зеркало из https://github.com/mozilla/gecko-dev.git
Add event debuggin prefs.
This commit is contained in:
Родитель
bfa78f8585
Коммит
1001041fa2
|
@ -71,24 +71,59 @@
|
|||
</box>
|
||||
</html:form>
|
||||
|
||||
<!-- Temporary hack to turn on invalidate area flashing -->
|
||||
<!-- Event Debugging -->
|
||||
<html:form>
|
||||
<box align="vertical" style="width: 100%;">
|
||||
<html:fieldset style="width: 100%;">
|
||||
<html:legend align="left">
|
||||
<html:div>&widgetFlashing.label;</html:div>
|
||||
<html:div>&debugEventDebugging.label;</html:div>
|
||||
</html:legend>
|
||||
<box align="horizontal">
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.widget.flash_invalidate_areas" />
|
||||
<html:label for="pref:0:bool:nglayout.widget.flash_invalidate_areas" accesskey="n" tabindex="0">
|
||||
&widgetFlashing.label;
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.paint_flashing" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.paint_flashing" accesskey="n" tabindex="0">
|
||||
&debugPaintFlashing.label;
|
||||
</html:label>
|
||||
</box>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.paint_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.paint_dumping" accesskey="n" tabindex="0">
|
||||
&debugPaintDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.invalidate_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.invalidate_dumping" accesskey="n" tabindex="0">
|
||||
&debugInvalidateDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.event_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.event_dumping" accesskey="n" tabindex="0">
|
||||
&debugEventDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.motion_event_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.motion_event_dumping" accesskey="n" tabindex="0">
|
||||
&debugMotionEventDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.crossing_event_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.crossing_event_dumping" accesskey="n" tabindex="0">
|
||||
&debugCrossingEventDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
</html:fieldset>
|
||||
</box>
|
||||
</html:form>
|
||||
|
||||
|
||||
</html:div>
|
||||
</window>
|
||||
|
||||
|
|
|
@ -71,24 +71,59 @@
|
|||
</box>
|
||||
</html:form>
|
||||
|
||||
<!-- Temporary hack to turn on invalidate area flashing -->
|
||||
<!-- Event Debugging -->
|
||||
<html:form>
|
||||
<box align="vertical" style="width: 100%;">
|
||||
<html:fieldset style="width: 100%;">
|
||||
<html:legend align="left">
|
||||
<html:div>&widgetFlashing.label;</html:div>
|
||||
<html:div>&debugEventDebugging.label;</html:div>
|
||||
</html:legend>
|
||||
<box align="horizontal">
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.widget.flash_invalidate_areas" />
|
||||
<html:label for="pref:0:bool:nglayout.widget.flash_invalidate_areas" accesskey="n" tabindex="0">
|
||||
&widgetFlashing.label;
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.paint_flashing" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.paint_flashing" accesskey="n" tabindex="0">
|
||||
&debugPaintFlashing.label;
|
||||
</html:label>
|
||||
</box>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.paint_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.paint_dumping" accesskey="n" tabindex="0">
|
||||
&debugPaintDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.invalidate_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.invalidate_dumping" accesskey="n" tabindex="0">
|
||||
&debugInvalidateDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.event_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.event_dumping" accesskey="n" tabindex="0">
|
||||
&debugEventDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.motion_event_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.motion_event_dumping" accesskey="n" tabindex="0">
|
||||
&debugMotionEventDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.crossing_event_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.crossing_event_dumping" accesskey="n" tabindex="0">
|
||||
&debugCrossingEventDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
</html:fieldset>
|
||||
</box>
|
||||
</html:form>
|
||||
|
||||
|
||||
</html:div>
|
||||
</window>
|
||||
|
||||
|
|
|
@ -11,5 +11,11 @@
|
|||
<!ENTITY partialGfxWidgets.label "partial-gfx">
|
||||
<!ENTITY gfxWidgets.label "gfx">
|
||||
|
||||
<!-- Debug: Flash Invalidate() areas -->
|
||||
<!ENTITY widgetFlashing.label "Flash Invalidate() Areas">
|
||||
<!-- Event Debugging -->
|
||||
<!ENTITY debugEventDebugging.label "Event Debugging">
|
||||
<!ENTITY debugPaintFlashing.label "Paint Flashing">
|
||||
<!ENTITY debugPaintDumping.label "Paint Dumping">
|
||||
<!ENTITY debugInvalidateDumping.label "Invalidate Dumping">
|
||||
<!ENTITY debugEventDumping.label "Event Dumping">
|
||||
<!ENTITY debugMotionEventDumping.label "Motion Event Dumping">
|
||||
<!ENTITY debugCrossingEventDumping.label "Crossing Event Dumping">
|
||||
|
|
|
@ -11,5 +11,11 @@
|
|||
<!ENTITY partialGfxWidgets.label "partial-gfx">
|
||||
<!ENTITY gfxWidgets.label "gfx">
|
||||
|
||||
<!-- Debug: Flash Invalidate() areas -->
|
||||
<!ENTITY widgetFlashing.label "Flash Invalidate() Areas">
|
||||
<!-- Event Debugging -->
|
||||
<!ENTITY debugEventDebugging.label "Event Debugging">
|
||||
<!ENTITY debugPaintFlashing.label "Paint Flashing">
|
||||
<!ENTITY debugPaintDumping.label "Paint Dumping">
|
||||
<!ENTITY debugInvalidateDumping.label "Invalidate Dumping">
|
||||
<!ENTITY debugEventDumping.label "Event Dumping">
|
||||
<!ENTITY debugMotionEventDumping.label "Motion Event Dumping">
|
||||
<!ENTITY debugCrossingEventDumping.label "Crossing Event Dumping">
|
||||
|
|
|
@ -71,24 +71,59 @@
|
|||
</box>
|
||||
</html:form>
|
||||
|
||||
<!-- Temporary hack to turn on invalidate area flashing -->
|
||||
<!-- Event Debugging -->
|
||||
<html:form>
|
||||
<box align="vertical" style="width: 100%;">
|
||||
<html:fieldset style="width: 100%;">
|
||||
<html:legend align="left">
|
||||
<html:div>&widgetFlashing.label;</html:div>
|
||||
<html:div>&debugEventDebugging.label;</html:div>
|
||||
</html:legend>
|
||||
<box align="horizontal">
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.widget.flash_invalidate_areas" />
|
||||
<html:label for="pref:0:bool:nglayout.widget.flash_invalidate_areas" accesskey="n" tabindex="0">
|
||||
&widgetFlashing.label;
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.paint_flashing" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.paint_flashing" accesskey="n" tabindex="0">
|
||||
&debugPaintFlashing.label;
|
||||
</html:label>
|
||||
</box>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.paint_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.paint_dumping" accesskey="n" tabindex="0">
|
||||
&debugPaintDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.invalidate_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.invalidate_dumping" accesskey="n" tabindex="0">
|
||||
&debugInvalidateDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.event_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.event_dumping" accesskey="n" tabindex="0">
|
||||
&debugEventDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.motion_event_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.motion_event_dumping" accesskey="n" tabindex="0">
|
||||
&debugMotionEventDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
<html:div>
|
||||
<html:input type="checkbox" id="pref:0:bool:nglayout.debug.crossing_event_dumping" />
|
||||
<html:label for="pref:0:bool:nglayout.debug.crossing_event_dumping" accesskey="n" tabindex="0">
|
||||
&debugCrossingEventDumping.label;
|
||||
</html:label>
|
||||
</html:div>
|
||||
|
||||
</html:fieldset>
|
||||
</box>
|
||||
</html:form>
|
||||
|
||||
|
||||
</html:div>
|
||||
</window>
|
||||
|
||||
|
|
|
@ -11,5 +11,11 @@
|
|||
<!ENTITY partialGfxWidgets.label "partial-gfx">
|
||||
<!ENTITY gfxWidgets.label "gfx">
|
||||
|
||||
<!-- Debug: Flash Invalidate() areas -->
|
||||
<!ENTITY widgetFlashing.label "Flash Invalidate() Areas">
|
||||
<!-- Event Debugging -->
|
||||
<!ENTITY debugEventDebugging.label "Event Debugging">
|
||||
<!ENTITY debugPaintFlashing.label "Paint Flashing">
|
||||
<!ENTITY debugPaintDumping.label "Paint Dumping">
|
||||
<!ENTITY debugInvalidateDumping.label "Invalidate Dumping">
|
||||
<!ENTITY debugEventDumping.label "Event Dumping">
|
||||
<!ENTITY debugMotionEventDumping.label "Motion Event Dumping">
|
||||
<!ENTITY debugCrossingEventDumping.label "Crossing Event Dumping">
|
||||
|
|
Загрузка…
Ссылка в новой задаче