зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1359055 - Part 2: Enable compressed texture unpack buffer tests; r=jgilbert
MozReview-Commit-ID: Dvdf8ORrGtg --HG-- extra : rebase_source : f28e88731c64327b73b4947507081f529ca58d50
This commit is contained in:
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280b27a0fb
Коммит
0129bbc1cb
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@ -6206,7 +6206,6 @@ skip-if = (os == 'android' || os == 'linux')
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[generated/test_2_conformance__extensions__webgl-compressed-texture-atc.html]
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skip-if = (os == 'android' || os == 'linux')
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[generated/test_2_conformance__extensions__webgl-compressed-texture-etc.html]
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fail-if = (os == 'mac') || (os == 'win')
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skip-if = (os == 'android' || os == 'linux')
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[generated/test_2_conformance__extensions__webgl-compressed-texture-pvrtc.html]
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skip-if = (os == 'android' || os == 'linux')
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@ -6215,7 +6214,7 @@ skip-if = (os == 'android' || os == 'linux')
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[generated/test_2_conformance__extensions__webgl-compressed-texture-s3tc.html]
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skip-if = (os == 'android' || os == 'linux')
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[generated/test_2_conformance__extensions__webgl-compressed-texture-size-limit.html]
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skip-if = (os == 'win') || (os == 'android' || os == 'linux')
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skip-if = (os == 'android' || os == 'linux')
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[generated/test_2_conformance__extensions__webgl-debug-renderer-info.html]
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skip-if = (os == 'android' || os == 'linux')
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[generated/test_2_conformance__extensions__webgl-debug-shaders.html]
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@ -7608,7 +7607,6 @@ fail-if = (os == 'mac') || (os == 'linux') || (os == 'win')
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[generated/test_conformance__extensions__webgl-compressed-texture-s3tc-srgb.html]
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[generated/test_conformance__extensions__webgl-compressed-texture-s3tc.html]
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[generated/test_conformance__extensions__webgl-compressed-texture-size-limit.html]
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skip-if = (os == 'win')
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[generated/test_conformance__extensions__webgl-debug-renderer-info.html]
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[generated/test_conformance__extensions__webgl-debug-shaders.html]
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[generated/test_conformance__extensions__webgl-depth-texture.html]
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@ -327,8 +327,6 @@ fail-if = (os == 'mac') || (os == 'win')
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fail-if = (os == 'mac') || (os == 'win')
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[generated/test_2_conformance2__textures__video__tex-3d-srgb8_alpha8-rgba-unsigned_byte.html]
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fail-if = (os == 'mac') || (os == 'win')
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[generated/test_2_conformance__extensions__webgl-compressed-texture-etc.html]
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fail-if = (os == 'mac') || (os == 'win')
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[generated/test_2_conformance__textures__video__tex-2d-rgb-rgb-unsigned_byte.html]
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fail-if = (os == 'mac') || (os == 'win')
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[generated/test_2_conformance__textures__video__tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
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@ -865,9 +863,6 @@ skip-if = (os == 'win' && debug)
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[generated/test_conformance__textures__misc__tex-image-and-sub-image-2d-with-array-buffer-view.html]
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# time out crash
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skip-if = (os == 'win' && debug)
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[generated/test_conformance__extensions__webgl-compressed-texture-size-limit.html]
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# skip this because the result is not always pass
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skip-if = (os == 'win')
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[generated/test_2_conformance2__glsl3__loops-with-side-effects.html]
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# application crashed [@ nvoglv32.dll + 0x999512]
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skip-if = (os == 'win')
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@ -938,9 +933,6 @@ skip-if = (os == 'win' && os_version == '6.1')
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[generated/test_2_conformance__textures__misc__tex-image-and-sub-image-2d-with-array-buffer-view.html]
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# Failure on win7 but got passed on win7 vm
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skip-if = (os == 'win' && os_version == '6.1')
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[generated/test_2_conformance__extensions__webgl-compressed-texture-size-limit.html]
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# Test timed out.
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skip-if = (os == 'win')
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[generated/test_2_conformance2__textures__misc__tex-input-validation.html]
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skip-if = (os == 'win')
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[generated/test_2_conformance2__buffers__get-buffer-sub-data.html]
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