зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1259660 - Reordered the member definition in the class WidgetMouseEventBase to reduce the instance size. r=masayuki
To reduce the instance size, reordered the member definition in the class WidgetMouseEventBase, in the decreasing order of alignment size (alignof() value) to optimize the packing. Differential Revision: https://phabricator.services.mozilla.com/D25308 --HG-- extra : moz-landing-system : lando
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1557978a85
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13cf06cfb2
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@ -95,26 +95,24 @@ class WidgetMouseEventBase : public WidgetInputEvent {
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protected:
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WidgetMouseEventBase()
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: mButton(0),
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: mPressure(0),
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mButton(0),
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mButtons(0),
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mPressure(0),
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mHitCluster(false)
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// Including MouseEventBinding.h here leads to an include loop, so
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// we have to hardcode MouseEvent_Binding::MOZ_SOURCE_MOUSE.
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,
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mInputSource(/* MouseEvent_Binding::MOZ_SOURCE_MOUSE = */ 1) {}
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mInputSource(/* MouseEvent_Binding::MOZ_SOURCE_MOUSE = */ 1),
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mHitCluster(false) {}
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// Including MouseEventBinding.h here leads to an include loop, so
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// we have to hardcode MouseEvent_Binding::MOZ_SOURCE_MOUSE.
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WidgetMouseEventBase(bool aIsTrusted, EventMessage aMessage,
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nsIWidget* aWidget, EventClassID aEventClassID)
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: WidgetInputEvent(aIsTrusted, aMessage, aWidget, aEventClassID),
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mPressure(0),
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mButton(0),
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mButtons(0),
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mPressure(0),
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mHitCluster(false)
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// Including MouseEventBinding.h here leads to an include loop, so
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// we have to hardcode MouseEvent_Binding::MOZ_SOURCE_MOUSE.
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,
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mInputSource(/* MouseEvent_Binding::MOZ_SOURCE_MOUSE = */ 1) {}
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mInputSource(/* MouseEvent_Binding::MOZ_SOURCE_MOUSE = */ 1),
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mHitCluster(false) {}
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// Including MouseEventBinding.h here leads to an include loop, so
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// we have to hardcode MouseEvent_Binding::MOZ_SOURCE_MOUSE.
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public:
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virtual WidgetMouseEventBase* AsMouseEventBase() override { return this; }
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@ -123,6 +121,12 @@ class WidgetMouseEventBase : public WidgetInputEvent {
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MOZ_CRASH("WidgetMouseEventBase must not be most-subclass");
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}
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// ID of the canvas HitRegion
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nsString mRegion;
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// Finger or touch pressure of event. It ranges between 0.0 and 1.0.
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float mPressure;
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enum buttonType {
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eNoButton = -1,
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eLeftButton = 0,
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@ -150,16 +154,11 @@ class WidgetMouseEventBase : public WidgetInputEvent {
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// This is set at any mouse event, don't be confused with |mButton|.
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int16_t mButtons;
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// Finger or touch pressure of event. It ranges between 0.0 and 1.0.
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float mPressure;
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// Touch near a cluster of links (true)
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bool mHitCluster;
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// Possible values a in MouseEvent
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uint16_t mInputSource;
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// ID of the canvas HitRegion
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nsString mRegion;
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// Touch near a cluster of links (true)
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bool mHitCluster;
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bool IsLeftButtonPressed() const { return !!(mButtons & eLeftButtonFlag); }
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bool IsRightButtonPressed() const { return !!(mButtons & eRightButtonFlag); }
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