Bug 1195295 - Remove SessionStore's SyncHandler since all tab and window flushing is now async. r=ttaubert

MozReview-Commit-ID: 5UrQj1UUKDE

--HG--
extra : rebase_source : 0b2f5ebb954603bfe6a800ff0d6100be5a2dfbb2
This commit is contained in:
Mike Conley 2015-12-01 14:34:25 -05:00
Родитель 11999f3ffc
Коммит 044d8bca6b
3 изменённых файлов: 8 добавлений и 188 удалений

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@ -54,10 +54,6 @@ const WINDOW_HIDEABLE_FEATURES = [
// Messages that will be received via the Frame Message Manager. // Messages that will be received via the Frame Message Manager.
const MESSAGES = [ const MESSAGES = [
// The content script gives us a reference to an object that performs
// synchronous collection of session data.
"SessionStore:setupSyncHandler",
// The content script sends us data that has been invalidated and needs to // The content script sends us data that has been invalidated and needs to
// be saved to disk. // be saved to disk.
"SessionStore:update", "SessionStore:update",
@ -88,9 +84,6 @@ const MESSAGES = [
// ones that preload about:newtab pages, or from browsers where the window // ones that preload about:newtab pages, or from browsers where the window
// has just been closed. // has just been closed.
const NOTAB_MESSAGES = new Set([ const NOTAB_MESSAGES = new Set([
// For a description see above.
"SessionStore:setupSyncHandler",
// For a description see above. // For a description see above.
"SessionStore:crashedTabRevived", "SessionStore:crashedTabRevived",
@ -104,9 +97,6 @@ const NOTAB_MESSAGES = new Set([
// The list of messages we accept without an "epoch" parameter. // The list of messages we accept without an "epoch" parameter.
// See getCurrentEpoch() and friends to find out what an "epoch" is. // See getCurrentEpoch() and friends to find out what an "epoch" is.
const NOEPOCH_MESSAGES = new Set([ const NOEPOCH_MESSAGES = new Set([
// For a description see above.
"SessionStore:setupSyncHandler",
// For a description see above. // For a description see above.
"SessionStore:crashedTabRevived", "SessionStore:crashedTabRevived",
@ -706,9 +696,6 @@ var SessionStoreInternal = {
} }
switch (aMessage.name) { switch (aMessage.name) {
case "SessionStore:setupSyncHandler":
TabState.setSyncHandler(browser, aMessage.objects.handler);
break;
case "SessionStore:update": case "SessionStore:update":
// |browser.frameLoader| might be empty if the browser was already // |browser.frameLoader| might be empty if the browser was already
// destroyed and its tab removed. In that case we still have the last // destroyed and its tab removed. In that case we still have the last

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@ -27,22 +27,10 @@ XPCOMUtils.defineLazyModuleGetter(this, "Utils",
* Module that contains tab state collection methods. * Module that contains tab state collection methods.
*/ */
this.TabState = Object.freeze({ this.TabState = Object.freeze({
setSyncHandler: function (browser, handler) {
TabStateInternal.setSyncHandler(browser, handler);
},
update: function (browser, data) { update: function (browser, data) {
TabStateInternal.update(browser, data); TabStateInternal.update(browser, data);
}, },
flushAsync: function (browser) {
TabStateInternal.flushAsync(browser);
},
flushWindow: function (window) {
TabStateInternal.flushWindow(window);
},
collect: function (tab) { collect: function (tab) {
return TabStateInternal.collect(tab); return TabStateInternal.collect(tab);
}, },
@ -53,62 +41,15 @@ this.TabState = Object.freeze({
copyFromCache(browser, tabData, options) { copyFromCache(browser, tabData, options) {
TabStateInternal.copyFromCache(browser, tabData, options); TabStateInternal.copyFromCache(browser, tabData, options);
} },
}); });
var TabStateInternal = { var TabStateInternal = {
// A map (xul:browser -> handler) that maps a tab to the
// synchronous collection handler object for that tab.
// See SyncHandler in content-sessionStore.js.
_syncHandlers: new WeakMap(),
// A map (xul:browser -> int) that maps a browser to the
// last "SessionStore:update" message ID we received for it.
_latestMessageID: new WeakMap(),
/**
* Install the sync handler object from a given tab.
*/
setSyncHandler: function (browser, handler) {
this._syncHandlers.set(browser.permanentKey, handler);
this._latestMessageID.set(browser.permanentKey, 0);
},
/** /**
* Processes a data update sent by the content script. * Processes a data update sent by the content script.
*/ */
update: function (browser, {id, data}) { update: function (browser, {data}) {
// Only ever process messages that have an ID higher than the last one we TabStateCache.update(browser, data);
// saw. This ensures we don't use stale data that has already been received
// synchronously.
if (id > this._latestMessageID.get(browser.permanentKey)) {
this._latestMessageID.set(browser.permanentKey, id);
TabStateCache.update(browser, data);
}
},
/**
* DO NOT USE - DEBUGGING / TESTING ONLY
*
* This function is used to simulate certain situations where race conditions
* can occur by sending data shortly before flushing synchronously.
*/
flushAsync: function(browser) {
if (this._syncHandlers.has(browser.permanentKey)) {
this._syncHandlers.get(browser.permanentKey).flushAsync();
}
},
/**
* Flushes queued content script data for all browsers of a given window.
*/
flushWindow: function (window) {
for (let browser of window.gBrowser.browsers) {
if (this._syncHandlers.has(browser.permanentKey)) {
let lastID = this._latestMessageID.get(browser.permanentKey);
this._syncHandlers.get(browser.permanentKey).flush(lastID);
}
}
}, },
/** /**

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@ -191,52 +191,6 @@ var MessageListener = {
} }
}; };
/**
* On initialization, this handler gets sent to the parent process as a CPOW.
* The parent will use it only to flush pending data from the frame script
* when needed, i.e. when closing a tab, closing a window, shutting down, etc.
*
* This will hopefully not be needed in the future once we have async APIs for
* closing windows and tabs.
*/
var SyncHandler = {
init: function () {
// Send this object as a CPOW to chrome. In single-process mode,
// the synchronous send ensures that the handler object is
// available in SessionStore.jsm immediately upon loading
// content-sessionStore.js.
sendSyncMessage("SessionStore:setupSyncHandler", {}, {handler: this});
},
/**
* This function is used to make the tab process flush all data that
* hasn't been sent to the parent process, yet.
*
* @param id (int)
* A unique id that represents the last message received by the chrome
* process before flushing. We will use this to determine data that
* would be lost when data has been sent asynchronously shortly
* before flushing synchronously.
*/
flush: function (id) {
MessageQueue.flush(id);
},
/**
* DO NOT USE - DEBUGGING / TESTING ONLY
*
* This function is used to simulate certain situations where race conditions
* can occur by sending data shortly before flushing synchronously.
*/
flushAsync: function () {
if (!Services.prefs.getBoolPref("browser.sessionstore.debug")) {
throw new Error("flushAsync() must be used for testing, only.");
}
MessageQueue.send();
}
};
/** /**
* Listens for changes to the session history. Whenever the user navigates * Listens for changes to the session history. Whenever the user navigates
* we will collect URLs and everything belonging to session history. * we will collect URLs and everything belonging to session history.
@ -635,13 +589,6 @@ var PrivacyListener = {
* flood. * flood.
*/ */
var MessageQueue = { var MessageQueue = {
/**
* A unique, monotonically increasing ID used for outgoing messages. This is
* important to make it possible to reuse tabs and allow sync flushes before
* data could be destroyed.
*/
_id: 1,
/** /**
* A map (string -> lazy fn) holding lazy closures of all queued data * A map (string -> lazy fn) holding lazy closures of all queued data
* collection routines. These functions will return data collected from the * collection routines. These functions will return data collected from the
@ -649,13 +596,6 @@ var MessageQueue = {
*/ */
_data: new Map(), _data: new Map(),
/**
* A map holding the |this._id| value for every type of data back when it
* was pushed onto the queue. We will use those IDs to find the data to send
* and flush.
*/
_lastUpdated: new Map(),
/** /**
* The delay (in ms) used to delay sending changes after data has been * The delay (in ms) used to delay sending changes after data has been
* invalidated. * invalidated.
@ -729,7 +669,6 @@ var MessageQueue = {
*/ */
push: function (key, fn) { push: function (key, fn) {
this._data.set(key, createLazy(fn)); this._data.set(key, createLazy(fn));
this._lastUpdated.set(key, this._id);
if (!this._timeout && !this._timeoutDisabled) { if (!this._timeout && !this._timeoutDisabled) {
// Wait a little before sending the message to batch multiple changes. // Wait a little before sending the message to batch multiple changes.
@ -741,8 +680,6 @@ var MessageQueue = {
* Sends queued data to the chrome process. * Sends queued data to the chrome process.
* *
* @param options (object) * @param options (object)
* {id: 123} to override the update ID used to accumulate data to send.
* {sync: true} to send data to the parent process synchronously.
* {flushID: 123} to specify that this is a flush * {flushID: 123} to specify that this is a flush
* {isFinal: true} to signal this is the final message sent on unload * {isFinal: true} to signal this is the final message sent on unload
*/ */
@ -759,36 +696,14 @@ var MessageQueue = {
this._timeout = null; this._timeout = null;
} }
let sync = options && options.sync;
let startID = (options && options.id) || this._id;
let flushID = (options && options.flushID) || 0; let flushID = (options && options.flushID) || 0;
// We use sendRpcMessage in the sync case because we may have been called
// through a CPOW. RPC messages are the only synchronous messages that the
// child is allowed to send to the parent while it is handling a CPOW
// request.
let sendMessage = sync ? sendRpcMessage : sendAsyncMessage;
let durationMs = Date.now(); let durationMs = Date.now();
let data = {}; let data = {};
let telemetry = {}; let telemetry = {};
for (let [key, id] of this._lastUpdated) { for (let [key, func] of this._data) {
// There is no data for the given key anymore because let value = func();
// the parent process already marked it as received.
if (!this._data.has(key)) {
continue;
}
if (startID > id) {
// If the |id| passed by the parent process is higher than the one
// stored in |_lastUpdated| for the given key we know that the parent
// received all necessary data and we can remove it from the map.
this._data.delete(key);
continue;
}
let value = this._data.get(key)();
if (key == "telemetry") { if (key == "telemetry") {
for (let histogramId of Object.keys(value)) { for (let histogramId of Object.keys(value)) {
telemetry[histogramId] = value[histogramId]; telemetry[histogramId] = value[histogramId];
@ -803,8 +718,8 @@ var MessageQueue = {
try { try {
// Send all data to the parent process. // Send all data to the parent process.
sendMessage("SessionStore:update", { sendAsyncMessage("SessionStore:update", {
id: this._id, data, telemetry, flushID, data, telemetry, flushID,
isFinal: options.isFinal || false, isFinal: options.isFinal || false,
epoch: gCurrentEpoch epoch: gCurrentEpoch
}); });
@ -812,39 +727,16 @@ var MessageQueue = {
let telemetry = { let telemetry = {
FX_SESSION_RESTORE_SEND_UPDATE_CAUSED_OOM: 1 FX_SESSION_RESTORE_SEND_UPDATE_CAUSED_OOM: 1
}; };
sendMessage("SessionStore:error", { sendAsyncMessage("SessionStore:error", {
telemetry telemetry
}); });
} }
// Increase our unique message ID.
this._id++;
}, },
/**
* This function is used to make the message queue flush all queue data that
* hasn't been sent to the parent process, yet.
*
* @param id (int)
* A unique id that represents the latest message received by the
* chrome process. We can use this to determine which messages have not
* yet been received because they are still stuck in the event queue.
*/
flush: function (id) {
// It's important to always send data, even if there is nothing to flush.
// The update message will be received by the parent process that can then
// update its last received update ID to ignore stale messages.
this.send({id: id + 1, sync: true});
this._data.clear();
this._lastUpdated.clear();
}
}; };
EventListener.init(); EventListener.init();
MessageListener.init(); MessageListener.init();
FormDataListener.init(); FormDataListener.init();
SyncHandler.init();
PageStyleListener.init(); PageStyleListener.init();
SessionHistoryListener.init(); SessionHistoryListener.init();
SessionStorageListener.init(); SessionStorageListener.init();