зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1490264 Part 2 - Document our SFX stub version resource edits. r=agashlin
Also take the opportunity to add specific instructions about how to rebuild 7zSD.sfx. --HG-- extra : source : b661b49403a54fa36d2f1e04c0fa7ea7c53764c7
This commit is contained in:
Родитель
3f6125f117
Коммит
0d3162b8a7
|
@ -19,7 +19,9 @@ versions which are no longer supported by the build system used for the main
|
|||
application; that means we can show an error message specifically informing
|
||||
users that their OS is too old, instead of the generic "not a valid Win32
|
||||
application" error that Windows would generate if we used the newer toolchain
|
||||
and that isn't very helpful to most users.
|
||||
and that isn't very helpful to most users. Using a precompiled binary also
|
||||
allows the installer build procedure to work without a compiler toolchain
|
||||
being configured (e.g., for artifact builds).
|
||||
|
||||
The firefox/ directory also contains an icon and a manifest which were edited
|
||||
into 7zSD.sfx's resources after build time. The icon had to be added this way
|
||||
|
@ -28,3 +30,33 @@ compiler included with VC6 does not support the 128x128 PNG image included in
|
|||
our icon file. Similarly, the manifest had to be edited in because the older
|
||||
resource compiler does not support manifests (and the 7-zip build files do not
|
||||
try to use any).
|
||||
|
||||
The version info in the compiled binary was also edited after build time. There
|
||||
isn't a technical reason why the version info changes couldn't be included at
|
||||
build time, but since the goal is just to avoid confusing users about the origin
|
||||
of the Firefox installer, not to appear to be making the claim that we wrote the
|
||||
LZMA SDK, a more targeted change is appropriate.
|
||||
|
||||
Step-by-step instructions for generating 7zSD.sfx:
|
||||
1) Install Microsoft Visual C++ 6 Professional or Enterprise edition (the
|
||||
Standard edition does not include the optimizing compiler, so it should
|
||||
not be used). You'll likely want a virtual machine running Windows XP,
|
||||
because running VC6 under more modern Windows versions is tricky.
|
||||
2) Install an appropriate Windows SDK version. The Windows XP Service Pack 2 SDK
|
||||
is known to work well, but that particular version appears to only be
|
||||
available from archive.org:
|
||||
https://web.archive.org/web/20080209175723/http://www.microsoft.com:80/msdownload/platformsdk/sdkupdate/XPSP2FULLInstall.htm
|
||||
3) Run the tool included with the SDK that configures Visual C++ to use it.
|
||||
4) If using a fresh copy of the LZMA SDK sources, apply the patch in
|
||||
mozilla_customizations.diff. The copy in the Firefox source tree already
|
||||
has these changes applied.
|
||||
5) Open the workspace file at src\CPP\7zip\Bundles\SFXSetup\SFXSetup.dsw and
|
||||
build it using the "SFXSetup - Win32 ReleaseD" configuration. The output
|
||||
executable should be at the path ReleaseD\7zSD.sfx relative to SFXSetup.dsw.
|
||||
6) Use Resource Hacker (available from http://angusj.com/resourcehacker/) to
|
||||
replace the existing icon on 7zSD.sfx and to add the manifest as a new
|
||||
resource. Also edit the version info resource to replace CompanyName and
|
||||
LegalCopyright with "Mozilla" (or appropriate vendor name) and
|
||||
FileDescription and ProductName with "Firefox" (or appropriate product name).
|
||||
Be sure to recompile the resources using the green "play" button in the
|
||||
toolbar (or by pressing F5) before saving the file.
|
||||
|
|
Загрузка…
Ссылка в новой задаче