RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame)
{
NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
mFrames.DestroyFrame(aOldFrame);
return NS_OK;
}
bool
nsSVGContainerFrame::UpdateOverflow()
{
if (mState & NS_STATE_SVG_NONDISPLAY_CHILD) {
// We don't maintain overflow rects.
// XXX It would have be better if the restyle request hadn't even happened.
return false;
}
return nsSVGContainerFrameBase::UpdateOverflow();
}
void
nsSVGDisplayContainerFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
if (!(GetStateBits() & NS_STATE_IS_OUTER_SVG)) {
AddStateBits(aParent->GetStateBits() &
(NS_STATE_SVG_NONDISPLAY_CHILD | NS_STATE_SVG_CLIPPATH_CHILD));
}
nsSVGContainerFrame::Init(aContent, aParent, aPrevInFlow);
}
void
nsSVGDisplayContainerFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
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if (mContent->IsSVG() &&
!static_cast<const nsSVGElement*>(mContent)->HasValidDimensions()) {
return;
}
return BuildDisplayListForNonBlockChildren(aBuilder, aDirtyRect, aLists);
}
NS_IMETHODIMP
nsSVGDisplayContainerFrame::InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList)
{
// memorize first old frame after insertion point
// XXXbz once again, this would work a lot better if the nsIFrame
// methods returned framelist iterators....
nsIFrame* firstOldFrame = aPrevFrame ?
aPrevFrame->GetNextSibling() : GetChildList(aListID).FirstChild();
nsIFrame* firstNewFrame = aFrameList.FirstChild();
// Insert the new frames
nsSVGContainerFrame::InsertFrames(aListID, aPrevFrame, aFrameList);
// If we are not a non-display SVG frame and we do not have a bounds update
// pending, then we need to schedule one for our new children:
if (!(GetStateBits() &
(NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN |
NS_STATE_SVG_NONDISPLAY_CHILD))) {
for (nsIFrame* kid = firstNewFrame; kid != firstOldFrame;
kid = kid->GetNextSibling()) {
nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
if (SVGFrame) {
NS_ABORT_IF_FALSE(!(kid->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD),
"Check for this explicitly in the |if|, then");
bool isFirstReflow = (kid->GetStateBits() & NS_FRAME_FIRST_REFLOW);
// Remove bits so that ScheduleBoundsUpdate will work:
kid->RemoveStateBits(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
NS_FRAME_HAS_DIRTY_CHILDREN);
// No need to invalidate the new kid's old bounds, so we just use
// nsSVGUtils::ScheduleBoundsUpdate.
nsSVGUtils::ScheduleReflowSVG(kid);
if (isFirstReflow) {
// Add back the NS_FRAME_FIRST_REFLOW bit:
kid->AddStateBits(NS_FRAME_FIRST_REFLOW);
}
}
}
}
return NS_OK;
}
NS_IMETHODIMP
nsSVGDisplayContainerFrame::RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame)
{
nsSVGUtils::InvalidateBounds(aOldFrame);
nsresult rv = nsSVGContainerFrame::RemoveFrame(aListID, aOldFrame);
if (!(GetStateBits() & (NS_STATE_SVG_NONDISPLAY_CHILD | NS_STATE_IS_OUTER_SVG))) {
nsSVGUtils::NotifyAncestorsOfFilterRegionChange(this);
}
return rv;
}
bool
nsSVGDisplayContainerFrame::IsSVGTransformed(gfxMatrix *aOwnTransform,
gfxMatrix *aFromParentTransform) const
{
bool foundTransform = false;
// Check if our parent has children-only transforms:
nsIFrame *parent = GetParent();
if (parent &&
parent->IsFrameOfType(nsIFrame::eSVG | nsIFrame::eSVGContainer)) {
foundTransform = static_cast<nsSVGContainerFrame*>(parent)->
HasChildrenOnlyTransform(aFromParentTransform);
}
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if (mContent->IsSVG()) {
nsSVGElement *content = static_cast<nsSVGElement*>(mContent);
if (content->GetAnimatedTransformList() ||
content->GetAnimateMotionTransform()) {
if (aOwnTransform) {
*aOwnTransform = content->PrependLocalTransformsTo(gfxMatrix(),
nsSVGElement::eUserSpaceToParent);
}
foundTransform = true;
}
}
return foundTransform;
}
//----------------------------------------------------------------------
// nsISVGChildFrame methods
NS_IMETHODIMP
nsSVGDisplayContainerFrame::PaintSVG(nsRenderingContext* aContext,
const nsIntRect *aDirtyRect)
{
NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() ||
(mState & NS_STATE_SVG_NONDISPLAY_CHILD) ||
PresContext()->IsGlyph(),
"If display lists are enabled, only painting of non-display "
"SVG should take this code path");
const nsStyleDisplay *display = StyleDisplay();
if (display->mOpacity == 0.0)
return NS_OK;
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
nsSVGUtils::PaintFrameWithEffects(aContext, aDirtyRect, kid);
}
return NS_OK;
}
NS_IMETHODIMP_(nsIFrame*)
nsSVGDisplayContainerFrame::GetFrameForPoint(const nsPoint &aPoint)
{
NS_ASSERTION(!NS_SVGDisplayListHitTestingEnabled() ||
(mState & NS_STATE_SVG_NONDISPLAY_CHILD),
"If display lists are enabled, only hit-testing of a "
"clipPath's contents should take this code path");
return nsSVGUtils::HitTestChildren(this, aPoint);
}
NS_IMETHODIMP_(nsRect)
nsSVGDisplayContainerFrame::GetCoveredRegion()
{
return nsSVGUtils::GetCoveredRegion(mFrames);
}
void
nsSVGDisplayContainerFrame::ReflowSVG()
{
NS_ASSERTION(nsSVGUtils::OuterSVGIsCallingReflowSVG(this),
"This call is probably a wasteful mistake");
NS_ABORT_IF_FALSE(!(GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD),
"ReflowSVG mechanism not designed for this");
NS_ABORT_IF_FALSE(GetType() != nsGkAtoms::svgOuterSVGFrame,
"Do not call on outer-<svg>");
if (!nsSVGUtils::NeedsReflowSVG(this)) {
return;
}
// If the NS_FRAME_FIRST_REFLOW bit has been removed from our parent frame,
// then our outer-<svg> has previously had its initial reflow. In that case
// we need to make sure that that bit has been removed from ourself _before_
// recursing over our children to ensure that they know too. Otherwise, we
// need to remove it _after_ recursing over our children so that they know
// the initial reflow is currently underway.
bool outerSVGHasHadFirstReflow =
(GetParent()->GetStateBits() & NS_FRAME_FIRST_REFLOW) == 0;
if (outerSVGHasHadFirstReflow) {
mState &= ~NS_FRAME_FIRST_REFLOW; // tell our children
}
nsOverflowAreas overflowRects;
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
if (SVGFrame) {
NS_ABORT_IF_FALSE(!(kid->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD),
"Check for this explicitly in the |if|, then");
kid->AddStateBits(mState & NS_FRAME_IS_DIRTY);
SVGFrame->ReflowSVG();
// We build up our child frame overflows here instead of using
// nsLayoutUtils::UnionChildOverflow since SVG frame's all use the same
// frame list, and we're iterating over that list now anyway.
ConsiderChildOverflow(overflowRects, kid);
}
}
// <svg> can create an SVG viewport with an offset due to its
// x/y/width/height attributes, and <use> can introduce an offset with an
// empty mRect (any width/height is copied to an anonymous <svg> child).
// Other than that containers should not set mRect since all other offsets
// come from transforms, which are accounted for by nsDisplayTransform.
// Note that we rely on |overflow:visible| to allow display list items to be
// created for our children.
NS_ABORT_IF_FALSE(mContent->Tag() == nsGkAtoms::svg ||
(mContent->Tag() == nsGkAtoms::use &&
mRect.Size() == nsSize(0,0)) ||
mRect.IsEqualEdges(nsRect()),
"Only inner-<svg>/<use> is expected to have mRect set");
if (mState & NS_FRAME_FIRST_REFLOW) {
// Make sure we have our filter property (if any) before calling
// FinishAndStoreOverflow (subsequent filter changes are handled off
// nsChangeHint_UpdateEffects):
nsSVGEffects::UpdateEffects(this);
}
FinishAndStoreOverflow(overflowRects, mRect.Size());
// Remove state bits after FinishAndStoreOverflow so that it doesn't
// invalidate on first reflow:
mState &= ~(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
NS_FRAME_HAS_DIRTY_CHILDREN);
}
void
nsSVGDisplayContainerFrame::NotifySVGChanged(uint32_t aFlags)
{
NS_ABORT_IF_FALSE(aFlags & (TRANSFORM_CHANGED | COORD_CONTEXT_CHANGED),
"Invalidation logic may need adjusting");
nsSVGUtils::NotifyChildrenOfSVGChange(this, aFlags);
}
SVGBBox
nsSVGDisplayContainerFrame::GetBBoxContribution(
const gfxMatrix &aToBBoxUserspace,
uint32_t aFlags)
{
SVGBBox bboxUnion;
nsIFrame* kid = mFrames.FirstChild();
while (kid) {
nsISVGChildFrame* svgKid = do_QueryFrame(kid);
if (svgKid) {
gfxMatrix transform = aToBBoxUserspace;
nsIContent *content = kid->GetContent();
if (content->IsSVG()) {
transform = static_cast<nsSVGElement*>(content)->
PrependLocalTransformsTo(aToBBoxUserspace);
}
// We need to include zero width/height vertical/horizontal lines, so we have
// to use UnionEdges.
bboxUnion.UnionEdges(svgKid->GetBBoxContribution(transform, aFlags));
}
kid = kid->GetNextSibling();
}
return bboxUnion;
}