зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1179944, [webvr] put back support for Oculus 0.5.0 runtime, for OSX and Linux; r=mstange
This commit is contained in:
Родитель
7cbcb3db2b
Коммит
0827824d86
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@ -331,13 +331,13 @@ CompositorD3D11::Initialize()
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hr = mDevice->CreateInputLayout(vrlayout,
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sizeof(vrlayout) / sizeof(D3D11_INPUT_ELEMENT_DESC),
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OculusVRDistortionVS,
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sizeof(OculusVRDistortionVS),
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byRef(mAttachments->mVRDistortionInputLayout[VRHMDType::Oculus]));
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Oculus050VRDistortionVS,
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sizeof(Oculus050VRDistortionVS),
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byRef(mAttachments->mVRDistortionInputLayout[VRHMDType::Oculus050]));
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// XXX shared for now, rename
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mAttachments->mVRDistortionInputLayout[VRHMDType::Cardboard] =
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mAttachments->mVRDistortionInputLayout[VRHMDType::Oculus];
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mAttachments->mVRDistortionInputLayout[VRHMDType::Oculus050];
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cBufferDesc.ByteWidth = sizeof(gfx::VRDistortionConstants);
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hr = mDevice->CreateBuffer(&cBufferDesc, nullptr, byRef(mAttachments->mVRDistortionConstants));
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@ -632,6 +632,14 @@ CompositorD3D11::DrawVRDistortion(const gfx::Rect& aRect,
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VRHMDInfo* hmdInfo = vrEffect->mHMD;
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VRHMDType hmdType = hmdInfo->GetType();
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if (!mAttachments->mVRDistortionVS[hmdType] ||
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!mAttachments->mVRDistortionPS[hmdType])
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{
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NS_WARNING("No VS/PS for hmd type for VR distortion!");
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return;
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}
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VRDistortionConstants shaderConstants;
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// do we need to recreate the VR buffers, since the config has changed?
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@ -1263,26 +1271,26 @@ CompositorD3D11::CreateShaders()
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/* VR stuff */
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hr = mDevice->CreateVertexShader(OculusVRDistortionVS,
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sizeof(OculusVRDistortionVS),
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hr = mDevice->CreateVertexShader(Oculus050VRDistortionVS,
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sizeof(Oculus050VRDistortionVS),
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nullptr,
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byRef(mAttachments->mVRDistortionVS[VRHMDType::Oculus]));
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byRef(mAttachments->mVRDistortionVS[VRHMDType::Oculus050]));
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if (FAILED(hr)) {
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return false;
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}
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hr = mDevice->CreatePixelShader(OculusVRDistortionPS,
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sizeof(OculusVRDistortionPS),
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hr = mDevice->CreatePixelShader(Oculus050VRDistortionPS,
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sizeof(Oculus050VRDistortionPS),
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nullptr,
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byRef(mAttachments->mVRDistortionPS[VRHMDType::Oculus]));
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byRef(mAttachments->mVRDistortionPS[VRHMDType::Oculus050]));
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if (FAILED(hr)) {
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return false;
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}
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// These are shared
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// XXX rename Oculus shaders to something more generic
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mAttachments->mVRDistortionVS[VRHMDType::Cardboard] = mAttachments->mVRDistortionVS[VRHMDType::Oculus];
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mAttachments->mVRDistortionPS[VRHMDType::Cardboard] = mAttachments->mVRDistortionPS[VRHMDType::Oculus];
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// XXX rename Oculus050 shaders to something more generic
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mAttachments->mVRDistortionVS[VRHMDType::Cardboard] = mAttachments->mVRDistortionVS[VRHMDType::Oculus050];
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mAttachments->mVRDistortionPS[VRHMDType::Cardboard] = mAttachments->mVRDistortionPS[VRHMDType::Oculus050];
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return true;
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}
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@ -108,7 +108,7 @@ ret
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// Approximately 10 instruction slots used
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#endif
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const BYTE OculusVRDistortionVS[] =
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const BYTE Oculus050VRDistortionVS[] =
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{
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68, 88, 66, 67, 206, 154,
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203, 64, 121, 47, 121, 169,
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@ -447,7 +447,7 @@ ret
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// Approximately 8 instruction slots used
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#endif
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const BYTE OculusVRDistortionPS[] =
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const BYTE Oculus050VRDistortionPS[] =
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{
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68, 88, 66, 67, 48, 161,
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127, 216, 149, 107, 53, 57,
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@ -38,9 +38,9 @@ SamplerState Linear
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};
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/*
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* Oculus basic distortion, with chroma aberration correction
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* Oculus050 basic distortion, with chroma aberration correction
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*/
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VS_VR_OUTPUT OculusVRDistortionVS(const VS_VR_INPUT aVertex)
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VS_VR_OUTPUT Oculus050VRDistortionVS(const VS_VR_INPUT aVertex)
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{
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VS_VR_OUTPUT res;
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@ -61,7 +61,7 @@ VS_VR_OUTPUT OculusVRDistortionVS(const VS_VR_INPUT aVertex)
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return res;
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}
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float4 OculusVRDistortionPS(const VS_VR_OUTPUT aVertex) : SV_Target
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float4 Oculus050VRDistortionPS(const VS_VR_OUTPUT aVertex) : SV_Target
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{
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float resR = Texture.Sample(Linear, aVertex.vTexCoord0.xy).r;
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float resG = Texture.Sample(Linear, aVertex.vTexCoord1.xy).g;
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@ -45,7 +45,7 @@ SRC=CompositorD3D11VR.hlsl
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DEST=CompositorD3D11ShadersVR.h
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rm -f $DEST
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makeShaderVS OculusVRDistortionVS
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makeShaderPS OculusVRDistortionPS
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makeShaderVS Oculus050VRDistortionVS
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makeShaderPS Oculus050VRDistortionPS
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rm $tempfile
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@ -12,12 +12,18 @@
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#include "gfxPrefs.h"
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#include "gfxVR.h"
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#if defined(XP_WIN)
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#include "gfxVROculus.h"
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#endif
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#if defined(XP_WIN) || defined(XP_MACOSX) || defined(XP_LINUX)
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#include "gfxVROculus050.h"
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#endif
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#include "gfxVRCardboard.h"
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#include "nsServiceManagerUtils.h"
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#include "nsIScreenManager.h"
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#include "mozilla/unused.h"
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#include "mozilla/layers/Compositor.h"
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#include "mozilla/layers/TextureHost.h"
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@ -102,9 +108,26 @@ VRHMDManager::ManagerInit()
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nsRefPtr<VRHMDManager> mgr;
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// we'll only load the 0.5.0 oculus runtime if
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// the >= 0.6.0 one failed to load
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bool useOculus050 = true;
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unused << useOculus050;
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#if defined(XP_WIN)
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mgr = new VRHMDManagerOculus();
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if (mgr->PlatformInit())
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if (mgr->PlatformInit()) {
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useOculus050 = false;
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sManagers->AppendElement(mgr);
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}
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#endif
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#if defined(XP_WIN) || defined(XP_MACOSX) || defined(XP_LINUX)
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if (useOculus050) {
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mgr = new VRHMDManagerOculus050();
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if (mgr->PlatformInit())
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sManagers->AppendElement(mgr);
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}
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#endif
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mgr = new VRHMDManagerCardboard();
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if (mgr->PlatformInit())
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@ -27,6 +27,7 @@ namespace gfx {
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enum class VRHMDType : uint16_t {
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Oculus,
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Cardboard,
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Oculus050,
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NumHMDTypes
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};
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@ -98,8 +98,8 @@ HMDInfoCardboard::HMDInfoCardboard()
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#if 1
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int32_t xcoord = 0;
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if (getenv("FAKE_CARDBOARD_SCREEN")) {
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const char *env = getenv("FAKE_CARDBOARD_SCREEN");
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if (PR_GetEnv("FAKE_CARDBOARD_SCREEN")) {
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const char *env = PR_GetEnv("FAKE_CARDBOARD_SCREEN");
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nsresult err;
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xcoord = nsCString(env).ToInteger(&err);
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if (err != NS_OK) xcoord = 0;
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@ -274,6 +274,12 @@ HMDInfoCardboard::SetFOV(const VRFieldOfView& aFOVLeft,
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mEyeResolution.width = 1920 / 2;
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mEyeResolution.height = 1080;
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if (PR_GetEnv("FAKE_CARDBOARD_SCREEN")) {
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// for testing, make the eye resolution 2x of the screen
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mEyeResolution.width *= 2;
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mEyeResolution.height *= 2;
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}
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mConfiguration.hmdType = mType;
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mConfiguration.value = 0;
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mConfiguration.fov[0] = aFOVLeft;
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@ -291,8 +297,13 @@ HMDInfoCardboard::FillDistortionConstants(uint32_t whichEye,
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// these modify the texture coordinates; texcoord * zw + xy
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values.eyeToSourceScaleAndOffset[0] = 0.0;
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values.eyeToSourceScaleAndOffset[1] = 0.0;
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values.eyeToSourceScaleAndOffset[2] = 1.0;
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values.eyeToSourceScaleAndOffset[3] = 1.0;
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if (PR_GetEnv("FAKE_CARDBOARD_SCREEN")) {
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values.eyeToSourceScaleAndOffset[2] = 2.0;
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values.eyeToSourceScaleAndOffset[3] = 2.0;
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} else {
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values.eyeToSourceScaleAndOffset[2] = 1.0;
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values.eyeToSourceScaleAndOffset[3] = 1.0;
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}
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// Our mesh positions are in the [-1..1] clip space; we give appropriate offset
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// and scaling for the right viewport. (In the 0..2 space for sanity)
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@ -0,0 +1,562 @@
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <math.h>
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#if defined(_WIN32)
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#include <windows.h>
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#endif
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#include "prlink.h"
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#include "prmem.h"
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#include "prenv.h"
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#include "gfxPrefs.h"
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#include "nsString.h"
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#include "mozilla/Preferences.h"
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#include "gfxVROculus050.h"
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#include "nsServiceManagerUtils.h"
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#include "nsIScreenManager.h"
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#ifndef M_PI
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# define M_PI 3.14159265358979323846
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#endif
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using namespace ovr050;
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using namespace mozilla::gfx;
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using namespace mozilla::gfx::impl;
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namespace {
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#ifdef OVR_CAPI_050_LIMITED_MOZILLA
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static pfn_ovr_Initialize ovr_Initialize = nullptr;
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static pfn_ovr_Shutdown ovr_Shutdown = nullptr;
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static pfn_ovrHmd_Detect ovrHmd_Detect = nullptr;
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static pfn_ovrHmd_Create ovrHmd_Create = nullptr;
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static pfn_ovrHmd_Destroy ovrHmd_Destroy = nullptr;
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static pfn_ovrHmd_CreateDebug ovrHmd_CreateDebug = nullptr;
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static pfn_ovrHmd_GetLastError ovrHmd_GetLastError = nullptr;
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static pfn_ovrHmd_AttachToWindow ovrHmd_AttachToWindow = nullptr;
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static pfn_ovrHmd_GetEnabledCaps ovrHmd_GetEnabledCaps = nullptr;
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static pfn_ovrHmd_SetEnabledCaps ovrHmd_SetEnabledCaps = nullptr;
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static pfn_ovrHmd_ConfigureTracking ovrHmd_ConfigureTracking = nullptr;
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static pfn_ovrHmd_RecenterPose ovrHmd_RecenterPose = nullptr;
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static pfn_ovrHmd_GetTrackingState ovrHmd_GetTrackingState = nullptr;
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static pfn_ovrHmd_GetFovTextureSize ovrHmd_GetFovTextureSize = nullptr;
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static pfn_ovrHmd_GetRenderDesc ovrHmd_GetRenderDesc = nullptr;
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static pfn_ovrHmd_CreateDistortionMesh ovrHmd_CreateDistortionMesh = nullptr;
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static pfn_ovrHmd_DestroyDistortionMesh ovrHmd_DestroyDistortionMesh = nullptr;
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static pfn_ovrHmd_GetRenderScaleAndOffset ovrHmd_GetRenderScaleAndOffset = nullptr;
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static pfn_ovrHmd_GetFrameTiming ovrHmd_GetFrameTiming = nullptr;
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static pfn_ovrHmd_BeginFrameTiming ovrHmd_BeginFrameTiming = nullptr;
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static pfn_ovrHmd_EndFrameTiming ovrHmd_EndFrameTiming = nullptr;
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static pfn_ovrHmd_ResetFrameTiming ovrHmd_ResetFrameTiming = nullptr;
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static pfn_ovrHmd_GetEyePoses ovrHmd_GetEyePoses = nullptr;
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static pfn_ovrHmd_GetHmdPosePerEye ovrHmd_GetHmdPosePerEye = nullptr;
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static pfn_ovrHmd_GetEyeTimewarpMatrices ovrHmd_GetEyeTimewarpMatrices = nullptr;
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static pfn_ovrMatrix4f_Projection ovrMatrix4f_Projection = nullptr;
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static pfn_ovrMatrix4f_OrthoSubProjection ovrMatrix4f_OrthoSubProjection = nullptr;
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static pfn_ovr_GetTimeInSeconds ovr_GetTimeInSeconds = nullptr;
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#ifdef HAVE_64BIT_BUILD
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#define BUILD_BITS 64
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#else
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#define BUILD_BITS 32
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#endif
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#define LIBOVR_PRODUCT_VERSION 0
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#define LIBOVR_MAJOR_VERSION 5
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#define LIBOVR_MINOR_VERSION 0
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static bool
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InitializeOculusCAPI()
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{
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static PRLibrary *ovrlib = nullptr;
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if (!ovrlib) {
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nsTArray<nsCString> libSearchPaths;
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nsCString libName;
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nsCString searchPath;
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#if defined(_WIN32)
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static const char dirSep = '\\';
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#else
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static const char dirSep = '/';
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#endif
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#if defined(_WIN32)
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static const int pathLen = 260;
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searchPath.SetCapacity(pathLen);
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int realLen = ::GetSystemDirectoryA(searchPath.BeginWriting(), pathLen);
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if (realLen != 0 && realLen < pathLen) {
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searchPath.SetLength(realLen);
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libSearchPaths.AppendElement(searchPath);
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}
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libName.AppendPrintf("LibOVRRT%d_%d_%d.dll", BUILD_BITS, LIBOVR_PRODUCT_VERSION, LIBOVR_MAJOR_VERSION);
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#elif defined(__APPLE__)
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searchPath.Truncate();
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searchPath.AppendPrintf("/Library/Frameworks/LibOVRRT_%d.framework/Versions/%d", LIBOVR_PRODUCT_VERSION, LIBOVR_MAJOR_VERSION);
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libSearchPaths.AppendElement(searchPath);
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if (PR_GetEnv("HOME")) {
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searchPath.Truncate();
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searchPath.AppendPrintf("%s/Library/Frameworks/LibOVRRT_%d.framework/Versions/%d", PR_GetEnv("HOME"), LIBOVR_PRODUCT_VERSION, LIBOVR_MAJOR_VERSION);
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libSearchPaths.AppendElement(searchPath);
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}
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// The following will match the va_list overload of AppendPrintf if the product version is 0
|
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// That's bad times.
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//libName.AppendPrintf("LibOVRRT_%d", LIBOVR_PRODUCT_VERSION);
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libName.Append("LibOVRRT_");
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libName.AppendInt(LIBOVR_PRODUCT_VERSION);
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#else
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libSearchPaths.AppendElement(nsCString("/usr/local/lib"));
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libSearchPaths.AppendElement(nsCString("/usr/lib"));
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libName.AppendPrintf("libOVRRT%d_%d.so.%d", BUILD_BITS, LIBOVR_PRODUCT_VERSION, LIBOVR_MAJOR_VERSION);
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#endif
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// If the pref is present, we override libName
|
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nsAdoptingCString prefLibPath = mozilla::Preferences::GetCString("dom.vr.ovr_lib_path");
|
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if (prefLibPath && prefLibPath.get()) {
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libSearchPaths.InsertElementsAt(0, 1, prefLibPath);
|
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}
|
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|
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nsAdoptingCString prefLibName = mozilla::Preferences::GetCString("dom.vr.ovr_lib_name");
|
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if (prefLibName && prefLibName.get()) {
|
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libName.Assign(prefLibName);
|
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}
|
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|
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// search the path/module dir
|
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libSearchPaths.InsertElementsAt(0, 1, nsCString());
|
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|
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// If the env var is present, we override libName
|
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if (PR_GetEnv("OVR_LIB_PATH")) {
|
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searchPath = PR_GetEnv("OVR_LIB_PATH");
|
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libSearchPaths.InsertElementsAt(0, 1, searchPath);
|
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}
|
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|
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if (PR_GetEnv("OVR_LIB_NAME")) {
|
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libName = PR_GetEnv("OVR_LIB_NAME");
|
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}
|
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|
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for (uint32_t i = 0; i < libSearchPaths.Length(); ++i) {
|
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nsCString& libPath = libSearchPaths[i];
|
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nsCString fullName;
|
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if (libPath.Length() == 0) {
|
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fullName.Assign(libName);
|
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} else {
|
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fullName.AppendPrintf("%s%c%s", libPath.BeginReading(), dirSep, libName.BeginReading());
|
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}
|
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|
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ovrlib = PR_LoadLibrary(fullName.BeginReading());
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if (ovrlib)
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break;
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}
|
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|
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if (!ovrlib) {
|
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printf_stderr("Failed to load Oculus VR library!\n");
|
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return false;
|
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}
|
||||
}
|
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|
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// was it already initialized?
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if (ovr_Initialize)
|
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return true;
|
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|
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#define REQUIRE_FUNCTION(_x) do { \
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*(void **)&_x = (void *) PR_FindSymbol(ovrlib, #_x); \
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if (!_x) { printf_stderr(#_x " symbol missing\n"); goto fail; } \
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} while (0)
|
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|
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REQUIRE_FUNCTION(ovr_Initialize);
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REQUIRE_FUNCTION(ovr_Shutdown);
|
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REQUIRE_FUNCTION(ovrHmd_Detect);
|
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REQUIRE_FUNCTION(ovrHmd_Create);
|
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REQUIRE_FUNCTION(ovrHmd_Destroy);
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REQUIRE_FUNCTION(ovrHmd_CreateDebug);
|
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REQUIRE_FUNCTION(ovrHmd_GetLastError);
|
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REQUIRE_FUNCTION(ovrHmd_AttachToWindow);
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REQUIRE_FUNCTION(ovrHmd_GetEnabledCaps);
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REQUIRE_FUNCTION(ovrHmd_SetEnabledCaps);
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REQUIRE_FUNCTION(ovrHmd_ConfigureTracking);
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REQUIRE_FUNCTION(ovrHmd_RecenterPose);
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REQUIRE_FUNCTION(ovrHmd_GetTrackingState);
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|
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REQUIRE_FUNCTION(ovrHmd_GetFovTextureSize);
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REQUIRE_FUNCTION(ovrHmd_GetRenderDesc);
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REQUIRE_FUNCTION(ovrHmd_CreateDistortionMesh);
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REQUIRE_FUNCTION(ovrHmd_DestroyDistortionMesh);
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REQUIRE_FUNCTION(ovrHmd_GetRenderScaleAndOffset);
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REQUIRE_FUNCTION(ovrHmd_GetFrameTiming);
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REQUIRE_FUNCTION(ovrHmd_BeginFrameTiming);
|
||||
REQUIRE_FUNCTION(ovrHmd_EndFrameTiming);
|
||||
REQUIRE_FUNCTION(ovrHmd_ResetFrameTiming);
|
||||
REQUIRE_FUNCTION(ovrHmd_GetEyePoses);
|
||||
REQUIRE_FUNCTION(ovrHmd_GetHmdPosePerEye);
|
||||
REQUIRE_FUNCTION(ovrHmd_GetEyeTimewarpMatrices);
|
||||
REQUIRE_FUNCTION(ovrMatrix4f_Projection);
|
||||
REQUIRE_FUNCTION(ovrMatrix4f_OrthoSubProjection);
|
||||
REQUIRE_FUNCTION(ovr_GetTimeInSeconds);
|
||||
|
||||
#undef REQUIRE_FUNCTION
|
||||
|
||||
return true;
|
||||
|
||||
fail:
|
||||
ovr_Initialize = nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
#else
|
||||
// we're statically linked; it's available
|
||||
static bool InitializeOculusCAPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
ovrFovPort
|
||||
ToFovPort(const VRFieldOfView& aFOV)
|
||||
{
|
||||
ovrFovPort fovPort;
|
||||
fovPort.LeftTan = tan(aFOV.leftDegrees * M_PI / 180.0);
|
||||
fovPort.RightTan = tan(aFOV.rightDegrees * M_PI / 180.0);
|
||||
fovPort.UpTan = tan(aFOV.upDegrees * M_PI / 180.0);
|
||||
fovPort.DownTan = tan(aFOV.downDegrees * M_PI / 180.0);
|
||||
return fovPort;
|
||||
}
|
||||
|
||||
VRFieldOfView
|
||||
FromFovPort(const ovrFovPort& aFOV)
|
||||
{
|
||||
VRFieldOfView fovInfo;
|
||||
fovInfo.leftDegrees = atan(aFOV.LeftTan) * 180.0 / M_PI;
|
||||
fovInfo.rightDegrees = atan(aFOV.RightTan) * 180.0 / M_PI;
|
||||
fovInfo.upDegrees = atan(aFOV.UpTan) * 180.0 / M_PI;
|
||||
fovInfo.downDegrees = atan(aFOV.DownTan) * 180.0 / M_PI;
|
||||
return fovInfo;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
HMDInfoOculus050::HMDInfoOculus050(ovrHmd aHMD)
|
||||
: VRHMDInfo(VRHMDType::Oculus050)
|
||||
, mHMD(aHMD)
|
||||
, mStartCount(0)
|
||||
{
|
||||
MOZ_ASSERT(sizeof(HMDInfoOculus050::DistortionVertex) == sizeof(VRDistortionVertex),
|
||||
"HMDInfoOculus050::DistortionVertex must match the size of VRDistortionVertex");
|
||||
|
||||
MOZ_COUNT_CTOR_INHERITED(HMDInfoOculus050, VRHMDInfo);
|
||||
|
||||
mDeviceName.AssignLiteral("Oculus VR HMD (0.5.0)");
|
||||
|
||||
mSupportedSensorBits = 0;
|
||||
if (mHMD->TrackingCaps & ovrTrackingCap_Orientation)
|
||||
mSupportedSensorBits |= State_Orientation;
|
||||
if (mHMD->TrackingCaps & ovrTrackingCap_Position)
|
||||
mSupportedSensorBits |= State_Position;
|
||||
|
||||
mRecommendedEyeFOV[Eye_Left] = FromFovPort(mHMD->DefaultEyeFov[ovrEye_Left]);
|
||||
mRecommendedEyeFOV[Eye_Right] = FromFovPort(mHMD->DefaultEyeFov[ovrEye_Right]);
|
||||
|
||||
mMaximumEyeFOV[Eye_Left] = FromFovPort(mHMD->MaxEyeFov[ovrEye_Left]);
|
||||
mMaximumEyeFOV[Eye_Right] = FromFovPort(mHMD->MaxEyeFov[ovrEye_Right]);
|
||||
|
||||
SetFOV(mRecommendedEyeFOV[Eye_Left], mRecommendedEyeFOV[Eye_Right], 0.01, 10000.0);
|
||||
|
||||
nsCOMPtr<nsIScreenManager> screenmgr = do_GetService("@mozilla.org/gfx/screenmanager;1");
|
||||
if (screenmgr) {
|
||||
#if 1
|
||||
if (getenv("FAKE_OCULUS_SCREEN")) {
|
||||
const char *env = getenv("FAKE_OCULUS_SCREEN");
|
||||
nsresult err;
|
||||
int32_t xcoord = nsCString(env).ToInteger(&err);
|
||||
if (err != NS_OK) xcoord = 0;
|
||||
mScreen = VRHMDManager::MakeFakeScreen(xcoord, 0, 1920, 1080);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
screenmgr->ScreenForRect(mHMD->WindowsPos.x, mHMD->WindowsPos.y,
|
||||
mHMD->Resolution.w, mHMD->Resolution.h,
|
||||
getter_AddRefs(mScreen));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
HMDInfoOculus050::Destroy()
|
||||
{
|
||||
if (mHMD) {
|
||||
ovrHmd_Destroy(mHMD);
|
||||
mHMD = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
HMDInfoOculus050::SetFOV(const VRFieldOfView& aFOVLeft, const VRFieldOfView& aFOVRight,
|
||||
double zNear, double zFar)
|
||||
{
|
||||
float pixelsPerDisplayPixel = 1.0;
|
||||
ovrSizei texSize[2];
|
||||
|
||||
uint32_t caps = ovrDistortionCap_Chromatic | ovrDistortionCap_Vignette; // XXX TODO add TimeWarp
|
||||
|
||||
// get eye parameters and create the mesh
|
||||
for (uint32_t eye = 0; eye < NumEyes; eye++) {
|
||||
mEyeFOV[eye] = eye == 0 ? aFOVLeft : aFOVRight;
|
||||
mFOVPort[eye] = ToFovPort(mEyeFOV[eye]);
|
||||
|
||||
ovrEyeRenderDesc renderDesc = ovrHmd_GetRenderDesc(mHMD, (ovrEyeType) eye, mFOVPort[eye]);
|
||||
|
||||
// these values are negated so that content can add the adjustment to its camera position,
|
||||
// instead of subtracting
|
||||
mEyeTranslation[eye] = Point3D(-renderDesc.HmdToEyeViewOffset.x, -renderDesc.HmdToEyeViewOffset.y, -renderDesc.HmdToEyeViewOffset.z);
|
||||
|
||||
// note that we are using a right-handed coordinate system here, to match CSS
|
||||
mEyeProjectionMatrix[eye] = mEyeFOV[eye].ConstructProjectionMatrix(zNear, zFar, true);
|
||||
|
||||
texSize[eye] = ovrHmd_GetFovTextureSize(mHMD, (ovrEyeType) eye, mFOVPort[eye], pixelsPerDisplayPixel);
|
||||
|
||||
ovrDistortionMesh mesh;
|
||||
bool ok = ovrHmd_CreateDistortionMesh(mHMD, (ovrEyeType) eye, mFOVPort[eye], caps, &mesh);
|
||||
if (!ok)
|
||||
return false;
|
||||
|
||||
mDistortionMesh[eye].mVertices.SetLength(mesh.VertexCount);
|
||||
mDistortionMesh[eye].mIndices.SetLength(mesh.IndexCount);
|
||||
|
||||
ovrDistortionVertex *srcv = mesh.pVertexData;
|
||||
HMDInfoOculus050::DistortionVertex *destv = reinterpret_cast<HMDInfoOculus050::DistortionVertex*>(mDistortionMesh[eye].mVertices.Elements());
|
||||
memset(destv, 0, mesh.VertexCount * sizeof(VRDistortionVertex));
|
||||
for (uint32_t i = 0; i < mesh.VertexCount; ++i) {
|
||||
destv[i].pos[0] = srcv[i].ScreenPosNDC.x;
|
||||
destv[i].pos[1] = srcv[i].ScreenPosNDC.y;
|
||||
|
||||
destv[i].texR[0] = srcv[i].TanEyeAnglesR.x;
|
||||
destv[i].texR[1] = srcv[i].TanEyeAnglesR.y;
|
||||
destv[i].texG[0] = srcv[i].TanEyeAnglesG.x;
|
||||
destv[i].texG[1] = srcv[i].TanEyeAnglesG.y;
|
||||
destv[i].texB[0] = srcv[i].TanEyeAnglesB.x;
|
||||
destv[i].texB[1] = srcv[i].TanEyeAnglesB.y;
|
||||
|
||||
destv[i].genericAttribs[0] = srcv[i].VignetteFactor;
|
||||
destv[i].genericAttribs[1] = srcv[i].TimeWarpFactor;
|
||||
}
|
||||
|
||||
memcpy(mDistortionMesh[eye].mIndices.Elements(), mesh.pIndexData, mesh.IndexCount * sizeof(uint16_t));
|
||||
ovrHmd_DestroyDistortionMesh(&mesh);
|
||||
}
|
||||
|
||||
// take the max of both for eye resolution
|
||||
mEyeResolution.width = std::max(texSize[Eye_Left].w, texSize[Eye_Right].w);
|
||||
mEyeResolution.height = std::max(texSize[Eye_Left].h, texSize[Eye_Right].h);
|
||||
|
||||
mConfiguration.hmdType = mType;
|
||||
mConfiguration.value = 0;
|
||||
mConfiguration.fov[0] = aFOVLeft;
|
||||
mConfiguration.fov[1] = aFOVRight;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
HMDInfoOculus050::FillDistortionConstants(uint32_t whichEye,
|
||||
const IntSize& textureSize,
|
||||
const IntRect& eyeViewport,
|
||||
const Size& destViewport,
|
||||
const Rect& destRect,
|
||||
VRDistortionConstants& values)
|
||||
{
|
||||
ovrSizei texSize = { textureSize.width, textureSize.height };
|
||||
ovrRecti eyePort = { { eyeViewport.x, eyeViewport.y }, { eyeViewport.width, eyeViewport.height } };
|
||||
ovrVector2f scaleOut[2];
|
||||
|
||||
ovrHmd_GetRenderScaleAndOffset(mFOVPort[whichEye], texSize, eyePort, scaleOut);
|
||||
|
||||
values.eyeToSourceScaleAndOffset[0] = scaleOut[1].x;
|
||||
values.eyeToSourceScaleAndOffset[1] = scaleOut[1].y;
|
||||
values.eyeToSourceScaleAndOffset[2] = scaleOut[0].x;
|
||||
values.eyeToSourceScaleAndOffset[3] = scaleOut[0].y;
|
||||
|
||||
// These values are in clip space [-1..1] range, but we're providing
|
||||
// scaling in the 0..2 space for sanity.
|
||||
|
||||
// this is the destRect in clip space
|
||||
float x0 = destRect.x / destViewport.width * 2.0 - 1.0;
|
||||
float x1 = (destRect.x + destRect.width) / destViewport.width * 2.0 - 1.0;
|
||||
|
||||
float y0 = destRect.y / destViewport.height * 2.0 - 1.0;
|
||||
float y1 = (destRect.y + destRect.height) / destViewport.height * 2.0 - 1.0;
|
||||
|
||||
// offset
|
||||
values.destinationScaleAndOffset[0] = (x0+x1) / 2.0;
|
||||
values.destinationScaleAndOffset[1] = (y0+y1) / 2.0;
|
||||
// scale
|
||||
values.destinationScaleAndOffset[2] = destRect.width / destViewport.width;
|
||||
values.destinationScaleAndOffset[3] = destRect.height / destViewport.height;
|
||||
}
|
||||
|
||||
bool
|
||||
HMDInfoOculus050::StartSensorTracking()
|
||||
{
|
||||
if (mStartCount == 0) {
|
||||
bool ok = ovrHmd_ConfigureTracking(mHMD, ovrTrackingCap_Orientation | ovrTrackingCap_Position, 0);
|
||||
if (!ok)
|
||||
return false;
|
||||
}
|
||||
|
||||
mStartCount++;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
HMDInfoOculus050::StopSensorTracking()
|
||||
{
|
||||
if (--mStartCount == 0) {
|
||||
ovrHmd_ConfigureTracking(mHMD, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
HMDInfoOculus050::ZeroSensor()
|
||||
{
|
||||
ovrHmd_RecenterPose(mHMD);
|
||||
}
|
||||
|
||||
VRHMDSensorState
|
||||
HMDInfoOculus050::GetSensorState(double timeOffset)
|
||||
{
|
||||
VRHMDSensorState result;
|
||||
result.Clear();
|
||||
|
||||
// XXX this is the wrong time base for timeOffset; we need to figure out how to synchronize
|
||||
// the Oculus time base and the browser one.
|
||||
ovrTrackingState state = ovrHmd_GetTrackingState(mHMD, ovr_GetTimeInSeconds() + timeOffset);
|
||||
ovrPoseStatef& pose(state.HeadPose);
|
||||
|
||||
result.timestamp = pose.TimeInSeconds;
|
||||
|
||||
if (state.StatusFlags & ovrStatus_OrientationTracked) {
|
||||
result.flags |= State_Orientation;
|
||||
|
||||
result.orientation[0] = pose.ThePose.Orientation.x;
|
||||
result.orientation[1] = pose.ThePose.Orientation.y;
|
||||
result.orientation[2] = pose.ThePose.Orientation.z;
|
||||
result.orientation[3] = pose.ThePose.Orientation.w;
|
||||
|
||||
result.angularVelocity[0] = pose.AngularVelocity.x;
|
||||
result.angularVelocity[1] = pose.AngularVelocity.y;
|
||||
result.angularVelocity[2] = pose.AngularVelocity.z;
|
||||
|
||||
result.angularAcceleration[0] = pose.AngularAcceleration.x;
|
||||
result.angularAcceleration[1] = pose.AngularAcceleration.y;
|
||||
result.angularAcceleration[2] = pose.AngularAcceleration.z;
|
||||
}
|
||||
|
||||
if (state.StatusFlags & ovrStatus_PositionTracked) {
|
||||
result.flags |= State_Position;
|
||||
|
||||
result.position[0] = pose.ThePose.Position.x;
|
||||
result.position[1] = pose.ThePose.Position.y;
|
||||
result.position[2] = pose.ThePose.Position.z;
|
||||
|
||||
result.linearVelocity[0] = pose.LinearVelocity.x;
|
||||
result.linearVelocity[1] = pose.LinearVelocity.y;
|
||||
result.linearVelocity[2] = pose.LinearVelocity.z;
|
||||
|
||||
result.linearAcceleration[0] = pose.LinearAcceleration.x;
|
||||
result.linearAcceleration[1] = pose.LinearAcceleration.y;
|
||||
result.linearAcceleration[2] = pose.LinearAcceleration.z;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool
|
||||
VRHMDManagerOculus050::PlatformInit()
|
||||
{
|
||||
if (mOculusPlatformInitialized)
|
||||
return true;
|
||||
|
||||
if (!gfxPrefs::VREnabled())
|
||||
return false;
|
||||
|
||||
if (!InitializeOculusCAPI())
|
||||
return false;
|
||||
|
||||
ovrInitParams params;
|
||||
params.Flags = ovrInit_RequestVersion;
|
||||
params.RequestedMinorVersion = LIBOVR_MINOR_VERSION;
|
||||
params.LogCallback = nullptr;
|
||||
params.ConnectionTimeoutMS = 0;
|
||||
|
||||
bool ok = ovr_Initialize(¶ms);
|
||||
|
||||
if (!ok)
|
||||
return false;
|
||||
|
||||
mOculusPlatformInitialized = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
VRHMDManagerOculus050::Init()
|
||||
{
|
||||
if (mOculusInitialized)
|
||||
return true;
|
||||
|
||||
if (!PlatformInit())
|
||||
return false;
|
||||
|
||||
int count = ovrHmd_Detect();
|
||||
|
||||
for (int i = 0; i < count; ++i) {
|
||||
ovrHmd hmd = ovrHmd_Create(i);
|
||||
if (hmd) {
|
||||
nsRefPtr<HMDInfoOculus050> oc = new HMDInfoOculus050(hmd);
|
||||
mOculusHMDs.AppendElement(oc);
|
||||
}
|
||||
}
|
||||
|
||||
// VRAddTestDevices == 1: add test device only if no real devices present
|
||||
// VRAddTestDevices == 2: add test device always
|
||||
if ((count == 0 && gfxPrefs::VRAddTestDevices() == 1) ||
|
||||
(gfxPrefs::VRAddTestDevices() == 2))
|
||||
{
|
||||
ovrHmd hmd = ovrHmd_CreateDebug(ovrHmd_DK2);
|
||||
if (hmd) {
|
||||
nsRefPtr<HMDInfoOculus050> oc = new HMDInfoOculus050(hmd);
|
||||
mOculusHMDs.AppendElement(oc);
|
||||
}
|
||||
}
|
||||
|
||||
mOculusInitialized = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
VRHMDManagerOculus050::Destroy()
|
||||
{
|
||||
if (!mOculusInitialized)
|
||||
return;
|
||||
|
||||
for (size_t i = 0; i < mOculusHMDs.Length(); ++i) {
|
||||
mOculusHMDs[i]->Destroy();
|
||||
}
|
||||
|
||||
mOculusHMDs.Clear();
|
||||
|
||||
ovr_Shutdown();
|
||||
mOculusInitialized = false;
|
||||
}
|
||||
|
||||
void
|
||||
VRHMDManagerOculus050::GetHMDs(nsTArray<nsRefPtr<VRHMDInfo>>& aHMDResult)
|
||||
{
|
||||
Init();
|
||||
for (size_t i = 0; i < mOculusHMDs.Length(); ++i) {
|
||||
aHMDResult.AppendElement(mOculusHMDs[i]);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,85 @@
|
|||
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#ifndef GFX_VR_OCULUS_050_H
|
||||
#define GFX_VR_OCULUS_050_H
|
||||
|
||||
#include "nsTArray.h"
|
||||
#include "nsIScreen.h"
|
||||
#include "nsCOMPtr.h"
|
||||
#include "mozilla/nsRefPtr.h"
|
||||
|
||||
#include "mozilla/gfx/2D.h"
|
||||
#include "mozilla/EnumeratedArray.h"
|
||||
|
||||
#include "gfxVR.h"
|
||||
#include "ovr_capi_dynamic050.h"
|
||||
|
||||
namespace mozilla {
|
||||
namespace gfx {
|
||||
namespace impl {
|
||||
|
||||
class HMDInfoOculus050 : public VRHMDInfo {
|
||||
public:
|
||||
explicit HMDInfoOculus050(ovr050::ovrHmd aHMD);
|
||||
|
||||
bool SetFOV(const VRFieldOfView& aFOVLeft, const VRFieldOfView& aFOVRight,
|
||||
double zNear, double zFar) override;
|
||||
|
||||
bool StartSensorTracking() override;
|
||||
VRHMDSensorState GetSensorState(double timeOffset) override;
|
||||
void StopSensorTracking() override;
|
||||
void ZeroSensor() override;
|
||||
|
||||
void FillDistortionConstants(uint32_t whichEye,
|
||||
const IntSize& textureSize, const IntRect& eyeViewport,
|
||||
const Size& destViewport, const Rect& destRect,
|
||||
VRDistortionConstants& values) override;
|
||||
|
||||
void Destroy();
|
||||
|
||||
protected:
|
||||
// must match the size of VRDistortionVertex
|
||||
struct DistortionVertex {
|
||||
float pos[2];
|
||||
float texR[2];
|
||||
float texG[2];
|
||||
float texB[2];
|
||||
float genericAttribs[4];
|
||||
};
|
||||
|
||||
virtual ~HMDInfoOculus050() {
|
||||
Destroy();
|
||||
MOZ_COUNT_DTOR_INHERITED(HMDInfoOculus050, VRHMDInfo);
|
||||
}
|
||||
|
||||
ovr050::ovrHmd mHMD;
|
||||
ovr050::ovrFovPort mFOVPort[2];
|
||||
uint32_t mStartCount;
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
class VRHMDManagerOculus050 : public VRHMDManager
|
||||
{
|
||||
public:
|
||||
VRHMDManagerOculus050()
|
||||
: mOculusInitialized(false), mOculusPlatformInitialized(false)
|
||||
{ }
|
||||
|
||||
virtual bool PlatformInit() override;
|
||||
virtual bool Init() override;
|
||||
virtual void Destroy() override;
|
||||
virtual void GetHMDs(nsTArray<nsRefPtr<VRHMDInfo> >& aHMDResult) override;
|
||||
protected:
|
||||
nsTArray<nsRefPtr<impl::HMDInfoOculus050>> mOculusHMDs;
|
||||
bool mOculusInitialized;
|
||||
bool mOculusPlatformInitialized;
|
||||
};
|
||||
|
||||
} // namespace gfx
|
||||
} // namespace mozilla
|
||||
|
||||
#endif /* GFX_VR_OCULUS_050_H */
|
|
@ -18,6 +18,10 @@ UNIFIED_SOURCES += [
|
|||
'gfxVROculus.cpp',
|
||||
]
|
||||
|
||||
SOURCES += [
|
||||
'gfxVROculus050.cpp',
|
||||
]
|
||||
|
||||
# For building with the real SDK instead of our local hack
|
||||
#SOURCES += [
|
||||
# 'OVR_CAPI_Util.cpp',
|
||||
|
|
|
@ -0,0 +1,284 @@
|
|||
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
||||
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
/* This file contains just the needed struct definitions for
|
||||
* interacting with the Oculus VR C API, without needing to #include
|
||||
* OVR_CAPI.h directly. Note that it uses the same type names as the
|
||||
* CAPI, and cannot be #included at the same time as OVR_CAPI.h. It
|
||||
* does not include the entire C API, just want's needed.
|
||||
*/
|
||||
|
||||
#ifndef mozilla_ovr_capi_dynamic050_h_
|
||||
#define mozilla_ovr_capi_dynamic050_h_
|
||||
|
||||
#define OVR_CAPI_050_LIMITED_MOZILLA 1
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define OVR_PFN __cdecl
|
||||
#else
|
||||
#define OVR_PFN
|
||||
#endif
|
||||
|
||||
#if !defined(OVR_ALIGNAS)
|
||||
#if defined(__GNUC__) && (((__GNUC__ * 100) + __GNUC_MINOR__) >= 408) && (defined(__GXX_EXPERIMENTAL_CXX0X__) || (__cplusplus >= 201103L))
|
||||
#define OVR_ALIGNAS(n) alignas(n)
|
||||
#elif defined(__clang__) && !defined(__APPLE__) && (((__clang_major__ * 100) + __clang_minor__) >= 300) && (__cplusplus >= 201103L)
|
||||
#define OVR_ALIGNAS(n) alignas(n)
|
||||
#elif defined(__clang__) && defined(__APPLE__) && (((__clang_major__ * 100) + __clang_minor__) >= 401) && (__cplusplus >= 201103L)
|
||||
#define OVR_ALIGNAS(n) alignas(n)
|
||||
#elif defined(_MSC_VER) && (_MSC_VER >= 1900)
|
||||
#define OVR_ALIGNAS(n) alignas(n)
|
||||
#elif defined(__EDG_VERSION__) && (__EDG_VERSION__ >= 408)
|
||||
#define OVR_ALIGNAS(n) alignas(n)
|
||||
#elif defined(__GNUC__) || defined(__clang__)
|
||||
#define OVR_ALIGNAS(n) __attribute__((aligned(n)))
|
||||
#elif defined(_MSC_VER) || defined(__INTEL_COMPILER)
|
||||
#define OVR_ALIGNAS(n) __declspec(align(n))
|
||||
#else
|
||||
#error Need to define OVR_ALIGNAS
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace ovr050 {
|
||||
|
||||
typedef char ovrBool;
|
||||
typedef struct { int x, y; } ovrVector2i;
|
||||
typedef struct { int w, h; } ovrSizei;
|
||||
typedef struct { ovrVector2i Pos; ovrSizei Size; } ovrRecti;
|
||||
typedef struct { float x, y, z, w; } ovrQuatf;
|
||||
typedef struct { float x, y; } ovrVector2f;
|
||||
typedef struct { float x, y, z; } ovrVector3f;
|
||||
typedef struct { float M[4][4]; } ovrMatrix4f;
|
||||
|
||||
typedef struct {
|
||||
ovrQuatf Orientation;
|
||||
ovrVector3f Position;
|
||||
} ovrPosef;
|
||||
|
||||
typedef struct OVR_ALIGNAS(8) {
|
||||
ovrPosef ThePose;
|
||||
ovrVector3f AngularVelocity;
|
||||
ovrVector3f LinearVelocity;
|
||||
ovrVector3f AngularAcceleration;
|
||||
ovrVector3f LinearAcceleration;
|
||||
float Pad;
|
||||
double TimeInSeconds;
|
||||
} ovrPoseStatef;
|
||||
|
||||
typedef struct {
|
||||
float UpTan;
|
||||
float DownTan;
|
||||
float LeftTan;
|
||||
float RightTan;
|
||||
} ovrFovPort;
|
||||
|
||||
typedef enum {
|
||||
ovrHmd_None = 0,
|
||||
ovrHmd_DK1 = 3,
|
||||
ovrHmd_DKHD = 4,
|
||||
ovrHmd_DK2 = 6,
|
||||
ovrHmd_BlackStar = 7,
|
||||
ovrHmd_CB = 8,
|
||||
ovrHmd_Other = 9,
|
||||
ovrHmd_EnumSize = 0x7fffffff
|
||||
} ovrHmdType;
|
||||
|
||||
typedef enum {
|
||||
ovrHmdCap_Present = 0x0001,
|
||||
ovrHmdCap_Available = 0x0002,
|
||||
ovrHmdCap_Captured = 0x0004,
|
||||
ovrHmdCap_ExtendDesktop = 0x0008,
|
||||
ovrHmdCap_DebugDevice = 0x0010,
|
||||
ovrHmdCap_DisplayOff = 0x0040,
|
||||
ovrHmdCap_LowPersistence = 0x0080,
|
||||
ovrHmdCap_DynamicPrediction = 0x0200,
|
||||
ovrHmdCap_NoVSync = 0x1000,
|
||||
ovrHmdCap_NoMirrorToWindow = 0x2000
|
||||
} ovrHmdCapBits;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
ovrTrackingCap_Orientation = 0x0010,
|
||||
ovrTrackingCap_MagYawCorrection = 0x0020,
|
||||
ovrTrackingCap_Position = 0x0040,
|
||||
ovrTrackingCap_Idle = 0x0100,
|
||||
ovrTrackingCap_EnumSize = 0x7fffffff
|
||||
} ovrTrackingCaps;
|
||||
|
||||
typedef enum {
|
||||
ovrDistortionCap_Chromatic = 0x01,
|
||||
ovrDistortionCap_TimeWarp = 0x02,
|
||||
ovrDistortionCap_Vignette = 0x08,
|
||||
ovrDistortionCap_NoRestore = 0x10,
|
||||
ovrDistortionCap_FlipInput = 0x20,
|
||||
ovrDistortionCap_SRGB = 0x40,
|
||||
ovrDistortionCap_Overdrive = 0x80,
|
||||
ovrDistortionCap_HqDistortion = 0x100,
|
||||
ovrDistortionCap_LinuxDevFullscreen = 0x200,
|
||||
ovrDistortionCap_ComputeShader = 0x400,
|
||||
ovrDistortionCap_TimewarpJitDelay = 0x1000,
|
||||
ovrDistortionCap_ProfileNoSpinWaits = 0x10000,
|
||||
ovrDistortionCap_EnumSize = 0x7fffffff
|
||||
} ovrDistortionCaps;
|
||||
|
||||
typedef enum {
|
||||
ovrEye_Left = 0,
|
||||
ovrEye_Right = 1,
|
||||
ovrEye_Count = 2,
|
||||
ovrEye_EnumSize = 0x7fffffff
|
||||
} ovrEyeType;
|
||||
|
||||
typedef struct ovrHmdDesc_ {
|
||||
void* Handle;
|
||||
ovrHmdType Type;
|
||||
const char* ProductName;
|
||||
const char* Manufacturer;
|
||||
short VendorId;
|
||||
short ProductId;
|
||||
char SerialNumber[24];
|
||||
short FirmwareMajor;
|
||||
short FirmwareMinor;
|
||||
float CameraFrustumHFovInRadians;
|
||||
float CameraFrustumVFovInRadians;
|
||||
float CameraFrustumNearZInMeters;
|
||||
float CameraFrustumFarZInMeters;
|
||||
|
||||
unsigned int HmdCaps;
|
||||
unsigned int TrackingCaps;
|
||||
unsigned int DistortionCaps;
|
||||
|
||||
ovrFovPort DefaultEyeFov[ovrEye_Count];
|
||||
ovrFovPort MaxEyeFov[ovrEye_Count];
|
||||
ovrEyeType EyeRenderOrder[ovrEye_Count];
|
||||
|
||||
ovrSizei Resolution;
|
||||
ovrVector2i WindowsPos;
|
||||
|
||||
const char* DisplayDeviceName;
|
||||
int DisplayId;
|
||||
} ovrHmdDesc;
|
||||
|
||||
typedef const ovrHmdDesc* ovrHmd;
|
||||
|
||||
typedef enum {
|
||||
ovrStatus_OrientationTracked = 0x0001,
|
||||
ovrStatus_PositionTracked = 0x0002,
|
||||
ovrStatus_CameraPoseTracked = 0x0004,
|
||||
ovrStatus_PositionConnected = 0x0020,
|
||||
ovrStatus_HmdConnected = 0x0080,
|
||||
ovrStatus_EnumSize = 0x7fffffff
|
||||
} ovrStatusBits;
|
||||
|
||||
typedef struct ovrSensorData_ {
|
||||
ovrVector3f Accelerometer;
|
||||
ovrVector3f Gyro;
|
||||
ovrVector3f Magnetometer;
|
||||
float Temperature;
|
||||
float TimeInSeconds;
|
||||
} ovrSensorData;
|
||||
|
||||
|
||||
typedef struct ovrTrackingState_ {
|
||||
ovrPoseStatef HeadPose;
|
||||
ovrPosef CameraPose;
|
||||
ovrPosef LeveledCameraPose;
|
||||
ovrSensorData RawSensorData;
|
||||
unsigned int StatusFlags;
|
||||
double LastVisionProcessingTime;
|
||||
uint32_t LastCameraFrameCounter;
|
||||
uint32_t Pad;
|
||||
} ovrTrackingState;
|
||||
|
||||
typedef struct OVR_ALIGNAS(8) ovrFrameTiming_ {
|
||||
float DeltaSeconds;
|
||||
float Pad;
|
||||
double ThisFrameSeconds;
|
||||
double TimewarpPointSeconds;
|
||||
double NextFrameSeconds;
|
||||
double ScanoutMidpointSeconds;
|
||||
double EyeScanoutSeconds[2];
|
||||
} ovrFrameTiming;
|
||||
|
||||
typedef struct ovrEyeRenderDesc_ {
|
||||
ovrEyeType Eye;
|
||||
ovrFovPort Fov;
|
||||
ovrRecti DistortedViewport;
|
||||
ovrVector2f PixelsPerTanAngleAtCenter;
|
||||
ovrVector3f HmdToEyeViewOffset;
|
||||
} ovrEyeRenderDesc;
|
||||
|
||||
typedef struct ovrDistortionVertex_ {
|
||||
ovrVector2f ScreenPosNDC;
|
||||
float TimeWarpFactor;
|
||||
float VignetteFactor;
|
||||
ovrVector2f TanEyeAnglesR;
|
||||
ovrVector2f TanEyeAnglesG;
|
||||
ovrVector2f TanEyeAnglesB;
|
||||
} ovrDistortionVertex;
|
||||
|
||||
typedef struct ovrDistortionMesh_ {
|
||||
ovrDistortionVertex* pVertexData;
|
||||
unsigned short* pIndexData;
|
||||
unsigned int VertexCount;
|
||||
unsigned int IndexCount;
|
||||
} ovrDistortionMesh;
|
||||
|
||||
typedef enum {
|
||||
ovrInit_Debug = 0x00000001,
|
||||
ovrInit_ServerOptional = 0x00000002,
|
||||
ovrInit_RequestVersion = 0x00000004,
|
||||
ovrInit_ForceNoDebug = 0x00000008
|
||||
} ovrInitFlags;
|
||||
|
||||
typedef enum {
|
||||
ovrLogLevel_Debug = 0,
|
||||
ovrLogLevel_Info = 1,
|
||||
ovrLogLevel_Error = 2
|
||||
} ovrLogLevel;
|
||||
|
||||
typedef void (OVR_PFN *ovrLogCallback)(int level, const char* message);
|
||||
|
||||
typedef struct {
|
||||
uint32_t Flags;
|
||||
uint32_t RequestedMinorVersion;
|
||||
ovrLogCallback LogCallback;
|
||||
uint32_t ConnectionTimeoutMS;
|
||||
} ovrInitParams;
|
||||
|
||||
extern "C" {
|
||||
|
||||
typedef ovrBool (OVR_PFN *pfn_ovr_Initialize)(ovrInitParams const* params);
|
||||
typedef void (OVR_PFN *pfn_ovr_Shutdown)();
|
||||
typedef int (OVR_PFN *pfn_ovrHmd_Detect)();
|
||||
typedef ovrHmd (OVR_PFN *pfn_ovrHmd_Create)(int index);
|
||||
typedef void (OVR_PFN *pfn_ovrHmd_Destroy)(ovrHmd hmd);
|
||||
typedef ovrHmd (OVR_PFN *pfn_ovrHmd_CreateDebug)(ovrHmdType type);
|
||||
typedef const char* (OVR_PFN *pfn_ovrHmd_GetLastError)(ovrHmd hmd);
|
||||
typedef ovrBool (OVR_PFN *pfn_ovrHmd_AttachToWindow)(ovrHmd hmd, void* window, const ovrRecti* destMirrorRect, const ovrRecti* sourceRenderTargetRect);
|
||||
typedef unsigned int (OVR_PFN *pfn_ovrHmd_GetEnabledCaps)(ovrHmd hmd);
|
||||
typedef void (OVR_PFN *pfn_ovrHmd_SetEnabledCaps)(ovrHmd hmd, unsigned int hmdCaps);
|
||||
typedef ovrBool (OVR_PFN *pfn_ovrHmd_ConfigureTracking)(ovrHmd hmd, unsigned int supportedTrackingCaps, unsigned int requiredTrackingCaps);
|
||||
typedef void (OVR_PFN *pfn_ovrHmd_RecenterPose)(ovrHmd hmd);
|
||||
typedef ovrTrackingState (OVR_PFN *pfn_ovrHmd_GetTrackingState)(ovrHmd hmd, double absTime);
|
||||
typedef ovrSizei (OVR_PFN *pfn_ovrHmd_GetFovTextureSize)(ovrHmd hmd, ovrEyeType eye, ovrFovPort fov, float pixelsPerDisplayPixel);
|
||||
typedef ovrEyeRenderDesc (OVR_PFN *pfn_ovrHmd_GetRenderDesc)(ovrHmd hmd, ovrEyeType eyeType, ovrFovPort fov);
|
||||
typedef ovrBool (OVR_PFN *pfn_ovrHmd_CreateDistortionMesh)(ovrHmd hmd, ovrEyeType eyeType, ovrFovPort fov, unsigned int distortionCaps, ovrDistortionMesh *meshData);
|
||||
typedef void (OVR_PFN *pfn_ovrHmd_DestroyDistortionMesh)(ovrDistortionMesh* meshData);
|
||||
typedef void (OVR_PFN *pfn_ovrHmd_GetRenderScaleAndOffset)(ovrFovPort fov, ovrSizei textureSize, ovrRecti renderViewport, ovrVector2f uvScaleOffsetOut[2]);
|
||||
typedef ovrFrameTiming (OVR_PFN *pfn_ovrHmd_GetFrameTiming)(ovrHmd hmd, unsigned int frameIndex);
|
||||
typedef ovrFrameTiming (OVR_PFN *pfn_ovrHmd_BeginFrameTiming)(ovrHmd hmd, unsigned int frameIndex);
|
||||
typedef void (OVR_PFN *pfn_ovrHmd_EndFrameTiming)(ovrHmd hmd);
|
||||
typedef void (OVR_PFN *pfn_ovrHmd_ResetFrameTiming)(ovrHmd hmd, unsigned int frameIndex, bool vsync);
|
||||
typedef void (OVR_PFN *pfn_ovrHmd_GetEyePoses)(ovrHmd hmd, unsigned int frameIndex, ovrVector3f hmdToEyeViewOffset[2], ovrPosef outEyePoses[2], ovrTrackingState* outHmdTrackingState);
|
||||
typedef ovrPosef (OVR_PFN *pfn_ovrHmd_GetHmdPosePerEye)(ovrHmd hmd, ovrEyeType eye);
|
||||
typedef void (OVR_PFN *pfn_ovrHmd_GetEyeTimewarpMatrices)(ovrHmd hmd, ovrEyeType eye, ovrPosef renderPose, ovrMatrix4f twmOut[2]);
|
||||
typedef ovrMatrix4f (OVR_PFN *pfn_ovrMatrix4f_Projection) (ovrFovPort fov, float znear, float zfar, ovrBool rightHanded );
|
||||
typedef ovrMatrix4f (OVR_PFN *pfn_ovrMatrix4f_OrthoSubProjection) (ovrFovPort fov, ovrVector2f orthoScale, float orthoDistance, float eyeViewAdjustX);
|
||||
typedef double (OVR_PFN *pfn_ovr_GetTimeInSeconds)();
|
||||
|
||||
} // extern "C"
|
||||
} // namespace ovr050
|
||||
|
||||
#endif /* mozilla_ovr_capi_dynamic050_h_ */
|
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