Bug 817834 - webconsole should remember any edited input after perusing history; r=msucan

This commit is contained in:
zmgmoz 2013-05-30 19:16:41 +03:00
Родитель f7b7b2f6dd
Коммит 111c8545cb
3 изменённых файлов: 87 добавлений и 18 удалений

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@ -132,6 +132,7 @@ MOCHITEST_BROWSER_FILES = \
browser_bug_871156_ctrlw_close_tab.js \
browser_console_private_browsing.js \
browser_console_nsiconsolemessage.js \
browser_webconsole_bug_817834_add_edited_input_to_history.js \
head.js \
$(NULL)

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@ -0,0 +1,61 @@
/* -*- Mode: js2; js2-basic-offset: 2; indent-tabs-mode: nil; -*- */
/* vim:set ts=2 sw=2 sts=2 et: */
/* ***** BEGIN LICENSE BLOCK *****
* Any copyright is dedicated to the Public Domain.
* http://creativecommons.org/publicdomain/zero/1.0/
*
* Contributor(s):
* zmgmoz <zmgmoz@gmail.com>
*
* ***** END LICENSE BLOCK ***** */
// Test that user input that is not submitted in the command line input is not
// lost after navigating in history.
// See https://bugzilla.mozilla.org/show_bug.cgi?id=817834
function test() {
addTab("data:text/html;charset=utf-8,Web Console test for bug 817834");
browser.addEventListener("load", function onLoad() {
browser.removeEventListener("load", onLoad, true);
openConsole(null, testEditedInputHistory);
}, true);
}
function testEditedInputHistory(HUD) {
let jsterm = HUD.jsterm;
let inputNode = jsterm.inputNode;
ok(!inputNode.value, "inputNode.value is empty");
is(inputNode.selectionStart, 0);
is(inputNode.selectionEnd, 0);
jsterm.setInputValue('"first item"');
EventUtils.synthesizeKey("VK_UP", {});
is(inputNode.value, '"first item"', "null test history up");
EventUtils.synthesizeKey("VK_DOWN", {});
is(inputNode.value, '"first item"', "null test history down");
jsterm.execute();
is(inputNode.value, "", "cleared input line after submit");
jsterm.setInputValue('"editing input 1"');
EventUtils.synthesizeKey("VK_UP", {});
is(inputNode.value, '"first item"', "test history up");
EventUtils.synthesizeKey("VK_DOWN", {});
is(inputNode.value, '"editing input 1"',
"test history down restores in-progress input");
jsterm.setInputValue('"second item"');
jsterm.execute();
jsterm.setInputValue('"editing input 2"');
EventUtils.synthesizeKey("VK_UP", {});
is(inputNode.value, '"second item"', "test history up");
EventUtils.synthesizeKey("VK_UP", {});
is(inputNode.value, '"first item"', "test history up");
EventUtils.synthesizeKey("VK_DOWN", {});
is(inputNode.value, '"second item"', "test history down");
EventUtils.synthesizeKey("VK_DOWN", {});
is(inputNode.value, '"editing input 2"',
"test history down restores new in-progress input again");
executeSoon(finishTest);
}

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@ -2683,8 +2683,14 @@ function JSTerm(aWebConsoleFrame)
this.lastCompletion = { value: null };
this.history = [];
this.historyIndex = 0;
this.historyPlaceHolder = 0; // this.history.length;
// Holds the number of entries in history. This value is incremented in
// this.execute().
this.historyIndex = 0; // incremented on this.execute()
// Holds the index of the history entry that the user is currently viewing.
// This is reset to this.history.length when this.execute() is invoked.
this.historyPlaceHolder = 0;
this._objectActorsInVariablesViews = new Map();
this._keyPress = this.keyPress.bind(this);
@ -2954,8 +2960,10 @@ JSTerm.prototype = {
let options = { frame: this.SELECTED_FRAME };
this.requestEvaluation(aExecuteString, options).then(onResult, onResult);
this.history.push(aExecuteString);
this.historyIndex++;
// Append a new value in the history of executed code, or overwrite the most
// recent entry. The most recent entry may contain the last edited input
// value that was not evaluated yet.
this.history[this.historyIndex++] = aExecuteString;
this.historyPlaceHolder = this.history.length;
this.setInputValue("");
this.clearCompletion();
@ -3937,28 +3945,27 @@ JSTerm.prototype = {
if (this.historyPlaceHolder <= 0) {
return false;
}
let inputVal = this.history[--this.historyPlaceHolder];
if (inputVal){
this.setInputValue(inputVal);
// Save the current input value as the latest entry in history, only if
// the user is already at the last entry.
// Note: this code does not store changes to items that are already in
// history.
if (this.historyPlaceHolder+1 == this.historyIndex) {
this.history[this.historyIndex] = this.inputNode.value || "";
}
this.setInputValue(inputVal);
}
// Down Arrow key
else if (aDirection == HISTORY_FORWARD) {
if (this.historyPlaceHolder == this.history.length - 1) {
this.historyPlaceHolder ++;
this.setInputValue("");
}
else if (this.historyPlaceHolder >= (this.history.length)) {
if (this.historyPlaceHolder >= (this.history.length-1)) {
return false;
}
else {
let inputVal = this.history[++this.historyPlaceHolder];
if (inputVal){
this.setInputValue(inputVal);
}
}
}
else {
throw new Error("Invalid argument 0");
}