Bug 1359055 - Part 2: Enable compressed texture unpack buffer tests; r=jgilbert

MozReview-Commit-ID: Dvdf8ORrGtg

--HG--
extra : rebase_source : f28e88731c64327b73b4947507081f529ca58d50
This commit is contained in:
Daosheng Mu 2017-08-31 03:02:28 +08:00
Родитель 280b27a0fb
Коммит 0129bbc1cb
2 изменённых файлов: 1 добавлений и 11 удалений

Просмотреть файл

@ -6206,7 +6206,6 @@ skip-if = (os == 'android' || os == 'linux')
[generated/test_2_conformance__extensions__webgl-compressed-texture-atc.html]
skip-if = (os == 'android' || os == 'linux')
[generated/test_2_conformance__extensions__webgl-compressed-texture-etc.html]
fail-if = (os == 'mac') || (os == 'win')
skip-if = (os == 'android' || os == 'linux')
[generated/test_2_conformance__extensions__webgl-compressed-texture-pvrtc.html]
skip-if = (os == 'android' || os == 'linux')
@ -6215,7 +6214,7 @@ skip-if = (os == 'android' || os == 'linux')
[generated/test_2_conformance__extensions__webgl-compressed-texture-s3tc.html]
skip-if = (os == 'android' || os == 'linux')
[generated/test_2_conformance__extensions__webgl-compressed-texture-size-limit.html]
skip-if = (os == 'win') || (os == 'android' || os == 'linux')
skip-if = (os == 'android' || os == 'linux')
[generated/test_2_conformance__extensions__webgl-debug-renderer-info.html]
skip-if = (os == 'android' || os == 'linux')
[generated/test_2_conformance__extensions__webgl-debug-shaders.html]
@ -7608,7 +7607,6 @@ fail-if = (os == 'mac') || (os == 'linux') || (os == 'win')
[generated/test_conformance__extensions__webgl-compressed-texture-s3tc-srgb.html]
[generated/test_conformance__extensions__webgl-compressed-texture-s3tc.html]
[generated/test_conformance__extensions__webgl-compressed-texture-size-limit.html]
skip-if = (os == 'win')
[generated/test_conformance__extensions__webgl-debug-renderer-info.html]
[generated/test_conformance__extensions__webgl-debug-shaders.html]
[generated/test_conformance__extensions__webgl-depth-texture.html]

Просмотреть файл

@ -327,8 +327,6 @@ fail-if = (os == 'mac') || (os == 'win')
fail-if = (os == 'mac') || (os == 'win')
[generated/test_2_conformance2__textures__video__tex-3d-srgb8_alpha8-rgba-unsigned_byte.html]
fail-if = (os == 'mac') || (os == 'win')
[generated/test_2_conformance__extensions__webgl-compressed-texture-etc.html]
fail-if = (os == 'mac') || (os == 'win')
[generated/test_2_conformance__textures__video__tex-2d-rgb-rgb-unsigned_byte.html]
fail-if = (os == 'mac') || (os == 'win')
[generated/test_2_conformance__textures__video__tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
@ -865,9 +863,6 @@ skip-if = (os == 'win' && debug)
[generated/test_conformance__textures__misc__tex-image-and-sub-image-2d-with-array-buffer-view.html]
# time out crash
skip-if = (os == 'win' && debug)
[generated/test_conformance__extensions__webgl-compressed-texture-size-limit.html]
# skip this because the result is not always pass
skip-if = (os == 'win')
[generated/test_2_conformance2__glsl3__loops-with-side-effects.html]
# application crashed [@ nvoglv32.dll + 0x999512]
skip-if = (os == 'win')
@ -938,9 +933,6 @@ skip-if = (os == 'win' && os_version == '6.1')
[generated/test_2_conformance__textures__misc__tex-image-and-sub-image-2d-with-array-buffer-view.html]
# Failure on win7 but got passed on win7 vm
skip-if = (os == 'win' && os_version == '6.1')
[generated/test_2_conformance__extensions__webgl-compressed-texture-size-limit.html]
# Test timed out.
skip-if = (os == 'win')
[generated/test_2_conformance2__textures__misc__tex-input-validation.html]
skip-if = (os == 'win')
[generated/test_2_conformance2__buffers__get-buffer-sub-data.html]