Bug 1193526 - Update mochitest paths. r=jgilbert

MozReview-Commit-ID: 5oLPIdQCuAI
This commit is contained in:
Morris Tseng 2016-04-27 11:55:42 +08:00
Родитель 96090d52da
Коммит 0bb31aa671
4 изменённых файлов: 99 добавлений и 96 удалений

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@ -11,8 +11,9 @@ TEST_DIRS += ['compiledtest']
MOCHITEST_MANIFESTS += [
'test/crossorigin/mochitest.ini',
'test/mochitest-subsuite-webgl.ini',
'test/mochitest.ini',
'test/webgl-conf/generated-mochitest.ini',
'test/webgl-mochitest/mochitest.ini',
]
MOCHITEST_CHROME_MANIFESTS += ['test/chrome/chrome.ini']

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@ -1,94 +0,0 @@
[DEFAULT]
subsuite = webgl
skip-if = ((os == 'linux') && (buildapp == 'b2g'))
support-files =
webgl-mochitest/ensure-exts/ensure-ext.js
webgl-mochitest/driver-info.js
webgl-mochitest/es3-data.js
webgl-mochitest/webgl-util.js
[webgl-mochitest/ensure-exts/test_ANGLE_instanced_arrays.html]
fail-if = (os == 'android') || (os == 'mac' && os_version == '10.6')
[webgl-mochitest/ensure-exts/test_EXT_blend_minmax.html]
fail-if = (os == 'android')
[webgl-mochitest/ensure-exts/test_EXT_color_buffer_half_float.html]
fail-if = (os == 'android')
[webgl-mochitest/ensure-exts/test_EXT_disjoint_timer_query.html]
fail-if = (os == 'android') || (os == 'mac') || (os == 'win')
[webgl-mochitest/ensure-exts/test_EXT_frag_depth.html]
fail-if = (os == 'android')
[webgl-mochitest/ensure-exts/test_EXT_sRGB.html]
fail-if = (os == 'android') || (os == 'mac' && os_version == '10.6') || (os == 'win')
[webgl-mochitest/ensure-exts/test_EXT_shader_texture_lod.html]
fail-if = (os == 'android') || (os == 'linux') || (os == 'mac')
[webgl-mochitest/ensure-exts/test_EXT_texture_filter_anisotropic.html]
fail-if = (os == 'android') || (os == 'linux')
[webgl-mochitest/ensure-exts/test_OES_standard_derivatives.html]
fail-if = (os == 'android')
[webgl-mochitest/ensure-exts/test_WEBGL_color_buffer_float.html]
fail-if = (os == 'android')
[webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_atc.html]
fail-if = (os == 'android') || (os == 'linux') || (os == 'mac') || (os == 'win')
[webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_es3.html]
fail-if = (os == 'android') || (os == 'linux') || (os == 'mac') || (os == 'win')
[webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_etc1.html]
# Win7 is 6.1
fail-if = (os == 'linux') || (os == 'mac') || (os == 'win' && (os_version == '5.1' || os_version == '6.1'))
[webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_pvrtc.html]
fail-if = (os == 'android') || (os == 'linux') || (os == 'mac') || (os == 'win')
[webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_s3tc.html]
fail-if = (os == 'android') || (os == 'linux')
[webgl-mochitest/ensure-exts/test_WEBGL_depth_texture.html]
fail-if = (os == 'mac' && os_version == '10.6')
[webgl-mochitest/ensure-exts/test_WEBGL_draw_buffers.html]
# Win7 is 6.1
fail-if = (os == 'android') || (os == 'win' && (os_version == '5.1' || os_version == '6.1'))
[webgl-mochitest/ensure-exts/test_common.html]
[webgl-mochitest/test_backends.html]
[webgl-mochitest/test_backbuffer_channels.html]
fail-if = (os == 'b2g')
[webgl-mochitest/test_depth_readpixels.html]
[webgl-mochitest/test_capture.html]
support-files = captureStream_common.js
[webgl-mochitest/test_cubemap_must_be_square.html]
[webgl-mochitest/test_depth_tex_lazy_clear.html]
[webgl-mochitest/test_draw.html]
[webgl-mochitest/test_fb_param.html]
[webgl-mochitest/test_fb_param_crash.html]
[webgl-mochitest/test_hidden_alpha.html]
skip-if = (os == 'b2g') || buildapp == 'mulet' # Mulet - bug 1093639 (crashes in libLLVM-3.0.so)
[webgl-mochitest/test_hidden_depth_stencil.html]
fail-if = (os == 'win' && (os_version == '5.1' || os_version == '6.1'))
[webgl-mochitest/test_implicit_color_buffer_float.html]
[webgl-mochitest/test_highp_fs.html]
[webgl-mochitest/test_no_arr_points.html]
skip-if = android_version == '18' #Android 4.3 aws only; bug 1030942
[webgl-mochitest/test_noprog_draw.html]
[webgl-mochitest/test_privileged_exts.html]
[webgl-mochitest/test_renderer_strings.html]
[webgl-mochitest/test_sab_with_webgl.html]
[webgl-mochitest/test_texsubimage_float.html]
[webgl-mochitest/test_uninit_data.html]
[webgl-mochitest/test_webgl_available.html]
#[webgl-mochitest/test_webgl_color_buffer_float.html]
# We haven't cleaned up the Try results yet, but let's get this on the books first.
[webgl-mochitest/test_webgl_conformance.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[webgl-mochitest/test_webgl_compressed_texture_es3.html]
[webgl-mochitest/test_webgl_disjoint_timer_query.html]
[webgl-mochitest/test_webgl_force_enable.html]
[webgl-mochitest/test_webgl_request_context.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[webgl-mochitest/test_webgl_request_mismatch.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[webgl-mochitest/test_webgl2_not_exposed.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[webgl-mochitest/test_webgl2_invalidate_framebuffer.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[webgl-mochitest/test_webgl2_alpha_luminance.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[webgl-mochitest/test_fuzzing_bugs.html]

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@ -0,0 +1,96 @@
[DEFAULT]
subsuite = webgl
skip-if = ((os == 'linux') && (buildapp == 'b2g'))
support-files =
ensure-exts/ensure-ext.js
driver-info.js
es3-data.js
webgl-util.js
[ensure-exts/test_ANGLE_instanced_arrays.html]
fail-if = (os == 'android') || (os == 'mac' && os_version == '10.6')
[ensure-exts/test_EXT_blend_minmax.html]
fail-if = (os == 'android')
[ensure-exts/test_EXT_color_buffer_half_float.html]
fail-if = (os == 'android')
[ensure-exts/test_EXT_disjoint_timer_query.html]
fail-if = (os == 'android') || (os == 'mac') || (os == 'win')
[ensure-exts/test_EXT_frag_depth.html]
fail-if = (os == 'android')
[ensure-exts/test_EXT_sRGB.html]
fail-if = (os == 'android') || (os == 'mac' && os_version == '10.6') || (os == 'win')
[ensure-exts/test_EXT_shader_texture_lod.html]
fail-if = (os == 'android') || (os == 'linux') || (os == 'mac')
[ensure-exts/test_EXT_texture_filter_anisotropic.html]
fail-if = (os == 'android') || (os == 'linux')
[ensure-exts/test_OES_standard_derivatives.html]
fail-if = (os == 'android')
[ensure-exts/test_WEBGL_color_buffer_float.html]
fail-if = (os == 'android')
[ensure-exts/test_WEBGL_compressed_texture_atc.html]
fail-if = (os == 'android') || (os == 'linux') || (os == 'mac') || (os == 'win')
[ensure-exts/test_WEBGL_compressed_texture_es3.html]
fail-if = (os == 'android') || (os == 'linux') || (os == 'mac') || (os == 'win')
[ensure-exts/test_WEBGL_compressed_texture_etc1.html]
# Win7 is 6.1
fail-if = (os == 'linux') || (os == 'mac') || (os == 'win' && (os_version == '5.1' || os_version == '6.1'))
[ensure-exts/test_WEBGL_compressed_texture_pvrtc.html]
fail-if = (os == 'android') || (os == 'linux') || (os == 'mac') || (os == 'win')
[ensure-exts/test_WEBGL_compressed_texture_s3tc.html]
fail-if = (os == 'android') || (os == 'linux')
[ensure-exts/test_WEBGL_depth_texture.html]
fail-if = (os == 'mac' && os_version == '10.6')
[ensure-exts/test_WEBGL_draw_buffers.html]
# Win7 is 6.1
fail-if = (os == 'android') || (os == 'win' && (os_version == '5.1' || os_version == '6.1'))
[ensure-exts/test_common.html]
[test_backends.html]
[test_backbuffer_channels.html]
fail-if = (os == 'b2g')
[test_depth_readpixels.html]
[test_capture.html]
support-files = ../captureStream_common.js
# Even though we use ../ here, in the test HTML, we need to omit this. Sub-CWD relative
# paths are fine, but they locate the file and dump it in the current directory.
[test_cubemap_must_be_square.html]
[test_depth_tex_lazy_clear.html]
[test_draw.html]
[test_fb_param.html]
[test_fb_param_crash.html]
[test_hidden_alpha.html]
skip-if = (os == 'b2g') || buildapp == 'mulet' # Mulet - bug 1093639 (crashes in libLLVM-3.0.so)
[test_hidden_depth_stencil.html]
fail-if = (os == 'win' && (os_version == '5.1' || os_version == '6.1'))
[test_implicit_color_buffer_float.html]
[test_highp_fs.html]
[test_no_arr_points.html]
skip-if = android_version == '18' #Android 4.3 aws only; bug 1030942
[test_noprog_draw.html]
[test_privileged_exts.html]
[test_renderer_strings.html]
[test_sab_with_webgl.html]
[test_texsubimage_float.html]
[test_uninit_data.html]
[test_webgl_available.html]
#[test_webgl_color_buffer_float.html]
# We haven't cleaned up the Try results yet, but let's get this on the books first.
[test_webgl_conformance.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[test_webgl_compressed_texture_es3.html]
[test_webgl_disjoint_timer_query.html]
[test_webgl_force_enable.html]
[test_webgl_request_context.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[test_webgl_request_mismatch.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[test_webgl2_not_exposed.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[test_webgl2_invalidate_framebuffer.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[test_webgl2_alpha_luminance.html]
skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests
[test_fuzzing_bugs.html]

Просмотреть файл

@ -5,7 +5,7 @@
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" href="/tests/SimpleTest/test.css">
<script src="../captureStream_common.js">
<script src="captureStream_common.js">
<script src="driver-info.js"></script>
<script src="webgl-util.js"></script>
<script id="vs" type="x-shader/x-vertex">