Bug 1036604 - add VR display item and VR frame state bit; r=roc

This commit is contained in:
Vladimir Vukicevic 2014-07-09 12:25:31 -07:00
Родитель 27e56b034e
Коммит 01202baa97
4 изменённых файлов: 79 добавлений и 1 удалений

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@ -5660,6 +5660,31 @@ nsDisplaySVGEffects::~nsDisplaySVGEffects()
}
#endif
nsDisplayVR::nsDisplayVR(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
nsDisplayList* aList, mozilla::gfx::VRHMDInfo* aHMD)
: nsDisplayOwnLayer(aBuilder, aFrame, aList)
, mHMD(aHMD)
{
}
already_AddRefed<Layer>
nsDisplayVR::BuildLayer(nsDisplayListBuilder* aBuilder,
LayerManager* aManager,
const ContainerLayerParameters& aContainerParameters)
{
ContainerLayerParameters newContainerParameters = aContainerParameters;
uint32_t flags = FrameLayerBuilder::CONTAINER_NOT_CLIPPED_BY_ANCESTORS;
nsRefPtr<ContainerLayer> container = aManager->GetLayerBuilder()->
BuildContainerLayerFor(aBuilder, aManager, mFrame, this, &mList,
newContainerParameters, nullptr, flags);
// This gets uncommented when it's implemented by the layers functionality patch
//container->SetVRHMDInfo(mHMD);
container->SetUserData(nsIFrame::LayerIsPrerenderedDataKey(),
/*the value is irrelevant*/nullptr);
return container.forget();
}
nsRegion nsDisplaySVGEffects::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
bool* aSnap)
{

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@ -28,6 +28,7 @@
#include "FrameMetrics.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/gfx/UserData.h"
#include "gfxVR.h"
#include <stdint.h>
#include "nsTHashtable.h"
@ -3616,4 +3617,29 @@ public:
nscoord mRightEdge; // length from the right side
};
/**
* A wrapper layer that wraps its children in a container, then renders
* everything with an appropriate VR effect based on the HMDInfo.
*/
class nsDisplayVR : public nsDisplayOwnLayer {
public:
nsDisplayVR(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
nsDisplayList* aList, mozilla::gfx::VRHMDInfo* aHMD);
virtual LayerState GetLayerState(nsDisplayListBuilder* aBuilder,
LayerManager* aManager,
const ContainerLayerParameters& aParameters) MOZ_OVERRIDE
{
return mozilla::LAYER_ACTIVE;
}
virtual already_AddRefed<Layer> BuildLayer(nsDisplayListBuilder* aBuilder,
LayerManager* aManager,
const ContainerLayerParameters& aContainerParameters) MOZ_OVERRIDE;
protected:
nsRefPtr<mozilla::gfx::VRHMDInfo> mHMD;
};
#endif /*NSDISPLAYLIST_H_*/

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@ -102,6 +102,12 @@ using namespace mozilla::gfx;
using namespace mozilla::layers;
using namespace mozilla::layout;
namespace mozilla {
namespace gfx {
class VRHMDInfo;
}
}
// Struct containing cached metrics for box-wrapped frames.
struct nsBoxLayoutMetrics
{
@ -590,6 +596,10 @@ nsFrame::Init(nsIContent* aContent,
"root frame should always be a container");
}
if (aContent && aContent->GetProperty(nsGkAtoms::vr_state) != nullptr) {
AddStateBits(NS_FRAME_HAS_VR_CONTENT);
}
DidSetStyleContext(nullptr);
if (::IsBoxWrapped(this))
@ -1995,6 +2005,12 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder,
nsDisplayListBuilder::AutoBuildingDisplayList
buildingDisplayList(aBuilder, this, dirtyRect, true);
mozilla::gfx::VRHMDInfo* vrHMDInfo = nullptr;
if ((GetStateBits() & NS_FRAME_HAS_VR_CONTENT)) {
vrHMDInfo = static_cast<mozilla::gfx::VRHMDInfo*>(mContent->GetProperty(nsGkAtoms::vr_state));
}
DisplayListClipState::AutoSaveRestore clipState(aBuilder);
if (isTransformed || useOpacity || useBlendMode || usingSVGEffects || useStickyPosition) {
@ -2155,6 +2171,13 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder,
}
}
/* If we're doing VR rendering, then we need to wrap everything in a nsDisplayVR
*/
if (vrHMDInfo && !resultList.IsEmpty()) {
resultList.AppendNewToTop(
new (aBuilder) nsDisplayVR(aBuilder, this, &resultList, vrHMDInfo));
}
/* If adding both a nsDisplayBlendContainer and a nsDisplayMixBlendMode to the
* same list, the nsDisplayBlendContainer should be added first. This only
* happens when the element creating this stacking context has mix-blend-mode
@ -2325,7 +2348,8 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
// but the spec says it acts like the rest of these
|| disp->mChildPerspective.GetUnit() == eStyleUnit_Coord
|| disp->mMixBlendMode != NS_STYLE_BLEND_NORMAL
|| nsSVGIntegrationUtils::UsingEffectsForFrame(child);
|| nsSVGIntegrationUtils::UsingEffectsForFrame(child)
|| (child->GetStateBits() & NS_FRAME_HAS_VR_CONTENT);
bool isPositioned = disp->IsPositioned(child);
bool isStackingContext =

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@ -249,6 +249,9 @@ FRAME_STATE_BIT(Generic, 53, NS_FRAME_IS_NONDISPLAY)
// Frame has a LayerActivityProperty property
FRAME_STATE_BIT(Generic, 54, NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY)
// Frame has VR content, and needs VR display items created
FRAME_STATE_BIT(Generic, 57, NS_FRAME_HAS_VR_CONTENT)
// Set for all descendants of MathML sub/supscript elements (other than the
// base frame) to indicate that the SSTY font feature should be used.
FRAME_STATE_BIT(Generic, 58, NS_FRAME_MATHML_SCRIPT_DESCENDANT)