CLOSED TREE
This commit is contained in:
Ryan VanderMeulen 2017-06-01 12:48:15 -04:00
Родитель 7cd15bf6b8 3e5c098bdc
Коммит 0635a6f864
98 изменённых файлов: 6500 добавлений и 898 удалений

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@ -79,4 +79,4 @@ to make sure that mozjs_sys also has its Cargo.lock file updated if needed, henc
the need to run the cargo update command in js/src as well. Hopefully this will
be resolved soon.
Latest Commit: 76a3213080ca5c2e2a612c3023c50c81a111fd55
Latest Commit: a54cc729259588dd1ff52c86d0c62cb2a1767137

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@ -134,8 +134,7 @@ private:
AddRef();
}
void ReleaseIPDLReference() {
MOZ_ASSERT(mIPCOpen == true);
mIPCOpen = false;
MOZ_ASSERT(mIPCOpen == false);
Release();
}
@ -253,6 +252,8 @@ void
TextureChild::ActorDestroy(ActorDestroyReason why)
{
PROFILER_LABEL_FUNC(js::ProfileEntry::Category::GRAPHICS);
MOZ_ASSERT(mIPCOpen);
mIPCOpen = false;
if (mTextureData) {
DestroyTextureData(mTextureData, GetAllocator(), mOwnsTextureData, mMainThreadOnly);

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@ -26,9 +26,9 @@ StackingContextHelper::StackingContextHelper(const StackingContextHelper& aParen
WrRect scBounds = aParentSC.ToRelativeWrRect(aLayer->BoundsForStackingContext());
Layer* layer = aLayer->GetLayer();
mTransform = aTransform.valueOr(layer->GetTransform());
mBuilder->PushStackingContext(scBounds,
1.0f,
mTransform,
float opacity = 1.0f;
mBuilder->PushStackingContext(scBounds, 0, &opacity,
mTransform.IsIdentity() ? nullptr : &mTransform,
wr::ToWrMixBlendMode(layer->GetMixBlendMode()));
mOrigin = aLayer->Bounds().TopLeft();
}

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@ -566,7 +566,8 @@ WebRenderBridgeParent::ProcessWebRenderCommands(const gfx::IntSize &aSize,
LayoutDeviceIntSize size = mWidget->GetClientSize();
mApi->SetWindowParameters(size);
}
mApi->SetRootDisplayList(gfx::Color(0.3f, 0.f, 0.f, 1.f), aEpoch, LayerSize(aSize.width, aSize.height),
gfx::Color color = mWidget ? gfx::Color(0.3f, 0.f, 0.f, 1.f) : gfx::Color(0.f, 0.f, 0.f, 0.f);
mApi->SetRootDisplayList(color, aEpoch, LayerSize(aSize.width, aSize.height),
mPipelineId, aContentSize,
dlDesc, dl.mData, dl.mLength);

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@ -107,6 +107,13 @@ WebRenderContainerLayer::RenderLayer(wr::DisplayListBuilder& aBuilder,
transformForSC = nullptr;
}
if (transformForSC && transform.IsIdentity()) {
// If the transform is an identity transform, strip it out so that WR
// doesn't turn this stacking context into a reference frame, as it
// affects positioning. Bug 1345577 tracks a better fix.
transformForSC = nullptr;
}
ScrollingLayersHelper scroller(this, aBuilder, aSc);
StackingContextHelper sc(aSc, aBuilder, this, animationsId, opacityForSC, transformForSC);

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@ -223,7 +223,7 @@ WebRenderImageLayer::RenderLayer(wr::DisplayListBuilder& aBuilder,
if (gfx::gfxVars::CanUseHardwareVideoDecoding()) {
// Use the hardware MacIOSurface with YCbCr interleaved format.
MOZ_ASSERT(mVideoKeys.Length() == 1);
aBuilder.PushYCbCrInterleavedImage(sc.ToRelativeWrRect(rect), clip, mVideoKeys[0], WrYuvColorSpace::Rec601);
aBuilder.PushYCbCrInterleavedImage(sc.ToRelativeWrRect(rect), clip, mVideoKeys[0], WrYuvColorSpace::Rec601, filter);
} else {
// Use libyuv to convert the buffer to rgba format.
MOZ_ASSERT(mVideoKeys.Length() == 1);

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@ -1,6 +1,6 @@
[package]
name = "webrender"
version = "0.39.0"
version = "0.40.0"
authors = ["Glenn Watson <gw@intuitionlibrary.com>"]
license = "MPL-2.0"
repository = "https://github.com/servo/webrender"
@ -17,7 +17,7 @@ app_units = "0.4"
bincode = "1.0.0-alpha6"
bit-set = "0.4"
byteorder = "1.0"
euclid = "0.11.2"
euclid = "0.13"
fnv = "1.0"
gleam = "0.4.3"
lazy_static = "0.2"
@ -30,7 +30,7 @@ webrender_traits = {path = "../webrender_traits"}
bitflags = "0.7"
gamma-lut = "0.2"
thread_profiler = "0.1.1"
plane-split = "0.3"
plane-split = "0.4"
[dev-dependencies]
angle = {git = "https://github.com/servo/angle", branch = "servo"}

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@ -16,7 +16,7 @@ use std::env;
use std::path::PathBuf;
use webrender_traits::{ColorF, Epoch};
use webrender_traits::{DeviceIntPoint, DeviceUintSize, LayoutPoint, LayoutRect, LayoutSize};
use webrender_traits::{ImageData, ImageDescriptor, ImageFormat};
use webrender_traits::{ImageData, ImageDescriptor, ImageFormat, ImageRendering};
use webrender_traits::{PipelineId, TransformStyle};
use webrender_traits::{YuvColorSpace, YuvData};
@ -282,6 +282,7 @@ fn main() {
clip,
YuvData::NV12(yuv_chanel1, yuv_chanel2),
YuvColorSpace::Rec601,
ImageRendering::Auto,
);
let clip = builder.push_clip_region(&bounds, vec![], None);
@ -290,6 +291,7 @@ fn main() {
clip,
YuvData::PlanarYCbCr(yuv_chanel1, yuv_chanel2_1, yuv_chanel3),
YuvColorSpace::Rec601,
ImageRendering::Auto,
);
builder.pop_stacking_context();

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@ -84,23 +84,16 @@ vec2 clamp_rect(vec2 point, RectWithEndpoint rect) {
return clamp(point, rect.p0, rect.p1);
}
// Clamp 2 points at once.
vec4 clamp_rect(vec4 points, RectWithSize rect) {
return clamp(points, rect.p0.xyxy, rect.p0.xyxy + rect.size.xyxy);
}
vec4 clamp_rect(vec4 points, RectWithEndpoint rect) {
return clamp(points, rect.p0.xyxy, rect.p1.xyxy);
RectWithEndpoint intersect_rect(RectWithEndpoint a, RectWithEndpoint b) {
vec2 p0 = clamp_rect(a.p0, b);
vec2 p1 = clamp_rect(a.p1, b);
return RectWithEndpoint(p0, max(p0, p1));
}
RectWithSize intersect_rect(RectWithSize a, RectWithSize b) {
vec4 p = clamp_rect(vec4(a.p0, a.p0 + a.size), b);
return RectWithSize(p.xy, max(vec2(0.0), p.zw - p.xy));
}
RectWithEndpoint intersect_rect(RectWithEndpoint a, RectWithEndpoint b) {
vec4 p = clamp_rect(vec4(a.p0, a.p1), b);
return RectWithEndpoint(p.xy, max(p.xy, p.zw));
RectWithEndpoint r = intersect_rect(to_rect_with_endpoint(a),
to_rect_with_endpoint(b));
return to_rect_with_size(r);
}
float distance_to_line(vec2 p0, vec2 perp_dir, vec2 p) {
@ -563,6 +556,30 @@ vec4 get_layer_pos(vec2 pos, Layer layer) {
return untransform(pos, n, a, layer.inv_transform);
}
// Compute a snapping offset in world space (adjusted to pixel ratio),
// given local position on the layer and a snap rectangle.
vec2 compute_snap_offset(vec2 local_pos,
RectWithSize local_clip_rect,
Layer layer,
RectWithSize raw_snap_rect) {
// Clamp the snap rectangle.
RectWithSize snap_rect = intersect_rect(intersect_rect(raw_snap_rect, local_clip_rect),
layer.local_clip_rect);
// Transform the snap corners to the world space.
vec4 world_snap_p0 = layer.transform * vec4(snap_rect.p0, 0.0, 1.0);
vec4 world_snap_p1 = layer.transform * vec4(snap_rect.p0 + snap_rect.size, 0.0, 1.0);
// Snap bounds in world coordinates, adjusted for pixel ratio. XY = top left, ZW = bottom right
vec4 world_snap = uDevicePixelRatio * vec4(world_snap_p0.xy, world_snap_p1.xy) /
vec4(world_snap_p0.ww, world_snap_p1.ww);
/// World offsets applied to the corners of the snap rectangle.
vec4 snap_offsets = floor(world_snap + 0.5) - world_snap;
/// Compute the position of this vertex inside the snap rectangle.
vec2 normalized_snap_pos = (local_pos - snap_rect.p0) / snap_rect.size;
/// Compute the actual world offset for this vertex needed to make it snap.
return mix(snap_offsets.xy, snap_offsets.zw, normalized_snap_pos);
}
struct VertexInfo {
vec2 local_pos;
vec2 screen_pos;
@ -573,38 +590,32 @@ VertexInfo write_vertex(RectWithSize instance_rect,
float z,
Layer layer,
AlphaBatchTask task,
vec2 snap_ref) {
RectWithSize snap_rect) {
// Select the corner of the local rect that we are processing.
vec2 local_pos = instance_rect.p0 + instance_rect.size * aPosition.xy;
// xy = top left corner of the local rect, zw = position of current vertex.
vec4 local_p0_pos = vec4(snap_ref, local_pos);
// Clamp to the two local clip rects.
local_p0_pos = clamp_rect(local_p0_pos, local_clip_rect);
local_p0_pos = clamp_rect(local_p0_pos, layer.local_clip_rect);
vec2 clamped_local_pos = clamp_rect(clamp_rect(local_pos, local_clip_rect),
layer.local_clip_rect);
// Transform the top corner and current vertex to world space.
vec4 world_p0 = layer.transform * vec4(local_p0_pos.xy, 0.0, 1.0);
world_p0.xyz /= world_p0.w;
vec4 world_pos = layer.transform * vec4(local_p0_pos.zw, 0.0, 1.0);
world_pos.xyz /= world_pos.w;
/// Compute the snapping offset.
vec2 snap_offset = compute_snap_offset(clamped_local_pos, local_clip_rect, layer, snap_rect);
// Convert the world positions to device pixel space. xy=top left corner. zw=current vertex.
vec4 device_p0_pos = vec4(world_p0.xy, world_pos.xy) * uDevicePixelRatio;
// Transform the current vertex to the world cpace.
vec4 world_pos = layer.transform * vec4(clamped_local_pos, 0.0, 1.0);
// Calculate the distance to snap the vertex by (snap top left corner).
vec2 snap_delta = device_p0_pos.xy - floor(device_p0_pos.xy + 0.5);
// Convert the world positions to device pixel space.
vec2 device_pos = world_pos.xy / world_pos.w * uDevicePixelRatio;
// Apply offsets for the render task to get correct screen location.
vec2 final_pos = device_p0_pos.zw -
snap_delta -
vec2 final_pos = device_pos + snap_offset -
task.screen_space_origin +
task.render_target_origin;
gl_Position = uTransform * vec4(final_pos, z, 1.0);
VertexInfo vi = VertexInfo(local_p0_pos.zw, device_p0_pos.zw);
VertexInfo vi = VertexInfo(clamped_local_pos, device_pos);
return vi;
}
@ -639,7 +650,7 @@ TransformVertexInfo write_transform_vertex(RectWithSize instance_rect,
float z,
Layer layer,
AlphaBatchTask task,
vec2 snap_ref) {
RectWithSize snap_rect) {
RectWithEndpoint local_rect = to_rect_with_endpoint(instance_rect);
vec2 current_local_pos, prev_local_pos, next_local_pos;
@ -698,14 +709,14 @@ TransformVertexInfo write_transform_vertex(RectWithSize instance_rect,
adjusted_next_p0,
adjusted_next_p1);
// Calculate the snap amount based on the first vertex as a reference point.
vec4 world_p0 = layer.transform * vec4(snap_ref, 0.0, 1.0);
vec2 device_p0 = uDevicePixelRatio * world_p0.xy / world_p0.w;
vec2 snap_delta = device_p0 - floor(device_p0 + 0.5);
vec4 layer_pos = get_layer_pos(device_pos / uDevicePixelRatio, layer);
/// Compute the snapping offset.
vec2 snap_offset = compute_snap_offset(layer_pos.xy / layer_pos.w,
local_clip_rect, layer, snap_rect);
// Apply offsets for the render task to get correct screen location.
vec2 final_pos = device_pos -
snap_delta -
vec2 final_pos = device_pos + snap_offset -
task.screen_space_origin +
task.render_target_origin;
@ -713,8 +724,6 @@ TransformVertexInfo write_transform_vertex(RectWithSize instance_rect,
vLocalBounds = vec4(local_rect.p0, local_rect.p1);
vec4 layer_pos = get_layer_pos(device_pos / uDevicePixelRatio, layer);
return TransformVertexInfo(layer_pos.xyw, device_pos);
}

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@ -12,7 +12,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vPos = vi.local_pos - prim.local_rect.p0;

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@ -27,15 +27,19 @@ void set_radii(int style,
case BORDER_STYLE_RIDGE:
case BORDER_STYLE_GROOVE:
vRadii1.xy = radii - adjusted_widths;
vRadii1.zw = -widths;
// See comment in default branch
vRadii1.zw = vec2(-100.0);
break;
case BORDER_STYLE_DOUBLE:
vRadii1.xy = get_radii(radii - adjusted_widths, -widths);
vRadii1.zw = get_radii(radii - widths + adjusted_widths, -widths);
break;
default:
vRadii1.xy = -widths;
vRadii1.zw = -widths;
// These aren't needed, so we set them to some reasonably large
// negative value so later computations will discard them. This
// avoids branches and numerical issues in the fragment shader.
vRadii1.xy = vec2(-100.0);
vRadii1.zw = vec2(-100.0);
break;
}
}
@ -267,14 +271,14 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#else
VertexInfo vi = write_vertex(segment_rect,
prim.local_clip_rect,
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#endif
vLocalPos = vi.local_pos;

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@ -184,14 +184,14 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#else
VertexInfo vi = write_vertex(segment_rect,
prim.local_clip_rect,
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#endif
vLocalPos = vi.local_pos;

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@ -13,7 +13,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
RenderTaskData child_task = fetch_render_task(prim.user_data1);
vUv.z = child_task.data1.x;

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@ -14,7 +14,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
RenderTaskData child_task = fetch_render_task(prim.user_data1);
vUv.z = child_task.data1.x;

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@ -62,7 +62,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos;
vec2 f = (vi.local_pos.xy - prim.local_rect.p0) / prim.local_rect.size;
#else
@ -71,7 +71,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vec2 f = (vi.local_pos - segment_rect.p0) / segment_rect.size;
vPos = vi.local_pos;

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@ -14,7 +14,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos;
#else
VertexInfo vi = write_vertex(prim.local_rect,
@ -22,7 +22,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos - prim.local_rect.p0;
#endif

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@ -12,7 +12,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vPos = vi.local_pos - prim.local_rect.p0;

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@ -13,7 +13,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos;
#else
VertexInfo vi = write_vertex(prim.local_rect,
@ -21,7 +21,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
#endif
#ifdef WR_FEATURE_CLIP

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@ -18,7 +18,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
local_rect.p0);
local_rect);
vLocalPos = vi.local_pos;
vec2 f = (vi.local_pos.xy / vi.local_pos.z - local_rect.p0) / local_rect.size;
#else
@ -27,7 +27,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
local_rect.p0);
local_rect);
vec2 f = (vi.local_pos - local_rect.p0) / local_rect.size;
#endif

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@ -11,7 +11,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos;
#else
VertexInfo vi = write_vertex(prim.local_rect,
@ -19,7 +19,7 @@ void main(void) {
prim.z,
prim.layer,
prim.task,
prim.local_rect.p0);
prim.local_rect);
vLocalPos = vi.local_pos - prim.local_rect.p0;
#endif

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@ -348,7 +348,9 @@ impl FrameBuilder {
*e == BorderEdgeKind::Solid || *e == BorderEdgeKind::None
});
if all_corners_simple && all_edges_simple {
let has_no_curve = radius.is_zero();
if has_no_curve && all_corners_simple && all_edges_simple {
let p0 = rect.origin;
let p1 = rect.bottom_right();
let rect_width = rect.size.width;

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@ -13,6 +13,7 @@ use clip_scroll_tree::{ClipScrollTree, ScrollStates};
use profiler::TextureCacheProfileCounters;
use resource_cache::ResourceCache;
use scene::{Scene, SceneProperties};
use std::cmp;
use std::collections::HashMap;
use std::hash::BuildHasherDefault;
use tiling::{CompositeOps, DisplayListMap, PrimitiveFlags};
@ -466,7 +467,8 @@ impl Frame {
item.rect(),
item.clip_region(),
info.yuv_data,
info.color_space);
info.color_space,
info.image_rendering);
}
SpecificDisplayItem::Text(ref text_info) => {
context.builder.add_text(clip_and_scroll,
@ -976,7 +978,10 @@ impl Frame {
display_lists,
device_pixel_ratio,
texture_cache_profile);
resource_cache.expire_old_resources(self.id);
// Expire any resources that haven't been used for `cache_expiry_frames`.
let num_frames_back = self.frame_builder_config.cache_expiry_frames;
let expiry_frame = FrameId(cmp::max(num_frames_back, self.id.0) - num_frames_back);
resource_cache.expire_old_resources(expiry_frame);
frame
}

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@ -104,19 +104,7 @@ pub struct FrameBuilderConfig {
pub enable_scrollbars: bool,
pub default_font_render_mode: FontRenderMode,
pub debug: bool,
}
impl FrameBuilderConfig {
pub fn new(enable_scrollbars: bool,
default_font_render_mode: FontRenderMode,
debug: bool)
-> FrameBuilderConfig {
FrameBuilderConfig {
enable_scrollbars: enable_scrollbars,
default_font_render_mode: default_font_render_mode,
debug: debug,
}
}
pub cache_expiry_frames: u32,
}
pub struct FrameBuilder {
@ -1075,7 +1063,8 @@ impl FrameBuilder {
rect: LayerRect,
clip_region: &ClipRegion,
yuv_data: YuvData,
color_space: YuvColorSpace) {
color_space: YuvColorSpace,
image_rendering: ImageRendering) {
let format = yuv_data.get_format();
let yuv_key = match yuv_data {
YuvData::NV12(plane_0, plane_1) => [plane_0, plane_1, ImageKey::new(0, 0)],
@ -1091,6 +1080,7 @@ impl FrameBuilder {
yuv_resource_address: GpuStoreAddress(0),
format: format,
color_space: color_space,
image_rendering: image_rendering,
};
let prim_gpu = YuvImagePrimitiveGpu::new(rect.size);

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@ -0,0 +1,395 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use app_units::Au;
use device::TextureFilter;
use frame::FrameId;
use platform::font::{FontContext, RasterizedGlyph};
use profiler::TextureCacheProfileCounters;
use rayon::ThreadPool;
use rayon::prelude::*;
use resource_cache::ResourceClassCache;
use std::sync::{Arc, Mutex, MutexGuard};
use std::sync::mpsc::{channel, Receiver, Sender};
use std::collections::HashSet;
use std::mem;
use texture_cache::{TextureCacheItemId, TextureCache};
use internal_types::FontTemplate;
use webrender_traits::{FontKey, FontRenderMode, ImageData, ImageFormat};
use webrender_traits::{ImageDescriptor, ColorF, LayoutPoint};
use webrender_traits::{GlyphKey, GlyphOptions, GlyphInstance, GlyphDimensions};
pub type GlyphCache = ResourceClassCache<GlyphRequest, Option<TextureCacheItemId>>;
pub struct FontContexts {
// These worker are mostly accessed from their corresponding worker threads.
// The goal is that there should be no noticeable contention on the muteces.
worker_contexts: Vec<Mutex<FontContext>>,
// This worker should be accessed by threads that don't belong to thre thread pool
// (in theory that's only the render backend thread so no contention expected either).
shared_context: Mutex<FontContext>,
// Stored here as a convenience to get the current thread index.
workers: Arc<ThreadPool>,
}
impl FontContexts {
/// Get access to the font context associated to the current thread.
pub fn lock_current_context(&self) -> MutexGuard<FontContext> {
let id = self.current_worker_id();
self.lock_context(id)
}
/// Get access to any particular font context.
///
/// The id is ```Some(i)``` where i is an index between 0 and num_worker_contexts
/// for font contexts associated to the thread pool, and None for the shared
/// global font context for use outside of the thread pool.
pub fn lock_context(&self, id: Option<usize>) -> MutexGuard<FontContext> {
match id {
Some(index) => self.worker_contexts[index].lock().unwrap(),
None => self.shared_context.lock().unwrap(),
}
}
/// Get access to the font context usable outside of the thread pool.
pub fn lock_shared_context(&self) -> MutexGuard<FontContext> {
self.shared_context.lock().unwrap()
}
// number of contexts associated to workers
pub fn num_worker_contexts(&self) -> usize {
self.worker_contexts.len()
}
fn current_worker_id(&self) -> Option<usize> {
self.workers.current_thread_index()
}
}
pub struct GlyphRasterizer {
workers: Arc<ThreadPool>,
font_contexts: Arc<FontContexts>,
// Receives the rendered glyphs.
glyph_rx: Receiver<Vec<GlyphRasterJob>>,
glyph_tx: Sender<Vec<GlyphRasterJob>>,
// Maintain a set of glyphs that have been requested this
// frame. This ensures the glyph thread won't rasterize
// the same glyph more than once in a frame. This is required
// because the glyph cache hash table is not updated
// until the end of the frame when we wait for glyph requests
// to be resolved.
pending_glyphs: HashSet<GlyphRequest>,
// We defer removing fonts to the end of the frame so that:
// - this work is done outside of the critical path,
// - we don't have to worry about the ordering of events if a font is used on
// a frame where it is used (although it seems unlikely).
fonts_to_remove: Vec<FontKey>,
}
impl GlyphRasterizer {
pub fn new(workers: Arc<ThreadPool>) -> Self {
let (glyph_tx, glyph_rx) = channel();
let num_workers = workers.current_num_threads();
let mut contexts = Vec::with_capacity(num_workers);
for _ in 0..num_workers {
contexts.push(Mutex::new(FontContext::new()));
}
GlyphRasterizer {
font_contexts: Arc::new(
FontContexts {
worker_contexts: contexts,
shared_context: Mutex::new(FontContext::new()),
workers: Arc::clone(&workers),
}
),
glyph_rx: glyph_rx,
glyph_tx: glyph_tx,
pending_glyphs: HashSet::new(),
workers: workers,
fonts_to_remove: Vec::new(),
}
}
pub fn add_font(&mut self, font_key: FontKey, template: FontTemplate) {
let font_contexts = Arc::clone(&self.font_contexts);
// It's important to synchronously add the font for the shared context because
// we use it to check that fonts have been properly added when requesting glyphs.
font_contexts.lock_shared_context().add_font(&font_key, &template);
// TODO: this locks each font context while adding the font data, probably not a big deal,
// but if there is contention on this lock we could easily have a queue of per-context
// operations to add and delete fonts, and have these queues lazily processed by each worker
// before rendering a glyph.
// We can also move this into a worker to free up some cycles in the calling (render backend)
// thread.
for i in 0..font_contexts.num_worker_contexts() {
font_contexts.lock_context(Some(i)).add_font(&font_key, &template);
}
}
pub fn delete_font(&mut self, font_key: FontKey) {
self.fonts_to_remove.push(font_key);
}
pub fn request_glyphs(
&mut self,
glyph_cache: &mut GlyphCache,
current_frame_id: FrameId,
font_key: FontKey,
size: Au,
color: ColorF,
glyph_instances: &[GlyphInstance],
render_mode: FontRenderMode,
glyph_options: Option<GlyphOptions>,
) {
assert!(self.font_contexts.lock_shared_context().has_font(&font_key));
let mut glyphs = Vec::with_capacity(glyph_instances.len());
{
// TODO: If this takes too long we can resurect a dedicated glyph
// dispatch thread, hopefully not.
profile_scope!("glyph-requests");
// select glyphs that have not been requested yet.
for glyph in glyph_instances {
let glyph_request = GlyphRequest::new(
font_key,
size,
color,
glyph.index,
glyph.point,
render_mode,
glyph_options,
);
glyph_cache.mark_as_needed(&glyph_request, current_frame_id);
if !glyph_cache.contains_key(&glyph_request) && !self.pending_glyphs.contains(&glyph_request) {
self.pending_glyphs.insert(glyph_request.clone());
glyphs.push(glyph_request);
}
}
}
if glyphs.is_empty() {
return;
}
let font_contexts = Arc::clone(&self.font_contexts);
let glyph_tx = self.glyph_tx.clone();
// spawn an async task to get off of the render backend thread as early as
// possible and in that task use rayon's fork join dispatch to rasterize the
// glyphs in the thread pool.
self.workers.spawn_async(move || {
let jobs = glyphs.par_iter().map(|request: &GlyphRequest| {
profile_scope!("glyph-raster");
let mut context = font_contexts.lock_current_context();
let job = GlyphRasterJob {
request: request.clone(),
result: context.rasterize_glyph(
&request.key,
request.render_mode,
request.glyph_options
),
};
// Sanity check.
if let Some(ref glyph) = job.result {
let bpp = 4; // We always render glyphs in 32 bits RGBA format.
assert_eq!(glyph.bytes.len(), bpp * (glyph.width * glyph.height) as usize);
}
job
}).collect();
glyph_tx.send(jobs).unwrap();
});
}
pub fn get_glyph_dimensions(&mut self, glyph_key: &GlyphKey) -> Option<GlyphDimensions> {
self.font_contexts.lock_shared_context().get_glyph_dimensions(glyph_key)
}
pub fn resolve_glyphs(
&mut self,
current_frame_id: FrameId,
glyph_cache: &mut GlyphCache,
texture_cache: &mut TextureCache,
texture_cache_profile: &mut TextureCacheProfileCounters,
) {
let mut rasterized_glyphs = Vec::with_capacity(self.pending_glyphs.len());
// Pull rasterized glyphs from the queue.
while !self.pending_glyphs.is_empty() {
// TODO: rather than blocking until all pending glyphs are available
// we could try_recv and steal work from the thread pool to take advantage
// of the fact that this thread is alive and we avoid the added latency
// of blocking it.
let raster_jobs = self.glyph_rx.recv().expect("BUG: Should be glyphs pending!");
for job in raster_jobs {
debug_assert!(self.pending_glyphs.contains(&job.request));
self.pending_glyphs.remove(&job.request);
rasterized_glyphs.push(job);
}
}
// Ensure that the glyphs are always processed in the same
// order for a given text run (since iterating a hash set doesn't
// guarantee order). This can show up as very small float inaccuacry
// differences in rasterizers due to the different coordinates
// that text runs get associated with by the texture cache allocator.
rasterized_glyphs.sort_by(|a, b| a.request.cmp(&b.request));
// Update the caches.
for job in rasterized_glyphs {
let image_id = job.result.and_then(
|glyph| if glyph.width > 0 && glyph.height > 0 {
let image_id = texture_cache.new_item_id();
texture_cache.insert(
image_id,
ImageDescriptor {
width: glyph.width,
height: glyph.height,
stride: None,
format: ImageFormat::RGBA8,
is_opaque: false,
offset: 0,
},
TextureFilter::Linear,
ImageData::Raw(Arc::new(glyph.bytes)),
texture_cache_profile,
);
Some(image_id)
} else {
None
}
);
glyph_cache.insert(job.request, image_id, current_frame_id);
}
// Now that we are done with the critical path (rendering the glyphs),
// we can schedule removing the fonts if needed.
if !self.fonts_to_remove.is_empty() {
let font_contexts = Arc::clone(&self.font_contexts);
let fonts_to_remove = mem::replace(&mut self.fonts_to_remove, Vec::new());
self.workers.spawn_async(move || {
for font_key in &fonts_to_remove {
font_contexts.lock_shared_context().delete_font(font_key);
}
for i in 0..font_contexts.num_worker_contexts() {
let mut context = font_contexts.lock_context(Some(i));
for font_key in &fonts_to_remove {
context.delete_font(font_key);
}
}
});
}
}
}
impl FontContext {
fn add_font(&mut self, font_key: &FontKey, template: &FontTemplate) {
match template {
&FontTemplate::Raw(ref bytes, index) => {
self.add_raw_font(&font_key, &**bytes, index);
}
&FontTemplate::Native(ref native_font_handle) => {
self.add_native_font(&font_key, (*native_font_handle).clone());
}
}
}
}
#[derive(Clone, Hash, PartialEq, Eq, Debug, Ord, PartialOrd)]
pub struct GlyphRequest {
pub key: GlyphKey,
pub render_mode: FontRenderMode,
pub glyph_options: Option<GlyphOptions>,
}
impl GlyphRequest {
pub fn new(
font_key: FontKey,
size: Au,
color: ColorF,
index: u32,
point: LayoutPoint,
render_mode: FontRenderMode,
glyph_options: Option<GlyphOptions>,
) -> GlyphRequest {
GlyphRequest {
key: GlyphKey::new(font_key, size, color, index, point, render_mode),
render_mode: render_mode,
glyph_options: glyph_options,
}
}
}
struct GlyphRasterJob {
request: GlyphRequest,
result: Option<RasterizedGlyph>,
}
#[test]
fn raterize_200_glyphs() {
// This test loads a font from disc, the renders 4 requests containing
// 50 glyphs each, deletes the font and waits for the result.
use rayon::Configuration;
use std::fs::File;
use std::io::Read;
let workers = Arc::new(ThreadPool::new(Configuration::new()).unwrap());
let mut glyph_rasterizer = GlyphRasterizer::new(workers);
let mut glyph_cache = GlyphCache::new();
let mut font_file = File::open("../wrench/reftests/text/VeraBd.ttf").expect("Couldn't open font file");
let mut font_data = vec![];
font_file.read_to_end(&mut font_data).expect("failed to read font file");
let font_key = FontKey::new(0, 0);
glyph_rasterizer.add_font(font_key, FontTemplate::Raw(Arc::new(font_data), 0));
let frame_id = FrameId(1);
let mut glyph_instances = Vec::with_capacity(200);
for i in 0..200 {
glyph_instances.push(GlyphInstance {
index: i, // It doesn't matter which glyphs we are actually rendering.
point: LayoutPoint::new(0.0, 0.0),
});
}
for i in 0..4 {
glyph_rasterizer.request_glyphs(
&mut glyph_cache,
frame_id,
font_key,
Au::from_px(32),
ColorF::new(0.0, 0.0, 0.0, 1.0),
&glyph_instances[(50 * i)..(50 * (i + 1))],
FontRenderMode::Subpixel,
None,
);
}
glyph_rasterizer.delete_font(font_key);
glyph_rasterizer.resolve_glyphs(
frame_id,
&mut glyph_cache,
&mut TextureCache::new(4096),
&mut TextureCacheProfileCounters::new(),
);
}

Просмотреть файл

@ -57,6 +57,7 @@ mod frame;
mod frame_builder;
mod freelist;
mod geometry;
mod glyph_rasterizer;
mod gpu_store;
mod internal_types;
mod mask_cache;

Просмотреть файл

@ -26,6 +26,10 @@ pub struct FontContext {
gamma_lut: GammaLut,
}
// core text is safe to use on multiple threads and non-shareable resources are
// all hidden inside their font context.
unsafe impl Send for FontContext {}
pub struct RasterizedGlyph {
pub width: u32,
pub height: u32,
@ -76,6 +80,22 @@ fn get_glyph_metrics(ct_font: &CTFont,
subpixel_point: &SubpixelPoint) -> GlyphMetrics {
let bounds = ct_font.get_bounding_rects_for_glyphs(kCTFontDefaultOrientation, &[glyph]);
if bounds.origin.x.is_nan() || bounds.origin.y.is_nan() ||
bounds.size.width.is_nan() || bounds.size.height.is_nan() {
// If an unexpected glyph index is requested, core text will return NaN values
// which causes us to do bad thing as the value is cast into an integer and
// overflow when expanding the bounds a few lines below.
// Instead we are better off returning zero-sized metrics because this special
// case is handled by the callers of this method.
return GlyphMetrics {
rasterized_left: 0,
rasterized_width: 0,
rasterized_height: 0,
rasterized_ascent: 0,
rasterized_descent: 0,
};
}
let (x_offset, y_offset) = subpixel_point.to_f64();
// First round out to pixel boundaries
@ -127,6 +147,10 @@ impl FontContext {
}
}
pub fn has_font(&self, font_key: &FontKey) -> bool {
self.cg_fonts.contains_key(font_key)
}
pub fn add_raw_font(&mut self, font_key: &FontKey, bytes: &[u8], index: u32) {
if self.cg_fonts.contains_key(font_key) {
return

Просмотреть файл

@ -27,6 +27,11 @@ pub struct FontContext {
faces: HashMap<FontKey, Face>,
}
// FreeType resources are safe to move between threads as long as they
// are not concurrently accessed. In our case, everything is hidden inside
// a given FontContext so it is safe to move the latter between threads.
unsafe impl Send for FontContext {}
pub struct RasterizedGlyph {
pub width: u32,
pub height: u32,
@ -63,6 +68,10 @@ impl FontContext {
}
}
pub fn has_font(&self, font_key: &FontKey) -> bool {
self.faces.contains_key(font_key)
}
pub fn add_raw_font(&mut self, font_key: &FontKey, bytes: &[u8], index: u32) {
if !self.faces.contains_key(&font_key) {
let mut face: FT_Face = ptr::null_mut();
@ -171,7 +180,11 @@ impl FontContext {
return None;
}
let dimensions = Self::get_glyph_dimensions_impl(slot).unwrap();
let dimensions = match Self::get_glyph_dimensions_impl(slot) {
Some(val) => val,
None => return None,
};
let bitmap = unsafe { &(*slot).bitmap };
let pixel_mode = unsafe { mem::transmute(bitmap.pixel_mode as u32) };
info!("Rasterizing {:?} as {:?} with dimensions {:?}", key, render_mode, dimensions);

Просмотреть файл

@ -24,6 +24,10 @@ pub struct FontContext {
gdi_gamma_lut: GammaLut,
}
// DirectWrite is safe to use on multiple threads and non-shareable resources are
// all hidden inside their font context.
unsafe impl Send for FontContext {}
pub struct RasterizedGlyph {
pub width: u32,
pub height: u32,
@ -117,6 +121,10 @@ impl FontContext {
}
}
pub fn has_font(&self, font_key: &FontKey) -> bool {
self.fonts.contains_key(font_key)
}
pub fn add_raw_font(&mut self, font_key: &FontKey, data: &[u8], index: u32) {
if self.fonts.contains_key(font_key) {
return
@ -271,9 +279,11 @@ impl FontContext {
let width = (bounds.right - bounds.left) as usize;
let height = (bounds.bottom - bounds.top) as usize;
// We should not get here since glyph_dimensions would return
// None for empty glyphs.
assert!(width > 0 && height > 0);
// Alpha texture bounds can sometimes return an empty rect
// Such as for spaces
if width == 0 || height == 0 {
return None;
}
let mut pixels = analysis.create_alpha_texture(texture_type, bounds);

Просмотреть файл

@ -197,6 +197,8 @@ pub struct YuvImagePrimitiveCpu {
// The first address of yuv resource_address. Use "yuv_resource_address + N-th" to get the N-th channel data.
// e.g. yuv_resource_address + 0 => y channel resource_address
pub yuv_resource_address: GpuStoreAddress,
pub image_rendering: ImageRendering,
}
#[derive(Debug, Clone)]
@ -1092,7 +1094,7 @@ impl PrimitiveStore {
&mut deferred_resolves,
image_cpu.yuv_key[channel],
resource_address,
ImageRendering::Auto,
image_cpu.image_rendering,
None);
// texture_id
image_cpu.yuv_texture_id[channel] = texture_id;
@ -1330,7 +1332,7 @@ impl PrimitiveStore {
let channel_num = image_cpu.format.get_plane_num();
debug_assert!(channel_num <= 3);
for channel in 0..channel_num {
resource_cache.request_image(image_cpu.yuv_key[channel], ImageRendering::Auto, None);
resource_cache.request_image(image_cpu.yuv_key[channel], image_cpu.image_rendering, None);
}
// TODO(nical): Currently assuming no tile_spacing for yuv images.

Просмотреть файл

@ -65,8 +65,8 @@ pub const MAX_VERTEX_TEXTURE_WIDTH: usize = 1024;
const GPU_TAG_CACHE_BOX_SHADOW: GpuProfileTag = GpuProfileTag { label: "C_BoxShadow", color: debug_colors::BLACK };
const GPU_TAG_CACHE_CLIP: GpuProfileTag = GpuProfileTag { label: "C_Clip", color: debug_colors::PURPLE };
const GPU_TAG_CACHE_TEXT_RUN: GpuProfileTag = GpuProfileTag { label: "C_TextRun", color: debug_colors::MISTYROSE };
const GPU_TAG_INIT: GpuProfileTag = GpuProfileTag { label: "Init", color: debug_colors::WHITE };
const GPU_TAG_SETUP_TARGET: GpuProfileTag = GpuProfileTag { label: "Target", color: debug_colors::SLATEGREY };
const GPU_TAG_SETUP_TARGET: GpuProfileTag = GpuProfileTag { label: "target", color: debug_colors::SLATEGREY };
const GPU_TAG_SETUP_DATA: GpuProfileTag = GpuProfileTag { label: "data init", color: debug_colors::LIGHTGREY };
const GPU_TAG_PRIM_RECT: GpuProfileTag = GpuProfileTag { label: "Rect", color: debug_colors::RED };
const GPU_TAG_PRIM_IMAGE: GpuProfileTag = GpuProfileTag { label: "Image", color: debug_colors::GREEN };
const GPU_TAG_PRIM_YUV_IMAGE: GpuProfileTag = GpuProfileTag { label: "YuvImage", color: debug_colors::DARKGREEN };
@ -575,6 +575,7 @@ pub struct Renderer {
max_recorded_profiles: usize,
clear_framebuffer: bool,
clear_color: ColorF,
enable_clear_scissor: bool,
debug: DebugRenderer,
render_target_debug: bool,
enable_batcher: bool,
@ -1055,9 +1056,12 @@ impl Renderer {
(false, _) => FontRenderMode::Mono,
};
let config = FrameBuilderConfig::new(options.enable_scrollbars,
default_font_render_mode,
options.debug);
let config = FrameBuilderConfig {
enable_scrollbars: options.enable_scrollbars,
default_font_render_mode,
debug: options.debug,
cache_expiry_frames: options.cache_expiry_frames,
};
let device_pixel_ratio = options.device_pixel_ratio;
let render_target_debug = options.render_target_debug;
@ -1130,6 +1134,7 @@ impl Renderer {
max_recorded_profiles: options.max_recorded_profiles,
clear_framebuffer: options.clear_framebuffer,
clear_color: options.clear_color,
enable_clear_scissor: options.enable_clear_scissor,
last_time: 0,
color_render_targets: Vec::new(),
alpha_render_targets: Vec::new(),
@ -1276,31 +1281,36 @@ impl Renderer {
if let Some(ref mut frame) = frame.frame {
let mut profile_timers = RendererProfileTimers::new();
// Block CPU waiting for last frame's GPU profiles to arrive.
// In general this shouldn't block unless heavily GPU limited.
if let Some((gpu_frame_id, samples)) = self.gpu_profile.build_samples() {
if self.max_recorded_profiles > 0 {
while self.gpu_profiles.len() >= self.max_recorded_profiles {
self.gpu_profiles.pop_front();
{
//Note: avoiding `self.gpu_profile.add_marker` - it would block here
let _gm = GpuMarker::new(self.device.rc_gl(), "build samples");
// Block CPU waiting for last frame's GPU profiles to arrive.
// In general this shouldn't block unless heavily GPU limited.
if let Some((gpu_frame_id, samples)) = self.gpu_profile.build_samples() {
if self.max_recorded_profiles > 0 {
while self.gpu_profiles.len() >= self.max_recorded_profiles {
self.gpu_profiles.pop_front();
}
self.gpu_profiles.push_back(GpuProfile::new(gpu_frame_id, &samples));
}
self.gpu_profiles.push_back(GpuProfile::new(gpu_frame_id, &samples));
profile_timers.gpu_samples = samples;
}
profile_timers.gpu_samples = samples;
}
let cpu_frame_id = profile_timers.cpu_time.profile(|| {
let cpu_frame_id = self.device.begin_frame(frame.device_pixel_ratio);
self.gpu_profile.begin_frame(cpu_frame_id);
{
let _gm = self.gpu_profile.add_marker(GPU_TAG_INIT);
let cpu_frame_id = {
let _gm = GpuMarker::new(self.device.rc_gl(), "begin frame");
let frame_id = self.device.begin_frame(frame.device_pixel_ratio);
self.gpu_profile.begin_frame(frame_id);
self.device.disable_scissor();
self.device.disable_depth();
self.device.set_blend(false);
//self.update_shaders();
self.update_texture_cache();
}
frame_id
};
self.draw_tile_frame(frame, &framebuffer_size);
@ -1337,7 +1347,10 @@ impl Renderer {
let debug_size = DeviceUintSize::new(framebuffer_size.width as u32,
framebuffer_size.height as u32);
self.debug.render(&mut self.device, &debug_size);
self.device.end_frame();
{
let _gm = GpuMarker::new(self.device.rc_gl(), "end frame");
self.device.end_frame();
}
self.last_time = current_time;
}
@ -1693,7 +1706,7 @@ impl Renderer {
self.device.set_blend(false);
self.device.set_blend_mode_alpha();
match render_target {
Some(..) => {
Some(..) if self.enable_clear_scissor => {
// TODO(gw): Applying a scissor rect and minimal clear here
// is a very large performance win on the Intel and nVidia
// GPUs that I have tested with. It's possible it may be a
@ -1703,7 +1716,7 @@ impl Renderer {
Some(1.0),
target.used_rect());
}
None => {
_ => {
self.device.clear_target(clear_color, Some(1.0));
}
}
@ -1968,6 +1981,66 @@ impl Renderer {
}
}
fn start_frame(&mut self, frame: &mut Frame) {
let _gm = self.gpu_profile.add_marker(GPU_TAG_SETUP_DATA);
// Assign render targets to the passes.
for pass in &mut frame.passes {
debug_assert!(pass.color_texture_id.is_none());
debug_assert!(pass.alpha_texture_id.is_none());
if pass.needs_render_target_kind(RenderTargetKind::Color) {
pass.color_texture_id = Some(self.color_render_targets
.pop()
.unwrap_or_else(|| {
self.device
.create_texture_ids(1, TextureTarget::Array)[0]
}));
}
if pass.needs_render_target_kind(RenderTargetKind::Alpha) {
pass.alpha_texture_id = Some(self.alpha_render_targets
.pop()
.unwrap_or_else(|| {
self.device
.create_texture_ids(1, TextureTarget::Array)[0]
}));
}
}
// Init textures and render targets to match this scene.
for pass in &frame.passes {
if let Some(texture_id) = pass.color_texture_id {
let target_count = pass.required_target_count(RenderTargetKind::Color);
self.device.init_texture(texture_id,
frame.cache_size.width as u32,
frame.cache_size.height as u32,
ImageFormat::RGBA8,
TextureFilter::Linear,
RenderTargetMode::LayerRenderTarget(target_count as i32),
None);
}
if let Some(texture_id) = pass.alpha_texture_id {
let target_count = pass.required_target_count(RenderTargetKind::Alpha);
self.device.init_texture(texture_id,
frame.cache_size.width as u32,
frame.cache_size.height as u32,
ImageFormat::A8,
TextureFilter::Nearest,
RenderTargetMode::LayerRenderTarget(target_count as i32),
None);
}
}
// TODO(gw): This is a hack / workaround for #728.
// We should find a better way to implement these updates rather
// than wasting this extra memory, but for now it removes a large
// number of driver stalls.
self.gpu_data_textures[self.gdt_index].init_frame(&mut self.device, frame);
self.gdt_index = (self.gdt_index + 1) % GPU_DATA_TEXTURE_POOL;
}
fn draw_tile_frame(&mut self,
frame: &mut Frame,
framebuffer_size: &DeviceUintSize) {
@ -1987,60 +2060,7 @@ impl Renderer {
if frame.passes.is_empty() {
self.device.clear_target(Some(self.clear_color.to_array()), Some(1.0));
} else {
// Assign render targets to the passes.
for pass in &mut frame.passes {
debug_assert!(pass.color_texture_id.is_none());
debug_assert!(pass.alpha_texture_id.is_none());
if pass.needs_render_target_kind(RenderTargetKind::Color) {
pass.color_texture_id = Some(self.color_render_targets
.pop()
.unwrap_or_else(|| {
self.device
.create_texture_ids(1, TextureTarget::Array)[0]
}));
}
if pass.needs_render_target_kind(RenderTargetKind::Alpha) {
pass.alpha_texture_id = Some(self.alpha_render_targets
.pop()
.unwrap_or_else(|| {
self.device
.create_texture_ids(1, TextureTarget::Array)[0]
}));
}
}
// Init textures and render targets to match this scene.
for pass in &frame.passes {
if let Some(texture_id) = pass.color_texture_id {
let target_count = pass.required_target_count(RenderTargetKind::Color);
self.device.init_texture(texture_id,
frame.cache_size.width as u32,
frame.cache_size.height as u32,
ImageFormat::RGBA8,
TextureFilter::Linear,
RenderTargetMode::LayerRenderTarget(target_count as i32),
None);
}
if let Some(texture_id) = pass.alpha_texture_id {
let target_count = pass.required_target_count(RenderTargetKind::Alpha);
self.device.init_texture(texture_id,
frame.cache_size.width as u32,
frame.cache_size.height as u32,
ImageFormat::A8,
TextureFilter::Nearest,
RenderTargetMode::LayerRenderTarget(target_count as i32),
None);
}
}
// TODO(gw): This is a hack / workaround for #728.
// We should find a better way to implement these updates rather
// than wasting this extra memory, but for now it removes a large
// number of driver stalls.
self.gpu_data_textures[self.gdt_index].init_frame(&mut self.device, frame);
self.gdt_index = (self.gdt_index + 1) % GPU_DATA_TEXTURE_POOL;
self.start_frame(frame);
let mut src_color_id = self.dummy_cache_texture_id;
let mut src_alpha_id = self.dummy_cache_texture_id;
@ -2257,9 +2277,11 @@ pub struct RendererOptions {
pub enable_subpixel_aa: bool,
pub clear_framebuffer: bool,
pub clear_color: ColorF,
pub enable_clear_scissor: bool,
pub enable_batcher: bool,
pub render_target_debug: bool,
pub max_texture_size: Option<u32>,
pub cache_expiry_frames: u32,
pub workers: Option<Arc<ThreadPool>>,
pub blob_image_renderer: Option<Box<BlobImageRenderer>>,
pub recorder: Option<Box<ApiRecordingReceiver>>,
@ -2281,9 +2303,11 @@ impl Default for RendererOptions {
enable_subpixel_aa: false,
clear_framebuffer: true,
clear_color: ColorF::new(1.0, 1.0, 1.0, 1.0),
enable_clear_scissor: true,
enable_batcher: true,
render_target_debug: false,
max_texture_size: None,
cache_expiry_frames: 600, // roughly, 10 seconds
workers: None,
blob_image_renderer: None,
recorder: None,

Просмотреть файл

@ -7,54 +7,26 @@ use device::TextureFilter;
use fnv::FnvHasher;
use frame::FrameId;
use internal_types::{FontTemplate, SourceTexture, TextureUpdateList};
use platform::font::{FontContext, RasterizedGlyph};
use profiler::TextureCacheProfileCounters;
use std::cell::RefCell;
use std::collections::{HashMap, HashSet};
use std::collections::hash_map::Entry::{self, Occupied, Vacant};
use std::fmt::Debug;
use std::hash::BuildHasherDefault;
use std::hash::Hash;
use std::mem;
use std::sync::{Arc, Barrier};
use std::sync::mpsc::{channel, Receiver, Sender};
use std::thread;
use std::sync::Arc;
use texture_cache::{TextureCache, TextureCacheItemId};
use thread_profiler::register_thread_with_profiler;
use webrender_traits::{Epoch, FontKey, GlyphKey, ImageKey, ImageFormat, ImageRendering};
use webrender_traits::{Epoch, FontKey, GlyphKey, ImageKey, ImageRendering};
use webrender_traits::{FontRenderMode, ImageData, GlyphDimensions, WebGLContextId};
use webrender_traits::{DevicePoint, DeviceIntSize, DeviceUintRect, ImageDescriptor, ColorF};
use webrender_traits::{GlyphOptions, GlyphInstance, TileOffset, TileSize};
use webrender_traits::{BlobImageRenderer, BlobImageDescriptor, BlobImageError, BlobImageRequest, BlobImageData, ImageStore};
use webrender_traits::{ExternalImageData, ExternalImageType, LayoutPoint};
use rayon::ThreadPool;
use glyph_rasterizer::{GlyphRasterizer, GlyphCache, GlyphRequest};
const DEFAULT_TILE_SIZE: TileSize = 512;
thread_local!(pub static FONT_CONTEXT: RefCell<FontContext> = RefCell::new(FontContext::new()));
type GlyphCache = ResourceClassCache<RenderedGlyphKey, Option<TextureCacheItemId>>;
/// Message sent from the resource cache to the glyph cache thread.
enum GlyphCacheMsg {
/// Begin the frame - pass ownership of the glyph cache to the thread.
BeginFrame(FrameId, GlyphCache),
/// Add a new font.
AddFont(FontKey, FontTemplate),
/// Request glyphs for a text run.
RequestGlyphs(FontKey, Au, ColorF, Vec<GlyphInstance>, FontRenderMode, Option<GlyphOptions>),
// Remove an existing font.
DeleteFont(FontKey),
/// Finished requesting glyphs. Reply with new glyphs.
EndFrame,
}
/// Results send from glyph cache thread back to main resource cache.
enum GlyphCacheResultMsg {
/// Return the glyph cache, and a list of newly rasterized glyphs.
EndFrame(GlyphCache, Vec<GlyphRasterJob>),
}
// These coordinates are always in texels.
// They are converted to normalized ST
// values in the vertex shader. The reason
@ -70,30 +42,6 @@ pub struct CacheItem {
pub uv1: DevicePoint,
}
#[derive(Clone, Hash, PartialEq, Eq, Debug, Ord, PartialOrd)]
pub struct RenderedGlyphKey {
pub key: GlyphKey,
pub render_mode: FontRenderMode,
pub glyph_options: Option<GlyphOptions>,
}
impl RenderedGlyphKey {
pub fn new(font_key: FontKey,
size: Au,
color: ColorF,
index: u32,
point: LayoutPoint,
render_mode: FontRenderMode,
glyph_options: Option<GlyphOptions>) -> RenderedGlyphKey {
RenderedGlyphKey {
key: GlyphKey::new(font_key, size, color, index,
point, render_mode),
render_mode: render_mode,
glyph_options: glyph_options,
}
}
}
pub struct ImageProperties {
pub descriptor: ImageDescriptor,
pub external_image: Option<ExternalImageData>,
@ -160,14 +108,14 @@ pub struct ResourceClassCache<K,V> {
}
impl<K,V> ResourceClassCache<K,V> where K: Clone + Hash + Eq + Debug, V: Resource {
fn new() -> ResourceClassCache<K,V> {
pub fn new() -> ResourceClassCache<K,V> {
ResourceClassCache {
resources: HashMap::default(),
last_access_times: HashMap::default(),
}
}
fn contains_key(&self, key: &K) -> bool {
pub fn contains_key(&self, key: &K) -> bool {
self.resources.contains_key(key)
}
@ -181,7 +129,7 @@ impl<K,V> ResourceClassCache<K,V> where K: Clone + Hash + Eq + Debug, V: Resourc
self.resources.get(key).expect("Didn't find a cached resource with that ID!")
}
fn insert(&mut self, key: K, value: V, frame: FrameId) {
pub fn insert(&mut self, key: K, value: V, frame: FrameId) {
self.last_access_times.insert(key.clone(), frame);
self.resources.insert(key, value);
}
@ -191,7 +139,7 @@ impl<K,V> ResourceClassCache<K,V> where K: Clone + Hash + Eq + Debug, V: Resourc
self.resources.entry(key)
}
fn mark_as_needed(&mut self, key: &K, frame: FrameId) {
pub fn mark_as_needed(&mut self, key: &K, frame: FrameId) {
self.last_access_times.insert((*key).clone(), frame);
}
@ -232,18 +180,13 @@ impl Into<BlobImageRequest> for ImageRequest {
}
}
struct GlyphRasterJob {
key: RenderedGlyphKey,
result: Option<RasterizedGlyph>,
}
struct WebGLTexture {
id: SourceTexture,
size: DeviceIntSize,
}
pub struct ResourceCache {
cached_glyphs: Option<GlyphCache>,
cached_glyphs: GlyphCache,
cached_images: ResourceClassCache<ImageRequest, CachedImageInfo>,
// TODO(pcwalton): Figure out the lifecycle of these.
@ -259,8 +202,7 @@ pub struct ResourceCache {
// TODO(gw): We should expire (parts of) this cache semi-regularly!
cached_glyph_dimensions: HashMap<GlyphKey, Option<GlyphDimensions>, BuildHasherDefault<FnvHasher>>,
pending_image_requests: Vec<ImageRequest>,
glyph_cache_tx: Sender<GlyphCacheMsg>,
glyph_cache_result_queue: Receiver<GlyphCacheResultMsg>,
glyph_rasterizer: GlyphRasterizer,
blob_image_renderer: Option<Box<BlobImageRenderer>>,
blob_image_requests: HashSet<ImageRequest>,
@ -270,10 +212,8 @@ impl ResourceCache {
pub fn new(texture_cache: TextureCache,
workers: Arc<ThreadPool>,
blob_image_renderer: Option<Box<BlobImageRenderer>>) -> ResourceCache {
let (glyph_cache_tx, glyph_cache_result_queue) = spawn_glyph_cache_thread(workers);
ResourceCache {
cached_glyphs: Some(ResourceClassCache::new()),
cached_glyphs: ResourceClassCache::new(),
cached_images: ResourceClassCache::new(),
webgl_textures: HashMap::default(),
font_templates: HashMap::default(),
@ -283,8 +223,7 @@ impl ResourceCache {
state: State::Idle,
current_frame_id: FrameId(0),
pending_image_requests: Vec::new(),
glyph_cache_tx: glyph_cache_tx,
glyph_cache_result_queue: glyph_cache_result_queue,
glyph_rasterizer: GlyphRasterizer::new(workers),
blob_image_renderer: blob_image_renderer,
blob_image_requests: HashSet::new(),
@ -309,18 +248,14 @@ impl ResourceCache {
}
pub fn add_font_template(&mut self, font_key: FontKey, template: FontTemplate) {
// Push the new font to the glyph cache thread, and also store
// Push the new font to the font renderer, and also store
// it locally for glyph metric requests.
self.glyph_cache_tx
.send(GlyphCacheMsg::AddFont(font_key, template.clone()))
.unwrap();
self.glyph_rasterizer.add_font(font_key, template.clone());
self.font_templates.insert(font_key, template);
}
pub fn delete_font_template(&mut self, font_key: FontKey) {
self.glyph_cache_tx
.send(GlyphCacheMsg::DeleteFont(font_key))
.unwrap();
self.glyph_rasterizer.delete_font(font_key);
self.font_templates.remove(&font_key);
}
@ -492,16 +427,17 @@ impl ResourceCache {
render_mode: FontRenderMode,
glyph_options: Option<GlyphOptions>) {
debug_assert_eq!(self.state, State::AddResources);
// Immediately request that the glyph cache thread start
// rasterizing glyphs from this request if they aren't
// already cached.
let msg = GlyphCacheMsg::RequestGlyphs(key,
size,
color,
glyph_instances.to_vec(),
render_mode,
glyph_options);
self.glyph_cache_tx.send(msg).unwrap();
self.glyph_rasterizer.request_glyphs(
&mut self.cached_glyphs,
self.current_frame_id,
key,
size,
color,
glyph_instances,
render_mode,
glyph_options,
);
}
pub fn pending_updates(&mut self) -> TextureUpdateList {
@ -517,20 +453,21 @@ impl ResourceCache {
glyph_options: Option<GlyphOptions>,
mut f: F) -> SourceTexture where F: FnMut(usize, DevicePoint, DevicePoint) {
debug_assert_eq!(self.state, State::QueryResources);
let cache = self.cached_glyphs.as_ref().unwrap();
let mut glyph_key = RenderedGlyphKey::new(font_key,
size,
color,
0,
LayoutPoint::new(0.0, 0.0),
render_mode,
glyph_options);
let mut glyph_key = GlyphRequest::new(
font_key,
size,
color,
0,
LayoutPoint::new(0.0, 0.0),
render_mode,
glyph_options
);
let mut texture_id = None;
for (loop_index, glyph_instance) in glyph_instances.iter().enumerate() {
glyph_key.key.index = glyph_instance.index;
glyph_key.key.subpixel_point.set_offset(glyph_instance.point, render_mode);
let image_id = cache.get(&glyph_key, self.current_frame_id);
let image_id = self.cached_glyphs.get(&glyph_key, self.current_frame_id);
let cache_item = image_id.map(|image_id| self.texture_cache.get(image_id));
if let Some(cache_item) = cache_item {
let uv0 = DevicePoint::new(cache_item.pixel_rect.top_left.x as f32,
@ -551,25 +488,7 @@ impl ResourceCache {
match self.cached_glyph_dimensions.entry(glyph_key.clone()) {
Occupied(entry) => *entry.get(),
Vacant(entry) => {
let mut dimensions = None;
let font_template = &self.font_templates[&glyph_key.font_key];
FONT_CONTEXT.with(|font_context| {
let mut font_context = font_context.borrow_mut();
match *font_template {
FontTemplate::Raw(ref bytes, index) => {
font_context.add_raw_font(&glyph_key.font_key, &**bytes, index);
}
FontTemplate::Native(ref native_font_handle) => {
font_context.add_native_font(&glyph_key.font_key,
(*native_font_handle).clone());
}
}
dimensions = font_context.get_glyph_dimensions(glyph_key);
});
*entry.insert(dimensions)
*entry.insert(self.glyph_rasterizer.get_glyph_dimensions(glyph_key))
}
}
}
@ -638,17 +557,13 @@ impl ResourceCache {
pub fn expire_old_resources(&mut self, frame_id: FrameId) {
self.cached_images.expire_old_resources(&mut self.texture_cache, frame_id);
let cached_glyphs = self.cached_glyphs.as_mut().unwrap();
cached_glyphs.expire_old_resources(&mut self.texture_cache, frame_id);
self.cached_glyphs.expire_old_resources(&mut self.texture_cache, frame_id);
}
pub fn begin_frame(&mut self, frame_id: FrameId) {
debug_assert_eq!(self.state, State::Idle);
self.state = State::AddResources;
self.current_frame_id = frame_id;
let glyph_cache = self.cached_glyphs.take().unwrap();
self.glyph_cache_tx.send(GlyphCacheMsg::BeginFrame(frame_id, glyph_cache)).ok();
}
pub fn block_until_all_resources_added(&mut self,
@ -658,53 +573,12 @@ impl ResourceCache {
debug_assert_eq!(self.state, State::AddResources);
self.state = State::QueryResources;
// Tell the glyph cache thread that all glyphs have been requested
// and block, waiting for any pending glyphs to be rasterized. In the
// future, we will expand this to have a timeout. If the glyph rasterizing
// takes longer than the timeout, then we will select the best glyphs
// available in the cache, render with those, and then re-render at
// a later point when the correct resolution glyphs finally become
// available.
self.glyph_cache_tx.send(GlyphCacheMsg::EndFrame).unwrap();
// Loop until the end frame message is retrieved here. This loop
// doesn't serve any real purpose right now, but in the future
// it will be receiving small amounts of glyphs at a time, up until
// it decides that it should just render the frame.
while let Ok(result) = self.glyph_cache_result_queue.recv() {
match result {
GlyphCacheResultMsg::EndFrame(mut cache, glyph_jobs) => {
// Add any newly rasterized glyphs to the texture cache.
for job in glyph_jobs {
let image_id = job.result.and_then(|glyph| {
if glyph.width > 0 && glyph.height > 0 {
let image_id = self.texture_cache.new_item_id();
self.texture_cache.insert(image_id,
ImageDescriptor {
width: glyph.width,
height: glyph.height,
stride: None,
format: ImageFormat::RGBA8,
is_opaque: false,
offset: 0,
},
TextureFilter::Linear,
ImageData::Raw(Arc::new(glyph.bytes)),
texture_cache_profile);
Some(image_id)
} else {
None
}
});
cache.insert(job.key, image_id, self.current_frame_id);
}
self.cached_glyphs = Some(cache);
break;
}
}
}
self.glyph_rasterizer.resolve_glyphs(
self.current_frame_id,
&mut self.cached_glyphs,
&mut self.texture_cache,
texture_cache_profile,
);
let mut image_requests = mem::replace(&mut self.pending_image_requests, Vec::new());
for request in image_requests.drain(..) {
@ -877,174 +751,6 @@ impl Resource for CachedImageInfo {
}
}
fn spawn_glyph_cache_thread(workers: Arc<ThreadPool>) -> (Sender<GlyphCacheMsg>, Receiver<GlyphCacheResultMsg>) {
let worker_count = {
workers.current_num_threads()
};
// Used for messages from resource cache -> glyph cache thread.
let (msg_tx, msg_rx) = channel();
// Used for returning results from glyph cache thread -> resource cache.
let (result_tx, result_rx) = channel();
// Used for rasterizer worker threads to send glyphs -> glyph cache thread.
let (glyph_tx, glyph_rx) = channel();
thread::Builder::new().name("GlyphCache".to_string()).spawn(move|| {
let mut glyph_cache = None;
let mut current_frame_id = FrameId(0);
register_thread_with_profiler("GlyphCache".to_string());
let barrier = Arc::new(Barrier::new(worker_count));
for i in 0..worker_count {
let barrier = Arc::clone(&barrier);
workers.spawn_async(move || {
register_thread_with_profiler(format!("Glyph Worker {}", i));
barrier.wait();
});
}
// Maintain a set of glyphs that have been requested this
// frame. This ensures the glyph thread won't rasterize
// the same glyph more than once in a frame. This is required
// because the glyph cache hash table is not updated
// until the glyph cache is passed back to the resource
// cache which is able to add the items to the texture cache.
let mut pending_glyphs = HashSet::new();
while let Ok(msg) = msg_rx.recv() {
profile_scope!("handle_msg");
match msg {
GlyphCacheMsg::BeginFrame(frame_id, cache) => {
profile_scope!("BeginFrame");
// We are beginning a new frame. Take ownership of the glyph
// cache hash map, so we can easily see which glyph requests
// actually need to be rasterized.
current_frame_id = frame_id;
glyph_cache = Some(cache);
}
GlyphCacheMsg::AddFont(font_key, font_template) => {
profile_scope!("AddFont");
// Add a new font to the font context in each worker thread.
// Use a barrier to ensure that each worker in the pool handles
// one of these messages, to ensure that the new font gets
// added to each worker thread.
let barrier = Arc::new(Barrier::new(worker_count));
for _ in 0..worker_count {
let barrier = Arc::clone(&barrier);
let font_template = font_template.clone();
workers.spawn_async(move || {
FONT_CONTEXT.with(|font_context| {
let mut font_context = font_context.borrow_mut();
match font_template {
FontTemplate::Raw(ref bytes, index) => {
font_context.add_raw_font(&font_key, &**bytes, index);
}
FontTemplate::Native(ref native_font_handle) => {
font_context.add_native_font(&font_key,
(*native_font_handle).clone());
}
}
});
barrier.wait();
});
}
}
GlyphCacheMsg::DeleteFont(font_key) => {
profile_scope!("DeleteFont");
// Delete a font from the font context in each worker thread.
let barrier = Arc::new(Barrier::new(worker_count));
for _ in 0..worker_count {
let barrier = Arc::clone(&barrier);
workers.spawn_async(move || {
FONT_CONTEXT.with(|font_context| {
let mut font_context = font_context.borrow_mut();
font_context.delete_font(&font_key);
});
barrier.wait();
});
}
}
GlyphCacheMsg::RequestGlyphs(key, size, color, glyph_instances, render_mode, glyph_options) => {
profile_scope!("RequestGlyphs");
// Request some glyphs for a text run.
// For any glyph that isn't currently in the cache,
// immeediately push a job to the worker thread pool
// to start rasterizing this glyph now!
let glyph_cache = glyph_cache.as_mut().unwrap();
for glyph_instance in glyph_instances {
let glyph_key = RenderedGlyphKey::new(key,
size,
color,
glyph_instance.index,
glyph_instance.point,
render_mode,
glyph_options);
glyph_cache.mark_as_needed(&glyph_key, current_frame_id);
if !glyph_cache.contains_key(&glyph_key) &&
!pending_glyphs.contains(&glyph_key) {
let glyph_tx = glyph_tx.clone();
pending_glyphs.insert(glyph_key.clone());
workers.spawn_async(move || {
profile_scope!("glyph");
FONT_CONTEXT.with(move |font_context| {
let mut font_context = font_context.borrow_mut();
let result = font_context.rasterize_glyph(&glyph_key.key,
render_mode,
glyph_options);
if let Some(ref glyph) = result {
assert_eq!(glyph.bytes.len(), 4 * (glyph.width * glyph.height) as usize);
}
glyph_tx.send((glyph_key, result)).unwrap();
});
});
}
}
}
GlyphCacheMsg::EndFrame => {
profile_scope!("EndFrame");
// The resource cache has finished requesting glyphs. Block
// on completion of any pending glyph rasterizing jobs, and then
// return the list of new glyphs to the resource cache.
let cache = glyph_cache.take().unwrap();
let mut rasterized_glyphs = Vec::new();
while !pending_glyphs.is_empty() {
let (key, glyph) = glyph_rx.recv()
.expect("BUG: Should be glyphs pending!");
debug_assert!(pending_glyphs.contains(&key));
pending_glyphs.remove(&key);
if let Some(ref v) = glyph {
debug!("received {}x{} data len {}", v.width, v.height, v.bytes.len());
}
rasterized_glyphs.push(GlyphRasterJob {
key: key,
result: glyph,
});
}
// Ensure that the glyphs are always processed in the same
// order for a given text run (since iterating a hash set doesn't
// guarantee order). This can show up as very small float inaccuacry
// differences in rasterizers due to the different coordinates
// that text runs get associated with by the texture cache allocator.
rasterized_glyphs.sort_by(|a, b| {
a.key.cmp(&b.key)
});
result_tx.send(GlyphCacheResultMsg::EndFrame(cache, rasterized_glyphs)).unwrap();
}
}
}
}).unwrap();
(msg_tx, result_rx)
}
// Compute the width and height of a tile depending on its position in the image.
pub fn compute_tile_size(descriptor: &ImageDescriptor,

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@ -29,8 +29,7 @@ use webrender_traits::{BuiltDisplayList, ClipAndScrollInfo, ClipId, ColorF, Devi
use webrender_traits::{DeviceIntRect, DeviceIntSize, DeviceUintPoint, DeviceUintSize};
use webrender_traits::{ExternalImageType, FontRenderMode, ImageRendering, LayerPoint, LayerRect};
use webrender_traits::{LayerToWorldTransform, MixBlendMode, PipelineId, TransformStyle};
use webrender_traits::{WorldPoint4D, WorldToLayerTransform};
use webrender_traits::{YuvColorSpace, YuvFormat};
use webrender_traits::{WorldToLayerTransform, YuvColorSpace, YuvFormat};
// Special sentinel value recognized by the shader. It is considered to be
// a dummy task that doesn't mask out anything.

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@ -150,6 +150,15 @@ pub fn subtract_rect<U>(rect: &TypedRect<f32, U>,
}
}
}
pub fn get_normal(x: f32) -> Option<f32> {
if x.is_normal() {
Some(x)
} else {
None
}
}
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
#[repr(u8)]
pub enum TransformedRectKind {
@ -234,8 +243,8 @@ impl TransformedRect {
for (vertex, (x, y)) in vertices.iter().zip(xs.iter_mut().zip(ys.iter_mut())) {
let inv_w = 1.0 / vertex.w;
*x = vertex.x * inv_w;
*y = vertex.y * inv_w;
*x = get_normal(vertex.x * inv_w).unwrap_or(0.0);
*y = get_normal(vertex.y * inv_w).unwrap_or(0.0);
}
xs.sort_by(|a, b| a.partial_cmp(b).unwrap());
@ -254,11 +263,11 @@ impl TransformedRect {
local_rect: *rect,
vertices: vertices,
bounding_rect: DeviceIntRect::new(outer_min_dp,
DeviceIntSize::new(outer_max_dp.x - outer_min_dp.x,
outer_max_dp.y - outer_min_dp.y)),
DeviceIntSize::new(outer_max_dp.x.saturating_sub(outer_min_dp.x),
outer_max_dp.y.saturating_sub(outer_min_dp.y))),
inner_rect: DeviceIntRect::new(inner_min_dp,
DeviceIntSize::new(inner_max_dp.x - inner_min_dp.x,
inner_max_dp.y - inner_min_dp.y)),
DeviceIntSize::new(inner_max_dp.x.saturating_sub(inner_min_dp.x),
inner_max_dp.y.saturating_sub(inner_min_dp.y))),
kind: kind,
}
/*

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@ -5,12 +5,12 @@ authors = ["The Mozilla Project Developers"]
license = "MPL-2.0"
[dependencies]
webrender_traits = {path = "../webrender_traits", version = "0.39.0"}
euclid = "0.11"
webrender_traits = {path = "../webrender_traits", version = "0.40.0"}
euclid = "0.13"
app_units = "0.4"
gleam = "0.4"
[dependencies.webrender]
path = "../webrender"
version = "0.39.0"
version = "0.40.0"
default-features = false

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@ -216,6 +216,7 @@ WebRenderAPI::SetRootDisplayList(gfx::Color aBgColor,
size_t dl_size)
{
wr_api_set_root_display_list(mWrApi,
ToWrColor(aBgColor),
aEpoch,
aViewportSize.width, aViewportSize.height,
pipeline_id,
@ -568,16 +569,6 @@ DisplayListBuilder::PushStackingContext(const WrRect& aBounds,
maybeTransform, aMixBlendMode);
}
void
DisplayListBuilder::PushStackingContext(const WrRect& aBounds,
const float aOpacity,
const gfx::Matrix4x4& aTransform,
const WrMixBlendMode& aMixBlendMode)
{
PushStackingContext(aBounds, 0, &aOpacity,
&aTransform, aMixBlendMode);
}
void
DisplayListBuilder::PopStackingContext()
{
@ -703,7 +694,8 @@ DisplayListBuilder::PushYCbCrPlanarImage(const WrRect& aBounds,
wr::ImageKey aImageChannel0,
wr::ImageKey aImageChannel1,
wr::ImageKey aImageChannel2,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
wr::ImageRendering aRendering)
{
wr_dp_push_yuv_planar_image(mWrState,
aBounds,
@ -711,7 +703,8 @@ DisplayListBuilder::PushYCbCrPlanarImage(const WrRect& aBounds,
aImageChannel0,
aImageChannel1,
aImageChannel2,
aColorSpace);
aColorSpace,
aRendering);
}
void
@ -719,27 +712,31 @@ DisplayListBuilder::PushNV12Image(const WrRect& aBounds,
const WrClipRegionToken aClip,
wr::ImageKey aImageChannel0,
wr::ImageKey aImageChannel1,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
wr::ImageRendering aRendering)
{
wr_dp_push_yuv_NV12_image(mWrState,
aBounds,
aClip,
aImageChannel0,
aImageChannel1,
aColorSpace);
aColorSpace,
aRendering);
}
void
DisplayListBuilder::PushYCbCrInterleavedImage(const WrRect& aBounds,
const WrClipRegionToken aClip,
wr::ImageKey aImageChannel0,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
wr::ImageRendering aRendering)
{
wr_dp_push_yuv_interleaved_image(mWrState,
aBounds,
aClip,
aImageChannel0,
aColorSpace);
aColorSpace,
aRendering);
}
void

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@ -144,11 +144,6 @@ public:
void Finalize(WrSize& aOutContentSize,
wr::BuiltDisplayList& aOutDisplayList);
void PushStackingContext(const WrRect& aBounds, // TODO: We should work with strongly typed rects
const float aOpacity,
const gfx::Matrix4x4& aTransform,
const WrMixBlendMode& aMixBlendMode);
void PushStackingContext(const WrRect& aBounds, // TODO: We should work with strongly typed rects
const uint64_t& aAnimationId,
const float* aOpacity,
@ -207,18 +202,21 @@ public:
wr::ImageKey aImageChannel0,
wr::ImageKey aImageChannel1,
wr::ImageKey aImageChannel2,
WrYuvColorSpace aColorSpace);
WrYuvColorSpace aColorSpace,
wr::ImageRendering aFilter);
void PushNV12Image(const WrRect& aBounds,
const WrClipRegionToken aClip,
wr::ImageKey aImageChannel0,
wr::ImageKey aImageChannel1,
WrYuvColorSpace aColorSpace);
WrYuvColorSpace aColorSpace,
wr::ImageRendering aFilter);
void PushYCbCrInterleavedImage(const WrRect& aBounds,
const WrClipRegionToken aClip,
wr::ImageKey aImageChannel0,
WrYuvColorSpace aColorSpace);
WrYuvColorSpace aColorSpace,
wr::ImageRendering aFilter);
void PushIFrame(const WrRect& aBounds,
const WrClipRegionToken aClip,

Просмотреть файл

@ -881,6 +881,7 @@ pub extern "C" fn wr_window_new(window_id: WrWindowId,
enable_profiler: enable_profiler,
recorder: recorder,
blob_image_renderer: Some(Box::new(Moz2dImageRenderer::new())),
cache_expiry_frames: 60, // see https://github.com/servo/webrender/pull/1294#issuecomment-304318800
..Default::default()
};
@ -1009,6 +1010,7 @@ pub extern "C" fn wr_api_set_window_parameters(api: &mut WrAPI,
#[no_mangle]
pub unsafe extern "C" fn wr_api_set_root_display_list(api: &mut WrAPI,
color: WrColor,
epoch: WrEpoch,
viewport_width: f32,
viewport_height: f32,
@ -1017,7 +1019,11 @@ pub unsafe extern "C" fn wr_api_set_root_display_list(api: &mut WrAPI,
dl_descriptor: WrBuiltDisplayListDescriptor,
dl_data: *mut u8,
dl_size: usize) {
let root_background_color = ColorF::new(0.3, 0.0, 0.0, 1.0);
let color = if color.a == 0.0 {
None
} else {
Some(color.into())
};
// See the documentation of set_display_list in api.rs. I don't think
// it makes a difference in gecko at the moment(until APZ is figured out)
// but I suppose it is a good default.
@ -1029,7 +1035,7 @@ pub unsafe extern "C" fn wr_api_set_root_display_list(api: &mut WrAPI,
dl_vec.extend_from_slice(dl_slice);
let dl = BuiltDisplayList::from_data(dl_vec, dl_descriptor);
api.set_display_list(Some(root_background_color),
api.set_display_list(color,
epoch,
LayoutSize::new(viewport_width, viewport_height),
(pipeline_id, content_size.into(), dl),
@ -1040,11 +1046,10 @@ pub unsafe extern "C" fn wr_api_set_root_display_list(api: &mut WrAPI,
pub unsafe extern "C" fn wr_api_clear_root_display_list(api: &mut WrAPI,
epoch: WrEpoch,
pipeline_id: WrPipelineId) {
let root_background_color = ColorF::new(0.3, 0.0, 0.0, 1.0);
let preserve_frame_state = true;
let frame_builder = WebRenderFrameBuilder::new(pipeline_id, WrSize::zero());
api.set_display_list(Some(root_background_color),
api.set_display_list(None,
epoch,
LayoutSize::new(0.0, 0.0),
frame_builder.dl_builder.finalize(),
@ -1256,16 +1261,19 @@ pub extern "C" fn wr_dp_push_stacking_context(state: &mut WrState,
}
let transform = unsafe { transform.as_ref() };
let transform_binding = match transform {
Some(transform) => PropertyBinding::Value(transform.into()),
None => PropertyBinding::Binding(PropertyBindingKey::new(animation_id)),
let transform_binding = match animation_id {
0 => match transform {
Some(transform) => Some(PropertyBinding::Value(transform.into())),
None => None,
},
_ => Some(PropertyBinding::Binding(PropertyBindingKey::new(animation_id))),
};
state.frame_builder
.dl_builder
.push_stacking_context(webrender_traits::ScrollPolicy::Scrollable,
bounds,
Some(transform_binding),
transform_binding,
TransformStyle::Flat,
None,
mix_blend_mode,
@ -1378,7 +1386,8 @@ pub extern "C" fn wr_dp_push_yuv_planar_image(state: &mut WrState,
image_key_0: WrImageKey,
image_key_1: WrImageKey,
image_key_2: WrImageKey,
color_space: WrYuvColorSpace) {
color_space: WrYuvColorSpace,
image_rendering: WrImageRendering) {
assert!(unsafe { is_in_main_thread() });
state.frame_builder
@ -1386,7 +1395,8 @@ pub extern "C" fn wr_dp_push_yuv_planar_image(state: &mut WrState,
.push_yuv_image(bounds.into(),
clip.into(),
YuvData::PlanarYCbCr(image_key_0, image_key_1, image_key_2),
color_space);
color_space,
image_rendering);
}
/// Push a 2 planar NV12 image.
@ -1396,7 +1406,8 @@ pub extern "C" fn wr_dp_push_yuv_NV12_image(state: &mut WrState,
clip: WrClipRegionToken,
image_key_0: WrImageKey,
image_key_1: WrImageKey,
color_space: WrYuvColorSpace) {
color_space: WrYuvColorSpace,
image_rendering: WrImageRendering) {
assert!(unsafe { is_in_main_thread() });
state.frame_builder
@ -1404,7 +1415,8 @@ pub extern "C" fn wr_dp_push_yuv_NV12_image(state: &mut WrState,
.push_yuv_image(bounds.into(),
clip.into(),
YuvData::NV12(image_key_0, image_key_1),
color_space);
color_space,
image_rendering);
}
/// Push a yuv interleaved image.
@ -1413,7 +1425,8 @@ pub extern "C" fn wr_dp_push_yuv_interleaved_image(state: &mut WrState,
bounds: WrRect,
clip: WrClipRegionToken,
image_key_0: WrImageKey,
color_space: WrYuvColorSpace) {
color_space: WrYuvColorSpace,
image_rendering: WrImageRendering) {
assert!(unsafe { is_in_main_thread() });
state.frame_builder
@ -1421,7 +1434,8 @@ pub extern "C" fn wr_dp_push_yuv_interleaved_image(state: &mut WrState,
.push_yuv_image(bounds.into(),
clip.into(),
YuvData::InterleavedYCbCr(image_key_0),
color_space);
color_space,
image_rendering);
}
#[no_mangle]

Просмотреть файл

@ -2,7 +2,7 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* Generated with cbindgen:0.1.7 */
/* Generated with cbindgen:0.1.10 */
/* DO NOT MODIFY THIS MANUALLY! This file was generated using cbindgen.
* To generate this file, clone `https://github.com/rlhunt/cbindgen` or run `cargo install cbindgen`,
@ -116,6 +116,12 @@ enum class WrYuvColorSpace : uint32_t {
struct WrAPI;
struct WrRenderedEpochs;
struct WrRenderer;
struct WrState;
struct WrImageKey {
uint32_t mNamespace;
uint32_t mHandle;
@ -143,7 +149,7 @@ struct WrImageDescriptor {
};
struct WrByteSlice {
const uint8_t* buffer;
const uint8_t *buffer;
size_t len;
bool operator==(const WrByteSlice& aOther) const {
@ -194,8 +200,6 @@ struct WrPipelineId {
}
};
struct WrState;
struct WrSize {
float width;
float height;
@ -219,7 +223,7 @@ struct WrBuiltDisplayListDescriptor {
};
struct WrVecU8 {
uint8_t* data;
uint8_t *data;
size_t length;
size_t capacity;
@ -263,6 +267,20 @@ struct WrIdNamespace {
}
};
struct WrColor {
float r;
float g;
float b;
float a;
bool operator==(const WrColor& aOther) const {
return r == aOther.r &&
g == aOther.g &&
b == aOther.b &&
a == aOther.a;
}
};
struct WrRect {
float x;
float y;
@ -299,20 +317,6 @@ struct WrBorderWidths {
}
};
struct WrColor {
float r;
float g;
float b;
float a;
bool operator==(const WrColor& aOther) const {
return r == aOther.r &&
g == aOther.g &&
b == aOther.b &&
a == aOther.a;
}
};
struct WrBorderSide {
WrColor color;
WrBorderStyle style;
@ -430,7 +434,7 @@ struct WrGlyphInstance {
};
struct MutByteSlice {
uint8_t* buffer;
uint8_t *buffer;
size_t len;
bool operator==(const MutByteSlice& aOther) const {
@ -453,10 +457,6 @@ struct WrWindowId {
}
};
struct WrRenderedEpochs;
struct WrRenderer;
struct WrExternalImage {
WrExternalImageType image_type;
uint32_t handle;
@ -464,7 +464,7 @@ struct WrExternalImage {
float v0;
float u1;
float v1;
const uint8_t* buff;
const uint8_t *buff;
size_t size;
bool operator==(const WrExternalImage& aOther) const {
@ -484,7 +484,7 @@ typedef WrExternalImage (*LockExternalImageCallback)(void*, WrExternalImageId, u
typedef void (*UnlockExternalImageCallback)(void*, WrExternalImageId, uint8_t);
struct WrExternalImageHandler {
void* external_image_obj;
void *external_image_obj;
LockExternalImageCallback lock_func;
UnlockExternalImageCallback unlock_func;
@ -500,145 +500,146 @@ struct WrExternalImageHandler {
* then run `cbindgen gfx/webrender_bindings/ -o gfx/webrender_bindings/webrender_ffi_generated.h` */
WR_INLINE
void wr_api_add_blob_image(WrAPI* aApi,
void wr_api_add_blob_image(WrAPI *aApi,
WrImageKey aImageKey,
const WrImageDescriptor* aDescriptor,
const WrImageDescriptor *aDescriptor,
WrByteSlice aBytes)
WR_FUNC;
WR_INLINE
void wr_api_add_external_image(WrAPI* aApi,
void wr_api_add_external_image(WrAPI *aApi,
WrImageKey aImageKey,
const WrImageDescriptor* aDescriptor,
const WrImageDescriptor *aDescriptor,
WrExternalImageId aExternalImageId,
WrExternalImageBufferType aBufferType,
uint8_t aChannelIndex)
WR_FUNC;
WR_INLINE
void wr_api_add_external_image_buffer(WrAPI* aApi,
void wr_api_add_external_image_buffer(WrAPI *aApi,
WrImageKey aImageKey,
const WrImageDescriptor* aDescriptor,
const WrImageDescriptor *aDescriptor,
WrExternalImageId aExternalImageId)
WR_FUNC;
WR_INLINE
void wr_api_add_image(WrAPI* aApi,
void wr_api_add_image(WrAPI *aApi,
WrImageKey aImageKey,
const WrImageDescriptor* aDescriptor,
const WrImageDescriptor *aDescriptor,
WrByteSlice aBytes)
WR_FUNC;
WR_INLINE
void wr_api_add_raw_font(WrAPI* aApi,
void wr_api_add_raw_font(WrAPI *aApi,
WrFontKey aKey,
uint8_t* aFontBuffer,
uint8_t *aFontBuffer,
size_t aBufferSize,
uint32_t aIndex)
WR_FUNC;
WR_INLINE
void wr_api_clear_root_display_list(WrAPI* aApi,
void wr_api_clear_root_display_list(WrAPI *aApi,
WrEpoch aEpoch,
WrPipelineId aPipelineId)
WR_FUNC;
WR_INLINE
void wr_api_delete(WrAPI* aApi)
void wr_api_delete(WrAPI *aApi)
WR_DESTRUCTOR_SAFE_FUNC;
WR_INLINE
void wr_api_delete_font(WrAPI* aApi,
void wr_api_delete_font(WrAPI *aApi,
WrFontKey aKey)
WR_FUNC;
WR_INLINE
void wr_api_delete_image(WrAPI* aApi,
void wr_api_delete_image(WrAPI *aApi,
WrImageKey aKey)
WR_FUNC;
WR_INLINE
void wr_api_finalize_builder(WrState* aState,
WrSize* aContentSize,
WrBuiltDisplayListDescriptor* aDlDescriptor,
WrVecU8* aDlData)
void wr_api_finalize_builder(WrState *aState,
WrSize *aContentSize,
WrBuiltDisplayListDescriptor *aDlDescriptor,
WrVecU8 *aDlData)
WR_FUNC;
WR_INLINE
void wr_api_generate_frame(WrAPI* aApi)
void wr_api_generate_frame(WrAPI *aApi)
WR_FUNC;
WR_INLINE
void wr_api_generate_frame_with_properties(WrAPI* aApi,
const WrOpacityProperty* aOpacityArray,
void wr_api_generate_frame_with_properties(WrAPI *aApi,
const WrOpacityProperty *aOpacityArray,
size_t aOpacityCount,
const WrTransformProperty* aTransformArray,
const WrTransformProperty *aTransformArray,
size_t aTransformCount)
WR_FUNC;
WR_INLINE
WrIdNamespace wr_api_get_namespace(WrAPI* aApi)
WrIdNamespace wr_api_get_namespace(WrAPI *aApi)
WR_FUNC;
WR_INLINE
void wr_api_send_external_event(WrAPI* aApi,
void wr_api_send_external_event(WrAPI *aApi,
size_t aEvt)
WR_DESTRUCTOR_SAFE_FUNC;
WR_INLINE
void wr_api_set_root_display_list(WrAPI* aApi,
void wr_api_set_root_display_list(WrAPI *aApi,
WrColor aColor,
WrEpoch aEpoch,
float aViewportWidth,
float aViewportHeight,
WrPipelineId aPipelineId,
WrSize aContentSize,
WrBuiltDisplayListDescriptor aDlDescriptor,
uint8_t* aDlData,
uint8_t *aDlData,
size_t aDlSize)
WR_FUNC;
WR_INLINE
void wr_api_set_root_pipeline(WrAPI* aApi,
void wr_api_set_root_pipeline(WrAPI *aApi,
WrPipelineId aPipelineId)
WR_FUNC;
WR_INLINE
void wr_api_set_window_parameters(WrAPI* aApi,
void wr_api_set_window_parameters(WrAPI *aApi,
int32_t aWidth,
int32_t aHeight)
WR_FUNC;
WR_INLINE
void wr_api_update_image(WrAPI* aApi,
void wr_api_update_image(WrAPI *aApi,
WrImageKey aKey,
const WrImageDescriptor* aDescriptor,
const WrImageDescriptor *aDescriptor,
WrByteSlice aBytes)
WR_FUNC;
WR_INLINE
void wr_dp_begin(WrState* aState,
void wr_dp_begin(WrState *aState,
uint32_t aWidth,
uint32_t aHeight)
WR_FUNC;
WR_INLINE
void wr_dp_end(WrState* aState)
void wr_dp_end(WrState *aState)
WR_FUNC;
WR_INLINE
void wr_dp_pop_clip(WrState* aState)
void wr_dp_pop_clip(WrState *aState)
WR_FUNC;
WR_INLINE
void wr_dp_pop_scroll_layer(WrState* aState)
void wr_dp_pop_scroll_layer(WrState *aState)
WR_FUNC;
WR_INLINE
void wr_dp_pop_stacking_context(WrState* aState)
void wr_dp_pop_stacking_context(WrState *aState)
WR_FUNC;
WR_INLINE
void wr_dp_push_border(WrState* aState,
void wr_dp_push_border(WrState *aState,
WrRect aRect,
WrClipRegionToken aClip,
WrBorderWidths aWidths,
@ -650,20 +651,20 @@ void wr_dp_push_border(WrState* aState,
WR_FUNC;
WR_INLINE
void wr_dp_push_border_gradient(WrState* aState,
void wr_dp_push_border_gradient(WrState *aState,
WrRect aRect,
WrClipRegionToken aClip,
WrBorderWidths aWidths,
WrPoint aStartPoint,
WrPoint aEndPoint,
const WrGradientStop* aStops,
const WrGradientStop *aStops,
size_t aStopsCount,
WrGradientExtendMode aExtendMode,
WrSideOffsets2Df32 aOutset)
WR_FUNC;
WR_INLINE
void wr_dp_push_border_image(WrState* aState,
void wr_dp_push_border_image(WrState *aState,
WrRect aRect,
WrClipRegionToken aClip,
WrBorderWidths aWidths,
@ -675,20 +676,20 @@ void wr_dp_push_border_image(WrState* aState,
WR_FUNC;
WR_INLINE
void wr_dp_push_border_radial_gradient(WrState* aState,
void wr_dp_push_border_radial_gradient(WrState *aState,
WrRect aRect,
WrClipRegionToken aClip,
WrBorderWidths aWidths,
WrPoint aCenter,
WrSize aRadius,
const WrGradientStop* aStops,
const WrGradientStop *aStops,
size_t aStopsCount,
WrGradientExtendMode aExtendMode,
WrSideOffsets2Df32 aOutset)
WR_FUNC;
WR_INLINE
void wr_dp_push_box_shadow(WrState* aState,
void wr_dp_push_box_shadow(WrState *aState,
WrRect aRect,
WrClipRegionToken aClip,
WrRect aBoxBounds,
@ -701,34 +702,34 @@ void wr_dp_push_box_shadow(WrState* aState,
WR_FUNC;
WR_INLINE
void wr_dp_push_built_display_list(WrState* aState,
void wr_dp_push_built_display_list(WrState *aState,
WrBuiltDisplayListDescriptor aDlDescriptor,
WrVecU8 aDlData)
WR_FUNC;
WR_INLINE
void wr_dp_push_clip(WrState* aState,
void wr_dp_push_clip(WrState *aState,
WrRect aClipRect,
const WrImageMask* aMask)
const WrImageMask *aMask)
WR_FUNC;
WR_INLINE
WrClipRegionToken wr_dp_push_clip_region(WrState* aState,
WrClipRegionToken wr_dp_push_clip_region(WrState *aState,
WrRect aMain,
const WrComplexClipRegion* aComplex,
const WrComplexClipRegion *aComplex,
size_t aComplexCount,
const WrImageMask* aImageMask)
const WrImageMask *aImageMask)
WR_FUNC;
WR_INLINE
void wr_dp_push_iframe(WrState* aState,
void wr_dp_push_iframe(WrState *aState,
WrRect aRect,
WrClipRegionToken aClip,
WrPipelineId aPipelineId)
WR_FUNC;
WR_INLINE
void wr_dp_push_image(WrState* aState,
void wr_dp_push_image(WrState *aState,
WrRect aBounds,
WrClipRegionToken aClip,
WrSize aStretchSize,
@ -738,12 +739,12 @@ void wr_dp_push_image(WrState* aState,
WR_FUNC;
WR_INLINE
void wr_dp_push_linear_gradient(WrState* aState,
void wr_dp_push_linear_gradient(WrState *aState,
WrRect aRect,
WrClipRegionToken aClip,
WrPoint aStartPoint,
WrPoint aEndPoint,
const WrGradientStop* aStops,
const WrGradientStop *aStops,
size_t aStopsCount,
WrGradientExtendMode aExtendMode,
WrSize aTileSize,
@ -751,12 +752,12 @@ void wr_dp_push_linear_gradient(WrState* aState,
WR_FUNC;
WR_INLINE
void wr_dp_push_radial_gradient(WrState* aState,
void wr_dp_push_radial_gradient(WrState *aState,
WrRect aRect,
WrClipRegionToken aClip,
WrPoint aCenter,
WrSize aRadius,
const WrGradientStop* aStops,
const WrGradientStop *aStops,
size_t aStopsCount,
WrGradientExtendMode aExtendMode,
WrSize aTileSize,
@ -764,127 +765,130 @@ void wr_dp_push_radial_gradient(WrState* aState,
WR_FUNC;
WR_INLINE
void wr_dp_push_rect(WrState* aState,
void wr_dp_push_rect(WrState *aState,
WrRect aRect,
WrClipRegionToken aClip,
WrColor aColor)
WR_FUNC;
WR_INLINE
void wr_dp_push_scroll_layer(WrState* aState,
void wr_dp_push_scroll_layer(WrState *aState,
uint64_t aScrollId,
WrRect aContentRect,
WrRect aClipRect)
WR_FUNC;
WR_INLINE
void wr_dp_push_stacking_context(WrState* aState,
void wr_dp_push_stacking_context(WrState *aState,
WrRect aBounds,
uint64_t aAnimationId,
const float* aOpacity,
const WrMatrix* aTransform,
const float *aOpacity,
const WrMatrix *aTransform,
WrMixBlendMode aMixBlendMode)
WR_FUNC;
WR_INLINE
void wr_dp_push_text(WrState* aState,
void wr_dp_push_text(WrState *aState,
WrRect aBounds,
WrClipRegionToken aClip,
WrColor aColor,
WrFontKey aFontKey,
const WrGlyphInstance* aGlyphs,
const WrGlyphInstance *aGlyphs,
uint32_t aGlyphCount,
float aGlyphSize)
WR_FUNC;
WR_INLINE
void wr_dp_push_yuv_NV12_image(WrState* aState,
void wr_dp_push_yuv_NV12_image(WrState *aState,
WrRect aBounds,
WrClipRegionToken aClip,
WrImageKey aImageKey0,
WrImageKey aImageKey1,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
WrImageRendering aImageRendering)
WR_FUNC;
WR_INLINE
void wr_dp_push_yuv_interleaved_image(WrState* aState,
void wr_dp_push_yuv_interleaved_image(WrState *aState,
WrRect aBounds,
WrClipRegionToken aClip,
WrImageKey aImageKey0,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
WrImageRendering aImageRendering)
WR_FUNC;
WR_INLINE
void wr_dp_push_yuv_planar_image(WrState* aState,
void wr_dp_push_yuv_planar_image(WrState *aState,
WrRect aBounds,
WrClipRegionToken aClip,
WrImageKey aImageKey0,
WrImageKey aImageKey1,
WrImageKey aImageKey2,
WrYuvColorSpace aColorSpace)
WrYuvColorSpace aColorSpace,
WrImageRendering aImageRendering)
WR_FUNC;
WR_INLINE
void wr_rendered_epochs_delete(WrRenderedEpochs* aPipelineEpochs)
void wr_rendered_epochs_delete(WrRenderedEpochs *aPipelineEpochs)
WR_DESTRUCTOR_SAFE_FUNC;
WR_INLINE
bool wr_rendered_epochs_next(WrRenderedEpochs* aPipelineEpochs,
WrPipelineId* aOutPipeline,
WrEpoch* aOutEpoch)
bool wr_rendered_epochs_next(WrRenderedEpochs *aPipelineEpochs,
WrPipelineId *aOutPipeline,
WrEpoch *aOutEpoch)
WR_FUNC;
WR_INLINE
bool wr_renderer_current_epoch(WrRenderer* aRenderer,
bool wr_renderer_current_epoch(WrRenderer *aRenderer,
WrPipelineId aPipelineId,
WrEpoch* aOutEpoch)
WrEpoch *aOutEpoch)
WR_FUNC;
WR_INLINE
void wr_renderer_delete(WrRenderer* aRenderer)
void wr_renderer_delete(WrRenderer *aRenderer)
WR_DESTRUCTOR_SAFE_FUNC;
WR_INLINE
WrRenderedEpochs* wr_renderer_flush_rendered_epochs(WrRenderer* aRenderer)
WrRenderedEpochs* wr_renderer_flush_rendered_epochs(WrRenderer *aRenderer)
WR_FUNC;
WR_INLINE
void wr_renderer_readback(WrRenderer* aRenderer,
void wr_renderer_readback(WrRenderer *aRenderer,
uint32_t aWidth,
uint32_t aHeight,
uint8_t* aDstBuffer,
uint8_t *aDstBuffer,
size_t aBufferSize)
WR_FUNC;
WR_INLINE
void wr_renderer_render(WrRenderer* aRenderer,
void wr_renderer_render(WrRenderer *aRenderer,
uint32_t aWidth,
uint32_t aHeight)
WR_FUNC;
WR_INLINE
void wr_renderer_set_external_image_handler(WrRenderer* aRenderer,
WrExternalImageHandler* aExternalImageHandler)
void wr_renderer_set_external_image_handler(WrRenderer *aRenderer,
WrExternalImageHandler *aExternalImageHandler)
WR_FUNC;
WR_INLINE
void wr_renderer_set_profiler_enabled(WrRenderer* aRenderer,
void wr_renderer_set_profiler_enabled(WrRenderer *aRenderer,
bool aEnabled)
WR_FUNC;
WR_INLINE
void wr_renderer_update(WrRenderer* aRenderer)
void wr_renderer_update(WrRenderer *aRenderer)
WR_FUNC;
WR_INLINE
void wr_scroll_layer_with_id(WrAPI* aApi,
void wr_scroll_layer_with_id(WrAPI *aApi,
WrPipelineId aPipelineId,
uint64_t aScrollId,
WrPoint aNewScrollOrigin)
WR_FUNC;
WR_INLINE
void wr_state_delete(WrState* aState)
void wr_state_delete(WrState *aState)
WR_DESTRUCTOR_SAFE_FUNC;
WR_INLINE
@ -900,10 +904,10 @@ WR_INLINE
bool wr_window_new(WrWindowId aWindowId,
uint32_t aWindowWidth,
uint32_t aWindowHeight,
void* aGlContext,
void *aGlContext,
bool aEnableProfiler,
WrAPI** aOutApi,
WrRenderer** aOutRenderer)
WrAPI **aOutApi,
WrRenderer **aOutRenderer)
WR_FUNC;
} // extern "C"

Просмотреть файл

@ -1,6 +1,6 @@
[package]
name = "webrender_traits"
version = "0.39.0"
version = "0.40.0"
authors = ["Glenn Watson <gw@intuitionlibrary.com>"]
license = "MPL-2.0"
repository = "https://github.com/servo/webrender"
@ -14,9 +14,9 @@ webgl = ["offscreen_gl_context"]
app_units = "0.4"
bincode = "1.0.0-alpha2"
byteorder = "1.0"
euclid = "0.11"
euclid = "0.13"
gleam = "0.4.5"
heapsize = "0.3.6"
heapsize = ">= 0.3.6, < 0.5"
ipc-channel = {version = "0.7.2", optional = true}
offscreen_gl_context = {version = "0.8", features = ["serde"], optional = true}
serde = "0.9"

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@ -350,6 +350,7 @@ pub enum ImageRendering {
pub struct YuvImageDisplayItem {
pub yuv_data: YuvData,
pub color_space: YuvColorSpace,
pub image_rendering: ImageRendering
}
#[repr(u32)]
@ -427,7 +428,7 @@ pub struct ClipRegion {
pub complex_clips: ItemRange<ComplexClipRegion>,
#[serde(default, skip_serializing, skip_deserializing)]
pub complex_clip_count: usize,
}
}
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)]
pub struct ComplexClipRegion {

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@ -535,10 +535,12 @@ impl DisplayListBuilder {
rect: LayoutRect,
_token: ClipRegionToken,
yuv_data: YuvData,
color_space: YuvColorSpace) {
color_space: YuvColorSpace,
image_rendering: ImageRendering) {
let item = SpecificDisplayItem::YuvImage(YuvImageDisplayItem {
yuv_data: yuv_data,
color_space: color_space,
image_rendering: image_rendering,
});
self.push_item(item, rect);
}

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@ -5190,14 +5190,6 @@ nsDisplayBoxShadowOuter::CanBuildWebRenderDisplayItems()
}
}
for (uint32_t j = shadows->Length(); j > 0; j--) {
nsCSSShadowItem* shadow = shadows->ShadowAt(j - 1);
// Need WR support for clip out.
if (shadow->mRadius <= 0) {
return false;
}
}
return true;
}
@ -5267,38 +5259,15 @@ nsDisplayBoxShadowOuter::CreateWebRenderCommands(wr::DisplayListBuilder& aBuilde
: 0.0;
float spreadRadius = float(shadow->mSpread) / float(appUnitsPerDevPixel);
if (blurRadius <= 0) {
MOZ_ASSERT(false, "WR needs clip out first");
// TODO: See nsContextBoxBlur::BlurRectangle. Just need to fill
// a rect here with the proper clip in/out, but WR doesn't support
// clip out yet
if (hasBorderRadius) {
LayerSize borderRadiusSize(borderRadius, borderRadius);
WrComplexClipRegion roundedRect =
wr::ToWrComplexClipRegion(deviceBoxRect,
borderRadiusSize);
nsTArray<WrComplexClipRegion> clips;
clips.AppendElement(roundedRect);
aBuilder.PushRect(deviceBoxRect,
aBuilder.PushClipRegion(deviceClipRect,
clips),
wr::ToWrColor(shadowColor));
} else {
aBuilder.PushRect(deviceBoxRect,
aBuilder.PushClipRegion(deviceClipRect),
wr::ToWrColor(shadowColor));
}
} else {
aBuilder.PushBoxShadow(deviceBoxRect,
aBuilder.PushClipRegion(deviceClipRect),
deviceBoxRect,
wr::ToWrPoint(shadowOffset),
wr::ToWrColor(shadowColor),
blurRadius,
spreadRadius,
borderRadius,
WrBoxShadowClipMode::Outset);
}
aBuilder.PushBoxShadow(deviceBoxRect,
aBuilder.PushClipRegion(deviceClipRect),
deviceBoxRect,
wr::ToWrPoint(shadowOffset),
wr::ToWrColor(shadowColor),
blurRadius,
spreadRadius,
borderRadius,
WrBoxShadowClipMode::Outset);
}
}
}

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@ -16,7 +16,7 @@ fuzzy-if(OSX==1010,1,24) fuzzy-if(d2d,16,908) fuzzy-if(webrender,48,2040) == box
fails-if(Android) == boxshadow-fileupload.html boxshadow-fileupload-ref.html
fuzzy-if(skiaContent,13,28) == boxshadow-inner-basic.html boxshadow-inner-basic-ref.svg
random-if(layersGPUAccelerated) == boxshadow-mixed.html boxshadow-mixed-ref.html
random-if(d2d) fuzzy-if(skiaContent,1,100) == boxshadow-rounded-spread.html boxshadow-rounded-spread-ref.html
random-if(d2d) fuzzy-if(skiaContent,1,100) fuzzy-if(webrender,127,3528) == boxshadow-rounded-spread.html boxshadow-rounded-spread-ref.html
fuzzy-if(skiaContent,1,50) HTTP(..) == boxshadow-dynamic.xul boxshadow-dynamic-ref.xul
random-if(d2d) == boxshadow-onecorner.html boxshadow-onecorner-ref.html
random-if(d2d) == boxshadow-twocorners.html boxshadow-twocorners-ref.html

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@ -11,7 +11,7 @@
== column-balancing-overflow-002.html column-balancing-overflow-002.ref.html
== column-balancing-overflow-003.html column-balancing-overflow-003.ref.html
== column-balancing-overflow-004.html column-balancing-overflow-004.ref.html
fuzzy-if(webrender,126,216) == column-balancing-overflow-005.html column-balancing-overflow-005.ref.html
fuzzy-if(webrender,126,364) == column-balancing-overflow-005.html column-balancing-overflow-005.ref.html
== column-balancing-000.html column-balancing-000.ref.html
== column-balancing-001.html column-balancing-000.ref.html
== column-balancing-002.html column-balancing-002.ref.html

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@ -34,7 +34,7 @@ fuzzy-if(skiaContent,1,20) == clip-path-polygon-013.html clip-path-stripes-003-r
== clip-path-circle-014.html clip-path-circle-007-ref.html
== clip-path-circle-015.html clip-path-circle-008-ref.html
== clip-path-circle-016.html clip-path-circle-009-ref.html
== clip-path-circle-017.html clip-path-circle-007-ref.html
fuzzy-if(webrender,128,714) == clip-path-circle-017.html clip-path-circle-007-ref.html
== clip-path-circle-018.html clip-path-circle-010-ref.html
== clip-path-circle-019.html clip-path-circle-002-ref.html
== clip-path-circle-020.html clip-path-circle-002-ref.html

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@ -27,8 +27,8 @@ fuzzy-if(skiaContent||winWidget,1,20000) == mask-image-2.html mask-image-2-ref.h
fuzzy-if(skiaContent||winWidget,1,43) == mask-image-3c.html mask-image-3-ref.html
fuzzy-if(skiaContent||winWidget,1,43) == mask-image-3d.html mask-image-3-ref.html
== mask-image-3e.html mask-image-3-ref.html
fuzzy-if(skiaContent||winWidget,50,85) == mask-image-3f.html mask-image-3-ref.html
fuzzy-if(skiaContent||winWidget,50,85) == mask-image-3g.html mask-image-3-ref.html
fuzzy-if(skiaContent||winWidget,50,85) fuzzy-if(webrender,1,126) == mask-image-3f.html mask-image-3-ref.html
fuzzy-if(skiaContent||winWidget,50,85) fuzzy-if(webrender,1,126) == mask-image-3g.html mask-image-3-ref.html
pref(layout.css.clip-path-shapes.enabled,true) fuzzy-if(winWidget,1,3) fuzzy-if(skiaContent,2,12) == mask-image-3h.html mask-image-3-ref.html
fuzzy-if(skiaContent,71,203) == mask-image-3i.html mask-image-3-ref.html
== mask-image-4a.html blank.html

1
third_party/rust/euclid-0.11.3/.cargo-checksum.json поставляемый Normal file
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@ -0,0 +1 @@
{"files":{".cargo-ok":"e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855",".gitignore":"118514fd9c4958df0d25584cda4917186c46011569f55ef350530c1ad3fbdb48",".travis.yml":"13d3e5a7bf83b04c8e8cfa14f0297bd8366d68391d977dd547f64707dffc275a","COPYRIGHT":"ec82b96487e9e778ee610c7ab245162464782cfa1f555c2299333f8dbe5c036a","Cargo.toml":"10cfe5580ee83ae883a60d96f504dda8ae7885ae5fd3a3faf95c2a2b8b38fad0","LICENSE-APACHE":"a60eea817514531668d7e00765731449fe14d059d3249e0bc93b36de45f759f2","LICENSE-MIT":"62065228e42caebca7e7d7db1204cbb867033de5982ca4009928915e4095f3a3","README.md":"52f974f01c1e15182413e4321c8817d5e66fe4d92c5ec223c857dd0440f5c229","src/approxeq.rs":"2987e046c90d948b6c7d7ddba52d10c8b7520d71dc0a50dbe7665de128d7410e","src/length.rs":"d7c6369f2fe2a17c845b57749bd48c471159f0571a7314d3bf90737d53f697d3","src/lib.rs":"e2e621f05304278d020429d0349acf7a4e7c7a9a72bd23fc0e55680267472ee9","src/macros.rs":"b63dabdb52df84ea170dc1dab5fe8d7a78c054562d1566bab416124708d2d7af","src/matrix2d.rs":"2361338f59813adf4eebaab76e4dd82be0fbfb9ff2461da8dd9ac9d43583b322","src/matrix4d.rs":"b8547bed6108b037192021c97169c00ad456120b849e9b7ac7bec40363edaec1","src/num.rs":"62286aa642ce3afa7ebd950f50bf2197d8722907f2e23a2e2ea6690484d8b250","src/point.rs":"53f3c9018c822e0a6dc5018005e153775479f41fe55c082d0be10f331fda773f","src/rect.rs":"db62b3af8939529509ae21b3bf6ae498d73a95b4ff3a6eba4db614be08e95f8b","src/scale_factor.rs":"df6dbd1f0f9f63210b92809f84a383dad982a74f09789cf22c7d8f9b62199d39","src/side_offsets.rs":"f85526a421ffda63ff01a3478d4162c8717eef68e942acfa2fd9a1adee02ebb2","src/size.rs":"19d1c08f678d793c6eff49a44f69e5b7179e574aa9b81fb4e73210733af38718","src/trig.rs":"6b207980052d13c625272f2a70a22f7741b59513c2a4882385926f497c763a63"},"package":"f5517462c626a893f3b027615e88d7102cc6dd3f7f1bcb90c7220fb1da4970b5"}

0
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2
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@ -0,0 +1,2 @@
Cargo.lock
/target/

19
third_party/rust/euclid-0.11.3/.travis.yml поставляемый Normal file
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@ -0,0 +1,19 @@
language: rust
notifications:
webhooks: http://build.servo.org:54856/travis
matrix:
include:
- rust: stable
env: FEATURES=""
- rust: beta
env: FEATURES=""
- rust: nightly
env: FEATURES=""
- rust: nightly
env: FEATURES="unstable"
script:
- cargo build --verbose --features "$FEATURES"
- cargo test --verbose --features "$FEATURES"

5
third_party/rust/euclid-0.11.3/COPYRIGHT поставляемый Normal file
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@ -0,0 +1,5 @@
Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
<LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
option. All files in the project carrying such notice may not be
copied, modified, or distributed except according to those terms.

22
third_party/rust/euclid-0.11.3/Cargo.toml поставляемый Normal file
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@ -0,0 +1,22 @@
[package]
name = "euclid"
version = "0.11.3"
authors = ["The Servo Project Developers"]
description = "Geometry primitives"
documentation = "https://docs.rs/euclid/"
repository = "https://github.com/servo/euclid"
license = "MIT / Apache-2.0"
[features]
unstable = []
[dependencies]
heapsize = "0.3"
rustc-serialize = "0.3.2"
num-traits = {version = "0.1.32", default-features = false}
log = "0.3.1"
serde = "0.9"
[dev-dependencies]
rand = "0.3.7"
serde_test = "0.9"

201
third_party/rust/euclid-0.11.3/LICENSE-APACHE поставляемый Normal file
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@ -0,0 +1,201 @@
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third_party/rust/euclid-0.11.3/LICENSE-MIT поставляемый Normal file
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@ -0,0 +1,25 @@
Copyright (c) 2012-2013 Mozilla Foundation
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and associated
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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DEALINGS IN THE SOFTWARE.

5
third_party/rust/euclid-0.11.3/README.md поставляемый Normal file
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@ -0,0 +1,5 @@
# euclid
This is a small library for geometric types.
[Documentation](https://docs.rs/euclid/)

47
third_party/rust/euclid-0.11.3/src/approxeq.rs поставляемый Normal file
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@ -0,0 +1,47 @@
// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
/// Trait for testing approximate equality
pub trait ApproxEq<Eps> {
fn approx_epsilon() -> Eps;
fn approx_eq(&self, other: &Self) -> bool;
fn approx_eq_eps(&self, other: &Self, approx_epsilon: &Eps) -> bool;
}
impl ApproxEq<f32> for f32 {
#[inline]
fn approx_epsilon() -> f32 { 1.0e-6 }
#[inline]
fn approx_eq(&self, other: &f32) -> bool {
self.approx_eq_eps(other, &1.0e-6)
}
#[inline]
fn approx_eq_eps(&self, other: &f32, approx_epsilon: &f32) -> bool {
(*self - *other).abs() < *approx_epsilon
}
}
impl ApproxEq<f64> for f64 {
#[inline]
fn approx_epsilon() -> f64 { 1.0e-6 }
#[inline]
fn approx_eq(&self, other: &f64) -> bool {
self.approx_eq_eps(other, &1.0e-6)
}
#[inline]
fn approx_eq_eps(&self, other: &f64, approx_epsilon: &f64) -> bool {
(*self - *other).abs() < *approx_epsilon
}
}

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third_party/rust/euclid-0.11.3/src/length.rs поставляемый Normal file
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@ -0,0 +1,449 @@
// Copyright 2014 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A one-dimensional length, tagged with its units.
use scale_factor::ScaleFactor;
use num::Zero;
use heapsize::HeapSizeOf;
use num_traits::{NumCast, Saturating};
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use std::cmp::Ordering;
use std::ops::{Add, Sub, Mul, Div, Neg};
use std::ops::{AddAssign, SubAssign};
use std::marker::PhantomData;
use std::fmt;
/// A one-dimensional distance, with value represented by `T` and unit of measurement `Unit`.
///
/// `T` can be any numeric type, for example a primitive type like `u64` or `f32`.
///
/// `Unit` is not used in the representation of a `Length` value. It is used only at compile time
/// to ensure that a `Length` stored with one unit is converted explicitly before being used in an
/// expression that requires a different unit. It may be a type without values, such as an empty
/// enum.
///
/// You can multiply a `Length` by a `scale_factor::ScaleFactor` to convert it from one unit to
/// another. See the `ScaleFactor` docs for an example.
// Uncomment the derive, and remove the macro call, once heapsize gets
// PhantomData<T> support.
#[repr(C)]
#[derive(RustcDecodable, RustcEncodable)]
pub struct Length<T, Unit>(pub T, PhantomData<Unit>);
impl<T: Clone, Unit> Clone for Length<T, Unit> {
fn clone(&self) -> Self {
Length(self.0.clone(), PhantomData)
}
}
impl<T: Copy, Unit> Copy for Length<T, Unit> {}
impl<Unit, T: HeapSizeOf> HeapSizeOf for Length<T, Unit> {
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children()
}
}
impl<Unit, T> Deserialize for Length<T, Unit> where T: Deserialize {
fn deserialize<D>(deserializer: D) -> Result<Length<T, Unit>,D::Error>
where D: Deserializer {
Ok(Length(try!(Deserialize::deserialize(deserializer)), PhantomData))
}
}
impl<T, Unit> Serialize for Length<T, Unit> where T: Serialize {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where S: Serializer {
self.0.serialize(serializer)
}
}
impl<T, Unit> Length<T, Unit> {
pub fn new(x: T) -> Length<T, Unit> {
Length(x, PhantomData)
}
}
impl<Unit, T: Clone> Length<T, Unit> {
pub fn get(&self) -> T {
self.0.clone()
}
}
impl<T: fmt::Debug + Clone, U> fmt::Debug for Length<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.get().fmt(f)
}
}
impl<T: fmt::Display + Clone, U> fmt::Display for Length<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.get().fmt(f)
}
}
// length + length
impl<U, T: Clone + Add<T, Output=T>> Add for Length<T, U> {
type Output = Length<T, U>;
fn add(self, other: Length<T, U>) -> Length<T, U> {
Length::new(self.get() + other.get())
}
}
// length += length
impl<U, T: Clone + AddAssign<T>> AddAssign for Length<T, U> {
fn add_assign(&mut self, other: Length<T, U>) {
self.0 += other.get();
}
}
// length - length
impl<U, T: Clone + Sub<T, Output=T>> Sub<Length<T, U>> for Length<T, U> {
type Output = Length<T, U>;
fn sub(self, other: Length<T, U>) -> <Self as Sub>::Output {
Length::new(self.get() - other.get())
}
}
// length -= length
impl<U, T: Clone + SubAssign<T>> SubAssign for Length<T, U> {
fn sub_assign(&mut self, other: Length<T, U>) {
self.0 -= other.get();
}
}
// Saturating length + length and length - length.
impl<U, T: Clone + Saturating> Saturating for Length<T, U> {
fn saturating_add(self, other: Length<T, U>) -> Length<T, U> {
Length::new(self.get().saturating_add(other.get()))
}
fn saturating_sub(self, other: Length<T, U>) -> Length<T, U> {
Length::new(self.get().saturating_sub(other.get()))
}
}
// length / length
impl<Src, Dst, T: Clone + Div<T, Output=T>> Div<Length<T, Src>> for Length<T, Dst> {
type Output = ScaleFactor<T, Src, Dst>;
#[inline]
fn div(self, other: Length<T, Src>) -> ScaleFactor<T, Src, Dst> {
ScaleFactor::new(self.get() / other.get())
}
}
// length * scaleFactor
impl<Src, Dst, T: Clone + Mul<T, Output=T>> Mul<ScaleFactor<T, Src, Dst>> for Length<T, Src> {
type Output = Length<T, Dst>;
#[inline]
fn mul(self, scale: ScaleFactor<T, Src, Dst>) -> Length<T, Dst> {
Length::new(self.get() * scale.get())
}
}
// length / scaleFactor
impl<Src, Dst, T: Clone + Div<T, Output=T>> Div<ScaleFactor<T, Src, Dst>> for Length<T, Dst> {
type Output = Length<T, Src>;
#[inline]
fn div(self, scale: ScaleFactor<T, Src, Dst>) -> Length<T, Src> {
Length::new(self.get() / scale.get())
}
}
// -length
impl <U, T:Clone + Neg<Output=T>> Neg for Length<T, U> {
type Output = Length<T, U>;
#[inline]
fn neg(self) -> Length<T, U> {
Length::new(-self.get())
}
}
impl<Unit, T0: NumCast + Clone> Length<T0, Unit> {
/// Cast from one numeric representation to another, preserving the units.
pub fn cast<T1: NumCast + Clone>(&self) -> Option<Length<T1, Unit>> {
NumCast::from(self.get()).map(Length::new)
}
}
impl<Unit, T: Clone + PartialEq> PartialEq for Length<T, Unit> {
fn eq(&self, other: &Length<T, Unit>) -> bool { self.get().eq(&other.get()) }
}
impl<Unit, T: Clone + PartialOrd> PartialOrd for Length<T, Unit> {
fn partial_cmp(&self, other: &Length<T, Unit>) -> Option<Ordering> {
self.get().partial_cmp(&other.get())
}
}
impl<Unit, T: Clone + Eq> Eq for Length<T, Unit> {}
impl<Unit, T: Clone + Ord> Ord for Length<T, Unit> {
fn cmp(&self, other: &Length<T, Unit>) -> Ordering { self.get().cmp(&other.get()) }
}
impl<Unit, T: Zero> Zero for Length<T, Unit> {
fn zero() -> Length<T, Unit> {
Length::new(Zero::zero())
}
}
#[cfg(test)]
mod tests {
use super::Length;
use num::Zero;
use heapsize::HeapSizeOf;
use num_traits::Saturating;
use scale_factor::ScaleFactor;
use std::f32::INFINITY;
extern crate serde_test;
use self::serde_test::Token;
use self::serde_test::assert_tokens;
enum Inch {}
enum Mm {}
enum Cm {}
enum Second {}
#[test]
fn test_clone() {
// A cloned Length is a separate length with the state matching the
// original Length at the point it was cloned.
let mut variable_length: Length<f32, Inch> = Length::new(12.0);
let one_foot = variable_length.clone();
variable_length.0 = 24.0;
assert_eq!(one_foot.get(), 12.0);
assert_eq!(variable_length.get(), 24.0);
}
#[test]
fn test_heapsizeof_builtins() {
// Heap size of built-ins is zero by default.
let one_foot: Length<f32, Inch> = Length::new(12.0);
let heap_size_length_f32 = one_foot.heap_size_of_children();
assert_eq!(heap_size_length_f32, 0);
}
#[test]
fn test_heapsizeof_length_vector() {
// Heap size of any Length is just the heap size of the length value.
for n in 0..5 {
let length: Length<Vec<f32>, Inch> = Length::new(Vec::with_capacity(n));
assert_eq!(length.heap_size_of_children(), length.0.heap_size_of_children());
}
}
#[test]
fn test_length_serde() {
let one_cm: Length<f32, Mm> = Length::new(10.0);
assert_tokens(&one_cm, &[Token::F32(10.0)]);
}
#[test]
fn test_get_clones_length_value() {
// Calling get returns a clone of the Length's value.
// To test this, we need something clone-able - hence a vector.
let mut length: Length<Vec<i32>, Inch> = Length::new(vec![1, 2, 3]);
let value = length.get();
length.0.push(4);
assert_eq!(value, vec![1, 2, 3]);
assert_eq!(length.get(), vec![1, 2, 3, 4]);
}
#[test]
fn test_fmt_debug() {
// Debug and display format the value only.
let one_cm: Length<f32, Mm> = Length::new(10.0);
let result = format!("{:?}", one_cm);
assert_eq!(result, "10");
}
#[test]
fn test_fmt_display() {
// Debug and display format the value only.
let one_cm: Length<f32, Mm> = Length::new(10.0);
let result = format!("{}", one_cm);
assert_eq!(result, "10");
}
#[test]
fn test_add() {
let length1: Length<u8, Mm> = Length::new(250);
let length2: Length<u8, Mm> = Length::new(5);
let result = length1 + length2;
assert_eq!(result.get(), 255);
}
#[test]
fn test_addassign() {
let one_cm: Length<f32, Mm> = Length::new(10.0);
let mut measurement: Length<f32, Mm> = Length::new(5.0);
measurement += one_cm;
assert_eq!(measurement.get(), 15.0);
}
#[test]
fn test_sub() {
let length1: Length<u8, Mm> = Length::new(250);
let length2: Length<u8, Mm> = Length::new(5);
let result = length1 - length2;
assert_eq!(result.get(), 245);
}
#[test]
fn test_subassign() {
let one_cm: Length<f32, Mm> = Length::new(10.0);
let mut measurement: Length<f32, Mm> = Length::new(5.0);
measurement -= one_cm;
assert_eq!(measurement.get(), -5.0);
}
#[test]
fn test_saturating_add() {
let length1: Length<u8, Mm> = Length::new(250);
let length2: Length<u8, Mm> = Length::new(6);
let result = length1.saturating_add(length2);
assert_eq!(result.get(), 255);
}
#[test]
fn test_saturating_sub() {
let length1: Length<u8, Mm> = Length::new(5);
let length2: Length<u8, Mm> = Length::new(10);
let result = length1.saturating_sub(length2);
assert_eq!(result.get(), 0);
}
#[test]
fn test_division_by_length() {
// Division results in a ScaleFactor from denominator units
// to numerator units.
let length: Length<f32, Cm> = Length::new(5.0);
let duration: Length<f32, Second> = Length::new(10.0);
let result = length / duration;
let expected: ScaleFactor<f32, Second, Cm> = ScaleFactor::new(0.5);
assert_eq!(result, expected);
}
#[test]
fn test_multiplication() {
let length_mm: Length<f32, Mm> = Length::new(10.0);
let cm_per_mm: ScaleFactor<f32, Mm, Cm> = ScaleFactor::new(0.1);
let result = length_mm * cm_per_mm;
let expected: Length<f32, Cm> = Length::new(1.0);
assert_eq!(result, expected);
}
#[test]
fn test_division_by_scalefactor() {
let length: Length<f32, Cm> = Length::new(5.0);
let cm_per_second: ScaleFactor<f32, Second, Cm> = ScaleFactor::new(10.0);
let result = length / cm_per_second;
let expected: Length<f32, Second> = Length::new(0.5);
assert_eq!(result, expected);
}
#[test]
fn test_negation() {
let length: Length<f32, Cm> = Length::new(5.0);
let result = -length;
let expected: Length<f32, Cm> = Length::new(-5.0);
assert_eq!(result, expected);
}
#[test]
fn test_cast() {
let length_as_i32: Length<i32, Cm> = Length::new(5);
let result: Length<f32, Cm> = length_as_i32.cast().unwrap();
let length_as_f32: Length<f32, Cm> = Length::new(5.0);
assert_eq!(result, length_as_f32);
}
#[test]
fn test_equality() {
let length_5_point_0: Length<f32, Cm> = Length::new(5.0);
let length_5_point_1: Length<f32, Cm> = Length::new(5.1);
let length_0_point_1: Length<f32, Cm> = Length::new(0.1);
assert!(length_5_point_0 == length_5_point_1 - length_0_point_1);
assert!(length_5_point_0 != length_5_point_1);
}
#[test]
fn test_order() {
let length_5_point_0: Length<f32, Cm> = Length::new(5.0);
let length_5_point_1: Length<f32, Cm> = Length::new(5.1);
let length_0_point_1: Length<f32, Cm> = Length::new(0.1);
assert!(length_5_point_0 < length_5_point_1);
assert!(length_5_point_0 <= length_5_point_1);
assert!(length_5_point_0 <= length_5_point_1 - length_0_point_1);
assert!(length_5_point_1 > length_5_point_0);
assert!(length_5_point_1 >= length_5_point_0);
assert!(length_5_point_0 >= length_5_point_1 - length_0_point_1);
}
#[test]
fn test_zero_add() {
type LengthCm = Length<f32, Cm>;
let length: LengthCm = Length::new(5.0);
let result = length - LengthCm::zero();
assert_eq!(result, length);
}
#[test]
fn test_zero_division() {
type LengthCm = Length<f32, Cm>;
let length: LengthCm = Length::new(5.0);
let length_zero: LengthCm = Length::zero();
let result = length / length_zero;
let expected: ScaleFactor<f32, Cm, Cm> = ScaleFactor::new(INFINITY);
assert_eq!(result, expected);
}
}

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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
#![cfg_attr(feature = "unstable", feature(asm, repr_simd, test))]
//! A collection of strongly typed math tools for computer graphics with an inclination
//! towards 2d graphics and layout.
//!
//! All types are generic over the scalar type of their component (`f32`, `i32`, etc.),
//! and tagged with a generic Unit parameter which is useful to prevent mixing
//! values from different spaces. For example it should not be legal to translate
//! a screen-space position by a world-space vector and this can be expressed using
//! the generic Unit parameter.
//!
//! This unit system is not mandatory and all Typed* structures have an alias
//! with the default unit: `UnknownUnit`.
//! for example ```Point2D<T>``` is equivalent to ```TypedPoint2D<T, UnknownUnit>```.
//! Client code typically creates a set of aliases for each type and doesn't need
//! to deal with the specifics of typed units further. For example:
//!
//! All euclid types are marked `#[repr(C)]` in order to facilitate exposing them to
//! foreign function interfaces (provided the underlying scalar type is also `repr(C)`).
//!
//! ```rust
//! use euclid::*;
//! pub struct ScreenSpace;
//! pub type ScreenPoint = TypedPoint2D<f32, ScreenSpace>;
//! pub type ScreenSize = TypedSize2D<f32, ScreenSpace>;
//! pub struct WorldSpace;
//! pub type WorldPoint = TypedPoint3D<f32, WorldSpace>;
//! pub type ProjectionMatrix = TypedMatrix4D<f32, WorldSpace, ScreenSpace>;
//! // etc...
//! ```
//!
//! Components are accessed in their scalar form by default for convenience, and most
//! types additionally implement strongly typed accessors which return typed ```Length``` wrappers.
//! For example:
//!
//! ```rust
//! # use euclid::*;
//! # pub struct WorldSpace;
//! # pub type WorldPoint = TypedPoint3D<f32, WorldSpace>;
//! let p = WorldPoint::new(0.0, 1.0, 1.0);
//! // p.x is an f32.
//! println!("p.x = {:?} ", p.x);
//! // p.x is a Length<f32, WorldSpace>.
//! println!("p.x_typed() = {:?} ", p.x_typed());
//! // Length::get returns the scalar value (f32).
//! assert_eq!(p.x, p.x_typed().get());
//! ```
extern crate heapsize;
#[cfg_attr(test, macro_use)]
extern crate log;
extern crate rustc_serialize;
extern crate serde;
#[cfg(test)]
extern crate rand;
#[cfg(feature = "unstable")]
extern crate test;
extern crate num_traits;
pub use length::Length;
pub use scale_factor::ScaleFactor;
pub use matrix2d::{Matrix2D, TypedMatrix2D};
pub use matrix4d::{Matrix4D, TypedMatrix4D};
pub use point::{
Point2D, TypedPoint2D,
Point3D, TypedPoint3D,
Point4D, TypedPoint4D,
};
pub use rect::{Rect, TypedRect};
pub use side_offsets::{SideOffsets2D, TypedSideOffsets2D};
#[cfg(feature = "unstable")] pub use side_offsets::SideOffsets2DSimdI32;
pub use size::{Size2D, TypedSize2D};
pub mod approxeq;
pub mod length;
#[macro_use]
mod macros;
pub mod matrix2d;
pub mod matrix4d;
pub mod num;
pub mod point;
pub mod rect;
pub mod scale_factor;
pub mod side_offsets;
pub mod size;
pub mod trig;
/// The default unit.
#[derive(Clone, Copy, RustcDecodable, RustcEncodable)]
pub struct UnknownUnit;
/// Unit for angles in radians.
pub struct Rad;
/// Unit for angles in degrees.
pub struct Deg;
/// A value in radians.
pub type Radians<T> = Length<T, Rad>;
/// A value in Degrees.
pub type Degrees<T> = Length<T, Deg>;

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third_party/rust/euclid-0.11.3/src/macros.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
macro_rules! define_matrix {
(
$(#[$attr:meta])*
pub struct $name:ident<T, $($phantom:ident),+> {
$(pub $field:ident: T,)+
}
) => (
#[repr(C)]
$(#[$attr])*
pub struct $name<T, $($phantom),+> {
$(pub $field: T,)+
_unit: PhantomData<($($phantom),+)>
}
impl<T: Clone, $($phantom),+> Clone for $name<T, $($phantom),+> {
fn clone(&self) -> Self {
$name {
$($field: self.$field.clone(),)+
_unit: PhantomData,
}
}
}
impl<T: Copy, $($phantom),+> Copy for $name<T, $($phantom),+> {}
impl<T, $($phantom),+> ::heapsize::HeapSizeOf for $name<T, $($phantom),+>
where T: ::heapsize::HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
$(self.$field.heap_size_of_children() +)+ 0
}
}
impl<T, $($phantom),+> ::serde::Deserialize for $name<T, $($phantom),+>
where T: ::serde::Deserialize
{
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: ::serde::Deserializer
{
let ($($field,)+) =
try!(::serde::Deserialize::deserialize(deserializer));
Ok($name {
$($field: $field,)+
_unit: PhantomData,
})
}
}
impl<T, $($phantom),+> ::serde::Serialize for $name<T, $($phantom),+>
where T: ::serde::Serialize
{
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: ::serde::Serializer
{
($(&self.$field,)+).serialize(serializer)
}
}
impl<T, $($phantom),+> ::std::cmp::Eq for $name<T, $($phantom),+>
where T: ::std::cmp::Eq {}
impl<T, $($phantom),+> ::std::cmp::PartialEq for $name<T, $($phantom),+>
where T: ::std::cmp::PartialEq
{
fn eq(&self, other: &Self) -> bool {
true $(&& self.$field == other.$field)+
}
}
impl<T, $($phantom),+> ::std::hash::Hash for $name<T, $($phantom),+>
where T: ::std::hash::Hash
{
fn hash<H: ::std::hash::Hasher>(&self, h: &mut H) {
$(self.$field.hash(h);)+
}
}
)
}

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third_party/rust/euclid-0.11.3/src/matrix2d.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::{UnknownUnit, Radians};
use num::{One, Zero};
use point::TypedPoint2D;
use rect::TypedRect;
use std::ops::{Add, Mul, Div, Sub};
use std::marker::PhantomData;
use approxeq::ApproxEq;
use trig::Trig;
use std::fmt;
define_matrix! {
/// A 2d transform stored as a 2 by 3 matrix in row-major order in memory,
/// useful to represent 2d transformations.
///
/// Matrices can be parametrized over the source and destination units, to describe a
/// transformation from a space to another.
/// For example, `TypedMatrix2D<f32, WordSpace, ScreenSpace>::transform_point4d`
/// takes a `TypedPoint2D<f32, WordSpace>` and returns a `TypedPoint2D<f32, ScreenSpace>`.
///
/// Matrices expose a set of convenience methods for pre- and post-transformations.
/// A pre-transformation corresponds to adding an operation that is applied before
/// the rest of the transformation, while a post-transformation adds an operation
/// that is applied after.
pub struct TypedMatrix2D<T, Src, Dst> {
pub m11: T, pub m12: T,
pub m21: T, pub m22: T,
pub m31: T, pub m32: T,
}
}
/// The default 2d matrix type with no units.
pub type Matrix2D<T> = TypedMatrix2D<T, UnknownUnit, UnknownUnit>;
impl<T: Copy, Src, Dst> TypedMatrix2D<T, Src, Dst> {
/// Create a matrix specifying its components in row-major order.
pub fn row_major(m11: T, m12: T, m21: T, m22: T, m31: T, m32: T) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D {
m11: m11, m12: m12,
m21: m21, m22: m22,
m31: m31, m32: m32,
_unit: PhantomData,
}
}
/// Create a matrix specifying its components in column-major order.
pub fn column_major(m11: T, m21: T, m31: T, m12: T, m22: T, m32: T) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D {
m11: m11, m12: m12,
m21: m21, m22: m22,
m31: m31, m32: m32,
_unit: PhantomData,
}
}
/// Returns an array containing this matrix's terms in row-major order (the order
/// in which the matrix is actually laid out in memory).
pub fn to_row_major_array(&self) -> [T; 6] {
[
self.m11, self.m12,
self.m21, self.m22,
self.m31, self.m32
]
}
/// Returns an array containing this matrix's terms in column-major order.
pub fn to_column_major_array(&self) -> [T; 6] {
[
self.m11, self.m21, self.m31,
self.m12, self.m22, self.m32
]
}
/// Drop the units, preserving only the numeric value.
pub fn to_untyped(&self) -> Matrix2D<T> {
Matrix2D::row_major(
self.m11, self.m12,
self.m21, self.m22,
self.m31, self.m32
)
}
/// Tag a unitless value with units.
pub fn from_untyped(p: &Matrix2D<T>) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D::row_major(
p.m11, p.m12,
p.m21, p.m22,
p.m31, p.m32
)
}
}
impl<T, Src, Dst> TypedMatrix2D<T, Src, Dst>
where T: Copy +
PartialEq +
One + Zero {
pub fn identity() -> TypedMatrix2D<T, Src, Dst> {
let (_0, _1) = (Zero::zero(), One::one());
TypedMatrix2D::row_major(
_1, _0,
_0, _1,
_0, _0
)
}
// Intentional not public, because it checks for exact equivalence
// while most consumers will probably want some sort of approximate
// equivalence to deal with floating-point errors.
fn is_identity(&self) -> bool {
*self == TypedMatrix2D::identity()
}
}
impl<T, Src, Dst> TypedMatrix2D<T, Src, Dst>
where T: Copy + Clone +
Add<T, Output=T> +
Mul<T, Output=T> +
Div<T, Output=T> +
Sub<T, Output=T> +
Trig +
PartialOrd +
One + Zero {
/// Returns the multiplication of the two matrices such that mat's transformation
/// applies after self's transformation.
pub fn post_mul<NewDst>(&self, mat: &TypedMatrix2D<T, Dst, NewDst>) -> TypedMatrix2D<T, Src, NewDst> {
TypedMatrix2D::row_major(
self.m11 * mat.m11 + self.m12 * mat.m21,
self.m11 * mat.m12 + self.m12 * mat.m22,
self.m21 * mat.m11 + self.m22 * mat.m21,
self.m21 * mat.m12 + self.m22 * mat.m22,
self.m31 * mat.m11 + self.m32 * mat.m21 + mat.m31,
self.m31 * mat.m12 + self.m32 * mat.m22 + mat.m32,
)
}
/// Returns the multiplication of the two matrices such that mat's transformation
/// applies before self's transformation.
pub fn pre_mul<NewSrc>(&self, mat: &TypedMatrix2D<T, NewSrc, Src>) -> TypedMatrix2D<T, NewSrc, Dst> {
mat.post_mul(self)
}
/// Returns a translation matrix.
pub fn create_translation(x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix2D::row_major(
_1, _0,
_0, _1,
x, y
)
}
/// Applies a translation after self's transformation and returns the resulting matrix.
pub fn post_translated(&self, x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
self.post_mul(&TypedMatrix2D::create_translation(x, y))
}
/// Applies a translation before self's transformation and returns the resulting matrix.
pub fn pre_translated(&self, x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
self.pre_mul(&TypedMatrix2D::create_translation(x, y))
}
/// Returns a scale matrix.
pub fn create_scale(x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
let _0 = Zero::zero();
TypedMatrix2D::row_major(
x, _0,
_0, y,
_0, _0
)
}
/// Applies a scale after self's transformation and returns the resulting matrix.
pub fn post_scaled(&self, x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
self.post_mul(&TypedMatrix2D::create_scale(x, y))
}
/// Applies a scale before self's transformation and returns the resulting matrix.
pub fn pre_scaled(&self, x: T, y: T) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D::row_major(
self.m11 * x, self.m12,
self.m21, self.m22 * y,
self.m31, self.m32
)
}
/// Returns a rotation matrix.
pub fn create_rotation(theta: Radians<T>) -> TypedMatrix2D<T, Src, Dst> {
let _0 = Zero::zero();
let cos = theta.get().cos();
let sin = theta.get().sin();
TypedMatrix2D::row_major(
cos, _0 - sin,
sin, cos,
_0, _0
)
}
/// Applies a rotation after self's transformation and returns the resulting matrix.
pub fn post_rotated(&self, theta: Radians<T>) -> TypedMatrix2D<T, Src, Dst> {
self.post_mul(&TypedMatrix2D::create_rotation(theta))
}
/// Applies a rotation after self's transformation and returns the resulting matrix.
pub fn pre_rotated(&self, theta: Radians<T>) -> TypedMatrix2D<T, Src, Dst> {
self.pre_mul(&TypedMatrix2D::create_rotation(theta))
}
/// Returns the given point transformed by this matrix.
#[inline]
pub fn transform_point(&self, point: &TypedPoint2D<T, Src>) -> TypedPoint2D<T, Dst> {
TypedPoint2D::new(point.x * self.m11 + point.y * self.m21 + self.m31,
point.x * self.m12 + point.y * self.m22 + self.m32)
}
/// Returns a rectangle that encompasses the result of transforming the given rectangle by this
/// matrix.
#[inline]
pub fn transform_rect(&self, rect: &TypedRect<T, Src>) -> TypedRect<T, Dst> {
TypedRect::from_points(&[
self.transform_point(&rect.origin),
self.transform_point(&rect.top_right()),
self.transform_point(&rect.bottom_left()),
self.transform_point(&rect.bottom_right()),
])
}
/// Computes and returns the determinant of this matrix.
pub fn determinant(&self) -> T {
self.m11 * self.m22 - self.m12 * self.m21
}
/// Returns the inverse matrix if possible.
pub fn inverse(&self) -> Option<TypedMatrix2D<T, Dst, Src>> {
let det = self.determinant();
let _0: T = Zero::zero();
let _1: T = One::one();
if det == _0 {
return None;
}
let inv_det = _1 / det;
Some(TypedMatrix2D::row_major(
inv_det * self.m22,
inv_det * (_0 - self.m12),
inv_det * (_0 - self.m21),
inv_det * self.m11,
inv_det * (self.m21 * self.m32 - self.m22 * self.m31),
inv_det * (self.m31 * self.m12 - self.m11 * self.m32),
))
}
/// Returns the same matrix with a different destination unit.
#[inline]
pub fn with_destination<NewDst>(&self) -> TypedMatrix2D<T, Src, NewDst> {
TypedMatrix2D::row_major(
self.m11, self.m12,
self.m21, self.m22,
self.m31, self.m32,
)
}
/// Returns the same matrix with a different source unit.
#[inline]
pub fn with_source<NewSrc>(&self) -> TypedMatrix2D<T, NewSrc, Dst> {
TypedMatrix2D::row_major(
self.m11, self.m12,
self.m21, self.m22,
self.m31, self.m32,
)
}
}
impl<T: ApproxEq<T>, Src, Dst> TypedMatrix2D<T, Src, Dst> {
pub fn approx_eq(&self, other: &Self) -> bool {
self.m11.approx_eq(&other.m11) && self.m12.approx_eq(&other.m12) &&
self.m21.approx_eq(&other.m21) && self.m22.approx_eq(&other.m22) &&
self.m31.approx_eq(&other.m31) && self.m32.approx_eq(&other.m32)
}
}
impl<T: Copy + fmt::Debug, Src, Dst> fmt::Debug for TypedMatrix2D<T, Src, Dst>
where T: Copy + fmt::Debug +
PartialEq +
One + Zero {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
if self.is_identity() {
write!(f, "[I]")
} else {
self.to_row_major_array().fmt(f)
}
}
}
#[cfg(test)]
mod test {
use super::*;
use approxeq::ApproxEq;
use point::Point2D;
use Radians;
use std::f32::consts::FRAC_PI_2;
type Mat = Matrix2D<f32>;
fn rad(v: f32) -> Radians<f32> { Radians::new(v) }
#[test]
pub fn test_translation() {
let t1 = Mat::create_translation(1.0, 2.0);
let t2 = Mat::identity().pre_translated(1.0, 2.0);
let t3 = Mat::identity().post_translated(1.0, 2.0);
assert_eq!(t1, t2);
assert_eq!(t1, t3);
assert_eq!(t1.transform_point(&Point2D::new(1.0, 1.0)), Point2D::new(2.0, 3.0));
assert_eq!(t1.post_mul(&t1), Mat::create_translation(2.0, 4.0));
}
#[test]
pub fn test_rotation() {
let r1 = Mat::create_rotation(rad(FRAC_PI_2));
let r2 = Mat::identity().pre_rotated(rad(FRAC_PI_2));
let r3 = Mat::identity().post_rotated(rad(FRAC_PI_2));
assert_eq!(r1, r2);
assert_eq!(r1, r3);
assert!(r1.transform_point(&Point2D::new(1.0, 2.0)).approx_eq(&Point2D::new(2.0, -1.0)));
assert!(r1.post_mul(&r1).approx_eq(&Mat::create_rotation(rad(FRAC_PI_2*2.0))));
}
#[test]
pub fn test_scale() {
let s1 = Mat::create_scale(2.0, 3.0);
let s2 = Mat::identity().pre_scaled(2.0, 3.0);
let s3 = Mat::identity().post_scaled(2.0, 3.0);
assert_eq!(s1, s2);
assert_eq!(s1, s3);
assert!(s1.transform_point(&Point2D::new(2.0, 2.0)).approx_eq(&Point2D::new(4.0, 6.0)));
}
#[test]
fn test_column_major() {
assert_eq!(
Mat::row_major(
1.0, 2.0,
3.0, 4.0,
5.0, 6.0
),
Mat::column_major(
1.0, 3.0, 5.0,
2.0, 4.0, 6.0,
)
);
}
#[test]
pub fn test_inverse_simple() {
let m1 = Mat::identity();
let m2 = m1.inverse().unwrap();
assert!(m1.approx_eq(&m2));
}
#[test]
pub fn test_inverse_scale() {
let m1 = Mat::create_scale(1.5, 0.3);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mat::identity()));
}
#[test]
pub fn test_inverse_translate() {
let m1 = Mat::create_translation(-132.0, 0.3);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mat::identity()));
}
#[test]
fn test_inverse_none() {
assert!(Mat::create_scale(2.0, 0.0).inverse().is_none());
assert!(Mat::create_scale(2.0, 2.0).inverse().is_some());
}
#[test]
pub fn test_pre_post() {
let m1 = Matrix2D::identity().post_scaled(1.0, 2.0).post_translated(1.0, 2.0);
let m2 = Matrix2D::identity().pre_translated(1.0, 2.0).pre_scaled(1.0, 2.0);
assert!(m1.approx_eq(&m2));
let r = Mat::create_rotation(rad(FRAC_PI_2));
let t = Mat::create_translation(2.0, 3.0);
let a = Point2D::new(1.0, 1.0);
assert!(r.post_mul(&t).transform_point(&a).approx_eq(&Point2D::new(3.0, 2.0)));
assert!(t.post_mul(&r).transform_point(&a).approx_eq(&Point2D::new(4.0, -3.0)));
assert!(t.post_mul(&r).transform_point(&a).approx_eq(&r.transform_point(&t.transform_point(&a))));
assert!(r.pre_mul(&t).transform_point(&a).approx_eq(&Point2D::new(4.0, -3.0)));
assert!(t.pre_mul(&r).transform_point(&a).approx_eq(&Point2D::new(3.0, 2.0)));
assert!(t.pre_mul(&r).transform_point(&a).approx_eq(&t.transform_point(&r.transform_point(&a))));
}
#[test]
fn test_size_of() {
use std::mem::size_of;
assert_eq!(size_of::<Matrix2D<f32>>(), 6*size_of::<f32>());
assert_eq!(size_of::<Matrix2D<f64>>(), 6*size_of::<f64>());
}
#[test]
pub fn test_is_identity() {
let m1 = Matrix2D::identity();
assert!(m1.is_identity());
let m2 = m1.post_translated(0.1, 0.0);
assert!(!m2.is_identity());
}
}

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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::{UnknownUnit, Radians};
use approxeq::ApproxEq;
use trig::Trig;
use point::{TypedPoint2D, TypedPoint3D, TypedPoint4D};
use rect::TypedRect;
use matrix2d::TypedMatrix2D;
use scale_factor::ScaleFactor;
use num::{One, Zero};
use std::ops::{Add, Mul, Sub, Div, Neg};
use std::marker::PhantomData;
use std::fmt;
define_matrix! {
/// A 4 by 4 matrix stored in row-major order in memory, useful to represent
/// 3d transformations.
///
/// Matrices can be parametrized over the source and destination units, to describe a
/// transformation from a space to another.
/// For example, `TypedMatrix4D<f32, WordSpace, ScreenSpace>::transform_point4d`
/// takes a `TypedPoint4D<f32, WordSpace>` and returns a `TypedPoint4D<f32, ScreenSpace>`.
///
/// Matrices expose a set of convenience methods for pre- and post-transformations.
/// A pre-transformation corresponds to adding an operation that is applied before
/// the rest of the transformation, while a post-transformation adds an operation
/// that is applied after.
pub struct TypedMatrix4D<T, Src, Dst> {
pub m11: T, pub m12: T, pub m13: T, pub m14: T,
pub m21: T, pub m22: T, pub m23: T, pub m24: T,
pub m31: T, pub m32: T, pub m33: T, pub m34: T,
pub m41: T, pub m42: T, pub m43: T, pub m44: T,
}
}
/// The default 4d matrix type with no units.
pub type Matrix4D<T> = TypedMatrix4D<T, UnknownUnit, UnknownUnit>;
impl<T, Src, Dst> TypedMatrix4D<T, Src, Dst> {
/// Create a matrix specifying its components in row-major order.
///
/// For example, the translation terms m41, m42, m43 on the last row with the
/// row-major convention) are the 13rd, 14th and 15th parameters.
#[inline]
pub fn row_major(
m11: T, m12: T, m13: T, m14: T,
m21: T, m22: T, m23: T, m24: T,
m31: T, m32: T, m33: T, m34: T,
m41: T, m42: T, m43: T, m44: T)
-> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D {
m11: m11, m12: m12, m13: m13, m14: m14,
m21: m21, m22: m22, m23: m23, m24: m24,
m31: m31, m32: m32, m33: m33, m34: m34,
m41: m41, m42: m42, m43: m43, m44: m44,
_unit: PhantomData,
}
}
/// Create a matrix specifying its components in column-major order.
///
/// For example, the translation terms m41, m42, m43 on the last column with the
/// column-major convention) are the 4th, 8th and 12nd parameters.
#[inline]
pub fn column_major(
m11: T, m21: T, m31: T, m41: T,
m12: T, m22: T, m32: T, m42: T,
m13: T, m23: T, m33: T, m43: T,
m14: T, m24: T, m34: T, m44: T)
-> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D {
m11: m11, m12: m12, m13: m13, m14: m14,
m21: m21, m22: m22, m23: m23, m24: m24,
m31: m31, m32: m32, m33: m33, m34: m34,
m41: m41, m42: m42, m43: m43, m44: m44,
_unit: PhantomData,
}
}
}
impl <T, Src, Dst> TypedMatrix4D<T, Src, Dst>
where T: Copy + Clone +
PartialEq +
One + Zero {
#[inline]
pub fn identity() -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
_1, _0, _0, _0,
_0, _1, _0, _0,
_0, _0, _1, _0,
_0, _0, _0, _1
)
}
// Intentional not public, because it checks for exact equivalence
// while most consumers will probably want some sort of approximate
// equivalence to deal with floating-point errors.
#[inline]
fn is_identity(&self) -> bool {
*self == TypedMatrix4D::identity()
}
}
impl <T, Src, Dst> TypedMatrix4D<T, Src, Dst>
where T: Copy + Clone +
Add<T, Output=T> +
Sub<T, Output=T> +
Mul<T, Output=T> +
Div<T, Output=T> +
Neg<Output=T> +
ApproxEq<T> +
PartialOrd +
Trig +
One + Zero {
/// Create a 4 by 4 matrix representing a 2d transformation, specifying its components
/// in row-major order.
#[inline]
pub fn row_major_2d(m11: T, m12: T, m21: T, m22: T, m41: T, m42: T) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
m11, m12, _0, _0,
m21, m22, _0, _0,
_0, _0, _1, _0,
m41, m42, _0, _1
)
}
/// Create an orthogonal projection matrix.
pub fn ortho(left: T, right: T,
bottom: T, top: T,
near: T, far: T) -> TypedMatrix4D<T, Src, Dst> {
let tx = -((right + left) / (right - left));
let ty = -((top + bottom) / (top - bottom));
let tz = -((far + near) / (far - near));
let (_0, _1): (T, T) = (Zero::zero(), One::one());
let _2 = _1 + _1;
TypedMatrix4D::row_major(
_2 / (right - left), _0 , _0 , _0,
_0 , _2 / (top - bottom), _0 , _0,
_0 , _0 , -_2 / (far - near), _0,
tx , ty , tz , _1
)
}
/// Returns true if this matrix can be represented with a TypedMatrix2D.
///
/// See https://drafts.csswg.org/css-transforms/#2d-matrix
#[inline]
pub fn is_2d(&self) -> bool {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
self.m31 == _0 && self.m32 == _0 &&
self.m13 == _0 && self.m23 == _0 &&
self.m43 == _0 && self.m14 == _0 &&
self.m24 == _0 && self.m34 == _0 &&
self.m33 == _1 && self.m44 == _1
}
/// Create a 2D matrix picking the relevent terms from this matrix.
///
/// This method assumes that self represents a 2d transformation, callers
/// should check that self.is_2d() returns true beforehand.
pub fn to_2d(&self) -> TypedMatrix2D<T, Src, Dst> {
TypedMatrix2D::row_major(
self.m11, self.m12,
self.m21, self.m22,
self.m41, self.m42
)
}
pub fn approx_eq(&self, other: &TypedMatrix4D<T, Src, Dst>) -> bool {
self.m11.approx_eq(&other.m11) && self.m12.approx_eq(&other.m12) &&
self.m13.approx_eq(&other.m13) && self.m14.approx_eq(&other.m14) &&
self.m21.approx_eq(&other.m21) && self.m22.approx_eq(&other.m22) &&
self.m23.approx_eq(&other.m23) && self.m24.approx_eq(&other.m24) &&
self.m31.approx_eq(&other.m31) && self.m32.approx_eq(&other.m32) &&
self.m33.approx_eq(&other.m33) && self.m34.approx_eq(&other.m34) &&
self.m41.approx_eq(&other.m41) && self.m42.approx_eq(&other.m42) &&
self.m43.approx_eq(&other.m43) && self.m44.approx_eq(&other.m44)
}
/// Returns the same matrix with a different destination unit.
#[inline]
pub fn with_destination<NewDst>(&self) -> TypedMatrix4D<T, Src, NewDst> {
TypedMatrix4D::row_major(
self.m11, self.m12, self.m13, self.m14,
self.m21, self.m22, self.m23, self.m24,
self.m31, self.m32, self.m33, self.m34,
self.m41, self.m42, self.m43, self.m44,
)
}
/// Returns the same matrix with a different source unit.
#[inline]
pub fn with_source<NewSrc>(&self) -> TypedMatrix4D<T, NewSrc, Dst> {
TypedMatrix4D::row_major(
self.m11, self.m12, self.m13, self.m14,
self.m21, self.m22, self.m23, self.m24,
self.m31, self.m32, self.m33, self.m34,
self.m41, self.m42, self.m43, self.m44,
)
}
/// Drop the units, preserving only the numeric value.
#[inline]
pub fn to_untyped(&self) -> Matrix4D<T> {
Matrix4D::row_major(
self.m11, self.m12, self.m13, self.m14,
self.m21, self.m22, self.m23, self.m24,
self.m31, self.m32, self.m33, self.m34,
self.m41, self.m42, self.m43, self.m44,
)
}
/// Tag a unitless value with units.
#[inline]
pub fn from_untyped(m: &Matrix4D<T>) -> Self {
TypedMatrix4D::row_major(
m.m11, m.m12, m.m13, m.m14,
m.m21, m.m22, m.m23, m.m24,
m.m31, m.m32, m.m33, m.m34,
m.m41, m.m42, m.m43, m.m44,
)
}
/// Returns the multiplication of the two matrices such that mat's transformation
/// applies after self's transformation.
pub fn post_mul<NewDst>(&self, mat: &TypedMatrix4D<T, Dst, NewDst>) -> TypedMatrix4D<T, Src, NewDst> {
TypedMatrix4D::row_major(
self.m11 * mat.m11 + self.m12 * mat.m21 + self.m13 * mat.m31 + self.m14 * mat.m41,
self.m11 * mat.m12 + self.m12 * mat.m22 + self.m13 * mat.m32 + self.m14 * mat.m42,
self.m11 * mat.m13 + self.m12 * mat.m23 + self.m13 * mat.m33 + self.m14 * mat.m43,
self.m11 * mat.m14 + self.m12 * mat.m24 + self.m13 * mat.m34 + self.m14 * mat.m44,
self.m21 * mat.m11 + self.m22 * mat.m21 + self.m23 * mat.m31 + self.m24 * mat.m41,
self.m21 * mat.m12 + self.m22 * mat.m22 + self.m23 * mat.m32 + self.m24 * mat.m42,
self.m21 * mat.m13 + self.m22 * mat.m23 + self.m23 * mat.m33 + self.m24 * mat.m43,
self.m21 * mat.m14 + self.m22 * mat.m24 + self.m23 * mat.m34 + self.m24 * mat.m44,
self.m31 * mat.m11 + self.m32 * mat.m21 + self.m33 * mat.m31 + self.m34 * mat.m41,
self.m31 * mat.m12 + self.m32 * mat.m22 + self.m33 * mat.m32 + self.m34 * mat.m42,
self.m31 * mat.m13 + self.m32 * mat.m23 + self.m33 * mat.m33 + self.m34 * mat.m43,
self.m31 * mat.m14 + self.m32 * mat.m24 + self.m33 * mat.m34 + self.m34 * mat.m44,
self.m41 * mat.m11 + self.m42 * mat.m21 + self.m43 * mat.m31 + self.m44 * mat.m41,
self.m41 * mat.m12 + self.m42 * mat.m22 + self.m43 * mat.m32 + self.m44 * mat.m42,
self.m41 * mat.m13 + self.m42 * mat.m23 + self.m43 * mat.m33 + self.m44 * mat.m43,
self.m41 * mat.m14 + self.m42 * mat.m24 + self.m43 * mat.m34 + self.m44 * mat.m44,
)
}
/// Returns the multiplication of the two matrices such that mat's transformation
/// applies before self's transformation.
pub fn pre_mul<NewSrc>(&self, mat: &TypedMatrix4D<T, NewSrc, Src>) -> TypedMatrix4D<T, NewSrc, Dst> {
mat.post_mul(self)
}
/// Returns the inverse matrix if possible.
pub fn inverse(&self) -> Option<TypedMatrix4D<T, Dst, Src>> {
let det = self.determinant();
if det == Zero::zero() {
return None;
}
// todo(gw): this could be made faster by special casing
// for simpler matrix types.
let m = TypedMatrix4D::row_major(
self.m23*self.m34*self.m42 - self.m24*self.m33*self.m42 +
self.m24*self.m32*self.m43 - self.m22*self.m34*self.m43 -
self.m23*self.m32*self.m44 + self.m22*self.m33*self.m44,
self.m14*self.m33*self.m42 - self.m13*self.m34*self.m42 -
self.m14*self.m32*self.m43 + self.m12*self.m34*self.m43 +
self.m13*self.m32*self.m44 - self.m12*self.m33*self.m44,
self.m13*self.m24*self.m42 - self.m14*self.m23*self.m42 +
self.m14*self.m22*self.m43 - self.m12*self.m24*self.m43 -
self.m13*self.m22*self.m44 + self.m12*self.m23*self.m44,
self.m14*self.m23*self.m32 - self.m13*self.m24*self.m32 -
self.m14*self.m22*self.m33 + self.m12*self.m24*self.m33 +
self.m13*self.m22*self.m34 - self.m12*self.m23*self.m34,
self.m24*self.m33*self.m41 - self.m23*self.m34*self.m41 -
self.m24*self.m31*self.m43 + self.m21*self.m34*self.m43 +
self.m23*self.m31*self.m44 - self.m21*self.m33*self.m44,
self.m13*self.m34*self.m41 - self.m14*self.m33*self.m41 +
self.m14*self.m31*self.m43 - self.m11*self.m34*self.m43 -
self.m13*self.m31*self.m44 + self.m11*self.m33*self.m44,
self.m14*self.m23*self.m41 - self.m13*self.m24*self.m41 -
self.m14*self.m21*self.m43 + self.m11*self.m24*self.m43 +
self.m13*self.m21*self.m44 - self.m11*self.m23*self.m44,
self.m13*self.m24*self.m31 - self.m14*self.m23*self.m31 +
self.m14*self.m21*self.m33 - self.m11*self.m24*self.m33 -
self.m13*self.m21*self.m34 + self.m11*self.m23*self.m34,
self.m22*self.m34*self.m41 - self.m24*self.m32*self.m41 +
self.m24*self.m31*self.m42 - self.m21*self.m34*self.m42 -
self.m22*self.m31*self.m44 + self.m21*self.m32*self.m44,
self.m14*self.m32*self.m41 - self.m12*self.m34*self.m41 -
self.m14*self.m31*self.m42 + self.m11*self.m34*self.m42 +
self.m12*self.m31*self.m44 - self.m11*self.m32*self.m44,
self.m12*self.m24*self.m41 - self.m14*self.m22*self.m41 +
self.m14*self.m21*self.m42 - self.m11*self.m24*self.m42 -
self.m12*self.m21*self.m44 + self.m11*self.m22*self.m44,
self.m14*self.m22*self.m31 - self.m12*self.m24*self.m31 -
self.m14*self.m21*self.m32 + self.m11*self.m24*self.m32 +
self.m12*self.m21*self.m34 - self.m11*self.m22*self.m34,
self.m23*self.m32*self.m41 - self.m22*self.m33*self.m41 -
self.m23*self.m31*self.m42 + self.m21*self.m33*self.m42 +
self.m22*self.m31*self.m43 - self.m21*self.m32*self.m43,
self.m12*self.m33*self.m41 - self.m13*self.m32*self.m41 +
self.m13*self.m31*self.m42 - self.m11*self.m33*self.m42 -
self.m12*self.m31*self.m43 + self.m11*self.m32*self.m43,
self.m13*self.m22*self.m41 - self.m12*self.m23*self.m41 -
self.m13*self.m21*self.m42 + self.m11*self.m23*self.m42 +
self.m12*self.m21*self.m43 - self.m11*self.m22*self.m43,
self.m12*self.m23*self.m31 - self.m13*self.m22*self.m31 +
self.m13*self.m21*self.m32 - self.m11*self.m23*self.m32 -
self.m12*self.m21*self.m33 + self.m11*self.m22*self.m33
);
let _1: T = One::one();
Some(m.mul_s(_1 / det))
}
/// Compute the determinant of the matrix.
pub fn determinant(&self) -> T {
self.m14 * self.m23 * self.m32 * self.m41 -
self.m13 * self.m24 * self.m32 * self.m41 -
self.m14 * self.m22 * self.m33 * self.m41 +
self.m12 * self.m24 * self.m33 * self.m41 +
self.m13 * self.m22 * self.m34 * self.m41 -
self.m12 * self.m23 * self.m34 * self.m41 -
self.m14 * self.m23 * self.m31 * self.m42 +
self.m13 * self.m24 * self.m31 * self.m42 +
self.m14 * self.m21 * self.m33 * self.m42 -
self.m11 * self.m24 * self.m33 * self.m42 -
self.m13 * self.m21 * self.m34 * self.m42 +
self.m11 * self.m23 * self.m34 * self.m42 +
self.m14 * self.m22 * self.m31 * self.m43 -
self.m12 * self.m24 * self.m31 * self.m43 -
self.m14 * self.m21 * self.m32 * self.m43 +
self.m11 * self.m24 * self.m32 * self.m43 +
self.m12 * self.m21 * self.m34 * self.m43 -
self.m11 * self.m22 * self.m34 * self.m43 -
self.m13 * self.m22 * self.m31 * self.m44 +
self.m12 * self.m23 * self.m31 * self.m44 +
self.m13 * self.m21 * self.m32 * self.m44 -
self.m11 * self.m23 * self.m32 * self.m44 -
self.m12 * self.m21 * self.m33 * self.m44 +
self.m11 * self.m22 * self.m33 * self.m44
}
/// Multiplies all of the matrix's component by a scalar and returns the result.
pub fn mul_s(&self, x: T) -> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D::row_major(
self.m11 * x, self.m12 * x, self.m13 * x, self.m14 * x,
self.m21 * x, self.m22 * x, self.m23 * x, self.m24 * x,
self.m31 * x, self.m32 * x, self.m33 * x, self.m34 * x,
self.m41 * x, self.m42 * x, self.m43 * x, self.m44 * x
)
}
/// Convenience function to create a scale matrix from a ScaleFactor.
pub fn from_scale_factor(scale: ScaleFactor<T, Src, Dst>) -> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D::create_scale(scale.get(), scale.get(), scale.get())
}
/// Returns the given 2d point transformed by this matrix.
///
/// The input point must be use the unit Src, and the returned point has the unit Dst.
#[inline]
pub fn transform_point(&self, p: &TypedPoint2D<T, Src>) -> TypedPoint2D<T, Dst> {
self.transform_point4d(&TypedPoint4D::new(p.x, p.y, Zero::zero(), One::one())).to_2d()
}
/// Returns the given 3d point transformed by this matrix.
///
/// The input point must be use the unit Src, and the returned point has the unit Dst.
#[inline]
pub fn transform_point3d(&self, p: &TypedPoint3D<T, Src>) -> TypedPoint3D<T, Dst> {
self.transform_point4d(&TypedPoint4D::new(p.x, p.y, p.z, One::one())).to_3d()
}
/// Returns the given 4d point transformed by this matrix.
///
/// The input point must be use the unit Src, and the returned point has the unit Dst.
#[inline]
pub fn transform_point4d(&self, p: &TypedPoint4D<T, Src>) -> TypedPoint4D<T, Dst> {
let x = p.x * self.m11 + p.y * self.m21 + p.z * self.m31 + p.w * self.m41;
let y = p.x * self.m12 + p.y * self.m22 + p.z * self.m32 + p.w * self.m42;
let z = p.x * self.m13 + p.y * self.m23 + p.z * self.m33 + p.w * self.m43;
let w = p.x * self.m14 + p.y * self.m24 + p.z * self.m34 + p.w * self.m44;
TypedPoint4D::new(x, y, z, w)
}
/// Returns a rectangle that encompasses the result of transforming the given rectangle by this
/// matrix.
pub fn transform_rect(&self, rect: &TypedRect<T, Src>) -> TypedRect<T, Dst> {
TypedRect::from_points(&[
self.transform_point(&rect.origin),
self.transform_point(&rect.top_right()),
self.transform_point(&rect.bottom_left()),
self.transform_point(&rect.bottom_right()),
])
}
/// Create a 3d translation matrix
pub fn create_translation(x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
_1, _0, _0, _0,
_0, _1, _0, _0,
_0, _0, _1, _0,
x, y, z, _1
)
}
/// Returns a matrix with a translation applied before self's transformation.
pub fn pre_translated(&self, x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
self.pre_mul(&TypedMatrix4D::create_translation(x, y, z))
}
/// Returns a matrix with a translation applied after self's transformation.
pub fn post_translated(&self, x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
self.post_mul(&TypedMatrix4D::create_translation(x, y, z))
}
/// Create a 3d scale matrix
pub fn create_scale(x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
x, _0, _0, _0,
_0, y, _0, _0,
_0, _0, z, _0,
_0, _0, _0, _1
)
}
/// Returns a matrix with a scale applied before self's transformation.
pub fn pre_scaled(&self, x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
TypedMatrix4D::row_major(
self.m11 * x, self.m12, self.m13, self.m14,
self.m21 , self.m22 * y, self.m23, self.m24,
self.m31 , self.m32, self.m33 * z, self.m34,
self.m41 , self.m42, self.m43, self.m44
)
}
/// Returns a matrix with a scale applied after self's transformation.
pub fn post_scaled(&self, x: T, y: T, z: T) -> TypedMatrix4D<T, Src, Dst> {
self.post_mul(&TypedMatrix4D::create_scale(x, y, z))
}
/// Create a 3d rotation matrix from an angle / axis.
/// The supplied axis must be normalized.
pub fn create_rotation(x: T, y: T, z: T, theta: Radians<T>) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
let _2 = _1 + _1;
let xx = x * x;
let yy = y * y;
let zz = z * z;
let half_theta = theta.get() / _2;
let sc = half_theta.sin() * half_theta.cos();
let sq = half_theta.sin() * half_theta.sin();
TypedMatrix4D::row_major(
_1 - _2 * (yy + zz) * sq,
_2 * (x * y * sq - z * sc),
_2 * (x * z * sq + y * sc),
_0,
_2 * (x * y * sq + z * sc),
_1 - _2 * (xx + zz) * sq,
_2 * (y * z * sq - x * sc),
_0,
_2 * (x * z * sq - y * sc),
_2 * (y * z * sq + x * sc),
_1 - _2 * (xx + yy) * sq,
_0,
_0,
_0,
_0,
_1
)
}
/// Returns a matrix with a rotation applied after self's transformation.
pub fn post_rotated(&self, x: T, y: T, z: T, theta: Radians<T>) -> TypedMatrix4D<T, Src, Dst> {
self.post_mul(&TypedMatrix4D::create_rotation(x, y, z, theta))
}
/// Returns a matrix with a rotation applied before self's transformation.
pub fn pre_rotated(&self, x: T, y: T, z: T, theta: Radians<T>) -> TypedMatrix4D<T, Src, Dst> {
self.pre_mul(&TypedMatrix4D::create_rotation(x, y, z, theta))
}
/// Create a 2d skew matrix.
///
/// See https://drafts.csswg.org/css-transforms/#funcdef-skew
pub fn create_skew(alpha: Radians<T>, beta: Radians<T>) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
let (sx, sy) = (beta.get().tan(), alpha.get().tan());
TypedMatrix4D::row_major(
_1, sx, _0, _0,
sy, _1, _0, _0,
_0, _0, _1, _0,
_0, _0, _0, _1
)
}
/// Create a simple perspective projection matrix
pub fn create_perspective(d: T) -> TypedMatrix4D<T, Src, Dst> {
let (_0, _1): (T, T) = (Zero::zero(), One::one());
TypedMatrix4D::row_major(
_1, _0, _0, _0,
_0, _1, _0, _0,
_0, _0, _1, -_1 / d,
_0, _0, _0, _1
)
}
}
impl<T: Copy, Src, Dst> TypedMatrix4D<T, Src, Dst> {
/// Returns an array containing this matrix's terms in row-major order (the order
/// in which the matrix is actually laid out in memory).
pub fn to_row_major_array(&self) -> [T; 16] {
[
self.m11, self.m12, self.m13, self.m14,
self.m21, self.m22, self.m23, self.m24,
self.m31, self.m32, self.m33, self.m34,
self.m41, self.m42, self.m43, self.m44
]
}
/// Returns an array containing this matrix's terms in column-major order.
pub fn to_column_major_array(&self) -> [T; 16] {
[
self.m11, self.m21, self.m31, self.m41,
self.m12, self.m22, self.m32, self.m42,
self.m13, self.m23, self.m33, self.m43,
self.m14, self.m24, self.m34, self.m44
]
}
/// Returns an array containing this matrix's 4 rows in (in row-major order)
/// as arrays.
///
/// This is a convenience method to interface with other libraries like glium.
pub fn to_row_arrays(&self) -> [[T; 4];4] {
[
[self.m11, self.m12, self.m13, self.m14],
[self.m21, self.m22, self.m23, self.m24],
[self.m31, self.m32, self.m33, self.m34],
[self.m41, self.m42, self.m43, self.m44]
]
}
/// Returns an array containing this matrix's 4 columns in (in row-major order,
/// or 4 rows in column-major order) as arrays.
///
/// This is a convenience method to interface with other libraries like glium.
pub fn to_column_arrays(&self) -> [[T; 4]; 4] {
[
[self.m11, self.m21, self.m31, self.m41],
[self.m12, self.m22, self.m32, self.m42],
[self.m13, self.m23, self.m33, self.m43],
[self.m14, self.m24, self.m34, self.m44]
]
}
}
impl<T, Src, Dst> fmt::Debug for TypedMatrix4D<T, Src, Dst>
where T: Copy + fmt::Debug +
PartialEq +
One + Zero {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
if self.is_identity() {
write!(f, "[I]")
} else {
self.to_row_major_array().fmt(f)
}
}
}
#[cfg(test)]
mod tests {
use approxeq::ApproxEq;
use matrix2d::Matrix2D;
use point::{Point2D, Point3D, Point4D};
use Radians;
use super::*;
use std::f32::consts::FRAC_PI_2;
type Mf32 = Matrix4D<f32>;
// For convenience.
fn rad(v: f32) -> Radians<f32> { Radians::new(v) }
#[test]
pub fn test_translation() {
let t1 = Mf32::create_translation(1.0, 2.0, 3.0);
let t2 = Mf32::identity().pre_translated(1.0, 2.0, 3.0);
let t3 = Mf32::identity().post_translated(1.0, 2.0, 3.0);
assert_eq!(t1, t2);
assert_eq!(t1, t3);
assert_eq!(t1.transform_point3d(&Point3D::new(1.0, 1.0, 1.0)), Point3D::new(2.0, 3.0, 4.0));
assert_eq!(t1.transform_point(&Point2D::new(1.0, 1.0)), Point2D::new(2.0, 3.0));
assert_eq!(t1.post_mul(&t1), Mf32::create_translation(2.0, 4.0, 6.0));
assert!(!t1.is_2d());
assert_eq!(Mf32::create_translation(1.0, 2.0, 3.0).to_2d(), Matrix2D::create_translation(1.0, 2.0));
}
#[test]
pub fn test_rotation() {
let r1 = Mf32::create_rotation(0.0, 0.0, 1.0, rad(FRAC_PI_2));
let r2 = Mf32::identity().pre_rotated(0.0, 0.0, 1.0, rad(FRAC_PI_2));
let r3 = Mf32::identity().post_rotated(0.0, 0.0, 1.0, rad(FRAC_PI_2));
assert_eq!(r1, r2);
assert_eq!(r1, r3);
assert!(r1.transform_point3d(&Point3D::new(1.0, 2.0, 3.0)).approx_eq(&Point3D::new(2.0, -1.0, 3.0)));
assert!(r1.transform_point(&Point2D::new(1.0, 2.0)).approx_eq(&Point2D::new(2.0, -1.0)));
assert!(r1.post_mul(&r1).approx_eq(&Mf32::create_rotation(0.0, 0.0, 1.0, rad(FRAC_PI_2*2.0))));
assert!(r1.is_2d());
assert!(r1.to_2d().approx_eq(&Matrix2D::create_rotation(rad(FRAC_PI_2))));
}
#[test]
pub fn test_scale() {
let s1 = Mf32::create_scale(2.0, 3.0, 4.0);
let s2 = Mf32::identity().pre_scaled(2.0, 3.0, 4.0);
let s3 = Mf32::identity().post_scaled(2.0, 3.0, 4.0);
assert_eq!(s1, s2);
assert_eq!(s1, s3);
assert!(s1.transform_point3d(&Point3D::new(2.0, 2.0, 2.0)).approx_eq(&Point3D::new(4.0, 6.0, 8.0)));
assert!(s1.transform_point(&Point2D::new(2.0, 2.0)).approx_eq(&Point2D::new(4.0, 6.0)));
assert_eq!(s1.post_mul(&s1), Mf32::create_scale(4.0, 9.0, 16.0));
assert!(!s1.is_2d());
assert_eq!(Mf32::create_scale(2.0, 3.0, 0.0).to_2d(), Matrix2D::create_scale(2.0, 3.0));
}
#[test]
pub fn test_ortho() {
let (left, right, bottom, top) = (0.0f32, 1.0f32, 0.1f32, 1.0f32);
let (near, far) = (-1.0f32, 1.0f32);
let result = Mf32::ortho(left, right, bottom, top, near, far);
let expected = Mf32::row_major(
2.0, 0.0, 0.0, 0.0,
0.0, 2.22222222, 0.0, 0.0,
0.0, 0.0, -1.0, 0.0,
-1.0, -1.22222222, -0.0, 1.0
);
debug!("result={:?} expected={:?}", result, expected);
assert!(result.approx_eq(&expected));
}
#[test]
pub fn test_is_2d() {
assert!(Mf32::identity().is_2d());
assert!(Mf32::create_rotation(0.0, 0.0, 1.0, rad(0.7854)).is_2d());
assert!(!Mf32::create_rotation(0.0, 1.0, 0.0, rad(0.7854)).is_2d());
}
#[test]
pub fn test_row_major_2d() {
let m1 = Mf32::row_major_2d(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
let m2 = Mf32::row_major(
1.0, 2.0, 0.0, 0.0,
3.0, 4.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
5.0, 6.0, 0.0, 1.0
);
assert_eq!(m1, m2);
}
#[test]
fn test_column_major() {
assert_eq!(
Mf32::row_major(
1.0, 2.0, 3.0, 4.0,
5.0, 6.0, 7.0, 8.0,
9.0, 10.0, 11.0, 12.0,
13.0, 14.0, 15.0, 16.0,
),
Mf32::column_major(
1.0, 5.0, 9.0, 13.0,
2.0, 6.0, 10.0, 14.0,
3.0, 7.0, 11.0, 15.0,
4.0, 8.0, 12.0, 16.0,
)
);
}
#[test]
pub fn test_inverse_simple() {
let m1 = Mf32::identity();
let m2 = m1.inverse().unwrap();
assert!(m1.approx_eq(&m2));
}
#[test]
pub fn test_inverse_scale() {
let m1 = Mf32::create_scale(1.5, 0.3, 2.1);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mf32::identity()));
}
#[test]
pub fn test_inverse_translate() {
let m1 = Mf32::create_translation(-132.0, 0.3, 493.0);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mf32::identity()));
}
#[test]
pub fn test_inverse_rotate() {
let m1 = Mf32::create_rotation(0.0, 1.0, 0.0, rad(1.57));
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mf32::identity()));
}
#[test]
pub fn test_inverse_transform_point_2d() {
let m1 = Mf32::create_translation(100.0, 200.0, 0.0);
let m2 = m1.inverse().unwrap();
assert!(m1.pre_mul(&m2).approx_eq(&Mf32::identity()));
let p1 = Point2D::new(1000.0, 2000.0);
let p2 = m1.transform_point(&p1);
assert!(p2.eq(&Point2D::new(1100.0, 2200.0)));
let p3 = m2.transform_point(&p2);
assert!(p3.eq(&p1));
}
#[test]
fn test_inverse_none() {
assert!(Mf32::create_scale(2.0, 0.0, 2.0).inverse().is_none());
assert!(Mf32::create_scale(2.0, 2.0, 2.0).inverse().is_some());
}
#[test]
pub fn test_pre_post() {
let m1 = Matrix4D::identity().post_scaled(1.0, 2.0, 3.0).post_translated(1.0, 2.0, 3.0);
let m2 = Matrix4D::identity().pre_translated(1.0, 2.0, 3.0).pre_scaled(1.0, 2.0, 3.0);
assert!(m1.approx_eq(&m2));
let r = Mf32::create_rotation(0.0, 0.0, 1.0, rad(FRAC_PI_2));
let t = Mf32::create_translation(2.0, 3.0, 0.0);
let a = Point3D::new(1.0, 1.0, 1.0);
assert!(r.post_mul(&t).transform_point3d(&a).approx_eq(&Point3D::new(3.0, 2.0, 1.0)));
assert!(t.post_mul(&r).transform_point3d(&a).approx_eq(&Point3D::new(4.0, -3.0, 1.0)));
assert!(t.post_mul(&r).transform_point3d(&a).approx_eq(&r.transform_point3d(&t.transform_point3d(&a))));
assert!(r.pre_mul(&t).transform_point3d(&a).approx_eq(&Point3D::new(4.0, -3.0, 1.0)));
assert!(t.pre_mul(&r).transform_point3d(&a).approx_eq(&Point3D::new(3.0, 2.0, 1.0)));
assert!(t.pre_mul(&r).transform_point3d(&a).approx_eq(&t.transform_point3d(&r.transform_point3d(&a))));
}
#[test]
fn test_size_of() {
use std::mem::size_of;
assert_eq!(size_of::<Matrix4D<f32>>(), 16*size_of::<f32>());
assert_eq!(size_of::<Matrix4D<f64>>(), 16*size_of::<f64>());
}
#[test]
pub fn test_transform_associativity() {
let m1 = Mf32::row_major(3.0, 2.0, 1.5, 1.0,
0.0, 4.5, -1.0, -4.0,
0.0, 3.5, 2.5, 40.0,
0.0, 3.0, 0.0, 1.0);
let m2 = Mf32::row_major(1.0, -1.0, 3.0, 0.0,
-1.0, 0.5, 0.0, 2.0,
1.5, -2.0, 6.0, 0.0,
-2.5, 6.0, 1.0, 1.0);
let p = Point4D::new(1.0, 3.0, 5.0, 1.0);
let p1 = m2.pre_mul(&m1).transform_point4d(&p);
let p2 = m2.transform_point4d(&m1.transform_point4d(&p));
assert!(p1.approx_eq(&p2));
}
#[test]
pub fn test_is_identity() {
let m1 = Matrix4D::identity();
assert!(m1.is_identity());
let m2 = m1.post_translated(0.1, 0.0, 0.0);
assert!(!m2.is_identity());
}
}

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third_party/rust/euclid-0.11.3/src/num.rs поставляемый Normal file
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// Copyright 2014 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A one-dimensional length, tagged with its units.
use num_traits;
pub trait Zero {
fn zero() -> Self;
}
impl<T: num_traits::Zero> Zero for T {
fn zero() -> T { num_traits::Zero::zero() }
}
pub trait One {
fn one() -> Self;
}
impl<T: num_traits::One> One for T {
fn one() -> T { num_traits::One::one() }
}
pub trait Round : Copy { fn round(self) -> Self; }
pub trait Floor : Copy { fn floor(self) -> Self; }
pub trait Ceil : Copy { fn ceil(self) -> Self; }
impl Round for f32 { fn round(self) -> Self { self.round() } }
impl Round for f64 { fn round(self) -> Self { self.round() } }
impl Round for i16 { fn round(self) -> Self { self } }
impl Round for u16 { fn round(self) -> Self { self } }
impl Round for i32 { fn round(self) -> Self { self } }
impl Round for i64 { fn round(self) -> Self { self } }
impl Round for u32 { fn round(self) -> Self { self } }
impl Round for u64 { fn round(self) -> Self { self } }
impl Round for usize { fn round(self) -> Self { self } }
impl Round for isize { fn round(self) -> Self { self } }
impl Floor for f32 { fn floor(self) -> Self { self.floor() } }
impl Floor for f64 { fn floor(self) -> Self { self.floor() } }
impl Floor for i16 { fn floor(self) -> Self { self } }
impl Floor for u16 { fn floor(self) -> Self { self } }
impl Floor for i32 { fn floor(self) -> Self { self } }
impl Floor for i64 { fn floor(self) -> Self { self } }
impl Floor for u32 { fn floor(self) -> Self { self } }
impl Floor for u64 { fn floor(self) -> Self { self } }
impl Floor for usize { fn floor(self) -> Self { self } }
impl Floor for isize { fn floor(self) -> Self { self } }
impl Ceil for f32 { fn ceil(self) -> Self { self.ceil() } }
impl Ceil for f64 { fn ceil(self) -> Self { self.ceil() } }
impl Ceil for i16 { fn ceil(self) -> Self { self } }
impl Ceil for u16 { fn ceil(self) -> Self { self } }
impl Ceil for i32 { fn ceil(self) -> Self { self } }
impl Ceil for i64 { fn ceil(self) -> Self { self } }
impl Ceil for u32 { fn ceil(self) -> Self { self } }
impl Ceil for u64 { fn ceil(self) -> Self { self } }
impl Ceil for usize { fn ceil(self) -> Self { self } }
impl Ceil for isize { fn ceil(self) -> Self { self } }

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third_party/rust/euclid-0.11.3/src/point.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::UnknownUnit;
use approxeq::ApproxEq;
use length::Length;
use scale_factor::ScaleFactor;
use size::TypedSize2D;
use num::*;
use num_traits::{Float, NumCast};
use std::fmt;
use std::ops::{Add, Neg, Mul, Sub, Div};
use std::marker::PhantomData;
define_matrix! {
/// A 2d Point tagged with a unit.
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedPoint2D<T, U> {
pub x: T,
pub y: T,
}
}
/// Default 2d point type with no unit.
///
/// `Point2D` provides the same methods as `TypedPoint2D`.
pub type Point2D<T> = TypedPoint2D<T, UnknownUnit>;
impl<T: Copy + Zero, U> TypedPoint2D<T, U> {
/// Constructor, setting all components to zero.
#[inline]
pub fn zero() -> TypedPoint2D<T, U> {
TypedPoint2D::new(Zero::zero(), Zero::zero())
}
/// Convert into a 3d point.
#[inline]
pub fn to_3d(&self) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x, self.y, Zero::zero())
}
}
impl<T: fmt::Debug, U> fmt::Debug for TypedPoint2D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({:?},{:?})", self.x, self.y)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedPoint2D<T, U> {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
write!(formatter, "({},{})", self.x, self.y)
}
}
impl<T: Copy, U> TypedPoint2D<T, U> {
/// Constructor taking scalar values directly.
#[inline]
pub fn new(x: T, y: T) -> TypedPoint2D<T, U> {
TypedPoint2D { x: x, y: y, _unit: PhantomData }
}
/// Constructor taking properly typed Lengths instead of scalar values.
#[inline]
pub fn from_lengths(x: Length<T, U>, y: Length<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(x.0, y.0)
}
/// Returns self.x as a Length carrying the unit.
#[inline]
pub fn x_typed(&self) -> Length<T, U> { Length::new(self.x) }
/// Returns self.y as a Length carrying the unit.
#[inline]
pub fn y_typed(&self) -> Length<T, U> { Length::new(self.y) }
/// Drop the units, preserving only the numeric value.
#[inline]
pub fn to_untyped(&self) -> Point2D<T> {
TypedPoint2D::new(self.x, self.y)
}
/// Tag a unitless value with units.
#[inline]
pub fn from_untyped(p: &Point2D<T>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(p.x, p.y)
}
#[inline]
pub fn to_array(&self) -> [T; 2] {
[self.x, self.y]
}
}
impl<T, U> TypedPoint2D<T, U>
where T: Copy + Mul<T, Output=T> + Add<T, Output=T> + Sub<T, Output=T> {
/// Dot product.
#[inline]
pub fn dot(self, other: TypedPoint2D<T, U>) -> T {
self.x * other.x + self.y * other.y
}
/// Returns the norm of the cross product [self.x, self.y, 0] x [other.x, other.y, 0]..
#[inline]
pub fn cross(self, other: TypedPoint2D<T, U>) -> T {
self.x * other.y - self.y * other.x
}
#[inline]
pub fn normalize(self) -> Self where T: Float + ApproxEq<T> {
let dot = self.dot(self);
if dot.approx_eq(&T::zero()) {
self
} else {
self / dot.sqrt()
}
}
}
impl<T: Copy + Add<T, Output=T>, U> Add for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
fn add(self, other: TypedPoint2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x + other.x, self.y + other.y)
}
}
impl<T: Copy + Add<T, Output=T>, U> Add<TypedSize2D<T, U>> for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
fn add(self, other: TypedSize2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x + other.width, self.y + other.height)
}
}
impl<T: Copy + Add<T, Output=T>, U> TypedPoint2D<T, U> {
pub fn add_size(&self, other: &TypedSize2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x + other.width, self.y + other.height)
}
}
impl<T: Copy + Sub<T, Output=T>, U> Sub for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
fn sub(self, other: TypedPoint2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x - other.x, self.y - other.y)
}
}
impl <T: Copy + Neg<Output=T>, U> Neg for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
#[inline]
fn neg(self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(-self.x, -self.y)
}
}
impl<T: Float, U> TypedPoint2D<T, U> {
pub fn min(self, other: TypedPoint2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x.min(other.x), self.y.min(other.y))
}
pub fn max(self, other: TypedPoint2D<T, U>) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x.max(other.x), self.y.max(other.y))
}
}
impl<T: Copy + Mul<T, Output=T>, U> Mul<T> for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
#[inline]
fn mul(self, scale: T) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x * scale, self.y * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U> Div<T> for TypedPoint2D<T, U> {
type Output = TypedPoint2D<T, U>;
#[inline]
fn div(self, scale: T) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x / scale, self.y / scale)
}
}
impl<T: Copy + Mul<T, Output=T>, U1, U2> Mul<ScaleFactor<T, U1, U2>> for TypedPoint2D<T, U1> {
type Output = TypedPoint2D<T, U2>;
#[inline]
fn mul(self, scale: ScaleFactor<T, U1, U2>) -> TypedPoint2D<T, U2> {
TypedPoint2D::new(self.x * scale.get(), self.y * scale.get())
}
}
impl<T: Copy + Div<T, Output=T>, U1, U2> Div<ScaleFactor<T, U1, U2>> for TypedPoint2D<T, U2> {
type Output = TypedPoint2D<T, U1>;
#[inline]
fn div(self, scale: ScaleFactor<T, U1, U2>) -> TypedPoint2D<T, U1> {
TypedPoint2D::new(self.x / scale.get(), self.y / scale.get())
}
}
impl<T: Round, U> TypedPoint2D<T, U> {
/// Rounds each component to the nearest integer value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
/// For example `{ -0.1, -0.8 }.round() == { 0.0, -1.0 }`.
pub fn round(&self) -> Self {
TypedPoint2D::new(self.x.round(), self.y.round())
}
}
impl<T: Ceil, U> TypedPoint2D<T, U> {
/// Rounds each component to the smallest integer equal or greater than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
/// For example `{ -0.1, -0.8 }.ceil() == { 0.0, 0.0 }`.
pub fn ceil(&self) -> Self {
TypedPoint2D::new(self.x.ceil(), self.y.ceil())
}
}
impl<T: Floor, U> TypedPoint2D<T, U> {
/// Rounds each component to the biggest integer equal or lower than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
/// For example `{ -0.1, -0.8 }.floor() == { -1.0, -1.0 }`.
pub fn floor(&self) -> Self {
TypedPoint2D::new(self.x.floor(), self.y.floor())
}
}
impl<T: NumCast + Copy, U> TypedPoint2D<T, U> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using `round()`, `ceil()` or `floor()` before casting.
pub fn cast<NewT: NumCast + Copy>(&self) -> Option<TypedPoint2D<NewT, U>> {
match (NumCast::from(self.x), NumCast::from(self.y)) {
(Some(x), Some(y)) => Some(TypedPoint2D::new(x, y)),
_ => None
}
}
// Convenience functions for common casts
/// Cast into an `f32` point.
pub fn to_f32(&self) -> TypedPoint2D<f32, U> {
self.cast().unwrap()
}
/// Cast into an `usize` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint2D<usize, U> {
self.cast().unwrap()
}
/// Cast into an i32 point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i32(&self) -> TypedPoint2D<i32, U> {
self.cast().unwrap()
}
/// Cast into an i64 point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i64(&self) -> TypedPoint2D<i64, U> {
self.cast().unwrap()
}
}
impl<T: Copy+ApproxEq<T>, U> ApproxEq<TypedPoint2D<T, U>> for TypedPoint2D<T, U> {
#[inline]
fn approx_epsilon() -> Self {
TypedPoint2D::new(T::approx_epsilon(), T::approx_epsilon())
}
#[inline]
fn approx_eq(&self, other: &Self) -> bool {
self.x.approx_eq(&other.x) && self.y.approx_eq(&other.y)
}
#[inline]
fn approx_eq_eps(&self, other: &Self, eps: &Self) -> bool {
self.x.approx_eq_eps(&other.x, &eps.x) && self.y.approx_eq_eps(&other.y, &eps.y)
}
}
define_matrix! {
/// A 3d Point tagged with a unit.
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedPoint3D<T, U> {
pub x: T,
pub y: T,
pub z: T,
}
}
/// Default 3d point type with no unit.
///
/// `Point3D` provides the same methods as `TypedPoint3D`.
pub type Point3D<T> = TypedPoint3D<T, UnknownUnit>;
impl<T: Copy + Zero, U> TypedPoint3D<T, U> {
/// Constructor, setting all copmonents to zero.
#[inline]
pub fn zero() -> TypedPoint3D<T, U> {
TypedPoint3D::new(Zero::zero(), Zero::zero(), Zero::zero())
}
}
impl<T: fmt::Debug, U> fmt::Debug for TypedPoint3D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({:?},{:?},{:?})", self.x, self.y, self.z)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedPoint3D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({},{},{})", self.x, self.y, self.z)
}
}
impl<T: Copy, U> TypedPoint3D<T, U> {
/// Constructor taking scalar values directly.
#[inline]
pub fn new(x: T, y: T, z: T) -> TypedPoint3D<T, U> {
TypedPoint3D { x: x, y: y, z: z, _unit: PhantomData }
}
/// Constructor taking properly typed Lengths instead of scalar values.
#[inline]
pub fn from_lengths(x: Length<T, U>, y: Length<T, U>, z: Length<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(x.0, y.0, z.0)
}
/// Returns self.x as a Length carrying the unit.
#[inline]
pub fn x_typed(&self) -> Length<T, U> { Length::new(self.x) }
/// Returns self.y as a Length carrying the unit.
#[inline]
pub fn y_typed(&self) -> Length<T, U> { Length::new(self.y) }
/// Returns self.z as a Length carrying the unit.
#[inline]
pub fn z_typed(&self) -> Length<T, U> { Length::new(self.z) }
#[inline]
pub fn to_array(&self) -> [T; 3] { [self.x, self.y, self.z] }
/// Drop the units, preserving only the numeric value.
#[inline]
pub fn to_untyped(&self) -> Point3D<T> {
TypedPoint3D::new(self.x, self.y, self.z)
}
/// Tag a unitless value with units.
#[inline]
pub fn from_untyped(p: &Point3D<T>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(p.x, p.y, p.z)
}
/// Convert into a 2d point.
#[inline]
pub fn to_2d(&self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x, self.y)
}
}
impl<T: Mul<T, Output=T> +
Add<T, Output=T> +
Sub<T, Output=T> +
Copy, U> TypedPoint3D<T, U> {
// Dot product.
#[inline]
pub fn dot(self, other: TypedPoint3D<T, U>) -> T {
self.x * other.x +
self.y * other.y +
self.z * other.z
}
// Cross product.
#[inline]
pub fn cross(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.y * other.z - self.z * other.y,
self.z * other.x - self.x * other.z,
self.x * other.y - self.y * other.x)
}
#[inline]
pub fn normalize(self) -> Self where T: Float + ApproxEq<T> {
let dot = self.dot(self);
if dot.approx_eq(&T::zero()) {
self
} else {
self / dot.sqrt()
}
}
}
impl<T: Copy + Add<T, Output=T>, U> Add for TypedPoint3D<T, U> {
type Output = TypedPoint3D<T, U>;
fn add(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x + other.x,
self.y + other.y,
self.z + other.z)
}
}
impl<T: Copy + Sub<T, Output=T>, U> Sub for TypedPoint3D<T, U> {
type Output = TypedPoint3D<T, U>;
fn sub(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x - other.x,
self.y - other.y,
self.z - other.z)
}
}
impl <T: Copy + Neg<Output=T>, U> Neg for TypedPoint3D<T, U> {
type Output = TypedPoint3D<T, U>;
#[inline]
fn neg(self) -> TypedPoint3D<T, U> {
TypedPoint3D::new(-self.x, -self.y, -self.z)
}
}
impl<T: Copy + Mul<T, Output=T>, U> Mul<T> for TypedPoint3D<T, U> {
type Output = Self;
#[inline]
fn mul(self, scale: T) -> Self {
Self::new(self.x * scale, self.y * scale, self.z * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U> Div<T> for TypedPoint3D<T, U> {
type Output = Self;
#[inline]
fn div(self, scale: T) -> Self {
Self::new(self.x / scale, self.y / scale, self.z / scale)
}
}
impl<T: Float, U> TypedPoint3D<T, U> {
pub fn min(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x.min(other.x),
self.y.min(other.y),
self.z.min(other.z))
}
pub fn max(self, other: TypedPoint3D<T, U>) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x.max(other.x), self.y.max(other.y),
self.z.max(other.z))
}
}
impl<T: Round, U> TypedPoint3D<T, U> {
/// Rounds each component to the nearest integer value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn round(&self) -> Self {
TypedPoint3D::new(self.x.round(), self.y.round(), self.z.round())
}
}
impl<T: Ceil, U> TypedPoint3D<T, U> {
/// Rounds each component to the smallest integer equal or greater than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn ceil(&self) -> Self {
TypedPoint3D::new(self.x.ceil(), self.y.ceil(), self.z.ceil())
}
}
impl<T: Floor, U> TypedPoint3D<T, U> {
/// Rounds each component to the biggest integer equal or lower than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn floor(&self) -> Self {
TypedPoint3D::new(self.x.floor(), self.y.floor(), self.z.floor())
}
}
impl<T: NumCast + Copy, U> TypedPoint3D<T, U> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using round(), ceil or floor() before casting.
pub fn cast<NewT: NumCast + Copy>(&self) -> Option<TypedPoint3D<NewT, U>> {
match (NumCast::from(self.x),
NumCast::from(self.y),
NumCast::from(self.z)) {
(Some(x), Some(y), Some(z)) => Some(TypedPoint3D::new(x, y, z)),
_ => None
}
}
// Convenience functions for common casts
/// Cast into an `f32` point.
pub fn to_f32(&self) -> TypedPoint3D<f32, U> {
self.cast().unwrap()
}
/// Cast into an `usize` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint3D<usize, U> {
self.cast().unwrap()
}
/// Cast into an `i32` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i32(&self) -> TypedPoint3D<i32, U> {
self.cast().unwrap()
}
/// Cast into an `i64` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i64(&self) -> TypedPoint3D<i64, U> {
self.cast().unwrap()
}
}
impl<T: Copy+ApproxEq<T>, U> ApproxEq<TypedPoint3D<T, U>> for TypedPoint3D<T, U> {
#[inline]
fn approx_epsilon() -> Self {
TypedPoint3D::new(T::approx_epsilon(), T::approx_epsilon(), T::approx_epsilon())
}
#[inline]
fn approx_eq(&self, other: &Self) -> bool {
self.x.approx_eq(&other.x)
&& self.y.approx_eq(&other.y)
&& self.z.approx_eq(&other.z)
}
#[inline]
fn approx_eq_eps(&self, other: &Self, eps: &Self) -> bool {
self.x.approx_eq_eps(&other.x, &eps.x)
&& self.y.approx_eq_eps(&other.y, &eps.y)
&& self.z.approx_eq_eps(&other.z, &eps.z)
}
}
define_matrix! {
/// A 4d Point tagged with a unit.
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedPoint4D<T, U> {
pub x: T,
pub y: T,
pub z: T,
pub w: T,
}
}
/// Default 4d point with no unit.
///
/// `Point4D` provides the same methods as `TypedPoint4D`.
pub type Point4D<T> = TypedPoint4D<T, UnknownUnit>;
impl<T: Copy + Zero, U> TypedPoint4D<T, U> {
/// Constructor, setting all copmonents to zero.
#[inline]
pub fn zero() -> TypedPoint4D<T, U> {
TypedPoint4D::new(Zero::zero(), Zero::zero(), Zero::zero(), Zero::zero())
}
}
impl<T: fmt::Debug, U> fmt::Debug for TypedPoint4D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({:?},{:?},{:?},{:?})", self.x, self.y, self.z, self.w)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedPoint4D<T, U> {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
write!(formatter, "({},{},{},{})", self.x, self.y, self.z, self.w)
}
}
impl<T: Copy, U> TypedPoint4D<T, U> {
/// Constructor taking scalar values directly.
#[inline]
pub fn new(x: T, y: T, z: T, w: T) -> TypedPoint4D<T, U> {
TypedPoint4D { x: x, y: y, z: z, w: w, _unit: PhantomData }
}
/// Constructor taking properly typed Lengths instead of scalar values.
#[inline]
pub fn from_lengths(x: Length<T, U>,
y: Length<T, U>,
z: Length<T, U>,
w: Length<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(x.0, y.0, z.0, w.0)
}
/// Returns self.x as a Length carrying the unit.
#[inline]
pub fn x_typed(&self) -> Length<T, U> { Length::new(self.x) }
/// Returns self.y as a Length carrying the unit.
#[inline]
pub fn y_typed(&self) -> Length<T, U> { Length::new(self.y) }
/// Returns self.z as a Length carrying the unit.
#[inline]
pub fn z_typed(&self) -> Length<T, U> { Length::new(self.z) }
/// Returns self.w as a Length carrying the unit.
#[inline]
pub fn w_typed(&self) -> Length<T, U> { Length::new(self.w) }
/// Drop the units, preserving only the numeric value.
#[inline]
pub fn to_untyped(&self) -> Point4D<T> {
TypedPoint4D::new(self.x, self.y, self.z, self.w)
}
/// Tag a unitless value with units.
#[inline]
pub fn from_untyped(p: &Point4D<T>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(p.x, p.y, p.z, p.w)
}
#[inline]
pub fn to_array(&self) -> [T; 4] {
[self.x, self.y, self.z, self.w]
}
}
impl<T: Copy + Div<T, Output=T>, U> TypedPoint4D<T, U> {
/// Convert into a 2d point.
#[inline]
pub fn to_2d(self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.x / self.w, self.y / self.w)
}
/// Convert into a 3d point.
#[inline]
pub fn to_3d(self) -> TypedPoint3D<T, U> {
TypedPoint3D::new(self.x / self.w, self.y / self.w, self.z / self.w)
}
}
impl<T: Copy + Add<T, Output=T>, U> Add for TypedPoint4D<T, U> {
type Output = TypedPoint4D<T, U>;
fn add(self, other: TypedPoint4D<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(self.x + other.x,
self.y + other.y,
self.z + other.z,
self.w + other.w)
}
}
impl<T: Copy + Sub<T, Output=T>, U> Sub for TypedPoint4D<T, U> {
type Output = TypedPoint4D<T, U>;
fn sub(self, other: TypedPoint4D<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(self.x - other.x,
self.y - other.y,
self.z - other.z,
self.w - other.w)
}
}
impl <T: Copy + Neg<Output=T>, U> Neg for TypedPoint4D<T, U> {
type Output = TypedPoint4D<T, U>;
#[inline]
fn neg(self) -> TypedPoint4D<T, U> {
TypedPoint4D::new(-self.x, -self.y, -self.z, -self.w)
}
}
impl<T: Float, U> TypedPoint4D<T, U> {
pub fn min(self, other: TypedPoint4D<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(self.x.min(other.x), self.y.min(other.y),
self.z.min(other.z), self.w.min(other.w))
}
pub fn max(self, other: TypedPoint4D<T, U>) -> TypedPoint4D<T, U> {
TypedPoint4D::new(self.x.max(other.x), self.y.max(other.y),
self.z.max(other.z), self.w.max(other.w))
}
}
impl<T: Round, U> TypedPoint4D<T, U> {
/// Rounds each component to the nearest integer value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn round(&self) -> Self {
TypedPoint4D::new(self.x.round(), self.y.round(), self.z.round(), self.w.round())
}
}
impl<T: Ceil, U> TypedPoint4D<T, U> {
/// Rounds each component to the smallest integer equal or greater than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn ceil(&self) -> Self {
TypedPoint4D::new(self.x.ceil(), self.y.ceil(), self.z.ceil(), self.w.ceil())
}
}
impl<T: Floor, U> TypedPoint4D<T, U> {
/// Rounds each component to the biggest integer equal or lower than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn floor(&self) -> Self {
TypedPoint4D::new(self.x.floor(), self.y.floor(), self.z.floor(), self.w.floor())
}
}
impl<T: NumCast + Copy, U> TypedPoint4D<T, U> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using `round()`, `ceil()` or `floor()` before casting.
pub fn cast<NewT: NumCast + Copy>(&self) -> Option<TypedPoint4D<NewT, U>> {
match (NumCast::from(self.x),
NumCast::from(self.y),
NumCast::from(self.z),
NumCast::from(self.w)) {
(Some(x), Some(y), Some(z), Some(w)) => Some(TypedPoint4D::new(x, y, z, w)),
_ => None
}
}
// Convenience functions for common casts
/// Cast into an `f32` point.
pub fn to_f32(&self) -> TypedPoint4D<f32, U> {
self.cast().unwrap()
}
/// Cast into an `usize` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint4D<usize, U> {
self.cast().unwrap()
}
/// Cast into an `i32` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i32(&self) -> TypedPoint4D<i32, U> {
self.cast().unwrap()
}
/// Cast into an `i64` point, truncating decimals if any.
///
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i64(&self) -> TypedPoint4D<i64, U> {
self.cast().unwrap()
}
}
impl<T: ApproxEq<T>, U> ApproxEq<T> for TypedPoint4D<T, U> {
fn approx_epsilon() -> T {
T::approx_epsilon()
}
fn approx_eq_eps(&self, other: &Self, approx_epsilon: &T) -> bool {
self.x.approx_eq_eps(&other.x, approx_epsilon)
&& self.y.approx_eq_eps(&other.y, approx_epsilon)
&& self.z.approx_eq_eps(&other.z, approx_epsilon)
&& self.w.approx_eq_eps(&other.w, approx_epsilon)
}
fn approx_eq(&self, other: &Self) -> bool {
self.approx_eq_eps(&other, &Self::approx_epsilon())
}
}
pub fn point2<T: Copy, U>(x: T, y: T) -> TypedPoint2D<T, U> {
TypedPoint2D::new(x, y)
}
pub fn point3<T: Copy, U>(x: T, y: T, z: T) -> TypedPoint3D<T, U> {
TypedPoint3D::new(x, y, z)
}
pub fn point4<T: Copy, U>(x: T, y: T, z: T, w: T) -> TypedPoint4D<T, U> {
TypedPoint4D::new(x, y, z, w)
}
#[cfg(test)]
mod point2d {
use super::Point2D;
#[test]
pub fn test_scalar_mul() {
let p1: Point2D<f32> = Point2D::new(3.0, 5.0);
let result = p1 * 5.0;
assert_eq!(result, Point2D::new(15.0, 25.0));
}
#[test]
pub fn test_dot() {
let p1: Point2D<f32> = Point2D::new(2.0, 7.0);
let p2: Point2D<f32> = Point2D::new(13.0, 11.0);
assert_eq!(p1.dot(p2), 103.0);
}
#[test]
pub fn test_cross() {
let p1: Point2D<f32> = Point2D::new(4.0, 7.0);
let p2: Point2D<f32> = Point2D::new(13.0, 8.0);
let r = p1.cross(p2);
assert_eq!(r, -59.0);
}
#[test]
pub fn test_normalize() {
let p0: Point2D<f32> = Point2D::zero();
let p1: Point2D<f32> = Point2D::new(4.0, 0.0);
let p2: Point2D<f32> = Point2D::new(3.0, -4.0);
assert_eq!(p0.normalize(), p0);
assert_eq!(p1.normalize(), Point2D::new(1.0, 0.0));
assert_eq!(p2.normalize(), Point2D::new(0.6, -0.8));
}
#[test]
pub fn test_min() {
let p1 = Point2D::new(1.0, 3.0);
let p2 = Point2D::new(2.0, 2.0);
let result = p1.min(p2);
assert_eq!(result, Point2D::new(1.0, 2.0));
}
#[test]
pub fn test_max() {
let p1 = Point2D::new(1.0, 3.0);
let p2 = Point2D::new(2.0, 2.0);
let result = p1.max(p2);
assert_eq!(result, Point2D::new(2.0, 3.0));
}
}
#[cfg(test)]
mod typedpoint2d {
use super::TypedPoint2D;
use scale_factor::ScaleFactor;
pub enum Mm {}
pub enum Cm {}
pub type Point2DMm<T> = TypedPoint2D<T, Mm>;
pub type Point2DCm<T> = TypedPoint2D<T, Cm>;
#[test]
pub fn test_add() {
let p1 = Point2DMm::new(1.0, 2.0);
let p2 = Point2DMm::new(3.0, 4.0);
let result = p1 + p2;
assert_eq!(result, Point2DMm::new(4.0, 6.0));
}
#[test]
pub fn test_scalar_mul() {
let p1 = Point2DMm::new(1.0, 2.0);
let cm_per_mm: ScaleFactor<f32, Mm, Cm> = ScaleFactor::new(0.1);
let result = p1 * cm_per_mm;
assert_eq!(result, Point2DCm::new(0.1, 0.2));
}
}
#[cfg(test)]
mod point3d {
use super::Point3D;
#[test]
pub fn test_dot() {
let p1 = Point3D::new(7.0, 21.0, 32.0);
let p2 = Point3D::new(43.0, 5.0, 16.0);
assert_eq!(p1.dot(p2), 918.0);
}
#[test]
pub fn test_cross() {
let p1 = Point3D::new(4.0, 7.0, 9.0);
let p2 = Point3D::new(13.0, 8.0, 3.0);
let p3 = p1.cross(p2);
assert_eq!(p3, Point3D::new(-51.0, 105.0, -59.0));
}
#[test]
pub fn test_normalize() {
let p0: Point3D<f32> = Point3D::zero();
let p1: Point3D<f32> = Point3D::new(0.0, -6.0, 0.0);
let p2: Point3D<f32> = Point3D::new(1.0, 2.0, -2.0);
assert_eq!(p0.normalize(), p0);
assert_eq!(p1.normalize(), Point3D::new(0.0, -1.0, 0.0));
assert_eq!(p2.normalize(), Point3D::new(1.0/3.0, 2.0/3.0, -2.0/3.0));
}
#[test]
pub fn test_min() {
let p1 = Point3D::new(1.0, 3.0, 5.0);
let p2 = Point3D::new(2.0, 2.0, -1.0);
let result = p1.min(p2);
assert_eq!(result, Point3D::new(1.0, 2.0, -1.0));
}
#[test]
pub fn test_max() {
let p1 = Point3D::new(1.0, 3.0, 5.0);
let p2 = Point3D::new(2.0, 2.0, -1.0);
let result = p1.max(p2);
assert_eq!(result, Point3D::new(2.0, 3.0, 5.0));
}
}
#[cfg(test)]
mod point4d {
use super::Point4D;
#[test]
pub fn test_add() {
let p1 = Point4D::new(7.0, 21.0, 32.0, 1.0);
let p2 = Point4D::new(43.0, 5.0, 16.0, 2.0);
let result = p1 + p2;
assert_eq!(result, Point4D::new(50.0, 26.0, 48.0, 3.0));
}
#[test]
pub fn test_sub() {
let p1 = Point4D::new(7.0, 21.0, 32.0, 1.0);
let p2 = Point4D::new(43.0, 5.0, 16.0, 2.0);
let result = p1 - p2;
assert_eq!(result, Point4D::new(-36.0, 16.0, 16.0, -1.0));
}
#[test]
pub fn test_min() {
let p1 = Point4D::new(1.0, 3.0, 5.0, 7.0);
let p2 = Point4D::new(2.0, 2.0, -1.0, 10.0);
let result = p1.min(p2);
assert_eq!(result, Point4D::new(1.0, 2.0, -1.0, 7.0));
}
#[test]
pub fn test_max() {
let p1 = Point4D::new(1.0, 3.0, 5.0, 7.0);
let p2 = Point4D::new(2.0, 2.0, -1.0, 10.0);
let result = p1.max(p2);
assert_eq!(result, Point4D::new(2.0, 3.0, 5.0, 10.0));
}
}

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third_party/rust/euclid-0.11.3/src/rect.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::UnknownUnit;
use length::Length;
use scale_factor::ScaleFactor;
use num::*;
use point::TypedPoint2D;
use size::TypedSize2D;
use heapsize::HeapSizeOf;
use num_traits::NumCast;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use std::cmp::PartialOrd;
use std::fmt;
use std::ops::{Add, Sub, Mul, Div};
/// A 2d Rectangle optionally tagged with a unit.
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedRect<T, U = UnknownUnit> {
pub origin: TypedPoint2D<T, U>,
pub size: TypedSize2D<T, U>,
}
/// The default rectangle type with no unit.
pub type Rect<T> = TypedRect<T, UnknownUnit>;
impl<T: HeapSizeOf, U> HeapSizeOf for TypedRect<T, U> {
fn heap_size_of_children(&self) -> usize {
self.origin.heap_size_of_children() + self.size.heap_size_of_children()
}
}
impl<T: Copy + Deserialize, U> Deserialize for TypedRect<T, U> {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer
{
let (origin, size) = try!(Deserialize::deserialize(deserializer));
Ok(TypedRect::new(origin, size))
}
}
impl<T: Serialize, U> Serialize for TypedRect<T, U> {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer
{
(&self.origin, &self.size).serialize(serializer)
}
}
impl<T: Copy, U> Copy for TypedRect<T, U> {}
impl<T: Copy, U> Clone for TypedRect<T, U> {
fn clone(&self) -> TypedRect<T, U> { *self }
}
impl<T: PartialEq, U> PartialEq<TypedRect<T, U>> for TypedRect<T, U> {
fn eq(&self, other: &TypedRect<T, U>) -> bool {
self.origin.eq(&other.origin) && self.size.eq(&other.size)
}
}
impl<T: Eq, U> Eq for TypedRect<T, U> {}
impl<T: fmt::Debug, U> fmt::Debug for TypedRect<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "TypedRect({:?} at {:?})", self.size, self.origin)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedRect<T, U> {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
write!(formatter, "Rect({} at {})", self.size, self.origin)
}
}
impl<T, U> TypedRect<T, U> {
/// Constructor.
pub fn new(origin: TypedPoint2D<T, U>, size: TypedSize2D<T, U>) -> TypedRect<T, U> {
TypedRect {
origin: origin,
size: size,
}
}
}
impl<T, U> TypedRect<T, U>
where T: Copy + Clone + Zero + PartialOrd + PartialEq + Add<T, Output=T> + Sub<T, Output=T> {
#[inline]
pub fn intersects(&self, other: &TypedRect<T, U>) -> bool {
self.origin.x < other.origin.x + other.size.width &&
other.origin.x < self.origin.x + self.size.width &&
self.origin.y < other.origin.y + other.size.height &&
other.origin.y < self.origin.y + self.size.height
}
#[inline]
pub fn max_x(&self) -> T {
self.origin.x + self.size.width
}
#[inline]
pub fn min_x(&self) -> T {
self.origin.x
}
#[inline]
pub fn max_y(&self) -> T {
self.origin.y + self.size.height
}
#[inline]
pub fn min_y(&self) -> T {
self.origin.y
}
#[inline]
pub fn max_x_typed(&self) -> Length<T, U> {
Length::new(self.max_x())
}
#[inline]
pub fn min_x_typed(&self) -> Length<T, U> {
Length::new(self.min_x())
}
#[inline]
pub fn max_y_typed(&self) -> Length<T, U> {
Length::new(self.max_y())
}
#[inline]
pub fn min_y_typed(&self) -> Length<T, U> {
Length::new(self.min_y())
}
#[inline]
pub fn intersection(&self, other: &TypedRect<T, U>) -> Option<TypedRect<T, U>> {
if !self.intersects(other) {
return None;
}
let upper_left = TypedPoint2D::new(max(self.min_x(), other.min_x()),
max(self.min_y(), other.min_y()));
let lower_right_x = min(self.max_x(), other.max_x());
let lower_right_y = min(self.max_y(), other.max_y());
Some(TypedRect::new(upper_left, TypedSize2D::new(lower_right_x - upper_left.x,
lower_right_y - upper_left.y)))
}
/// Translates the rect by a vector.
#[inline]
pub fn translate(&self, other: &TypedPoint2D<T, U>) -> TypedRect<T, U> {
TypedRect::new(
TypedPoint2D::new(self.origin.x + other.x, self.origin.y + other.y),
self.size
)
}
/// Returns true if this rectangle contains the point. Points are considered
/// in the rectangle if they are on the left or top edge, but outside if they
/// are on the right or bottom edge.
#[inline]
pub fn contains(&self, other: &TypedPoint2D<T, U>) -> bool {
self.origin.x <= other.x && other.x < self.origin.x + self.size.width &&
self.origin.y <= other.y && other.y < self.origin.y + self.size.height
}
/// Returns true if this rectangle contains the interior of rect. Always
/// returns true if rect is empty, and always returns false if rect is
/// nonempty but this rectangle is empty.
#[inline]
pub fn contains_rect(&self, rect: &TypedRect<T, U>) -> bool {
rect.is_empty() ||
(self.min_x() <= rect.min_x() && rect.max_x() <= self.max_x() &&
self.min_y() <= rect.min_y() && rect.max_y() <= self.max_y())
}
#[inline]
pub fn inflate(&self, width: T, height: T) -> TypedRect<T, U> {
TypedRect::new(
TypedPoint2D::new(self.origin.x - width, self.origin.y - height),
TypedSize2D::new(self.size.width + width + width, self.size.height + height + height),
)
}
#[inline]
pub fn inflate_typed(&self, width: Length<T, U>, height: Length<T, U>) -> TypedRect<T, U> {
self.inflate(width.get(), height.get())
}
#[inline]
pub fn top_right(&self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.max_x(), self.origin.y)
}
#[inline]
pub fn bottom_left(&self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.origin.x, self.max_y())
}
#[inline]
pub fn bottom_right(&self) -> TypedPoint2D<T, U> {
TypedPoint2D::new(self.max_x(), self.max_y())
}
#[inline]
pub fn translate_by_size(&self, size: &TypedSize2D<T, U>) -> TypedRect<T, U> {
self.translate(&TypedPoint2D::new(size.width, size.height))
}
/// Returns the smallest rectangle containing the four points.
pub fn from_points(points: &[TypedPoint2D<T, U>]) -> Self {
if points.len() == 0 {
return TypedRect::zero();
}
let (mut min_x, mut min_y) = (points[0].x, points[0].y);
let (mut max_x, mut max_y) = (min_x, min_y);
for point in &points[1..] {
if point.x < min_x {
min_x = point.x
}
if point.x > max_x {
max_x = point.x
}
if point.y < min_y {
min_y = point.y
}
if point.y > max_y {
max_y = point.y
}
}
TypedRect::new(TypedPoint2D::new(min_x, min_y),
TypedSize2D::new(max_x - min_x, max_y - min_y))
}
}
impl<T, U> TypedRect<T, U>
where T: Copy + Clone + PartialOrd + Add<T, Output=T> + Sub<T, Output=T> + Zero {
#[inline]
pub fn union(&self, other: &TypedRect<T, U>) -> TypedRect<T, U> {
if self.size == Zero::zero() {
return *other;
}
if other.size == Zero::zero() {
return *self;
}
let upper_left = TypedPoint2D::new(min(self.min_x(), other.min_x()),
min(self.min_y(), other.min_y()));
let lower_right_x = max(self.max_x(), other.max_x());
let lower_right_y = max(self.max_y(), other.max_y());
TypedRect::new(
upper_left,
TypedSize2D::new(lower_right_x - upper_left.x, lower_right_y - upper_left.y)
)
}
}
impl<T, U> TypedRect<T, U> {
#[inline]
pub fn scale<Scale: Copy>(&self, x: Scale, y: Scale) -> TypedRect<T, U>
where T: Copy + Clone + Mul<Scale, Output=T> {
TypedRect::new(
TypedPoint2D::new(self.origin.x * x, self.origin.y * y),
TypedSize2D::new(self.size.width * x, self.size.height * y)
)
}
}
impl<T: Copy + PartialEq + Zero, U> TypedRect<T, U> {
/// Constructor, setting all sides to zero.
pub fn zero() -> TypedRect<T, U> {
TypedRect::new(
TypedPoint2D::zero(),
TypedSize2D::zero(),
)
}
/// Returns true if the size is zero, regardless of the origin's value.
pub fn is_empty(&self) -> bool {
self.size.width == Zero::zero() || self.size.height == Zero::zero()
}
}
pub fn min<T: Clone + PartialOrd>(x: T, y: T) -> T {
if x <= y { x } else { y }
}
pub fn max<T: Clone + PartialOrd>(x: T, y: T) -> T {
if x >= y { x } else { y }
}
impl<T: Copy + Mul<T, Output=T>, U> Mul<T> for TypedRect<T, U> {
type Output = TypedRect<T, U>;
#[inline]
fn mul(self, scale: T) -> TypedRect<T, U> {
TypedRect::new(self.origin * scale, self.size * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U> Div<T> for TypedRect<T, U> {
type Output = TypedRect<T, U>;
#[inline]
fn div(self, scale: T) -> TypedRect<T, U> {
TypedRect::new(self.origin / scale, self.size / scale)
}
}
impl<T: Copy + Mul<T, Output=T>, U1, U2> Mul<ScaleFactor<T, U1, U2>> for TypedRect<T, U1> {
type Output = TypedRect<T, U2>;
#[inline]
fn mul(self, scale: ScaleFactor<T, U1, U2>) -> TypedRect<T, U2> {
TypedRect::new(self.origin * scale, self.size * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U1, U2> Div<ScaleFactor<T, U1, U2>> for TypedRect<T, U2> {
type Output = TypedRect<T, U1>;
#[inline]
fn div(self, scale: ScaleFactor<T, U1, U2>) -> TypedRect<T, U1> {
TypedRect::new(self.origin / scale, self.size / scale)
}
}
impl<T: Copy, Unit> TypedRect<T, Unit> {
/// Drop the units, preserving only the numeric value.
pub fn to_untyped(&self) -> Rect<T> {
TypedRect::new(self.origin.to_untyped(), self.size.to_untyped())
}
/// Tag a unitless value with units.
pub fn from_untyped(r: &Rect<T>) -> TypedRect<T, Unit> {
TypedRect::new(TypedPoint2D::from_untyped(&r.origin), TypedSize2D::from_untyped(&r.size))
}
}
impl<T0: NumCast + Copy, Unit> TypedRect<T0, Unit> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using round(), round_in or round_out() before casting.
pub fn cast<T1: NumCast + Copy>(&self) -> Option<TypedRect<T1, Unit>> {
match (self.origin.cast(), self.size.cast()) {
(Some(origin), Some(size)) => Some(TypedRect::new(origin, size)),
_ => None
}
}
}
impl<T: Floor + Ceil + Round + Add<T, Output=T> + Sub<T, Output=T>, U> TypedRect<T, U> {
/// Return a rectangle with edges rounded to integer coordinates, such that
/// the returned rectangle has the same set of pixel centers as the original
/// one.
/// Edges at offset 0.5 round up.
/// Suitable for most places where integral device coordinates
/// are needed, but note that any translation should be applied first to
/// avoid pixel rounding errors.
/// Note that this is *not* rounding to nearest integer if the values are negative.
/// They are always rounding as floor(n + 0.5).
pub fn round(&self) -> Self {
let origin = self.origin.round();
let size = self.origin.add_size(&self.size).round() - origin;
TypedRect::new(origin, TypedSize2D::new(size.x, size.y))
}
/// Return a rectangle with edges rounded to integer coordinates, such that
/// the original rectangle contains the resulting rectangle.
pub fn round_in(&self) -> Self {
let origin = self.origin.ceil();
let size = self.origin.add_size(&self.size).floor() - origin;
TypedRect::new(origin, TypedSize2D::new(size.x, size.y))
}
/// Return a rectangle with edges rounded to integer coordinates, such that
/// the original rectangle is contained in the resulting rectangle.
pub fn round_out(&self) -> Self {
let origin = self.origin.floor();
let size = self.origin.add_size(&self.size).ceil() - origin;
TypedRect::new(origin, TypedSize2D::new(size.x, size.y))
}
}
// Convenience functions for common casts
impl<T: NumCast + Copy, Unit> TypedRect<T, Unit> {
/// Cast into an `f32` rectangle.
pub fn to_f32(&self) -> TypedRect<f32, Unit> {
self.cast().unwrap()
}
/// Cast into an `usize` rectangle, truncating decimals if any.
///
/// When casting from floating point rectangles, it is worth considering whether
/// to `round()`, `round_in()` or `round_out()` before the cast in order to
/// obtain the desired conversion behavior.
pub fn to_uint(&self) -> TypedRect<usize, Unit> {
self.cast().unwrap()
}
/// Cast into an `i32` rectangle, truncating decimals if any.
///
/// When casting from floating point rectangles, it is worth considering whether
/// to `round()`, `round_in()` or `round_out()` before the cast in order to
/// obtain the desired conversion behavior.
pub fn to_i32(&self) -> TypedRect<i32, Unit> {
self.cast().unwrap()
}
/// Cast into an `i64` rectangle, truncating decimals if any.
///
/// When casting from floating point rectangles, it is worth considering whether
/// to `round()`, `round_in()` or `round_out()` before the cast in order to
/// obtain the desired conversion behavior.
pub fn to_i64(&self) -> TypedRect<i64, Unit> {
self.cast().unwrap()
}
}
/// Shorthand for `TypedRect::new(TypedPoint2D::new(x, y), TypedSize2D::new(w, h))`.
pub fn rect<T: Copy, U>(x: T, y: T, w: T, h: T) -> TypedRect<T, U> {
TypedRect::new(TypedPoint2D::new(x, y), TypedSize2D::new(w, h))
}
#[cfg(test)]
mod tests {
use point::Point2D;
use size::Size2D;
use super::*;
#[test]
fn test_min_max() {
assert!(min(0u32, 1u32) == 0u32);
assert!(min(-1.0f32, 0.0f32) == -1.0f32);
assert!(max(0u32, 1u32) == 1u32);
assert!(max(-1.0f32, 0.0f32) == 0.0f32);
}
#[test]
fn test_translate() {
let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32));
let pp = p.translate(&Point2D::new(10,15));
assert!(pp.size.width == 50);
assert!(pp.size.height == 40);
assert!(pp.origin.x == 10);
assert!(pp.origin.y == 15);
let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40));
let rr = r.translate(&Point2D::new(0,-10));
assert!(rr.size.width == 50);
assert!(rr.size.height == 40);
assert!(rr.origin.x == -10);
assert!(rr.origin.y == -15);
}
#[test]
fn test_translate_by_size() {
let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32));
let pp = p.translate_by_size(&Size2D::new(10,15));
assert!(pp.size.width == 50);
assert!(pp.size.height == 40);
assert!(pp.origin.x == 10);
assert!(pp.origin.y == 15);
let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40));
let rr = r.translate_by_size(&Size2D::new(0,-10));
assert!(rr.size.width == 50);
assert!(rr.size.height == 40);
assert!(rr.origin.x == -10);
assert!(rr.origin.y == -15);
}
#[test]
fn test_union() {
let p = Rect::new(Point2D::new(0, 0), Size2D::new(50, 40));
let q = Rect::new(Point2D::new(20,20), Size2D::new(5, 5));
let r = Rect::new(Point2D::new(-15, -30), Size2D::new(200, 15));
let s = Rect::new(Point2D::new(20, -15), Size2D::new(250, 200));
let pq = p.union(&q);
assert!(pq.origin == Point2D::new(0, 0));
assert!(pq.size == Size2D::new(50, 40));
let pr = p.union(&r);
assert!(pr.origin == Point2D::new(-15, -30));
assert!(pr.size == Size2D::new(200, 70));
let ps = p.union(&s);
assert!(ps.origin == Point2D::new(0, -15));
assert!(ps.size == Size2D::new(270, 200));
}
#[test]
fn test_intersection() {
let p = Rect::new(Point2D::new(0, 0), Size2D::new(10, 20));
let q = Rect::new(Point2D::new(5, 15), Size2D::new(10, 10));
let r = Rect::new(Point2D::new(-5, -5), Size2D::new(8, 8));
let pq = p.intersection(&q);
assert!(pq.is_some());
let pq = pq.unwrap();
assert!(pq.origin == Point2D::new(5, 15));
assert!(pq.size == Size2D::new(5, 5));
let pr = p.intersection(&r);
assert!(pr.is_some());
let pr = pr.unwrap();
assert!(pr.origin == Point2D::new(0, 0));
assert!(pr.size == Size2D::new(3, 3));
let qr = q.intersection(&r);
assert!(qr.is_none());
}
#[test]
fn test_contains() {
let r = Rect::new(Point2D::new(-20, 15), Size2D::new(100, 200));
assert!(r.contains(&Point2D::new(0, 50)));
assert!(r.contains(&Point2D::new(-10, 200)));
// The `contains` method is inclusive of the top/left edges, but not the
// bottom/right edges.
assert!(r.contains(&Point2D::new(-20, 15)));
assert!(!r.contains(&Point2D::new(80, 15)));
assert!(!r.contains(&Point2D::new(80, 215)));
assert!(!r.contains(&Point2D::new(-20, 215)));
// Points beyond the top-left corner.
assert!(!r.contains(&Point2D::new(-25, 15)));
assert!(!r.contains(&Point2D::new(-15, 10)));
// Points beyond the top-right corner.
assert!(!r.contains(&Point2D::new(85, 20)));
assert!(!r.contains(&Point2D::new(75, 10)));
// Points beyond the bottom-right corner.
assert!(!r.contains(&Point2D::new(85, 210)));
assert!(!r.contains(&Point2D::new(75, 220)));
// Points beyond the bottom-left corner.
assert!(!r.contains(&Point2D::new(-25, 210)));
assert!(!r.contains(&Point2D::new(-15, 220)));
let r = Rect::new(Point2D::new(-20.0, 15.0), Size2D::new(100.0, 200.0));
assert!(r.contains_rect(&r));
assert!(!r.contains_rect(&r.translate(&Point2D::new( 0.1, 0.0))));
assert!(!r.contains_rect(&r.translate(&Point2D::new(-0.1, 0.0))));
assert!(!r.contains_rect(&r.translate(&Point2D::new( 0.0, 0.1))));
assert!(!r.contains_rect(&r.translate(&Point2D::new( 0.0, -0.1))));
// Empty rectangles are always considered as contained in other rectangles,
// even if their origin is not.
let p = Point2D::new(1.0, 1.0);
assert!(!r.contains(&p));
assert!(r.contains_rect(&Rect::new(p, Size2D::zero())));
}
#[test]
fn test_scale() {
let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32));
let pp = p.scale(10, 15);
assert!(pp.size.width == 500);
assert!(pp.size.height == 600);
assert!(pp.origin.x == 0);
assert!(pp.origin.y == 0);
let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40));
let rr = r.scale(1, 20);
assert!(rr.size.width == 50);
assert!(rr.size.height == 800);
assert!(rr.origin.x == -10);
assert!(rr.origin.y == -100);
}
#[test]
fn test_inflate() {
let p = Rect::new(Point2D::new(0, 0), Size2D::new(10, 10));
let pp = p.inflate(10, 20);
assert!(pp.size.width == 30);
assert!(pp.size.height == 50);
assert!(pp.origin.x == -10);
assert!(pp.origin.y == -20);
let r = Rect::new(Point2D::new(0, 0), Size2D::new(10, 20));
let rr = r.inflate(-2, -5);
assert!(rr.size.width == 6);
assert!(rr.size.height == 10);
assert!(rr.origin.x == 2);
assert!(rr.origin.y == 5);
}
#[test]
fn test_min_max_x_y() {
let p = Rect::new(Point2D::new(0u32, 0u32), Size2D::new(50u32, 40u32));
assert!(p.max_y() == 40);
assert!(p.min_y() == 0);
assert!(p.max_x() == 50);
assert!(p.min_x() == 0);
let r = Rect::new(Point2D::new(-10, -5), Size2D::new(50, 40));
assert!(r.max_y() == 35);
assert!(r.min_y() == -5);
assert!(r.max_x() == 40);
assert!(r.min_x() == -10);
}
#[test]
fn test_is_empty() {
assert!(Rect::new(Point2D::new(0u32, 0u32), Size2D::new(0u32, 0u32)).is_empty());
assert!(Rect::new(Point2D::new(0u32, 0u32), Size2D::new(10u32, 0u32)).is_empty());
assert!(Rect::new(Point2D::new(0u32, 0u32), Size2D::new(0u32, 10u32)).is_empty());
assert!(!Rect::new(Point2D::new(0u32, 0u32), Size2D::new(1u32, 1u32)).is_empty());
assert!(Rect::new(Point2D::new(10u32, 10u32), Size2D::new(0u32, 0u32)).is_empty());
assert!(Rect::new(Point2D::new(10u32, 10u32), Size2D::new(10u32, 0u32)).is_empty());
assert!(Rect::new(Point2D::new(10u32, 10u32), Size2D::new(0u32, 10u32)).is_empty());
assert!(!Rect::new(Point2D::new(10u32, 10u32), Size2D::new(1u32, 1u32)).is_empty());
}
#[test]
fn test_round() {
let mut x = -2.0;
let mut y = -2.0;
let mut w = -2.0;
let mut h = -2.0;
while x < 2.0 {
while y < 2.0 {
while w < 2.0 {
while h < 2.0 {
let rect = Rect::new(Point2D::new(x, y), Size2D::new(w, h));
assert!(rect.contains_rect(&rect.round_in()));
assert!(rect.round_in().inflate(1.0, 1.0).contains_rect(&rect));
assert!(rect.round_out().contains_rect(&rect));
assert!(rect.inflate(1.0, 1.0).contains_rect(&rect.round_out()));
assert!(rect.inflate(1.0, 1.0).contains_rect(&rect.round()));
assert!(rect.round().inflate(1.0, 1.0).contains_rect(&rect));
h += 0.1;
}
w += 0.1;
}
y += 0.1;
}
x += 0.1
}
}
}

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third_party/rust/euclid-0.11.3/src/scale_factor.rs поставляемый Normal file
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// Copyright 2014 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A type-checked scaling factor between units.
use num::One;
use heapsize::HeapSizeOf;
use num_traits::NumCast;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use std::fmt;
use std::ops::{Add, Mul, Sub, Div};
use std::marker::PhantomData;
/// A scaling factor between two different units of measurement.
///
/// This is effectively a type-safe float, intended to be used in combination with other types like
/// `length::Length` to enforce conversion between systems of measurement at compile time.
///
/// `Src` and `Dst` represent the units before and after multiplying a value by a `ScaleFactor`. They
/// may be types without values, such as empty enums. For example:
///
/// ```rust
/// use euclid::scale_factor::ScaleFactor;
/// use euclid::length::Length;
/// enum Mm {};
/// enum Inch {};
///
/// let mm_per_inch: ScaleFactor<f32, Inch, Mm> = ScaleFactor::new(25.4);
///
/// let one_foot: Length<f32, Inch> = Length::new(12.0);
/// let one_foot_in_mm: Length<f32, Mm> = one_foot * mm_per_inch;
/// ```
#[repr(C)]
#[derive(RustcDecodable, RustcEncodable)]
pub struct ScaleFactor<T, Src, Dst>(pub T, PhantomData<(Src, Dst)>);
impl<T: HeapSizeOf, Src, Dst> HeapSizeOf for ScaleFactor<T, Src, Dst> {
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children()
}
}
impl<T, Src, Dst> Deserialize for ScaleFactor<T, Src, Dst> where T: Deserialize {
fn deserialize<D>(deserializer: D) -> Result<ScaleFactor<T, Src, Dst>, D::Error>
where D: Deserializer {
Ok(ScaleFactor(try!(Deserialize::deserialize(deserializer)), PhantomData))
}
}
impl<T, Src, Dst> Serialize for ScaleFactor<T, Src, Dst> where T: Serialize {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where S: Serializer {
self.0.serialize(serializer)
}
}
impl<T, Src, Dst> ScaleFactor<T, Src, Dst> {
pub fn new(x: T) -> ScaleFactor<T, Src, Dst> {
ScaleFactor(x, PhantomData)
}
}
impl<T: Clone, Src, Dst> ScaleFactor<T, Src, Dst> {
pub fn get(&self) -> T {
self.0.clone()
}
}
impl<T: Clone + One + Div<T, Output=T>, Src, Dst> ScaleFactor<T, Src, Dst> {
/// The inverse ScaleFactor (1.0 / self).
pub fn inv(&self) -> ScaleFactor<T, Dst, Src> {
let one: T = One::one();
ScaleFactor::new(one / self.get())
}
}
// scale0 * scale1
impl<T: Clone + Mul<T, Output=T>, A, B, C>
Mul<ScaleFactor<T, B, C>> for ScaleFactor<T, A, B> {
type Output = ScaleFactor<T, A, C>;
#[inline]
fn mul(self, other: ScaleFactor<T, B, C>) -> ScaleFactor<T, A, C> {
ScaleFactor::new(self.get() * other.get())
}
}
// scale0 + scale1
impl<T: Clone + Add<T, Output=T>, Src, Dst> Add for ScaleFactor<T, Src, Dst> {
type Output = ScaleFactor<T, Src, Dst>;
#[inline]
fn add(self, other: ScaleFactor<T, Src, Dst>) -> ScaleFactor<T, Src, Dst> {
ScaleFactor::new(self.get() + other.get())
}
}
// scale0 - scale1
impl<T: Clone + Sub<T, Output=T>, Src, Dst> Sub for ScaleFactor<T, Src, Dst> {
type Output = ScaleFactor<T, Src, Dst>;
#[inline]
fn sub(self, other: ScaleFactor<T, Src, Dst>) -> ScaleFactor<T, Src, Dst> {
ScaleFactor::new(self.get() - other.get())
}
}
impl<T: NumCast + Clone, Src, Dst0> ScaleFactor<T, Src, Dst0> {
/// Cast from one numeric representation to another, preserving the units.
pub fn cast<T1: NumCast + Clone>(&self) -> Option<ScaleFactor<T1, Src, Dst0>> {
NumCast::from(self.get()).map(ScaleFactor::new)
}
}
// FIXME: Switch to `derive(PartialEq, Clone)` after this Rust issue is fixed:
// https://github.com/mozilla/rust/issues/7671
impl<T: PartialEq, Src, Dst> PartialEq for ScaleFactor<T, Src, Dst> {
fn eq(&self, other: &ScaleFactor<T, Src, Dst>) -> bool {
self.0 == other.0
}
}
impl<T: Clone, Src, Dst> Clone for ScaleFactor<T, Src, Dst> {
fn clone(&self) -> ScaleFactor<T, Src, Dst> {
ScaleFactor::new(self.get())
}
}
impl<T: Copy, Src, Dst> Copy for ScaleFactor<T, Src, Dst> {}
impl<T: fmt::Debug, Src, Dst> fmt::Debug for ScaleFactor<T, Src, Dst> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.0.fmt(f)
}
}
impl<T: fmt::Display, Src, Dst> fmt::Display for ScaleFactor<T, Src, Dst> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.0.fmt(f)
}
}
#[cfg(test)]
mod tests {
use super::ScaleFactor;
enum Inch {}
enum Cm {}
enum Mm {}
#[test]
fn test_scale_factor() {
let mm_per_inch: ScaleFactor<f32, Inch, Mm> = ScaleFactor::new(25.4);
let cm_per_mm: ScaleFactor<f32, Mm, Cm> = ScaleFactor::new(0.1);
let mm_per_cm: ScaleFactor<f32, Cm, Mm> = cm_per_mm.inv();
assert_eq!(mm_per_cm.get(), 10.0);
let cm_per_inch: ScaleFactor<f32, Inch, Cm> = mm_per_inch * cm_per_mm;
assert_eq!(cm_per_inch, ScaleFactor::new(2.54));
let a: ScaleFactor<isize, Inch, Inch> = ScaleFactor::new(2);
let b: ScaleFactor<isize, Inch, Inch> = ScaleFactor::new(3);
assert!(a != b);
assert_eq!(a, a.clone());
assert_eq!(a.clone() + b.clone(), ScaleFactor::new(5));
assert_eq!(a - b, ScaleFactor::new(-1));
}
}

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third_party/rust/euclid-0.11.3/src/side_offsets.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A group of side offsets, which correspond to top/left/bottom/right for borders, padding,
//! and margins in CSS.
use super::UnknownUnit;
use length::Length;
use num::Zero;
use std::fmt;
use std::ops::Add;
use std::marker::PhantomData;
#[cfg(feature = "unstable")]
use heapsize::HeapSizeOf;
/// A group of side offsets, which correspond to top/left/bottom/right for borders, padding,
/// and margins in CSS, optionally tagged with a unit.
define_matrix! {
pub struct TypedSideOffsets2D<T, U> {
pub top: T,
pub right: T,
pub bottom: T,
pub left: T,
}
}
impl<T: fmt::Debug, U> fmt::Debug for TypedSideOffsets2D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({:?},{:?},{:?},{:?})",
self.top, self.right, self.bottom, self.left)
}
}
/// The default side offset type with no unit.
pub type SideOffsets2D<T> = TypedSideOffsets2D<T, UnknownUnit>;
impl<T: Copy, U> TypedSideOffsets2D<T, U> {
/// Constructor taking a scalar for each side.
pub fn new(top: T, right: T, bottom: T, left: T) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D {
top: top,
right: right,
bottom: bottom,
left: left,
_unit: PhantomData,
}
}
/// Constructor taking a typed Length for each side.
pub fn from_lengths(top: Length<T, U>,
right: Length<T, U>,
bottom: Length<T, U>,
left: Length<T, U>) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new(top.0, right.0, bottom.0, left.0)
}
/// Access self.top as a typed Length instead of a scalar value.
pub fn top_typed(&self) -> Length<T, U> { Length::new(self.top) }
/// Access self.right as a typed Length instead of a scalar value.
pub fn right_typed(&self) -> Length<T, U> { Length::new(self.right) }
/// Access self.bottom as a typed Length instead of a scalar value.
pub fn bottom_typed(&self) -> Length<T, U> { Length::new(self.bottom) }
/// Access self.left as a typed Length instead of a scalar value.
pub fn left_typed(&self) -> Length<T, U> { Length::new(self.left) }
/// Constructor setting the same value to all sides, taking a scalar value directly.
pub fn new_all_same(all: T) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new(all, all, all, all)
}
/// Constructor setting the same value to all sides, taking a typed Length.
pub fn from_length_all_same(all: Length<T, U>) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new_all_same(all.0)
}
}
impl<T, U> TypedSideOffsets2D<T, U> where T: Add<T, Output=T> + Copy {
pub fn horizontal(&self) -> T {
self.left + self.right
}
pub fn vertical(&self) -> T {
self.top + self.bottom
}
pub fn horizontal_typed(&self) -> Length<T, U> {
Length::new(self.horizontal())
}
pub fn vertical_typed(&self) -> Length<T, U> {
Length::new(self.vertical())
}
}
impl<T, U> Add for TypedSideOffsets2D<T, U> where T : Copy + Add<T, Output=T> {
type Output = TypedSideOffsets2D<T, U>;
fn add(self, other: TypedSideOffsets2D<T, U>) -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new(
self.top + other.top,
self.right + other.right,
self.bottom + other.bottom,
self.left + other.left,
)
}
}
impl<T: Copy + Zero, U> TypedSideOffsets2D<T, U> {
/// Constructor, setting all sides to zero.
pub fn zero() -> TypedSideOffsets2D<T, U> {
TypedSideOffsets2D::new(
Zero::zero(),
Zero::zero(),
Zero::zero(),
Zero::zero(),
)
}
}
/// A SIMD enabled version of TypedSideOffsets2D specialized for i32.
#[cfg(feature = "unstable")]
#[derive(Clone, Copy, PartialEq)]
#[repr(simd)]
pub struct SideOffsets2DSimdI32 {
pub top: i32,
pub bottom: i32,
pub right: i32,
pub left: i32,
}
#[cfg(feature = "unstable")]
impl HeapSizeOf for SideOffsets2DSimdI32 {
fn heap_size_of_children(&self) -> usize { 0 }
}
#[cfg(feature = "unstable")]
impl SideOffsets2DSimdI32 {
#[inline]
pub fn new(top: i32, right: i32, bottom: i32, left: i32) -> SideOffsets2DSimdI32 {
SideOffsets2DSimdI32 {
top: top,
bottom: bottom,
right: right,
left: left,
}
}
}
#[cfg(feature = "unstable")]
impl SideOffsets2DSimdI32 {
#[inline]
pub fn new_all_same(all: i32) -> SideOffsets2DSimdI32 {
SideOffsets2DSimdI32::new(all.clone(), all.clone(), all.clone(), all.clone())
}
}
#[cfg(feature = "unstable")]
impl SideOffsets2DSimdI32 {
#[inline]
pub fn horizontal(&self) -> i32 {
self.left + self.right
}
#[inline]
pub fn vertical(&self) -> i32 {
self.top + self.bottom
}
}
/*impl Add for SideOffsets2DSimdI32 {
type Output = SideOffsets2DSimdI32;
#[inline]
fn add(self, other: SideOffsets2DSimdI32) -> SideOffsets2DSimdI32 {
self + other // Use SIMD addition
}
}*/
#[cfg(feature = "unstable")]
impl SideOffsets2DSimdI32 {
#[inline]
pub fn zero() -> SideOffsets2DSimdI32 {
SideOffsets2DSimdI32 {
top: 0,
bottom: 0,
right: 0,
left: 0,
}
}
#[cfg(not(target_arch = "x86_64"))]
#[inline]
pub fn is_zero(&self) -> bool {
self.top == 0 && self.right == 0 && self.bottom == 0 && self.left == 0
}
#[cfg(target_arch = "x86_64")]
#[inline]
pub fn is_zero(&self) -> bool {
let is_zero: bool;
unsafe {
asm! {
"ptest $1, $1
setz $0"
: "=r"(is_zero)
: "x"(*self)
:
: "intel"
};
}
is_zero
}
}
#[cfg(feature = "unstable")]
#[cfg(test)]
mod tests {
use super::SideOffsets2DSimdI32;
#[test]
fn test_is_zero() {
assert!(SideOffsets2DSimdI32::new_all_same(0).is_zero());
assert!(!SideOffsets2DSimdI32::new_all_same(1).is_zero());
assert!(!SideOffsets2DSimdI32::new(1, 0, 0, 0).is_zero());
assert!(!SideOffsets2DSimdI32::new(0, 1, 0, 0).is_zero());
assert!(!SideOffsets2DSimdI32::new(0, 0, 1, 0).is_zero());
assert!(!SideOffsets2DSimdI32::new(0, 0, 0, 1).is_zero());
}
}
#[cfg(feature = "unstable")]
#[cfg(bench)]
mod bench {
use test::BenchHarness;
use std::num::Zero;
use rand::{XorShiftRng, Rng};
use super::SideOffsets2DSimdI32;
#[cfg(target_arch = "x86")]
#[cfg(target_arch = "x86_64")]
#[bench]
fn bench_naive_is_zero(bh: &mut BenchHarness) {
fn is_zero(x: &SideOffsets2DSimdI32) -> bool {
x.top.is_zero() && x.right.is_zero() && x.bottom.is_zero() && x.left.is_zero()
}
let mut rng = XorShiftRng::new().unwrap();
bh.iter(|| is_zero(&rng.gen::<SideOffsets2DSimdI32>()))
}
#[bench]
fn bench_is_zero(bh: &mut BenchHarness) {
let mut rng = XorShiftRng::new().unwrap();
bh.iter(|| rng.gen::<SideOffsets2DSimdI32>().is_zero())
}
#[bench]
fn bench_naive_add(bh: &mut BenchHarness) {
fn add(x: &SideOffsets2DSimdI32, y: &SideOffsets2DSimdI32) -> SideOffsets2DSimdI32 {
SideOffsets2DSimdI32 {
top: x.top + y.top,
right: x.right + y.right,
bottom: x.bottom + y.bottom,
left: x.left + y.left,
}
}
let mut rng = XorShiftRng::new().unwrap();
bh.iter(|| add(&rng.gen::<SideOffsets2DSimdI32>(), &rng.gen::<SideOffsets2DSimdI32>()))
}
#[bench]
fn bench_add(bh: &mut BenchHarness) {
let mut rng = XorShiftRng::new().unwrap();
bh.iter(|| rng.gen::<SideOffsets2DSimdI32>() + rng.gen::<SideOffsets2DSimdI32>())
}
}

276
third_party/rust/euclid-0.11.3/src/size.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use super::UnknownUnit;
use length::Length;
use scale_factor::ScaleFactor;
use num::*;
use num_traits::NumCast;
use std::fmt;
use std::ops::{Add, Div, Mul, Sub};
use std::marker::PhantomData;
/// A 2d size tagged with a unit.
define_matrix! {
#[derive(RustcDecodable, RustcEncodable)]
pub struct TypedSize2D<T, U> {
pub width: T,
pub height: T,
}
}
/// Default 2d size type with no unit.
///
/// `Size2D` provides the same methods as `TypedSize2D`.
pub type Size2D<T> = TypedSize2D<T, UnknownUnit>;
impl<T: fmt::Debug, U> fmt::Debug for TypedSize2D<T, U> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{:?}×{:?}", self.width, self.height)
}
}
impl<T: fmt::Display, U> fmt::Display for TypedSize2D<T, U> {
fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
write!(formatter, "({}x{})", self.width, self.height)
}
}
impl<T, U> TypedSize2D<T, U> {
/// Constructor taking scalar values.
pub fn new(width: T, height: T) -> TypedSize2D<T, U> {
TypedSize2D {
width: width,
height: height,
_unit: PhantomData,
}
}
}
impl<T: Clone, U> TypedSize2D<T, U> {
/// Constructor taking scalar strongly typed lengths.
pub fn from_lengths(width: Length<T, U>, height: Length<T, U>) -> TypedSize2D<T, U> {
TypedSize2D::new(width.get(), height.get())
}
}
impl<T: Round, U> TypedSize2D<T, U> {
/// Rounds each component to the nearest integer value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn round(&self) -> Self {
TypedSize2D::new(self.width.round(), self.height.round())
}
}
impl<T: Ceil, U> TypedSize2D<T, U> {
/// Rounds each component to the smallest integer equal or greater than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn ceil(&self) -> Self {
TypedSize2D::new(self.width.ceil(), self.height.ceil())
}
}
impl<T: Floor, U> TypedSize2D<T, U> {
/// Rounds each component to the biggest integer equal or lower than the original value.
///
/// This behavior is preserved for negative values (unlike the basic cast).
pub fn floor(&self) -> Self {
TypedSize2D::new(self.width.floor(), self.height.floor())
}
}
impl<T: Copy + Add<T, Output=T>, U> Add for TypedSize2D<T, U> {
type Output = TypedSize2D<T, U>;
fn add(self, other: TypedSize2D<T, U>) -> TypedSize2D<T, U> {
TypedSize2D::new(self.width + other.width, self.height + other.height)
}
}
impl<T: Copy + Sub<T, Output=T>, U> Sub for TypedSize2D<T, U> {
type Output = TypedSize2D<T, U>;
fn sub(self, other: TypedSize2D<T, U>) -> TypedSize2D<T, U> {
TypedSize2D::new(self.width - other.width, self.height - other.height)
}
}
impl<T: Copy + Clone + Mul<T, Output=U>, U> TypedSize2D<T, U> {
pub fn area(&self) -> U { self.width * self.height }
}
impl<T: Zero, U> TypedSize2D<T, U> {
pub fn zero() -> TypedSize2D<T, U> {
TypedSize2D::new(
Zero::zero(),
Zero::zero(),
)
}
}
impl<T: Zero, U> Zero for TypedSize2D<T, U> {
fn zero() -> TypedSize2D<T, U> {
TypedSize2D::new(
Zero::zero(),
Zero::zero(),
)
}
}
impl<T: Copy + Mul<T, Output=T>, U> Mul<T> for TypedSize2D<T, U> {
type Output = TypedSize2D<T, U>;
#[inline]
fn mul(self, scale: T) -> TypedSize2D<T, U> {
TypedSize2D::new(self.width * scale, self.height * scale)
}
}
impl<T: Copy + Div<T, Output=T>, U> Div<T> for TypedSize2D<T, U> {
type Output = TypedSize2D<T, U>;
#[inline]
fn div(self, scale: T) -> TypedSize2D<T, U> {
TypedSize2D::new(self.width / scale, self.height / scale)
}
}
impl<T: Copy + Mul<T, Output=T>, U1, U2> Mul<ScaleFactor<T, U1, U2>> for TypedSize2D<T, U1> {
type Output = TypedSize2D<T, U2>;
#[inline]
fn mul(self, scale: ScaleFactor<T, U1, U2>) -> TypedSize2D<T, U2> {
TypedSize2D::new(self.width * scale.get(), self.height * scale.get())
}
}
impl<T: Copy + Div<T, Output=T>, U1, U2> Div<ScaleFactor<T, U1, U2>> for TypedSize2D<T, U2> {
type Output = TypedSize2D<T, U1>;
#[inline]
fn div(self, scale: ScaleFactor<T, U1, U2>) -> TypedSize2D<T, U1> {
TypedSize2D::new(self.width / scale.get(), self.height / scale.get())
}
}
impl<T: Copy, U> TypedSize2D<T, U> {
/// Returns self.width as a Length carrying the unit.
#[inline]
pub fn width_typed(&self) -> Length<T, U> { Length::new(self.width) }
/// Returns self.height as a Length carrying the unit.
#[inline]
pub fn height_typed(&self) -> Length<T, U> { Length::new(self.height) }
#[inline]
pub fn to_array(&self) -> [T; 2] { [self.width, self.height] }
/// Drop the units, preserving only the numeric value.
pub fn to_untyped(&self) -> Size2D<T> {
TypedSize2D::new(self.width, self.height)
}
/// Tag a unitless value with units.
pub fn from_untyped(p: &Size2D<T>) -> TypedSize2D<T, U> {
TypedSize2D::new(p.width, p.height)
}
}
impl<T: NumCast + Copy, Unit> TypedSize2D<T, Unit> {
/// Cast from one numeric representation to another, preserving the units.
///
/// When casting from floating point to integer coordinates, the decimals are truncated
/// as one would expect from a simple cast, but this behavior does not always make sense
/// geometrically. Consider using `round()`, `ceil()` or `floor()` before casting.
pub fn cast<NewT: NumCast + Copy>(&self) -> Option<TypedSize2D<NewT, Unit>> {
match (NumCast::from(self.width), NumCast::from(self.height)) {
(Some(w), Some(h)) => Some(TypedSize2D::new(w, h)),
_ => None
}
}
// Convenience functions for common casts
/// Cast into an `f32` size.
pub fn to_f32(&self) -> TypedSize2D<f32, Unit> {
self.cast().unwrap()
}
/// Cast into an `uint` size, truncating decimals if any.
///
/// When casting from floating point sizes, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedSize2D<usize, Unit> {
self.cast().unwrap()
}
/// Cast into an `i32` size, truncating decimals if any.
///
/// When casting from floating point sizes, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i32(&self) -> TypedSize2D<i32, Unit> {
self.cast().unwrap()
}
/// Cast into an `i64` size, truncating decimals if any.
///
/// When casting from floating point sizes, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_i64(&self) -> TypedSize2D<i64, Unit> {
self.cast().unwrap()
}
}
/// Shorthand for `TypedSize2D::new(w, h)`.
pub fn size2<T, U>(w: T, h: T) -> TypedSize2D<T, U> {
TypedSize2D::new(w, h)
}
#[cfg(test)]
mod size2d {
use super::Size2D;
#[test]
pub fn test_add() {
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(3.0, 4.0);
assert_eq!(p1 + p2, Size2D::new(4.0, 6.0));
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(0.0, 0.0);
assert_eq!(p1 + p2, Size2D::new(1.0, 2.0));
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(-3.0, -4.0);
assert_eq!(p1 + p2, Size2D::new(-2.0, -2.0));
let p1 = Size2D::new(0.0, 0.0);
let p2 = Size2D::new(0.0, 0.0);
assert_eq!(p1 + p2, Size2D::new(0.0, 0.0));
}
#[test]
pub fn test_sub() {
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(3.0, 4.0);
assert_eq!(p1 - p2, Size2D::new(-2.0, -2.0));
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(0.0, 0.0);
assert_eq!(p1 - p2, Size2D::new(1.0, 2.0));
let p1 = Size2D::new(1.0, 2.0);
let p2 = Size2D::new(-3.0, -4.0);
assert_eq!(p1 - p2, Size2D::new(4.0, 6.0));
let p1 = Size2D::new(0.0, 0.0);
let p2 = Size2D::new(0.0, 0.0);
assert_eq!(p1 - p2, Size2D::new(0.0, 0.0));
}
}

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third_party/rust/euclid-0.11.3/src/trig.rs поставляемый Normal file
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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
/// Trait for basic trigonometry functions, so they can be used on generic numeric types
pub trait Trig {
fn sin(self) -> Self;
fn cos(self) -> Self;
fn tan(self) -> Self;
}
impl Trig for f32 {
#[inline]
fn sin(self) -> f32 {
self.sin()
}
#[inline]
fn cos(self) -> f32 {
self.cos()
}
#[inline]
fn tan(self) -> f32 {
self.tan()
}
}
impl Trig for f64 {
#[inline]
fn sin(self) -> f64 {
self.sin()
}
#[inline]
fn cos(self) -> f64 {
self.cos()
}
#[inline]
fn tan(self) -> f64 {
self.tan()
}
}

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@ -1 +1 @@
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6
third_party/rust/euclid/Cargo.toml поставляемый
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@ -1,17 +1,19 @@
[package]
name = "euclid"
version = "0.11.3"
version = "0.13.0"
authors = ["The Servo Project Developers"]
description = "Geometry primitives"
documentation = "https://docs.rs/euclid/"
repository = "https://github.com/servo/euclid"
keywords = ["matrix", "vector", "linear-algebra", "geometry"]
categories = ["science"]
license = "MIT / Apache-2.0"
[features]
unstable = []
[dependencies]
heapsize = "0.3"
heapsize = "0.4"
rustc-serialize = "0.3.2"
num-traits = {version = "0.1.32", default-features = false}
log = "0.3.1"

7
third_party/rust/euclid/README.md поставляемый
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@ -1,5 +1,8 @@
# euclid
This is a small library for geometric types.
This is a small library for geometric types with a focus on 2d graphics and
layout.
[Documentation](https://docs.rs/euclid/)
* [Documentation](https://docs.rs/euclid/)
* [Release notes](https://github.com/servo/euclid/releases)
* [crates.io](https://crates.io/crates/euclid)

45
third_party/rust/euclid/src/approxeq.rs поставляемый
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@ -15,33 +15,22 @@ pub trait ApproxEq<Eps> {
fn approx_eq_eps(&self, other: &Self, approx_epsilon: &Eps) -> bool;
}
impl ApproxEq<f32> for f32 {
#[inline]
fn approx_epsilon() -> f32 { 1.0e-6 }
#[inline]
fn approx_eq(&self, other: &f32) -> bool {
self.approx_eq_eps(other, &1.0e-6)
}
#[inline]
fn approx_eq_eps(&self, other: &f32, approx_epsilon: &f32) -> bool {
(*self - *other).abs() < *approx_epsilon
}
macro_rules! approx_eq {
($ty:ty, $eps:expr) => (
impl ApproxEq<$ty> for $ty {
#[inline]
fn approx_epsilon() -> $ty { $eps }
#[inline]
fn approx_eq(&self, other: &$ty) -> bool {
self.approx_eq_eps(other, &$eps)
}
#[inline]
fn approx_eq_eps(&self, other: &$ty, approx_epsilon: &$ty) -> bool {
(*self - *other).abs() < *approx_epsilon
}
}
)
}
impl ApproxEq<f64> for f64 {
#[inline]
fn approx_epsilon() -> f64 { 1.0e-6 }
#[inline]
fn approx_eq(&self, other: &f64) -> bool {
self.approx_eq_eps(other, &1.0e-6)
}
#[inline]
fn approx_eq_eps(&self, other: &f64, approx_epsilon: &f64) -> bool {
(*self - *other).abs() < *approx_epsilon
}
}
approx_eq!(f32, 1.0e-6);
approx_eq!(f64, 1.0e-6);

75
third_party/rust/euclid/src/num.rs поставляемый
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@ -27,40 +27,51 @@ impl<T: num_traits::One> One for T {
fn one() -> T { num_traits::One::one() }
}
pub trait Round : Copy { fn round(self) -> Self; }
pub trait Floor : Copy { fn floor(self) -> Self; }
pub trait Ceil : Copy { fn ceil(self) -> Self; }
impl Round for f32 { fn round(self) -> Self { self.round() } }
impl Round for f64 { fn round(self) -> Self { self.round() } }
impl Round for i16 { fn round(self) -> Self { self } }
impl Round for u16 { fn round(self) -> Self { self } }
impl Round for i32 { fn round(self) -> Self { self } }
impl Round for i64 { fn round(self) -> Self { self } }
impl Round for u32 { fn round(self) -> Self { self } }
impl Round for u64 { fn round(self) -> Self { self } }
impl Round for usize { fn round(self) -> Self { self } }
impl Round for isize { fn round(self) -> Self { self } }
impl Floor for f32 { fn floor(self) -> Self { self.floor() } }
impl Floor for f64 { fn floor(self) -> Self { self.floor() } }
impl Floor for i16 { fn floor(self) -> Self { self } }
impl Floor for u16 { fn floor(self) -> Self { self } }
impl Floor for i32 { fn floor(self) -> Self { self } }
impl Floor for i64 { fn floor(self) -> Self { self } }
impl Floor for u32 { fn floor(self) -> Self { self } }
impl Floor for u64 { fn floor(self) -> Self { self } }
impl Floor for usize { fn floor(self) -> Self { self } }
impl Floor for isize { fn floor(self) -> Self { self } }
impl Ceil for f32 { fn ceil(self) -> Self { self.ceil() } }
impl Ceil for f64 { fn ceil(self) -> Self { self.ceil() } }
impl Ceil for i16 { fn ceil(self) -> Self { self } }
impl Ceil for u16 { fn ceil(self) -> Self { self } }
impl Ceil for i32 { fn ceil(self) -> Self { self } }
impl Ceil for i64 { fn ceil(self) -> Self { self } }
impl Ceil for u32 { fn ceil(self) -> Self { self } }
impl Ceil for u64 { fn ceil(self) -> Self { self } }
impl Ceil for usize { fn ceil(self) -> Self { self } }
impl Ceil for isize { fn ceil(self) -> Self { self } }
macro_rules! num_int {
($ty:ty) => (
impl Round for $ty {
#[inline]
fn round(self) -> $ty { self }
}
impl Floor for $ty {
#[inline]
fn floor(self) -> $ty { self }
}
impl Ceil for $ty {
#[inline]
fn ceil(self) -> $ty { self }
}
)
}
macro_rules! num_float {
($ty:ty) => (
impl Round for $ty {
#[inline]
fn round(self) -> $ty { self.round() }
}
impl Floor for $ty {
#[inline]
fn floor(self) -> $ty { self.floor() }
}
impl Ceil for $ty {
#[inline]
fn ceil(self) -> $ty { self.ceil() }
}
)
}
num_int!(i16);
num_int!(u16);
num_int!(i32);
num_int!(u32);
num_int!(i64);
num_int!(u64);
num_int!(isize);
num_int!(usize);
num_float!(f32);
num_float!(f64);

6
third_party/rust/euclid/src/point.rs поставляемый
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@ -254,7 +254,7 @@ impl<T: NumCast + Copy, U> TypedPoint2D<T, U> {
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint2D<usize, U> {
pub fn to_usize(&self) -> TypedPoint2D<usize, U> {
self.cast().unwrap()
}
@ -517,7 +517,7 @@ impl<T: NumCast + Copy, U> TypedPoint3D<T, U> {
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint3D<usize, U> {
pub fn to_usize(&self) -> TypedPoint3D<usize, U> {
self.cast().unwrap()
}
@ -756,7 +756,7 @@ impl<T: NumCast + Copy, U> TypedPoint4D<T, U> {
/// When casting from floating point points, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedPoint4D<usize, U> {
pub fn to_usize(&self) -> TypedPoint4D<usize, U> {
self.cast().unwrap()
}

2
third_party/rust/euclid/src/rect.rs поставляемый
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@ -404,7 +404,7 @@ impl<T: NumCast + Copy, Unit> TypedRect<T, Unit> {
/// When casting from floating point rectangles, it is worth considering whether
/// to `round()`, `round_in()` or `round_out()` before the cast in order to
/// obtain the desired conversion behavior.
pub fn to_uint(&self) -> TypedRect<usize, Unit> {
pub fn to_usize(&self) -> TypedRect<usize, Unit> {
self.cast().unwrap()
}

2
third_party/rust/euclid/src/size.rs поставляемый
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@ -204,7 +204,7 @@ impl<T: NumCast + Copy, Unit> TypedSize2D<T, Unit> {
/// When casting from floating point sizes, it is worth considering whether
/// to `round()`, `ceil()` or `floor()` before the cast in order to obtain
/// the desired conversion behavior.
pub fn to_uint(&self) -> TypedSize2D<usize, Unit> {
pub fn to_usize(&self) -> TypedSize2D<usize, Unit> {
self.cast().unwrap()
}

44
third_party/rust/euclid/src/trig.rs поставляемый
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@ -15,36 +15,18 @@ pub trait Trig {
fn tan(self) -> Self;
}
impl Trig for f32 {
#[inline]
fn sin(self) -> f32 {
self.sin()
}
#[inline]
fn cos(self) -> f32 {
self.cos()
}
#[inline]
fn tan(self) -> f32 {
self.tan()
}
macro_rules! trig {
($ty:ty) => (
impl Trig for $ty {
#[inline]
fn sin(self) -> $ty { self.sin() }
#[inline]
fn cos(self) -> $ty { self.cos() }
#[inline]
fn tan(self) -> $ty { self.tan() }
}
)
}
impl Trig for f64 {
#[inline]
fn sin(self) -> f64 {
self.sin()
}
#[inline]
fn cos(self) -> f64 {
self.cos()
}
#[inline]
fn tan(self) -> f64 {
self.tan()
}
}
trig!(f32);
trig!(f64);

1
third_party/rust/heapsize-0.3.8/.cargo-checksum.json поставляемый Normal file
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@ -0,0 +1 @@
{"files":{".cargo-ok":"e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855",".gitignore":"97503c8cf1fc53fd41e237662402477c0ab257225d25fe21470494a0b1bbec3c",".travis.yml":"1108708721703f4562646e1e7c6f6c924fa997835714bcc6a3ff8a58382134f1","Cargo.toml":"723e5918946fdb518ed1ad3e03ae9104b980cbe85bbee1989dc4197570ba6d73","README.md":"9a38b16bccde5db28c34d79134f02d2cdcbbab224b9a68ace93c5b85b5ef38f2","appveyor.yml":"130e820ab60abf8d08f3a91d4b0158e6a581c180385e12850113adb362eb158c","build.rs":"e13e88ed285a829256d3c6987563a663c37e335457d090125a3e19b1a97fec8e","src/lib.rs":"ab4e0a2e6d0ac700df5dbb7a2c83542cb82c94d4e46c632a4114fec93d6aba0a","tests/tests.rs":"f642da7b54b6cde55cf25fe84b2e6b27356d26b351d42a38e944b93e0c1fa24f"},"package":"5a376f7402b85be6e0ba504243ecbc0709c48019ecc6286d0540c2e359050c88"}

0
third_party/rust/heapsize-0.3.8/.cargo-ok поставляемый Normal file
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3
third_party/rust/heapsize-0.3.8/.gitignore поставляемый Normal file
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@ -0,0 +1,3 @@
target
Cargo.lock
*.swp

19
third_party/rust/heapsize-0.3.8/.travis.yml поставляемый Normal file
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@ -0,0 +1,19 @@
language: rust
rust:
- 1.8.0
- nightly
- beta
- stable
os:
- linux
- osx
notifications:
webhooks: http://build.servo.org:54856/travis
script:
- cargo test
- "[ $TRAVIS_RUST_VERSION != nightly ] || cargo test --features unstable"
- "[ $TRAVIS_RUST_VERSION != nightly ] || cargo test --manifest-path derive/Cargo.toml"

14
third_party/rust/heapsize-0.3.8/Cargo.toml поставляемый Normal file
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@ -0,0 +1,14 @@
[package]
name = "heapsize"
version = "0.3.8"
authors = [ "The Servo Project Developers" ]
description = "Infrastructure for measuring the total runtime size of an object on the heap"
license = "MPL-2.0"
repository = "https://github.com/servo/heapsize"
build = "build.rs"
[target.'cfg(windows)'.dependencies]
kernel32-sys = "0.2.1"
[features]
unstable = []

5
third_party/rust/heapsize-0.3.8/README.md поставляемый Normal file
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@ -0,0 +1,5 @@
# heapsize
In support of measuring heap allocations in Rust programs.
[API Documentation](https://doc.servo.org/heapsize/)

23
third_party/rust/heapsize-0.3.8/appveyor.yml поставляемый Normal file
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@ -0,0 +1,23 @@
environment:
matrix:
- FEATURES: ""
- FEATURES: "unstable"
platform:
- i686-pc-windows-gnu
- i686-pc-windows-msvc
- x86_64-pc-windows-gnu
- x86_64-pc-windows-msvc
install:
- ps: Start-FileDownload "https://static.rust-lang.org/dist/rust-nightly-${env:PLATFORM}.exe"
- rust-nightly-%PLATFORM%.exe /VERYSILENT /NORESTART /DIR="C:\Program Files (x86)\Rust"
- SET PATH=%PATH%;C:\Program Files (x86)\Rust\bin
- rustc -V
- cargo -V
build_script:
- cargo build --verbose --features "%FEATURES%"
test_script:
- cargo test --verbose --features "%FEATURES%"

37
third_party/rust/heapsize-0.3.8/build.rs поставляемый Normal file
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@ -0,0 +1,37 @@
use std::env::var;
use std::process::Command;
use std::str;
fn main() {
let verbose = Command::new(var("RUSTC").unwrap_or("rustc".into()))
.arg("--version")
.arg("--verbose")
.output()
.unwrap()
.stdout;
let verbose = str::from_utf8(&verbose).unwrap();
let mut commit_date = None;
let mut release = None;
for line in verbose.lines() {
let mut parts = line.split(':');
match parts.next().unwrap().trim() {
"commit-date" => commit_date = Some(parts.next().unwrap().trim()),
"release" => release = Some(parts.next().unwrap().trim()),
_ => {}
}
}
let version = release.unwrap().split('-').next().unwrap();;
let mut version_components = version.split('.').map(|s| s.parse::<u32>().unwrap());
let version = (
version_components.next().unwrap(),
version_components.next().unwrap(),
version_components.next().unwrap(),
// "unknown" sorts after "2016-02-14", which is what we want to defaut to unprefixed
// https://github.com/servo/heapsize/pull/44#issuecomment-187935883
commit_date.unwrap()
);
assert_eq!(version_components.next(), None);
if version < (1, 8, 0, "2016-02-14") {
println!("cargo:rustc-cfg=prefixed_jemalloc");
}
}

323
third_party/rust/heapsize-0.3.8/src/lib.rs поставляемый Normal file
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@ -0,0 +1,323 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Data structure measurement.
#[cfg(target_os = "windows")]
extern crate kernel32;
#[cfg(target_os = "windows")]
use kernel32::{GetProcessHeap, HeapSize, HeapValidate};
use std::borrow::Cow;
use std::cell::{Cell, RefCell};
use std::collections::{BTreeMap, HashSet, HashMap, LinkedList, VecDeque};
use std::hash::BuildHasher;
use std::hash::Hash;
use std::marker::PhantomData;
use std::mem::size_of;
use std::net::{Ipv4Addr, Ipv6Addr};
use std::os::raw::c_void;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, AtomicIsize, AtomicUsize};
use std::rc::Rc;
/// Get the size of a heap block.
///
/// Ideally Rust would expose a function like this in std::rt::heap.
///
/// `unsafe` because the caller must ensure that the pointer is from jemalloc.
/// FIXME: This probably interacts badly with custom allocators:
/// https://doc.rust-lang.org/book/custom-allocators.html
pub unsafe fn heap_size_of(ptr: *const c_void) -> usize {
if ptr == 0x01 as *const c_void {
0
} else {
heap_size_of_impl(ptr)
}
}
#[cfg(not(target_os = "windows"))]
unsafe fn heap_size_of_impl(ptr: *const c_void) -> usize {
// The C prototype is `je_malloc_usable_size(JEMALLOC_USABLE_SIZE_CONST void *ptr)`. On some
// platforms `JEMALLOC_USABLE_SIZE_CONST` is `const` and on some it is empty. But in practice
// this function doesn't modify the contents of the block that `ptr` points to, so we use
// `*const c_void` here.
extern "C" {
#[cfg_attr(any(prefixed_jemalloc, target_os = "macos", target_os = "android"), link_name = "je_malloc_usable_size")]
fn malloc_usable_size(ptr: *const c_void) -> usize;
}
malloc_usable_size(ptr)
}
#[cfg(target_os = "windows")]
pub unsafe fn heap_size_of_impl(mut ptr: *const c_void) -> usize {
let heap = GetProcessHeap();
if HeapValidate(heap, 0, ptr) == 0 {
ptr = *(ptr as *const *const c_void).offset(-1);
}
HeapSize(heap, 0, ptr) as usize
}
// The simplest trait for measuring the size of heap data structures. More complex traits that
// return multiple measurements -- e.g. measure text separately from images -- are also possible,
// and should be used when appropriate.
//
pub trait HeapSizeOf {
/// Measure the size of any heap-allocated structures that hang off this value, but not the
/// space taken up by the value itself (i.e. what size_of::<T> measures, more or less); that
/// space is handled by the implementation of HeapSizeOf for Box<T> below.
fn heap_size_of_children(&self) -> usize;
}
// There are two possible ways to measure the size of `self` when it's on the heap: compute it
// (with `::std::rt::heap::usable_size(::std::mem::size_of::<T>(), 0)`) or measure it directly
// using the heap allocator (with `heap_size_of`). We do the latter, for the following reasons.
//
// * The heap allocator is the true authority for the sizes of heap blocks; its measurement is
// guaranteed to be correct. In comparison, size computations are error-prone. (For example, the
// `rt::heap::usable_size` function used in some of Rust's non-default allocator implementations
// underestimate the true usable size of heap blocks, which is safe in general but would cause
// under-measurement here.)
//
// * If we measure something that isn't a heap block, we'll get a crash. This keeps us honest,
// which is important because unsafe code is involved and this can be gotten wrong.
//
// However, in the best case, the two approaches should give the same results.
//
impl<T: HeapSizeOf + ?Sized> HeapSizeOf for Box<T> {
fn heap_size_of_children(&self) -> usize {
// Measure size of `self`.
unsafe {
heap_size_of(&**self as *const T as *const c_void) + (**self).heap_size_of_children()
}
}
}
impl<T: HeapSizeOf> HeapSizeOf for [T] {
fn heap_size_of_children(&self) -> usize {
self.iter().fold(0, |size, item| size + item.heap_size_of_children())
}
}
impl HeapSizeOf for String {
fn heap_size_of_children(&self) -> usize {
unsafe {
heap_size_of(self.as_ptr() as *const c_void)
}
}
}
impl<'a, T: ?Sized> HeapSizeOf for &'a T {
fn heap_size_of_children(&self) -> usize {
0
}
}
impl<T: HeapSizeOf> HeapSizeOf for Option<T> {
fn heap_size_of_children(&self) -> usize {
match *self {
None => 0,
Some(ref x) => x.heap_size_of_children()
}
}
}
impl<T: HeapSizeOf, E: HeapSizeOf> HeapSizeOf for Result<T, E> {
fn heap_size_of_children(&self) -> usize {
match *self {
Ok(ref x) => x.heap_size_of_children(),
Err(ref e) => e.heap_size_of_children(),
}
}
}
impl<'a, B: ?Sized + ToOwned> HeapSizeOf for Cow<'a, B> where B::Owned: HeapSizeOf {
fn heap_size_of_children(&self) -> usize {
match *self {
Cow::Borrowed(_) => 0,
Cow::Owned(ref b) => b.heap_size_of_children(),
}
}
}
impl HeapSizeOf for () {
fn heap_size_of_children(&self) -> usize {
0
}
}
impl<T1, T2> HeapSizeOf for (T1, T2)
where T1: HeapSizeOf, T2 :HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children() +
self.1.heap_size_of_children()
}
}
impl<T1, T2, T3> HeapSizeOf for (T1, T2, T3)
where T1: HeapSizeOf, T2 :HeapSizeOf, T3: HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children() +
self.1.heap_size_of_children() +
self.2.heap_size_of_children()
}
}
impl<T1, T2, T3, T4> HeapSizeOf for (T1, T2, T3, T4)
where T1: HeapSizeOf, T2 :HeapSizeOf, T3: HeapSizeOf, T4: HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children() +
self.1.heap_size_of_children() +
self.2.heap_size_of_children() +
self.3.heap_size_of_children()
}
}
impl<T1, T2, T3, T4, T5> HeapSizeOf for (T1, T2, T3, T4, T5)
where T1: HeapSizeOf, T2 :HeapSizeOf, T3: HeapSizeOf, T4: HeapSizeOf, T5: HeapSizeOf
{
fn heap_size_of_children(&self) -> usize {
self.0.heap_size_of_children() +
self.1.heap_size_of_children() +
self.2.heap_size_of_children() +
self.3.heap_size_of_children() +
self.4.heap_size_of_children()
}
}
impl<T: HeapSizeOf> HeapSizeOf for Arc<T> {
fn heap_size_of_children(&self) -> usize {
(**self).heap_size_of_children()
}
}
impl<T: HeapSizeOf> HeapSizeOf for RefCell<T> {
fn heap_size_of_children(&self) -> usize {
self.borrow().heap_size_of_children()
}
}
impl<T: HeapSizeOf + Copy> HeapSizeOf for Cell<T> {
fn heap_size_of_children(&self) -> usize {
self.get().heap_size_of_children()
}
}
impl<T: HeapSizeOf> HeapSizeOf for Vec<T> {
fn heap_size_of_children(&self) -> usize {
self.iter().fold(
unsafe { heap_size_of(self.as_ptr() as *const c_void) },
|n, elem| n + elem.heap_size_of_children())
}
}
impl<T: HeapSizeOf> HeapSizeOf for VecDeque<T> {
fn heap_size_of_children(&self) -> usize {
self.iter().fold(
// FIXME: get the buffer pointer for heap_size_of(), capacity() is a lower bound:
self.capacity() * size_of::<T>(),
|n, elem| n + elem.heap_size_of_children())
}
}
impl<T> HeapSizeOf for Vec<Rc<T>> {
fn heap_size_of_children(&self) -> usize {
// The fate of measuring Rc<T> is still undecided, but we still want to measure
// the space used for storing them.
unsafe {
heap_size_of(self.as_ptr() as *const c_void)
}
}
}
impl<T: HeapSizeOf, S> HeapSizeOf for HashSet<T, S>
where T: Eq + Hash, S: BuildHasher {
fn heap_size_of_children(&self) -> usize {
//TODO(#6908) measure actual bucket memory usage instead of approximating
let size = self.capacity() * (size_of::<T>() + size_of::<usize>());
self.iter().fold(size, |n, value| {
n + value.heap_size_of_children()
})
}
}
impl<K: HeapSizeOf, V: HeapSizeOf, S> HeapSizeOf for HashMap<K, V, S>
where K: Eq + Hash, S: BuildHasher {
fn heap_size_of_children(&self) -> usize {
//TODO(#6908) measure actual bucket memory usage instead of approximating
let size = self.capacity() * (size_of::<V>() + size_of::<K>() + size_of::<usize>());
self.iter().fold(size, |n, (key, value)| {
n + key.heap_size_of_children() + value.heap_size_of_children()
})
}
}
// PhantomData is always 0.
impl<T> HeapSizeOf for PhantomData<T> {
fn heap_size_of_children(&self) -> usize {
0
}
}
// A linked list has an overhead of two words per item.
impl<T: HeapSizeOf> HeapSizeOf for LinkedList<T> {
fn heap_size_of_children(&self) -> usize {
let mut size = 0;
for item in self {
size += 2 * size_of::<usize>() + size_of::<T>() + item.heap_size_of_children();
}
size
}
}
// FIXME: Overhead for the BTreeMap nodes is not accounted for.
impl<K: HeapSizeOf, V: HeapSizeOf> HeapSizeOf for BTreeMap<K, V> {
fn heap_size_of_children(&self) -> usize {
let mut size = 0;
for (key, value) in self.iter() {
size += size_of::<(K, V)>() +
key.heap_size_of_children() +
value.heap_size_of_children();
}
size
}
}
/// For use on types defined in external crates
/// with known heap sizes.
#[macro_export]
macro_rules! known_heap_size(
($size:expr, $($ty:ty),+) => (
$(
impl $crate::HeapSizeOf for $ty {
#[inline(always)]
fn heap_size_of_children(&self) -> usize {
$size
}
}
)+
);
($size: expr, $($ty:ident<$($gen:ident),+>),+) => (
$(
impl<$($gen: $crate::HeapSizeOf),+> $crate::HeapSizeOf for $ty<$($gen),+> {
#[inline(always)]
fn heap_size_of_children(&self) -> usize {
$size
}
}
)+
);
);
known_heap_size!(0, char, str);
known_heap_size!(0, u8, u16, u32, u64, usize);
known_heap_size!(0, i8, i16, i32, i64, isize);
known_heap_size!(0, bool, f32, f64);
known_heap_size!(0, AtomicBool, AtomicIsize, AtomicUsize);
known_heap_size!(0, Ipv4Addr, Ipv6Addr);

171
third_party/rust/heapsize-0.3.8/tests/tests.rs поставляемый Normal file
Просмотреть файл

@ -0,0 +1,171 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#![cfg_attr(feature= "unstable", feature(alloc, heap_api, repr_simd))]
extern crate heapsize;
use heapsize::{HeapSizeOf, heap_size_of};
use std::os::raw::c_void;
pub const EMPTY: *mut () = 0x1 as *mut ();
#[cfg(feature = "unstable")]
mod unstable {
extern crate alloc;
use heapsize::{HeapSizeOf, heap_size_of};
use std::os::raw::c_void;
#[repr(C, simd)]
struct OverAligned(u64, u64, u64, u64);
#[test]
fn check_empty() {
assert_eq!(::EMPTY, alloc::heap::EMPTY);
}
#[cfg(not(target_os = "windows"))]
#[test]
fn test_alloc() {
unsafe {
// A 64 byte request is allocated exactly.
let x = alloc::heap::allocate(64, 0);
assert_eq!(heap_size_of(x as *const c_void), 64);
alloc::heap::deallocate(x, 64, 0);
// A 255 byte request is rounded up to 256 bytes.
let x = alloc::heap::allocate(255, 0);
assert_eq!(heap_size_of(x as *const c_void), 256);
alloc::heap::deallocate(x, 255, 0);
// A 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 0);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 0);
// An overaligned 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 32);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 32);
}
}
#[cfg(target_os = "windows")]
#[test]
fn test_alloc() {
unsafe {
// A 64 byte request is allocated exactly.
let x = alloc::heap::allocate(64, 0);
assert_eq!(heap_size_of(x as *const c_void), 64);
alloc::heap::deallocate(x, 64, 0);
// A 255 byte request is allocated exactly.
let x = alloc::heap::allocate(255, 0);
assert_eq!(heap_size_of(x as *const c_void), 255);
alloc::heap::deallocate(x, 255, 0);
// A 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 0);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 0);
// An overaligned 1MiB request is over-allocated.
let x = alloc::heap::allocate(1024 * 1024, 32);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024 + 32);
alloc::heap::deallocate(x, 1024 * 1024, 32);
}
}
#[cfg(not(target_os = "windows"))]
#[test]
fn test_simd() {
let x = Box::new(OverAligned(0, 0, 0, 0));
assert_eq!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32);
}
#[cfg(target_os = "windows")]
#[test]
fn test_simd() {
let x = Box::new(OverAligned(0, 0, 0, 0));
assert_eq!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32 + 32);
}
#[test]
fn test_boxed_str() {
let x = "raclette".to_owned().into_boxed_str();
assert_eq!(x.heap_size_of_children(), 8);
}
}
#[test]
fn test_heap_size() {
// Note: jemalloc often rounds up request sizes. However, it does not round up for request
// sizes of 8 and higher that are powers of two. We take advantage of knowledge here to make
// the sizes of various heap-allocated blocks predictable.
//-----------------------------------------------------------------------
// Start with basic heap block measurement.
unsafe {
// EMPTY is the special non-null address used to represent zero-size allocations.
assert_eq!(heap_size_of(EMPTY as *const c_void), 0);
}
//-----------------------------------------------------------------------
// Test HeapSizeOf implementations for various built-in types.
// Not on the heap; 0 bytes.
let x = 0i64;
assert_eq!(x.heap_size_of_children(), 0);
// An i64 is 8 bytes.
let x = Box::new(0i64);
assert_eq!(x.heap_size_of_children(), 8);
// An ascii string with 16 chars is 16 bytes in UTF-8.
let string = String::from("0123456789abcdef");
assert_eq!(string.heap_size_of_children(), 16);
let string_ref: (&String, ()) = (&string, ());
assert_eq!(string_ref.heap_size_of_children(), 0);
let slice: &str = &*string;
assert_eq!(slice.heap_size_of_children(), 0);
// Not on the heap.
let x: Option<i32> = None;
assert_eq!(x.heap_size_of_children(), 0);
// Not on the heap.
let x = Some(0i64);
assert_eq!(x.heap_size_of_children(), 0);
// The `Some` is not on the heap, but the Box is.
let x = Some(Box::new(0i64));
assert_eq!(x.heap_size_of_children(), 8);
// Not on the heap.
let x = ::std::sync::Arc::new(0i64);
assert_eq!(x.heap_size_of_children(), 0);
// The `Arc` is not on the heap, but the Box is.
let x = ::std::sync::Arc::new(Box::new(0i64));
assert_eq!(x.heap_size_of_children(), 8);
// Zero elements, no heap storage.
let x: Vec<i64> = vec![];
assert_eq!(x.heap_size_of_children(), 0);
// Four elements, 8 bytes per element.
let x = vec![0i64, 1i64, 2i64, 3i64];
assert_eq!(x.heap_size_of_children(), 32);
}
#[test]
fn test_boxed_slice() {
let x = vec![1i64, 2i64].into_boxed_slice();
assert_eq!(x.heap_size_of_children(), 16)
}

Просмотреть файл

@ -1 +1 @@
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{"files":{".cargo-ok":"e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855",".gitignore":"97503c8cf1fc53fd41e237662402477c0ab257225d25fe21470494a0b1bbec3c",".travis.yml":"ff4b4eeea4c3d6636633496f884b85e83e3613ad2bb84358b357f0cb8b8b1618","Cargo.toml":"f3a8db502210ebefe0565223738d41e1f6327bc283545789bea68fc93a599393","README.md":"9a38b16bccde5db28c34d79134f02d2cdcbbab224b9a68ace93c5b85b5ef38f2","appveyor.yml":"130e820ab60abf8d08f3a91d4b0158e6a581c180385e12850113adb362eb158c","build.rs":"e13e88ed285a829256d3c6987563a663c37e335457d090125a3e19b1a97fec8e","src/lib.rs":"024183eb6acfd9ebaa0b4bdc31aecd39dcb8bf92ab22228921f154b450b628a3","tests/tests.rs":"28ec35b89867f04be2b1a43116ee82b6f45e34efa53938e29c6727ad4da46ead"},"package":"4c7593b1522161003928c959c20a2ca421c68e940d63d75573316a009e48a6d4"}

2
third_party/rust/heapsize/.travis.yml поставляемый
Просмотреть файл

@ -15,5 +15,5 @@ notifications:
script:
- cargo test
- "[ $TRAVIS_RUST_VERSION != nightly ] || cargo test --features unstable"
- "[ $TRAVIS_RUST_VERSION != nightly ] || cargo test --manifest-path derive/Cargo.toml"
- "[[ $TRAVIS_RUST_VERSION != nightly && $TRAVIS_RUST_VERSION != beta ]] || cargo test --manifest-path derive/Cargo.toml"

5
third_party/rust/heapsize/Cargo.toml поставляемый
Просмотреть файл

@ -1,6 +1,6 @@
[package]
name = "heapsize"
version = "0.3.8"
version = "0.4.0"
authors = [ "The Servo Project Developers" ]
description = "Infrastructure for measuring the total runtime size of an object on the heap"
license = "MPL-2.0"
@ -12,3 +12,6 @@ kernel32-sys = "0.2.1"
[features]
unstable = []
# https://github.com/servo/heapsize/issues/74
flexible-tests = []

35
third_party/rust/heapsize/src/lib.rs поставляемый
Просмотреть файл

@ -15,7 +15,7 @@ use std::collections::{BTreeMap, HashSet, HashMap, LinkedList, VecDeque};
use std::hash::BuildHasher;
use std::hash::Hash;
use std::marker::PhantomData;
use std::mem::size_of;
use std::mem::{size_of, align_of};
use std::net::{Ipv4Addr, Ipv6Addr};
use std::os::raw::c_void;
use std::sync::Arc;
@ -29,11 +29,11 @@ use std::rc::Rc;
/// `unsafe` because the caller must ensure that the pointer is from jemalloc.
/// FIXME: This probably interacts badly with custom allocators:
/// https://doc.rust-lang.org/book/custom-allocators.html
pub unsafe fn heap_size_of(ptr: *const c_void) -> usize {
if ptr == 0x01 as *const c_void {
pub unsafe fn heap_size_of<T>(ptr: *const T) -> usize {
if ptr as usize <= align_of::<T>() {
0
} else {
heap_size_of_impl(ptr)
heap_size_of_impl(ptr as *const c_void)
}
}
@ -51,7 +51,7 @@ unsafe fn heap_size_of_impl(ptr: *const c_void) -> usize {
}
#[cfg(target_os = "windows")]
pub unsafe fn heap_size_of_impl(mut ptr: *const c_void) -> usize {
unsafe fn heap_size_of_impl(mut ptr: *const c_void) -> usize {
let heap = GetProcessHeap();
if HeapValidate(heap, 0, ptr) == 0 {
@ -105,7 +105,7 @@ impl<T: HeapSizeOf> HeapSizeOf for [T] {
impl HeapSizeOf for String {
fn heap_size_of_children(&self) -> usize {
unsafe {
heap_size_of(self.as_ptr() as *const c_void)
heap_size_of(self.as_ptr())
}
}
}
@ -116,6 +116,25 @@ impl<'a, T: ?Sized> HeapSizeOf for &'a T {
}
}
// The implementations for *mut T and *const T are designed for use cases like LinkedHashMap where
// you have a data structure which internally maintains an e.g. HashMap parameterized with raw
// pointers. We want to be able to rely on the standard HeapSizeOf implementation for `HashMap`,
// and can handle the contribution of the raw pointers manually.
//
// These have to return 0 since we don't know if the pointer is pointing to a heap allocation or
// even valid memory.
impl<T: ?Sized> HeapSizeOf for *mut T {
fn heap_size_of_children(&self) -> usize {
0
}
}
impl<T: ?Sized> HeapSizeOf for *const T {
fn heap_size_of_children(&self) -> usize {
0
}
}
impl<T: HeapSizeOf> HeapSizeOf for Option<T> {
fn heap_size_of_children(&self) -> usize {
match *self {
@ -212,7 +231,7 @@ impl<T: HeapSizeOf + Copy> HeapSizeOf for Cell<T> {
impl<T: HeapSizeOf> HeapSizeOf for Vec<T> {
fn heap_size_of_children(&self) -> usize {
self.iter().fold(
unsafe { heap_size_of(self.as_ptr() as *const c_void) },
unsafe { heap_size_of(self.as_ptr()) },
|n, elem| n + elem.heap_size_of_children())
}
}
@ -231,7 +250,7 @@ impl<T> HeapSizeOf for Vec<Rc<T>> {
// The fate of measuring Rc<T> is still undecided, but we still want to measure
// the space used for storing them.
unsafe {
heap_size_of(self.as_ptr() as *const c_void)
heap_size_of(self.as_ptr())
}
}
}

81
third_party/rust/heapsize/tests/tests.rs поставляемый
Просмотреть файл

@ -9,13 +9,32 @@ extern crate heapsize;
use heapsize::{HeapSizeOf, heap_size_of};
use std::os::raw::c_void;
pub const EMPTY: *mut () = 0x1 as *mut ();
const EMPTY: *mut () = 0x1 as *mut ();
/// https://github.com/servo/heapsize/issues/74
#[cfg(feature = "flexible-tests")]
macro_rules! assert_size {
($actual: expr, $expected: expr) => {
{
let actual = $actual;
let expected = $expected;
assert!(actual >= expected, "expected {:?} >= {:?}", actual, expected)
}
}
}
#[cfg(not(feature = "flexible-tests"))]
macro_rules! assert_size {
($actual: expr, $expected: expr) => {
assert_eq!($actual, $expected)
}
}
#[cfg(feature = "unstable")]
mod unstable {
extern crate alloc;
use heapsize::{HeapSizeOf, heap_size_of};
use heapsize::heap_size_of;
use std::os::raw::c_void;
#[repr(C, simd)]
@ -32,22 +51,22 @@ mod unstable {
unsafe {
// A 64 byte request is allocated exactly.
let x = alloc::heap::allocate(64, 0);
assert_eq!(heap_size_of(x as *const c_void), 64);
assert_size!(heap_size_of(x as *const c_void), 64);
alloc::heap::deallocate(x, 64, 0);
// A 255 byte request is rounded up to 256 bytes.
let x = alloc::heap::allocate(255, 0);
assert_eq!(heap_size_of(x as *const c_void), 256);
assert_size!(heap_size_of(x as *const c_void), 256);
alloc::heap::deallocate(x, 255, 0);
// A 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 0);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
assert_size!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 0);
// An overaligned 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 32);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
assert_size!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 32);
}
}
@ -58,22 +77,22 @@ mod unstable {
unsafe {
// A 64 byte request is allocated exactly.
let x = alloc::heap::allocate(64, 0);
assert_eq!(heap_size_of(x as *const c_void), 64);
assert_size!(heap_size_of(x as *const c_void), 64);
alloc::heap::deallocate(x, 64, 0);
// A 255 byte request is allocated exactly.
let x = alloc::heap::allocate(255, 0);
assert_eq!(heap_size_of(x as *const c_void), 255);
assert_size!(heap_size_of(x as *const c_void), 255);
alloc::heap::deallocate(x, 255, 0);
// A 1MiB request is allocated exactly.
let x = alloc::heap::allocate(1024 * 1024, 0);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024);
assert_size!(heap_size_of(x as *const c_void), 1024 * 1024);
alloc::heap::deallocate(x, 1024 * 1024, 0);
// An overaligned 1MiB request is over-allocated.
let x = alloc::heap::allocate(1024 * 1024, 32);
assert_eq!(heap_size_of(x as *const c_void), 1024 * 1024 + 32);
assert_size!(heap_size_of(x as *const c_void), 1024 * 1024 + 32);
alloc::heap::deallocate(x, 1024 * 1024, 32);
}
}
@ -82,21 +101,21 @@ mod unstable {
#[test]
fn test_simd() {
let x = Box::new(OverAligned(0, 0, 0, 0));
assert_eq!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32);
assert_size!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32);
}
#[cfg(target_os = "windows")]
#[test]
fn test_simd() {
let x = Box::new(OverAligned(0, 0, 0, 0));
assert_eq!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32 + 32);
assert_size!(unsafe { heap_size_of(&*x as *const _ as *const c_void) }, 32 + 32);
}
}
#[test]
fn test_boxed_str() {
let x = "raclette".to_owned().into_boxed_str();
assert_eq!(x.heap_size_of_children(), 8);
}
#[test]
fn test_boxed_str() {
let x = "raclette".to_owned().into_boxed_str();
assert_size!(x.heap_size_of_children(), 8);
}
#[test]
@ -111,7 +130,7 @@ fn test_heap_size() {
unsafe {
// EMPTY is the special non-null address used to represent zero-size allocations.
assert_eq!(heap_size_of(EMPTY as *const c_void), 0);
assert_size!(heap_size_of(EMPTY as *const c_void), 0);
}
//-----------------------------------------------------------------------
@ -119,53 +138,53 @@ fn test_heap_size() {
// Not on the heap; 0 bytes.
let x = 0i64;
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// An i64 is 8 bytes.
let x = Box::new(0i64);
assert_eq!(x.heap_size_of_children(), 8);
assert_size!(x.heap_size_of_children(), 8);
// An ascii string with 16 chars is 16 bytes in UTF-8.
let string = String::from("0123456789abcdef");
assert_eq!(string.heap_size_of_children(), 16);
assert_size!(string.heap_size_of_children(), 16);
let string_ref: (&String, ()) = (&string, ());
assert_eq!(string_ref.heap_size_of_children(), 0);
assert_size!(string_ref.heap_size_of_children(), 0);
let slice: &str = &*string;
assert_eq!(slice.heap_size_of_children(), 0);
assert_size!(slice.heap_size_of_children(), 0);
// Not on the heap.
let x: Option<i32> = None;
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// Not on the heap.
let x = Some(0i64);
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// The `Some` is not on the heap, but the Box is.
let x = Some(Box::new(0i64));
assert_eq!(x.heap_size_of_children(), 8);
assert_size!(x.heap_size_of_children(), 8);
// Not on the heap.
let x = ::std::sync::Arc::new(0i64);
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// The `Arc` is not on the heap, but the Box is.
let x = ::std::sync::Arc::new(Box::new(0i64));
assert_eq!(x.heap_size_of_children(), 8);
assert_size!(x.heap_size_of_children(), 8);
// Zero elements, no heap storage.
let x: Vec<i64> = vec![];
assert_eq!(x.heap_size_of_children(), 0);
assert_size!(x.heap_size_of_children(), 0);
// Four elements, 8 bytes per element.
let x = vec![0i64, 1i64, 2i64, 3i64];
assert_eq!(x.heap_size_of_children(), 32);
assert_size!(x.heap_size_of_children(), 32);
}
#[test]
fn test_boxed_slice() {
let x = vec![1i64, 2i64].into_boxed_slice();
assert_eq!(x.heap_size_of_children(), 16)
assert_size!(x.heap_size_of_children(), 16)
}

Просмотреть файл

@ -1 +1 @@
{"files":{".cargo-ok":"e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855",".gitignore":"f9b1ca6ae27d1c18215265024629a8960c31379f206d9ed20f64e0b2dcf79805",".travis.yml":"b76d49f66f842c652d40825c67791352364a6b6bbb7d8d1009f2ac79eb413e66","Cargo.toml":"3100d538a6cd25f84ae7d502f37ec09603f4a7fb902e46583df5bdbb50b73538","LICENSE":"b946744aeda89b467929585fe8eeb5461847695220c1b168fb375d8abd4ea3d0","README.md":"62f99334c17b451342fcea70eb1cc27b26612616b7c1a58fab50dd493f766f32","benches/split.rs":"49befe22321f34280106fdea53d93644b7757873407376247f86f9d55d09b4ab","src/bsp.rs":"83f1a84b4dda5668727eb27070f22676d1f77ab9eaff0c777b32651f75ecf5b6","src/lib.rs":"c6bdf6ac6db519b79b3dbf0d4805bbba3e761e0d5cf19b4ae5388a5b93ff7454","src/naive.rs":"c7e50de094d24b609f03e3dc9599bb040a6baef84bce93ffab7af7f049fb805b","tests/main.rs":"915d915c5ca82befef82f1604cc974b072238a8d69043341589d8dd569d412d3","tests/split.rs":"a4681a788f9a9a515d4084d97ba33406a54bc0725711ade9fc955348d1703368"},"package":"8b3624c9e5e728dcc6347bde5762406b0f0707bea527d585e8f7b6ac44fdd33a"}
{"files":{".cargo-ok":"e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855",".gitignore":"f9b1ca6ae27d1c18215265024629a8960c31379f206d9ed20f64e0b2dcf79805",".travis.yml":"b76d49f66f842c652d40825c67791352364a6b6bbb7d8d1009f2ac79eb413e66","Cargo.toml":"6a8c18281f4854b2f184e335d2efb7702ed920f3e66adbe84ce2013215215068","LICENSE":"b946744aeda89b467929585fe8eeb5461847695220c1b168fb375d8abd4ea3d0","README.md":"62f99334c17b451342fcea70eb1cc27b26612616b7c1a58fab50dd493f766f32","benches/split.rs":"49befe22321f34280106fdea53d93644b7757873407376247f86f9d55d09b4ab","src/bsp.rs":"1bc961e97b47f6d918384858310c60a20f9490e11404a89f379a2ad6c5705071","src/lib.rs":"c7f52a46d9ebdb9c1346b39312110aaba75821297e5f446c81a8a25706d850f5","src/naive.rs":"c7e50de094d24b609f03e3dc9599bb040a6baef84bce93ffab7af7f049fb805b","tests/main.rs":"915d915c5ca82befef82f1604cc974b072238a8d69043341589d8dd569d412d3","tests/split.rs":"a4681a788f9a9a515d4084d97ba33406a54bc0725711ade9fc955348d1703368"},"package":"f00d5b0bef85e7e218329cde2f9b75784967c62c0cc9b7faa491d81c2d35eb2a"}

4
third_party/rust/plane-split/Cargo.toml поставляемый
Просмотреть файл

@ -1,6 +1,6 @@
[package]
name = "plane-split"
version = "0.3.0"
version = "0.4.1"
description = "Plane splitting"
authors = ["Dzmitry Malyshau <kvark@mozilla.com>"]
license = "MPL-2.0"
@ -10,6 +10,6 @@ documentation = "https://docs.rs/plane-split"
[dependencies]
binary-space-partition = "0.1.2"
euclid = "0.11.2"
euclid = "0.13"
log = "0.3"
num-traits = {version = "0.1.37", default-features = false}

6
third_party/rust/plane-split/src/bsp.rs поставляемый
Просмотреть файл

@ -19,11 +19,11 @@ impl<T, U> Plane for Polygon<T, U> where
match self.intersect(&plane) {
Intersection::Coplanar if dist.approx_eq(&T::zero()) => {
debug!("\t\tcoplanar and matching");
debug!("\t\tCoplanar and matching");
PlaneCut::Sibling(plane)
}
Intersection::Coplanar | Intersection::Outside => {
debug!("\t\tcoplanar at {:?}", dist);
debug!("\t\tCoplanar at {:?}", dist);
if dist > T::zero() {
PlaneCut::Cut {
front: vec![plane],
@ -48,7 +48,7 @@ impl<T, U> Plane for Polygon<T, U> where
back.push(sub)
}
}
debug!("\t\tcut across {:?} by {} in front and {} in back",
debug!("\t\tCut across {:?} by {} in front and {} in back",
line, front.len(), back.len());
PlaneCut::Cut {

6
third_party/rust/plane-split/src/lib.rs поставляемый
Просмотреть файл

@ -298,20 +298,20 @@ impl<T, U> Polygon<T, U> where
pub fn intersect(&self, other: &Self) -> Intersection<Line<T, U>> {
if self.are_outside(&other.points) || other.are_outside(&self.points) {
// one is completely outside the other
debug!("\t\toutside");
debug!("\t\tOutside");
return Intersection::Outside
}
let cross_dir = self.normal.cross(other.normal);
if cross_dir.dot(cross_dir) < T::approx_epsilon() {
// polygons are co-planar
debug!("\t\tcoplanar");
debug!("\t\tCoplanar");
return Intersection::Coplanar
}
let self_proj = self.project_on(&cross_dir);
let other_proj = other.project_on(&cross_dir);
if !self_proj.intersect(&other_proj) {
// projections on the line don't intersect
debug!("\t\tprojection outside");
debug!("\t\tProjection outside");
return Intersection::Outside
}
// compute any point on the intersection between planes

46
toolkit/library/gtest/rust/Cargo.lock сгенерированный
Просмотреть файл

@ -290,6 +290,18 @@ dependencies = [
"serde 0.9.9 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "euclid"
version = "0.13.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"heapsize 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.37 (registry+https://github.com/rust-lang/crates.io-index)",
"rustc-serialize 0.3.22 (registry+https://github.com/rust-lang/crates.io-index)",
"serde 0.9.9 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "fnv"
version = "1.0.5"
@ -386,6 +398,14 @@ dependencies = [
"kernel32-sys 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "heapsize"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"kernel32-sys 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "idna"
version = "0.1.2"
@ -623,11 +643,11 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]]
name = "plane-split"
version = "0.3.0"
version = "0.4.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"binary-space-partition 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.11.3 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.37 (registry+https://github.com/rust-lang/crates.io-index)",
]
@ -1072,7 +1092,7 @@ dependencies = [
[[package]]
name = "webrender"
version = "0.39.0"
version = "0.40.0"
dependencies = [
"app_units 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)",
"bincode 1.0.0-alpha6 (registry+https://github.com/rust-lang/crates.io-index)",
@ -1082,7 +1102,7 @@ dependencies = [
"core-graphics 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)",
"core-text 4.0.0 (registry+https://github.com/rust-lang/crates.io-index)",
"dwrote 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.11.3 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)",
"fnv 1.0.5 (registry+https://github.com/rust-lang/crates.io-index)",
"freetype 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
"gamma-lut 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
@ -1090,11 +1110,11 @@ dependencies = [
"lazy_static 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.37 (registry+https://github.com/rust-lang/crates.io-index)",
"plane-split 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
"plane-split 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)",
"rayon 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"thread_profiler 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)",
"time 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)",
"webrender_traits 0.39.0",
"webrender_traits 0.40.0",
]
[[package]]
@ -1102,15 +1122,15 @@ name = "webrender_bindings"
version = "0.1.0"
dependencies = [
"app_units 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.11.3 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)",
"gleam 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
"webrender 0.39.0",
"webrender_traits 0.39.0",
"webrender 0.40.0",
"webrender_traits 0.40.0",
]
[[package]]
name = "webrender_traits"
version = "0.39.0"
version = "0.40.0"
dependencies = [
"app_units 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)",
"bincode 1.0.0-alpha6 (registry+https://github.com/rust-lang/crates.io-index)",
@ -1118,7 +1138,7 @@ dependencies = [
"core-foundation 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
"core-graphics 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)",
"dwrote 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.11.3 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)",
"gleam 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
"serde 0.9.9 (registry+https://github.com/rust-lang/crates.io-index)",
@ -1175,6 +1195,7 @@ dependencies = [
"checksum dwrote 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)" = "74114b6b49d6731835da7a28a3642651451e315f7f9b9d04e907e65a45681796"
"checksum env_logger 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)" = "ed39959122ea027670b704fb70539f4286ddf4a49eefede23bf0b4b2a069ec03"
"checksum euclid 0.11.3 (registry+https://github.com/rust-lang/crates.io-index)" = "f5517462c626a893f3b027615e88d7102cc6dd3f7f1bcb90c7220fb1da4970b5"
"checksum euclid 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)" = "6083f113c422ff9cd855a1cf6cc8ec0903606c0eb43a0c6a0ced3bdc9731e4c1"
"checksum fnv 1.0.5 (registry+https://github.com/rust-lang/crates.io-index)" = "6cc484842f1e2884faf56f529f960cc12ad8c71ce96cc7abba0a067c98fee344"
"checksum freetype 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)" = "fde23272c687e4570aefec06cb71174ec0f5284b725deac4e77ba2665d635faf"
"checksum futures 0.1.13 (registry+https://github.com/rust-lang/crates.io-index)" = "55f0008e13fc853f79ea8fc86e931486860d4c4c156cdffb59fa5f7fa833660a"
@ -1184,6 +1205,7 @@ dependencies = [
"checksum gleam 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)" = "a86944a6a4d7f54507f8ee930192d971f18a7b1da526ff529b7a0d4043935380"
"checksum glob 0.2.11 (registry+https://github.com/rust-lang/crates.io-index)" = "8be18de09a56b60ed0edf84bc9df007e30040691af7acd1c41874faac5895bfb"
"checksum heapsize 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)" = "5a376f7402b85be6e0ba504243ecbc0709c48019ecc6286d0540c2e359050c88"
"checksum heapsize 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "4c7593b1522161003928c959c20a2ca421c68e940d63d75573316a009e48a6d4"
"checksum idna 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)" = "2233d4940b1f19f0418c158509cd7396b8d70a5db5705ce410914dc8fa603b37"
"checksum itoa 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)" = "eb2f404fbc66fd9aac13e998248505e7ecb2ad8e44ab6388684c5fb11c6c251c"
"checksum kernel32-sys 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)" = "7507624b29483431c0ba2d82aece8ca6cdba9382bff4ddd0f7490560c056098d"
@ -1211,7 +1233,7 @@ dependencies = [
"checksum phf_generator 0.7.21 (registry+https://github.com/rust-lang/crates.io-index)" = "6b07ffcc532ccc85e3afc45865469bf5d9e4ef5bfcf9622e3cfe80c2d275ec03"
"checksum phf_shared 0.7.21 (registry+https://github.com/rust-lang/crates.io-index)" = "07e24b0ca9643bdecd0632f2b3da6b1b89bbb0030e0b992afc1113b23a7bc2f2"
"checksum pkg-config 0.3.9 (registry+https://github.com/rust-lang/crates.io-index)" = "3a8b4c6b8165cd1a1cd4b9b120978131389f64bdaf456435caa41e630edba903"
"checksum plane-split 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)" = "8b3624c9e5e728dcc6347bde5762406b0f0707bea527d585e8f7b6ac44fdd33a"
"checksum plane-split 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)" = "f00d5b0bef85e7e218329cde2f9b75784967c62c0cc9b7faa491d81c2d35eb2a"
"checksum precomputed-hash 0.1.0 (registry+https://github.com/rust-lang/crates.io-index)" = "cdf1fc3616b3ef726a847f2cd2388c646ef6a1f1ba4835c2629004da48184150"
"checksum procedural-masquerade 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)" = "9f566249236c6ca4340f7ca78968271f0ed2b0f234007a61b66f9ecd0af09260"
"checksum quasi 0.32.0 (registry+https://github.com/rust-lang/crates.io-index)" = "18c45c4854d6d1cf5d531db97c75880feb91c958b0720f4ec1057135fec358b3"

46
toolkit/library/rust/Cargo.lock сгенерированный
Просмотреть файл

@ -288,6 +288,18 @@ dependencies = [
"serde 0.9.9 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "euclid"
version = "0.13.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"heapsize 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.37 (registry+https://github.com/rust-lang/crates.io-index)",
"rustc-serialize 0.3.22 (registry+https://github.com/rust-lang/crates.io-index)",
"serde 0.9.9 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "fnv"
version = "1.0.5"
@ -384,6 +396,14 @@ dependencies = [
"kernel32-sys 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "heapsize"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"kernel32-sys 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "idna"
version = "0.1.2"
@ -610,11 +630,11 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]]
name = "plane-split"
version = "0.3.0"
version = "0.4.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"binary-space-partition 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.11.3 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.37 (registry+https://github.com/rust-lang/crates.io-index)",
]
@ -1059,7 +1079,7 @@ dependencies = [
[[package]]
name = "webrender"
version = "0.39.0"
version = "0.40.0"
dependencies = [
"app_units 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)",
"bincode 1.0.0-alpha6 (registry+https://github.com/rust-lang/crates.io-index)",
@ -1069,7 +1089,7 @@ dependencies = [
"core-graphics 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)",
"core-text 4.0.0 (registry+https://github.com/rust-lang/crates.io-index)",
"dwrote 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.11.3 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)",
"fnv 1.0.5 (registry+https://github.com/rust-lang/crates.io-index)",
"freetype 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
"gamma-lut 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
@ -1077,11 +1097,11 @@ dependencies = [
"lazy_static 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)",
"log 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)",
"num-traits 0.1.37 (registry+https://github.com/rust-lang/crates.io-index)",
"plane-split 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
"plane-split 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)",
"rayon 0.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"thread_profiler 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)",
"time 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)",
"webrender_traits 0.39.0",
"webrender_traits 0.40.0",
]
[[package]]
@ -1089,15 +1109,15 @@ name = "webrender_bindings"
version = "0.1.0"
dependencies = [
"app_units 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.11.3 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)",
"gleam 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
"webrender 0.39.0",
"webrender_traits 0.39.0",
"webrender 0.40.0",
"webrender_traits 0.40.0",
]
[[package]]
name = "webrender_traits"
version = "0.39.0"
version = "0.40.0"
dependencies = [
"app_units 0.4.1 (registry+https://github.com/rust-lang/crates.io-index)",
"bincode 1.0.0-alpha6 (registry+https://github.com/rust-lang/crates.io-index)",
@ -1105,7 +1125,7 @@ dependencies = [
"core-foundation 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
"core-graphics 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)",
"dwrote 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.11.3 (registry+https://github.com/rust-lang/crates.io-index)",
"euclid 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)",
"gleam 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
"serde 0.9.9 (registry+https://github.com/rust-lang/crates.io-index)",
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