зеркало из https://github.com/mozilla/gecko-dev.git
Bug 570625, part 5: Mostly mechanically switch BasicShadowable/ShadowThebes over to the new SurfaceDescriptor API. r=roc
This commit is contained in:
Родитель
433a837370
Коммит
0cb7bd0628
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@ -1242,7 +1242,13 @@ public:
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mShadow = aShadow;
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}
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virtual void SetBackBuffer(gfxSharedImageSurface* aBuffer)
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virtual void SetBackBufferImage(gfxSharedImageSurface* aBuffer)
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{
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NS_RUNTIMEABORT("if this default impl is called, |aBuffer| leaks");
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}
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virtual PRBool SupportsSurfaceDescriptor() const { return PR_FALSE; }
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virtual void SetBackBuffer(const SurfaceDescriptor& aBuffer)
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{
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NS_RUNTIMEABORT("if this default impl is called, |aBuffer| leaks");
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}
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@ -1329,6 +1335,12 @@ BasicShadowableContainerLayer::RemoveChild(Layer* aChild)
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BasicContainerLayer::RemoveChild(aChild);
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}
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static PRBool
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IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface)
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{
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return SurfaceDescriptor::T__None != aSurface.type();
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}
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class BasicShadowableThebesLayer : public BasicThebesLayer,
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public BasicShadowableLayer
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{
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@ -1342,8 +1354,8 @@ public:
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}
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virtual ~BasicShadowableThebesLayer()
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{
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if (mBackBuffer)
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BasicManager()->ShadowLayerForwarder::DestroySharedSurface(mBackBuffer);
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if (IsSurfaceDescriptorValid(mBackBuffer))
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BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBuffer);
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MOZ_COUNT_DTOR(BasicShadowableThebesLayer);
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}
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@ -1356,15 +1368,18 @@ public:
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virtual Layer* AsLayer() { return this; }
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virtual ShadowableLayer* AsShadowableLayer() { return this; }
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virtual void SetBackBuffer(gfxSharedImageSurface* aBuffer)
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virtual PRBool SupportsSurfaceDescriptor() const { return PR_TRUE; }
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virtual void SetBackBuffer(const SurfaceDescriptor& aBuffer)
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{
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mBackBuffer = aBuffer;
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mBuffer.SetBackingBuffer(aBuffer);
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nsRefPtr<gfxASurface> backBuffer = BasicManager()->OpenDescriptor(mBackBuffer);
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mBuffer.SetBackingBuffer(backBuffer);
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}
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virtual void Disconnect()
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{
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mBackBuffer = nsnull;
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mBackBuffer = SurfaceDescriptor();
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BasicShadowableLayer::Disconnect();
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}
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@ -1384,9 +1399,10 @@ private:
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NS_OVERRIDE virtual already_AddRefed<gfxASurface>
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CreateBuffer(Buffer::ContentType aType, const nsIntSize& aSize);
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// We give a ref to this buffer to our ThebesLayerBuffer, and keep
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// this ref here that we can destroy its underlying shmem segment.
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nsRefPtr<gfxSharedImageSurface> mBackBuffer;
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// This describes the gfxASurface we hand to mBuffer. We keep a
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// copy of the descriptor here so that we can call
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// DestroySharedSurface() on the descriptor.
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SurfaceDescriptor mBackBuffer;
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nsIntSize mBufferSize;
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};
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@ -1401,7 +1417,8 @@ BasicShadowableThebesLayer::PaintBuffer(gfxContext* aContext,
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aCallback, aCallbackData);
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if (HasShadow()) {
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NS_ABORT_IF_FALSE(!!mBackBuffer, "should have a back buffer by now");
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NS_ABORT_IF_FALSE(IsSurfaceDescriptorValid(mBackBuffer),
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"should have a back buffer by now");
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BasicManager()->PaintedThebesBuffer(BasicManager()->Hold(this),
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mBuffer.BufferRect(),
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@ -1418,21 +1435,18 @@ BasicShadowableThebesLayer::CreateBuffer(Buffer::ContentType aType,
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return BasicThebesLayer::CreateBuffer(aType, aSize);
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}
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if (mBackBuffer) {
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if (IsSurfaceDescriptorValid(mBackBuffer)) {
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BasicManager()->DestroyedThebesBuffer(BasicManager()->Hold(this),
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mBackBuffer);
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mBackBuffer = nsnull;
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mBackBuffer = SurfaceDescriptor();
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}
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gfxASurface::gfxImageFormat format = (aType == gfxASurface::CONTENT_COLOR) ?
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gfxASurface::ImageFormatRGB24 :
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gfxASurface::ImageFormatARGB32;
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nsRefPtr<gfxSharedImageSurface> tmpFront;
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SurfaceDescriptor tmpFront;
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// XXX error handling
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if (!BasicManager()->AllocDoubleBuffer(gfxIntSize(aSize.width, aSize.height),
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format,
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getter_AddRefs(tmpFront),
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getter_AddRefs(mBackBuffer)))
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aType,
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&tmpFront,
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&mBackBuffer))
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NS_RUNTIMEABORT("creating ThebesLayer 'back buffer' failed!");
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mBufferSize = aSize;
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@ -1442,7 +1456,7 @@ BasicShadowableThebesLayer::CreateBuffer(Buffer::ContentType aType,
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// follows
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nsIntRect(nsIntPoint(0, 0), aSize),
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tmpFront);
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return nsRefPtr<gfxASurface>(mBackBuffer).forget();
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return BasicManager()->OpenDescriptor(mBackBuffer);
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}
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@ -1476,7 +1490,7 @@ public:
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virtual Layer* AsLayer() { return this; }
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virtual ShadowableLayer* AsShadowableLayer() { return this; }
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virtual void SetBackBuffer(gfxSharedImageSurface* aBuffer)
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virtual void SetBackBufferImage(gfxSharedImageSurface* aBuffer)
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{
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mBackSurface = aBuffer;
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}
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@ -1596,7 +1610,7 @@ public:
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virtual Layer* AsLayer() { return this; }
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virtual ShadowableLayer* AsShadowableLayer() { return this; }
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virtual void SetBackBuffer(gfxSharedImageSurface* aBuffer)
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virtual void SetBackBufferImage(gfxSharedImageSurface* aBuffer)
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{
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mBackBuffer = aBuffer;
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}
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@ -1681,8 +1695,8 @@ public:
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MOZ_COUNT_DTOR(ShadowThebesLayerBuffer);
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}
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already_AddRefed<gfxSharedImageSurface>
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Swap(gfxSharedImageSurface* aNewFrontBuffer, const nsIntSize& aBufferDims,
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already_AddRefed<gfxASurface>
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Swap(gfxASurface* aNewFrontBuffer, const nsIntSize& aBufferDims,
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const nsIntRect& aBufferRect,
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const nsIntPoint& aRotation=nsIntPoint(0, 0))
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{
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@ -1698,7 +1712,7 @@ public:
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tmpCtx->DrawSurface(aNewFrontBuffer,
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gfxIntSize(aBufferDims.width, aBufferDims.height));
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}
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return static_cast<gfxSharedImageSurface*>(newBackBuffer.forget().get());
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return newBackBuffer.forget();
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}
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protected:
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@ -1731,22 +1745,17 @@ public:
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ShadowThebesLayer::Disconnect();
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}
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virtual already_AddRefed<gfxSharedImageSurface>
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Swap(gfxSharedImageSurface* aNewFront,
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virtual SurfaceDescriptor
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Swap(const SurfaceDescriptor& aNewFront,
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const nsIntRect& aBufferRect,
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const nsIntPoint& aRotation)
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{
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gfxIntSize size = aNewFront->GetSize();
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return mFrontBuffer.Swap(aNewFront, nsIntSize(size.width, size.height),
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aBufferRect, aRotation);
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}
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const nsIntPoint& aRotation);
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virtual void DestroyFrontBuffer()
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{
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nsRefPtr<gfxSharedImageSurface> frontBuffer =
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nsRefPtr<gfxASurface> unused =
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mFrontBuffer.Swap(nsnull, nsIntSize(), nsIntRect());
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if (frontBuffer) {
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BasicManager()->ShadowLayerManager::DestroySharedSurface(frontBuffer);
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if (IsSurfaceDescriptorValid(mFrontBufferDescriptor)) {
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BasicManager()->ShadowLayerManager::DestroySharedSurface(&mFrontBufferDescriptor);
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}
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}
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@ -1762,8 +1771,28 @@ private:
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}
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ShadowThebesLayerBuffer mFrontBuffer;
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// Describes the gfxASurface we hand out to |mFrontBuffer|.
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SurfaceDescriptor mFrontBufferDescriptor;
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};
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SurfaceDescriptor
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BasicShadowThebesLayer::Swap(const SurfaceDescriptor& aNewFront,
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const nsIntRect& aBufferRect,
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const nsIntPoint& aRotation)
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{
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SurfaceDescriptor newBackBuffer = mFrontBufferDescriptor;
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nsRefPtr<gfxASurface> newFrontBuffer =
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BasicManager()->OpenDescriptor(aNewFront);
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gfxIntSize size = newFrontBuffer->GetSize();
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nsRefPtr<gfxASurface> unused =
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mFrontBuffer.Swap(newFrontBuffer, nsIntSize(size.width, size.height),
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aBufferRect, aRotation);
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mFrontBufferDescriptor = aNewFront;
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return newBackBuffer;
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}
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void
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BasicShadowThebesLayer::Paint(gfxContext* aContext,
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LayerManager::DrawThebesLayerCallback aCallback,
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@ -2124,8 +2153,18 @@ BasicShadowLayerManager::EndTransaction(DrawThebesLayerCallback aCallback,
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MOZ_LAYERS_LOG(("[LayersForwarder] BufferSwap"));
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const OpBufferSwap& obs = reply.get_OpBufferSwap();
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GetBasicShadowable(obs)->SetBackBuffer(
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new gfxSharedImageSurface(obs.newBackBuffer()));
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const SurfaceDescriptor& descr = obs.newBackBuffer();
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BasicShadowableLayer* layer = GetBasicShadowable(obs);
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if (layer->SupportsSurfaceDescriptor()) {
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layer->SetBackBuffer(descr);
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} else {
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if (SurfaceDescriptor::TShmem != descr.type()) {
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NS_RUNTIMEABORT("non-Shmem surface sent to a layer that expected one!");
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}
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nsRefPtr<gfxASurface> imageSurf = OpenDescriptor(descr);
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layer->SetBackBufferImage(
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static_cast<gfxSharedImageSurface*>(imageSurf.get()));
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}
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break;
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}
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@ -52,7 +52,7 @@
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namespace mozilla {
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namespace layers {
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typedef nsTArray<nsRefPtr<gfxSharedImageSurface> > BufferArray;
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typedef nsTArray<SurfaceDescriptor> BufferArray;
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typedef std::vector<Edit> EditVector;
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typedef std::set<ShadowableLayer*> ShadowableLayerSet;
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@ -74,6 +74,10 @@ public:
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mMutants.insert(aLayer);
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}
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void AddBufferToDestroy(gfxSharedImageSurface* aBuffer)
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{
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return AddBufferToDestroy(aBuffer->GetShmem());
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}
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void AddBufferToDestroy(const SurfaceDescriptor& aBuffer)
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{
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NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?");
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mDyingBuffers.AppendElement(aBuffer);
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@ -168,11 +172,11 @@ ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas)
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void
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ShadowLayerForwarder::CreatedThebesBuffer(ShadowableLayer* aThebes,
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nsIntRect aBufferRect,
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gfxSharedImageSurface* aTempFrontBuffer)
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const SurfaceDescriptor& aTempFrontBuffer)
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{
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mTxn->AddEdit(OpCreateThebesBuffer(NULL, Shadow(aThebes),
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aBufferRect,
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aTempFrontBuffer->GetShmem()));
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aTempFrontBuffer));
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}
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void
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@ -197,7 +201,7 @@ ShadowLayerForwarder::CreatedCanvasBuffer(ShadowableLayer* aCanvas,
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void
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ShadowLayerForwarder::DestroyedThebesBuffer(ShadowableLayer* aThebes,
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gfxSharedImageSurface* aBackBufferToDestroy)
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const SurfaceDescriptor& aBackBufferToDestroy)
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{
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mTxn->AddEdit(OpDestroyThebesFrontBuffer(NULL, Shadow(aThebes)));
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mTxn->AddBufferToDestroy(aBackBufferToDestroy);
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@ -251,10 +255,10 @@ void
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ShadowLayerForwarder::PaintedThebesBuffer(ShadowableLayer* aThebes,
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nsIntRect aBufferRect,
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nsIntPoint aBufferRotation,
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gfxSharedImageSurface* aNewFrontBuffer)
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const SurfaceDescriptor& aNewFrontBuffer)
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{
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mTxn->AddEdit(OpPaintThebesBuffer(NULL, Shadow(aThebes),
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ThebesBuffer(aNewFrontBuffer->GetShmem(),
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ThebesBuffer(aNewFrontBuffer,
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aBufferRect,
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aBufferRotation)));
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}
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@ -290,7 +294,7 @@ ShadowLayerForwarder::EndTransaction(nsTArray<EditReply>* aReplies)
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MOZ_LAYERS_LOG(("[LayersForwarder] destroying buffers..."));
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for (PRUint32 i = 0; i < mTxn->mDyingBuffers.Length(); ++i) {
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DestroySharedSurface(mTxn->mDyingBuffers[i]);
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DestroySharedSurface(&mTxn->mDyingBuffers[i]);
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}
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MOZ_LAYERS_LOG(("[LayersForwarder] building transaction..."));
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@ -149,7 +149,7 @@ public:
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*/
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void CreatedThebesBuffer(ShadowableLayer* aThebes,
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nsIntRect aBufferRect,
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gfxSharedImageSurface* aInitialFrontBuffer);
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const SurfaceDescriptor& aInitialFrontBuffer);
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/**
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* For the next two methods, |aSize| is the size of
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* |aInitialFrontSurface|.
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@ -170,7 +170,7 @@ public:
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* resize, e.g.
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*/
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void DestroyedThebesBuffer(ShadowableLayer* aThebes,
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gfxSharedImageSurface* aBackBufferToDestroy);
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const SurfaceDescriptor& aBackBufferToDestroy);
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void DestroyedImageBuffer(ShadowableLayer* aImage);
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void DestroyedCanvasBuffer(ShadowableLayer* aCanvas);
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@ -209,7 +209,7 @@ public:
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void PaintedThebesBuffer(ShadowableLayer* aThebes,
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nsIntRect aBufferRect,
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nsIntPoint aBufferRotation,
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gfxSharedImageSurface* aNewFrontBuffer);
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const SurfaceDescriptor& aNewFrontBuffer);
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/**
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* NB: this initial implementation only forwards RGBA data for
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* ImageLayers. This is slow, and will be optimized.
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@ -436,8 +436,8 @@ public:
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* will tell! (Maybe possible to choose between both depending on
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* size of blit vs. expense of re-fill?)
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*/
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virtual already_AddRefed<gfxSharedImageSurface>
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Swap(gfxSharedImageSurface* aNewFront,
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virtual SurfaceDescriptor
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Swap(const SurfaceDescriptor& aNewFront,
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const nsIntRect& aBufferRect,
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const nsIntPoint& aRotation) = 0;
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@ -189,7 +189,7 @@ ShadowLayersParent::RecvUpdate(const nsTArray<Edit>& cset,
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ShadowThebesLayer* thebes = static_cast<ShadowThebesLayer*>(
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AsShadowLayer(otb)->AsLayer());
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unused << thebes->Swap(new gfxSharedImageSurface(otb.initialFront()),
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unused << thebes->Swap(otb.initialFront(),
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otb.bufferRect(),
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nsIntPoint(0, 0));
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@ -368,14 +368,12 @@ ShadowLayersParent::RecvUpdate(const nsTArray<Edit>& cset,
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static_cast<ShadowThebesLayer*>(shadow->AsLayer());
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const ThebesBuffer& newFront = op.newFrontBuffer();
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nsRefPtr<gfxSharedImageSurface> newBack =
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thebes->Swap(new gfxSharedImageSurface(newFront.buffer()),
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newFront.rect(),
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newFront.rotation());
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SurfaceDescriptor newBack = thebes->Swap(newFront.buffer(),
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newFront.rect(),
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newFront.rotation());
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// XXX figure me out
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replyv.push_back(OpBufferSwap(shadow, NULL,
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newBack->GetShmem()));
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replyv.push_back(OpBufferSwap(shadow, NULL, newBack));
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break;
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}
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case Edit::TOpPaintCanvas: {
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