зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1201327 - Rename mDestRect to mImageLayerDestRect. r=mattwoodrow
--HG-- extra : commitid : 1cQZUlaicax extra : rebase_source : f0877a904738c9f75a96b2bbe64728ff567f044e
This commit is contained in:
Родитель
ef4655be32
Коммит
0beffda503
|
@ -2434,7 +2434,7 @@ nsDisplayBackgroundImage::CanOptimizeToImageLayer(LayerManager* aManager,
|
|||
// layer pixel boundaries. This should be OK for now.
|
||||
|
||||
int32_t appUnitsPerDevPixel = presContext->AppUnitsPerDevPixel();
|
||||
mDestRect =
|
||||
mImageLayerDestRect =
|
||||
LayoutDeviceRect::FromAppUnits(state.mDestArea, appUnitsPerDevPixel);
|
||||
|
||||
// Ok, we can turn this into a layer if needed.
|
||||
|
@ -2527,7 +2527,7 @@ nsDisplayBackgroundImage::GetLayerState(nsDisplayListBuilder* aBuilder,
|
|||
mImage->GetHeight(&imageHeight);
|
||||
NS_ASSERTION(imageWidth != 0 && imageHeight != 0, "Invalid image size!");
|
||||
|
||||
const LayerRect destLayerRect = mDestRect * aParameters.Scale();
|
||||
const LayerRect destLayerRect = mImageLayerDestRect * aParameters.Scale();
|
||||
|
||||
// Calculate the scaling factor for the frame.
|
||||
const gfxSize scale = gfxSize(destLayerRect.width / imageWidth,
|
||||
|
@ -2589,10 +2589,10 @@ nsDisplayBackgroundImage::ConfigureLayer(ImageLayer* aLayer,
|
|||
// aParameters.Offset() is always zero.
|
||||
MOZ_ASSERT(aParameters.Offset() == LayerIntPoint(0,0));
|
||||
|
||||
const LayoutDevicePoint p = mDestRect.TopLeft();
|
||||
const LayoutDevicePoint p = mImageLayerDestRect.TopLeft();
|
||||
Matrix transform = Matrix::Translation(p.x, p.y);
|
||||
transform.PreScale(mDestRect.width / imageWidth,
|
||||
mDestRect.height / imageHeight);
|
||||
transform.PreScale(mImageLayerDestRect.width / imageWidth,
|
||||
mImageLayerDestRect.height / imageHeight);
|
||||
aLayer->SetBaseTransform(gfx::Matrix4x4::From2D(transform));
|
||||
}
|
||||
|
||||
|
|
|
@ -2634,7 +2634,7 @@ protected:
|
|||
const nsStyleBackground* mBackgroundStyle;
|
||||
nsCOMPtr<imgIContainer> mImage;
|
||||
RefPtr<ImageContainer> mImageContainer;
|
||||
LayoutDeviceRect mDestRect;
|
||||
LayoutDeviceRect mImageLayerDestRect;
|
||||
/* Bounds of this display item */
|
||||
nsRect mBounds;
|
||||
uint32_t mLayer;
|
||||
|
|
Загрузка…
Ссылка в новой задаче