Bug 1196411 - Disable DXVA on 60fps 1080p videos for AMD cards that can't decode quick enough. r=jya

This commit is contained in:
Matt Woodrow 2015-08-20 11:37:26 -04:00
Родитель 9213b4d13f
Коммит 107cd6aa7d
4 изменённых файлов: 98 добавлений и 6 удалений

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@ -37,6 +37,35 @@ const GUID MF_XVP_PLAYBACK_MODE =
DEFINE_GUID(MF_LOW_LATENCY,
0x9c27891a, 0xed7a, 0x40e1, 0x88, 0xe8, 0xb2, 0x27, 0x27, 0xa0, 0x24, 0xee);
// R600, R700, Evergreen and Cayman AMD cards. These support DXVA via UVD3 or earlier, and don't
// handle 1080p60 well.
static const DWORD sAMDPreUVD4[] = {
0x9400, 0x9401, 0x9402, 0x9403, 0x9405, 0x940a, 0x940b, 0x940f, 0x94c0, 0x94c1, 0x94c3, 0x94c4, 0x94c5,
0x94c6, 0x94c7, 0x94c8, 0x94c9, 0x94cb, 0x94cc, 0x94cd, 0x9580, 0x9581, 0x9583, 0x9586, 0x9587, 0x9588,
0x9589, 0x958a, 0x958b, 0x958c, 0x958d, 0x958e, 0x958f, 0x9500, 0x9501, 0x9504, 0x9505, 0x9506, 0x9507,
0x9508, 0x9509, 0x950f, 0x9511, 0x9515, 0x9517, 0x9519, 0x95c0, 0x95c2, 0x95c4, 0x95c5, 0x95c6, 0x95c7,
0x95c9, 0x95cc, 0x95cd, 0x95ce, 0x95cf, 0x9590, 0x9591, 0x9593, 0x9595, 0x9596, 0x9597, 0x9598, 0x9599,
0x959b, 0x9610, 0x9611, 0x9612, 0x9613, 0x9614, 0x9615, 0x9616, 0x9710, 0x9711, 0x9712, 0x9713, 0x9714,
0x9715, 0x9440, 0x9441, 0x9442, 0x9443, 0x9444, 0x9446, 0x944a, 0x944b, 0x944c, 0x944e, 0x9450, 0x9452,
0x9456, 0x945a, 0x945b, 0x945e, 0x9460, 0x9462, 0x946a, 0x946b, 0x947a, 0x947b, 0x9480, 0x9487, 0x9488,
0x9489, 0x948a, 0x948f, 0x9490, 0x9491, 0x9495, 0x9498, 0x949c, 0x949e, 0x949f, 0x9540, 0x9541, 0x9542,
0x954e, 0x954f, 0x9552, 0x9553, 0x9555, 0x9557, 0x955f, 0x94a0, 0x94a1, 0x94a3, 0x94b1, 0x94b3, 0x94b4,
0x94b5, 0x94b9, 0x68e0, 0x68e1, 0x68e4, 0x68e5, 0x68e8, 0x68e9, 0x68f1, 0x68f2, 0x68f8, 0x68f9, 0x68fa,
0x68fe, 0x68c0, 0x68c1, 0x68c7, 0x68c8, 0x68c9, 0x68d8, 0x68d9, 0x68da, 0x68de, 0x68a0, 0x68a1, 0x68a8,
0x68a9, 0x68b0, 0x68b8, 0x68b9, 0x68ba, 0x68be, 0x68bf, 0x6880, 0x6888, 0x6889, 0x688a, 0x688c, 0x688d,
0x6898, 0x6899, 0x689b, 0x689e, 0x689c, 0x689d, 0x9802, 0x9803, 0x9804, 0x9805, 0x9806, 0x9807, 0x9808,
0x9809, 0x980a, 0x9640, 0x9641, 0x9647, 0x9648, 0x964a, 0x964b, 0x964c, 0x964e, 0x964f, 0x9642, 0x9643,
0x9644, 0x9645, 0x9649, 0x6720, 0x6721, 0x6722, 0x6723, 0x6724, 0x6725, 0x6726, 0x6727, 0x6728, 0x6729,
0x6738, 0x6739, 0x673e, 0x6740, 0x6741, 0x6742, 0x6743, 0x6744, 0x6745, 0x6746, 0x6747, 0x6748, 0x6749,
0x674a, 0x6750, 0x6751, 0x6758, 0x6759, 0x675b, 0x675d, 0x675f, 0x6840, 0x6841, 0x6842, 0x6843, 0x6849,
0x6850, 0x6858, 0x6859, 0x6760, 0x6761, 0x6762, 0x6763, 0x6764, 0x6765, 0x6766, 0x6767, 0x6768, 0x6770,
0x6771, 0x6772, 0x6778, 0x6779, 0x677b, 0x6700, 0x6701, 0x6702, 0x6703, 0x6704, 0x6705, 0x6706, 0x6707,
0x6708, 0x6709, 0x6718, 0x6719, 0x671c, 0x671d, 0x671f, 0x9900, 0x9901, 0x9903, 0x9904, 0x9905, 0x9906,
0x9907, 0x9908, 0x9909, 0x990a, 0x990b, 0x990c, 0x990d, 0x990e, 0x990f, 0x9910, 0x9913, 0x9917, 0x9918,
0x9919, 0x9990, 0x9991, 0x9992, 0x9993, 0x9994, 0x9995, 0x9996, 0x9997, 0x9998, 0x9999, 0x999a, 0x999b,
0x999c, 0x999d, 0x99a0, 0x99a2, 0x99a4
};
namespace mozilla {
using layers::Image;
@ -63,7 +92,7 @@ public:
ImageContainer* aContainer,
Image** aOutImage) override;
virtual bool SupportsConfig(IMFMediaType* aType) override;
virtual bool SupportsConfig(IMFMediaType* aType, float aFramerate) override;
private:
nsRefPtr<IDirect3D9Ex> mD3D9;
@ -73,6 +102,7 @@ private:
nsRefPtr<IDirectXVideoDecoderService> mDecoderService;
UINT32 mResetToken;
bool mFirstFrame;
bool mIsAMDPreUVD4;
};
void GetDXVA2ExtendedFormatFromMFMediaType(IMFMediaType *pType,
@ -145,12 +175,21 @@ static const GUID DXVA2_ModeH264_E = {
// decoder MFT provided by windows (CLSID_CMSH264DecoderMFT) uses, so we can use it to determine
// if the MFT will use software fallback or not.
bool
D3D9DXVA2Manager::SupportsConfig(IMFMediaType* aType)
D3D9DXVA2Manager::SupportsConfig(IMFMediaType* aType, float aFramerate)
{
DXVA2_VideoDesc desc;
HRESULT hr = ConvertMFTypeToDXVAType(aType, &desc);
NS_ENSURE_TRUE(SUCCEEDED(hr), false);
// AMD cards with UVD3 or earlier perform poorly trying to decode 1080p60 in hardware,
// so use software instead. Pick 45 as an arbitrary upper bound for the framerate we can
// handle.
if (mIsAMDPreUVD4 &&
(desc.SampleWidth >= 1920 || desc.SampleHeight >= 1088) &&
aFramerate > 45) {
return false;
}
UINT configCount;
DXVA2_ConfigPictureDecode* configs = nullptr;
hr = mDecoderService->GetDecoderConfigurations(DXVA2_ModeH264_E, &desc, nullptr, &configCount, &configs);
@ -181,6 +220,7 @@ D3D9DXVA2Manager::SupportsConfig(IMFMediaType* aType)
D3D9DXVA2Manager::D3D9DXVA2Manager()
: mResetToken(0)
, mFirstFrame(true)
, mIsAMDPreUVD4(false)
{
MOZ_COUNT_CTOR(D3D9DXVA2Manager);
MOZ_ASSERT(NS_IsMainThread());
@ -316,6 +356,19 @@ D3D9DXVA2Manager::Init(nsACString& aFailureReason)
return E_FAIL;
}
D3DADAPTER_IDENTIFIER9 adapter;
hr = d3d9Ex->GetAdapterIdentifier(D3DADAPTER_DEFAULT, 0, &adapter);
NS_ENSURE_TRUE(SUCCEEDED(hr), hr);
if (adapter.VendorId = 0x1022) {
for (size_t i = 0; i < MOZ_ARRAY_LENGTH(sAMDPreUVD4); i++) {
if (adapter.DeviceId == sAMDPreUVD4[i]) {
mIsAMDPreUVD4 = true;
break;
}
}
}
mDecoderService = decoderService;
mResetToken = resetToken;
@ -412,7 +465,7 @@ public:
virtual bool IsD3D11() override { return true; }
virtual bool SupportsConfig(IMFMediaType* aType) override;
virtual bool SupportsConfig(IMFMediaType* aType, float aFramerate) override;
private:
HRESULT CreateFormatConverter();
@ -428,10 +481,11 @@ private:
uint32_t mWidth;
uint32_t mHeight;
UINT mDeviceManagerToken;
bool mIsAMDPreUVD4;
};
bool
D3D11DXVA2Manager::SupportsConfig(IMFMediaType* aType)
D3D11DXVA2Manager::SupportsConfig(IMFMediaType* aType, float aFramerate)
{
RefPtr<ID3D11VideoDevice> videoDevice;
HRESULT hr = mDevice->QueryInterface(static_cast<ID3D11VideoDevice**>(byRef(videoDevice)));
@ -449,6 +503,15 @@ D3D11DXVA2Manager::SupportsConfig(IMFMediaType* aType)
desc.OutputFormat = DXGI_FORMAT_NV12;
// AMD cards with UVD3 or earlier perform poorly trying to decode 1080p60 in hardware,
// so use software instead. Pick 45 as an arbitrary upper bound for the framerate we can
// handle.
if (mIsAMDPreUVD4 &&
(desc.SampleWidth >= 1920 || desc.SampleHeight >= 1088) &&
aFramerate > 45) {
return false;
}
UINT configCount = 0;
hr = videoDevice->GetVideoDecoderConfigCount(&desc, &configCount);
NS_ENSURE_TRUE(SUCCEEDED(hr), false);
@ -471,6 +534,7 @@ D3D11DXVA2Manager::D3D11DXVA2Manager()
: mWidth(0)
, mHeight(0)
, mDeviceManagerToken(0)
, mIsAMDPreUVD4(false)
{
}
@ -552,6 +616,27 @@ D3D11DXVA2Manager::Init(nsACString& aFailureReason)
return E_FAIL;
}
RefPtr<IDXGIDevice> dxgiDevice;
hr = mDevice->QueryInterface(static_cast<IDXGIDevice**>(byRef(dxgiDevice)));
NS_ENSURE_TRUE(SUCCEEDED(hr), hr);
nsRefPtr<IDXGIAdapter> adapter;
hr = dxgiDevice->GetAdapter(adapter.StartAssignment());
NS_ENSURE_TRUE(SUCCEEDED(hr), hr);
DXGI_ADAPTER_DESC adapterDesc;
hr = adapter->GetDesc(&adapterDesc);
NS_ENSURE_TRUE(SUCCEEDED(hr), hr);
if (adapterDesc.VendorId = 0x1022) {
for (size_t i = 0; i < MOZ_ARRAY_LENGTH(sAMDPreUVD4); i++) {
if (adapterDesc.DeviceId == sAMDPreUVD4[i]) {
mIsAMDPreUVD4 = true;
break;
}
}
}
mTextureClientAllocator = new D3D11RecycleAllocator(layers::ImageBridgeChild::GetSingleton(),
mDevice);
mTextureClientAllocator->SetMaxPoolSize(5);

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@ -44,7 +44,7 @@ public:
virtual ~DXVA2Manager();
virtual bool SupportsConfig(IMFMediaType* aType) = 0;
virtual bool SupportsConfig(IMFMediaType* aType, float aFramerate) = 0;
protected:
Mutex mLock;

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@ -307,6 +307,8 @@ WMFVideoMFTManager::Input(MediaRawData* aSample)
&mLastInput);
NS_ENSURE_TRUE(SUCCEEDED(hr) && mLastInput != nullptr, hr);
mLastDuration = aSample->mDuration;
// Forward sample data to the decoder.
return mDecoder->Input(mLastInput);
}
@ -330,7 +332,11 @@ WMFVideoMFTManager::MaybeToggleDXVA(IMFMediaType* aType)
return false;
}
if (mDXVA2Manager->SupportsConfig(aType)) {
// Assume the current samples duration is representative for the
// entire video.
float framerate = 1000000.0 / mLastDuration;
if (mDXVA2Manager->SupportsConfig(aType, framerate)) {
if (!mUseHwAccel) {
// DXVA disabled, but supported for this resolution
ULONG_PTR manager = ULONG_PTR(mDXVA2Manager->GetDXVADeviceManager());

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@ -72,6 +72,7 @@ private:
nsAutoPtr<DXVA2Manager> mDXVA2Manager;
RefPtr<IMFSample> mLastInput;
float mLastDuration;
const bool mDXVAEnabled;
const layers::LayersBackend mLayersBackend;