зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1195295 - Remove SessionStore's SyncHandler since all tab and window flushing is now async. r=ttaubert
MozReview-Commit-ID: 5UrQj1UUKDE --HG-- extra : rebase_source : 0b2f5ebb954603bfe6a800ff0d6100be5a2dfbb2
This commit is contained in:
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11999f3ffc
Коммит
044d8bca6b
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@ -54,10 +54,6 @@ const WINDOW_HIDEABLE_FEATURES = [
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// Messages that will be received via the Frame Message Manager.
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const MESSAGES = [
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// The content script gives us a reference to an object that performs
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// synchronous collection of session data.
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"SessionStore:setupSyncHandler",
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// The content script sends us data that has been invalidated and needs to
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// be saved to disk.
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"SessionStore:update",
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@ -88,9 +84,6 @@ const MESSAGES = [
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// ones that preload about:newtab pages, or from browsers where the window
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// has just been closed.
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const NOTAB_MESSAGES = new Set([
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// For a description see above.
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"SessionStore:setupSyncHandler",
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// For a description see above.
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"SessionStore:crashedTabRevived",
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@ -104,9 +97,6 @@ const NOTAB_MESSAGES = new Set([
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// The list of messages we accept without an "epoch" parameter.
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// See getCurrentEpoch() and friends to find out what an "epoch" is.
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const NOEPOCH_MESSAGES = new Set([
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// For a description see above.
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"SessionStore:setupSyncHandler",
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// For a description see above.
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"SessionStore:crashedTabRevived",
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@ -706,9 +696,6 @@ var SessionStoreInternal = {
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}
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switch (aMessage.name) {
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case "SessionStore:setupSyncHandler":
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TabState.setSyncHandler(browser, aMessage.objects.handler);
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break;
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case "SessionStore:update":
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// |browser.frameLoader| might be empty if the browser was already
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// destroyed and its tab removed. In that case we still have the last
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@ -27,22 +27,10 @@ XPCOMUtils.defineLazyModuleGetter(this, "Utils",
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* Module that contains tab state collection methods.
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*/
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this.TabState = Object.freeze({
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setSyncHandler: function (browser, handler) {
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TabStateInternal.setSyncHandler(browser, handler);
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},
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update: function (browser, data) {
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TabStateInternal.update(browser, data);
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},
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flushAsync: function (browser) {
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TabStateInternal.flushAsync(browser);
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},
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flushWindow: function (window) {
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TabStateInternal.flushWindow(window);
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},
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collect: function (tab) {
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return TabStateInternal.collect(tab);
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},
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@ -53,62 +41,15 @@ this.TabState = Object.freeze({
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copyFromCache(browser, tabData, options) {
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TabStateInternal.copyFromCache(browser, tabData, options);
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}
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},
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});
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var TabStateInternal = {
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// A map (xul:browser -> handler) that maps a tab to the
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// synchronous collection handler object for that tab.
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// See SyncHandler in content-sessionStore.js.
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_syncHandlers: new WeakMap(),
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// A map (xul:browser -> int) that maps a browser to the
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// last "SessionStore:update" message ID we received for it.
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_latestMessageID: new WeakMap(),
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/**
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* Install the sync handler object from a given tab.
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*/
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setSyncHandler: function (browser, handler) {
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this._syncHandlers.set(browser.permanentKey, handler);
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this._latestMessageID.set(browser.permanentKey, 0);
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},
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/**
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* Processes a data update sent by the content script.
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*/
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update: function (browser, {id, data}) {
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// Only ever process messages that have an ID higher than the last one we
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// saw. This ensures we don't use stale data that has already been received
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// synchronously.
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if (id > this._latestMessageID.get(browser.permanentKey)) {
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this._latestMessageID.set(browser.permanentKey, id);
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TabStateCache.update(browser, data);
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}
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},
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/**
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* DO NOT USE - DEBUGGING / TESTING ONLY
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*
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* This function is used to simulate certain situations where race conditions
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* can occur by sending data shortly before flushing synchronously.
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*/
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flushAsync: function(browser) {
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if (this._syncHandlers.has(browser.permanentKey)) {
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this._syncHandlers.get(browser.permanentKey).flushAsync();
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}
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},
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/**
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* Flushes queued content script data for all browsers of a given window.
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*/
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flushWindow: function (window) {
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for (let browser of window.gBrowser.browsers) {
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if (this._syncHandlers.has(browser.permanentKey)) {
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let lastID = this._latestMessageID.get(browser.permanentKey);
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this._syncHandlers.get(browser.permanentKey).flush(lastID);
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}
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}
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update: function (browser, {data}) {
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TabStateCache.update(browser, data);
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},
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/**
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@ -191,52 +191,6 @@ var MessageListener = {
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}
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};
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/**
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* On initialization, this handler gets sent to the parent process as a CPOW.
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* The parent will use it only to flush pending data from the frame script
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* when needed, i.e. when closing a tab, closing a window, shutting down, etc.
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*
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* This will hopefully not be needed in the future once we have async APIs for
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* closing windows and tabs.
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*/
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var SyncHandler = {
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init: function () {
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// Send this object as a CPOW to chrome. In single-process mode,
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// the synchronous send ensures that the handler object is
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// available in SessionStore.jsm immediately upon loading
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// content-sessionStore.js.
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sendSyncMessage("SessionStore:setupSyncHandler", {}, {handler: this});
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},
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/**
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* This function is used to make the tab process flush all data that
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* hasn't been sent to the parent process, yet.
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*
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* @param id (int)
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* A unique id that represents the last message received by the chrome
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* process before flushing. We will use this to determine data that
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* would be lost when data has been sent asynchronously shortly
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* before flushing synchronously.
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*/
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flush: function (id) {
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MessageQueue.flush(id);
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},
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/**
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* DO NOT USE - DEBUGGING / TESTING ONLY
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*
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* This function is used to simulate certain situations where race conditions
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* can occur by sending data shortly before flushing synchronously.
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*/
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flushAsync: function () {
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if (!Services.prefs.getBoolPref("browser.sessionstore.debug")) {
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throw new Error("flushAsync() must be used for testing, only.");
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}
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MessageQueue.send();
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}
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};
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/**
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* Listens for changes to the session history. Whenever the user navigates
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* we will collect URLs and everything belonging to session history.
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@ -635,13 +589,6 @@ var PrivacyListener = {
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* flood.
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*/
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var MessageQueue = {
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/**
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* A unique, monotonically increasing ID used for outgoing messages. This is
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* important to make it possible to reuse tabs and allow sync flushes before
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* data could be destroyed.
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*/
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_id: 1,
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/**
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* A map (string -> lazy fn) holding lazy closures of all queued data
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* collection routines. These functions will return data collected from the
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@ -649,13 +596,6 @@ var MessageQueue = {
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*/
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_data: new Map(),
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/**
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* A map holding the |this._id| value for every type of data back when it
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* was pushed onto the queue. We will use those IDs to find the data to send
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* and flush.
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*/
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_lastUpdated: new Map(),
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/**
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* The delay (in ms) used to delay sending changes after data has been
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* invalidated.
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@ -729,7 +669,6 @@ var MessageQueue = {
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*/
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push: function (key, fn) {
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this._data.set(key, createLazy(fn));
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this._lastUpdated.set(key, this._id);
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if (!this._timeout && !this._timeoutDisabled) {
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// Wait a little before sending the message to batch multiple changes.
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@ -741,8 +680,6 @@ var MessageQueue = {
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* Sends queued data to the chrome process.
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*
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* @param options (object)
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* {id: 123} to override the update ID used to accumulate data to send.
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* {sync: true} to send data to the parent process synchronously.
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* {flushID: 123} to specify that this is a flush
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* {isFinal: true} to signal this is the final message sent on unload
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*/
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@ -759,36 +696,14 @@ var MessageQueue = {
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this._timeout = null;
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}
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let sync = options && options.sync;
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let startID = (options && options.id) || this._id;
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let flushID = (options && options.flushID) || 0;
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// We use sendRpcMessage in the sync case because we may have been called
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// through a CPOW. RPC messages are the only synchronous messages that the
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// child is allowed to send to the parent while it is handling a CPOW
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// request.
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let sendMessage = sync ? sendRpcMessage : sendAsyncMessage;
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let durationMs = Date.now();
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let data = {};
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let telemetry = {};
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for (let [key, id] of this._lastUpdated) {
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// There is no data for the given key anymore because
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// the parent process already marked it as received.
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if (!this._data.has(key)) {
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continue;
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}
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if (startID > id) {
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// If the |id| passed by the parent process is higher than the one
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// stored in |_lastUpdated| for the given key we know that the parent
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// received all necessary data and we can remove it from the map.
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this._data.delete(key);
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continue;
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}
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let value = this._data.get(key)();
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for (let [key, func] of this._data) {
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let value = func();
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if (key == "telemetry") {
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for (let histogramId of Object.keys(value)) {
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telemetry[histogramId] = value[histogramId];
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@ -803,8 +718,8 @@ var MessageQueue = {
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try {
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// Send all data to the parent process.
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sendMessage("SessionStore:update", {
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id: this._id, data, telemetry, flushID,
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sendAsyncMessage("SessionStore:update", {
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data, telemetry, flushID,
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isFinal: options.isFinal || false,
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epoch: gCurrentEpoch
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});
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@ -812,39 +727,16 @@ var MessageQueue = {
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let telemetry = {
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FX_SESSION_RESTORE_SEND_UPDATE_CAUSED_OOM: 1
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};
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sendMessage("SessionStore:error", {
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sendAsyncMessage("SessionStore:error", {
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telemetry
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});
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}
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// Increase our unique message ID.
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this._id++;
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},
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/**
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* This function is used to make the message queue flush all queue data that
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* hasn't been sent to the parent process, yet.
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*
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* @param id (int)
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* A unique id that represents the latest message received by the
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* chrome process. We can use this to determine which messages have not
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* yet been received because they are still stuck in the event queue.
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*/
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flush: function (id) {
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// It's important to always send data, even if there is nothing to flush.
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// The update message will be received by the parent process that can then
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// update its last received update ID to ignore stale messages.
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this.send({id: id + 1, sync: true});
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this._data.clear();
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this._lastUpdated.clear();
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}
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};
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EventListener.init();
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MessageListener.init();
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FormDataListener.init();
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SyncHandler.init();
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PageStyleListener.init();
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SessionHistoryListener.init();
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SessionStorageListener.init();
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