зеркало из https://github.com/mozilla/gecko-dev.git
Bug 641630 - Rename compiler/debug.{h,cpp} to compiler/compilerdebug.{h,cpp} r=bjacob
--HG-- rename : gfx/angle/src/compiler/debug.cpp => gfx/angle/src/compiler/compilerdebug.cpp rename : gfx/angle/src/compiler/debug.h => gfx/angle/src/compiler/compilerdebug.h extra : rebase_source : cc2d21846981ffd28bf0d7215274171569f43bbd
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Родитель
d40bf9a237
Коммит
12e2239a9c
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@ -77,7 +77,7 @@ CPPSRCS = \
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ShaderLang.cpp \
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SymbolTable.cpp \
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VariableInfo.cpp \
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debug.cpp \
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compilerdebug.cpp \
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ossource_nspr.cpp \
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util.cpp \
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ValidateLimitations.cpp \
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@ -21,8 +21,8 @@
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'compiler/Common.h',
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'compiler/Compiler.cpp',
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'compiler/ConstantUnion.h',
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'compiler/debug.cpp',
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'compiler/debug.h',
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'compiler/compilerdebug.cpp',
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'compiler/compilerdebug.h',
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'compiler/glslang.h',
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'compiler/glslang_lex.cpp',
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'compiler/glslang_tab.cpp',
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@ -5,7 +5,7 @@
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//
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#include "compiler/OutputGLSL.h"
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#include "compiler/debug.h"
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#include "compiler/compilerdebug.h"
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namespace
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{
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@ -6,7 +6,7 @@
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#include "compiler/OutputHLSL.h"
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#include "compiler/debug.h"
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#include "compiler/compilerdebug.h"
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#include "compiler/InfoSink.h"
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#include "compiler/UnfoldSelect.h"
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#include "compiler/SearchSymbol.h"
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@ -9,7 +9,7 @@
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#include "compiler/BaseTypes.h"
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#include "compiler/Common.h"
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#include "compiler/debug.h"
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#include "compiler/compilerdebug.h"
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//
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// Need to have association of line numbers to types in a list for building structs.
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@ -4,9 +4,9 @@
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// found in the LICENSE file.
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//
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// debug.cpp: Debugging utilities.
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// compilerdebug.cpp: Debugging utilities.
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#include "compiler/debug.h"
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#include "compiler/compilerdebug.h"
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#include <stdarg.h>
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#include <stdio.h>
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@ -4,7 +4,7 @@
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// found in the LICENSE file.
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//
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// debug.h: Debugging utilities.
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// compilerdebug.h: Debugging utilities.
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#ifndef COMPILER_DEBUG_H_
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#define COMPILER_DEBUG_H_
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@ -37,7 +37,7 @@
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#endif // ANGLE_USE_NSPR
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#include "compiler/debug.h"
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#include "compiler/compilerdebug.h"
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//
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// Thread Local Storage Operations
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@ -50,7 +50,7 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdio.h>
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#include <string.h>
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#include "compiler/debug.h"
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#include "compiler/compilerdebug.h"
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#include "compiler/preprocessor/slglobals.h"
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#undef malloc
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@ -50,7 +50,7 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <string.h>
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#include <ctype.h>
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#include "compiler/debug.h"
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#include "compiler/compilerdebug.h"
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#include "compiler/preprocessor/slglobals.h"
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#include "compiler/util.h"
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