зеркало из https://github.com/mozilla/gecko-dev.git
Bug 828173 patch 4: Expose AddAnimationsAndTransitionsToLayer and allow it to be called from style change handling. r=mattwoodrow
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1c6ed806fe
Коммит
143d4b266e
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@ -314,7 +314,7 @@ ToTimingFunction(css::ComputedTimingFunction& aCTF)
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static void
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AddAnimationsForProperty(nsIFrame* aFrame, nsCSSProperty aProperty,
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ElementAnimation* ea, Layer* aLayer,
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AnimationData& aData)
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AnimationData& aData, bool aPending)
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{
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NS_ASSERTION(aLayer->AsContainerLayer(), "Should only animate ContainerLayer");
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nsStyleContext* styleContext = aFrame->StyleContext();
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@ -323,7 +323,8 @@ AddAnimationsForProperty(nsIFrame* aFrame, nsCSSProperty aProperty,
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// all data passed directly to the compositor should be in css pixels
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float scale = nsDeviceContext::AppUnitsPerCSSPixel();
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Animation* animation = aLayer->AddAnimation();
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Animation* animation = aPending ? aLayer->AddAnimationForNextTransaction()
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: aLayer->AddAnimation();
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animation->startTime() = ea->mStartTime + ea->mDelay;
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animation->duration() = ea->mIterationDuration;
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@ -367,15 +368,31 @@ AddAnimationsForProperty(nsIFrame* aFrame, nsCSSProperty aProperty,
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}
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}
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static void
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AddAnimationsAndTransitionsToLayer(Layer* aLayer, nsDisplayListBuilder* aBuilder,
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nsDisplayItem* aItem, nsCSSProperty aProperty)
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/* static */ void
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nsDisplayListBuilder::AddAnimationsAndTransitionsToLayer(Layer* aLayer,
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nsDisplayListBuilder* aBuilder,
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nsDisplayItem* aItem,
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nsIFrame* aFrame,
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nsCSSProperty aProperty)
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{
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aLayer->ClearAnimations();
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// This function can be called in two ways: from
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// nsDisplay*::BuildLayer while constructing a layer (with all
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// pointers non-null), or from RestyleManager's handling of
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// UpdateOpacityLayer/UpdateTransformLayer hints.
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MOZ_ASSERT(!aBuilder == !aItem,
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"should only be called in two configurations, with both "
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"aBuilder and aItem, or with neither");
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MOZ_ASSERT(!aItem || aFrame == aItem->Frame(), "frame mismatch");
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nsIFrame* frame = aItem->Frame();
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bool pending = !aBuilder;
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nsIContent* content = frame->GetContent();
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if (pending) {
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aLayer->ClearAnimationsForNextTransaction();
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} else {
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aLayer->ClearAnimations();
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}
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nsIContent* content = aFrame->GetContent();
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if (!content) {
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return;
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}
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@ -390,43 +407,54 @@ AddAnimationsAndTransitionsToLayer(Layer* aLayer, nsDisplayListBuilder* aBuilder
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}
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// If the frame is not prerendered, bail out.
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if (!aItem->CanUseAsyncAnimations(aBuilder)) {
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// Do this check only during layer construction; during updating the
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// caller is required to check it appropriately.
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if (aItem && !aItem->CanUseAsyncAnimations(aBuilder)) {
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// AnimationManager or TransitionManager need to know that we refused to
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// run this animation asynchronously so that they will not throttle the
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// main thread animation.
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frame->Properties().Set(nsIFrame::RefusedAsyncAnimation(),
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aFrame->Properties().Set(nsIFrame::RefusedAsyncAnimation(),
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reinterpret_cast<void*>(intptr_t(true)));
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// We need to schedule another refresh driver run so that AnimationManager
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// or TransitionManager get a chance to unthrottle the animation.
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frame->SchedulePaint();
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aFrame->SchedulePaint();
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return;
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}
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mozilla::TimeStamp currentTime =
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frame->PresContext()->RefreshDriver()->MostRecentRefresh();
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aFrame->PresContext()->RefreshDriver()->MostRecentRefresh();
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AnimationData data;
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if (aProperty == eCSSProperty_transform) {
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nsRect bounds = nsDisplayTransform::GetFrameBoundsForTransform(frame);
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nsRect bounds = nsDisplayTransform::GetFrameBoundsForTransform(aFrame);
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// all data passed directly to the compositor should be in css pixels
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float scale = nsDeviceContext::AppUnitsPerCSSPixel();
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gfxPoint3D offsetToTransformOrigin =
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nsDisplayTransform::GetDeltaToTransformOrigin(frame, scale, &bounds);
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nsDisplayTransform::GetDeltaToTransformOrigin(aFrame, scale, &bounds);
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gfxPoint3D offsetToPerspectiveOrigin =
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nsDisplayTransform::GetDeltaToPerspectiveOrigin(frame, scale);
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nsDisplayTransform::GetDeltaToPerspectiveOrigin(aFrame, scale);
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nscoord perspective = 0.0;
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nsStyleContext* parentStyleContext = frame->StyleContext()->GetParent();
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nsStyleContext* parentStyleContext = aFrame->StyleContext()->GetParent();
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if (parentStyleContext) {
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const nsStyleDisplay* disp = parentStyleContext->StyleDisplay();
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if (disp && disp->mChildPerspective.GetUnit() == eStyleUnit_Coord) {
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perspective = disp->mChildPerspective.GetCoordValue();
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}
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}
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nsPoint origin = aItem->ToReferenceFrame();
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nsPoint origin;
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if (aItem) {
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origin = aItem->ToReferenceFrame();
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} else {
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// transform display items used a reference frame computed from
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// their GetTransformRootFrame().
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nsIFrame* referenceFrame =
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nsLayoutUtils::GetReferenceFrame(GetTransformRootFrame(aFrame));
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origin = aFrame->GetOffsetToCrossDoc(referenceFrame);
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}
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data = TransformData(origin, offsetToTransformOrigin,
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offsetToPerspectiveOrigin, bounds, perspective,
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frame->PresContext()->AppUnitsPerDevPixel());
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aFrame->PresContext()->AppUnitsPerDevPixel());
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} else if (aProperty == eCSSProperty_opacity) {
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data = null_t();
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}
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@ -458,8 +486,8 @@ AddAnimationsAndTransitionsToLayer(Layer* aLayer, nsDisplayListBuilder* aBuilder
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segment.mToValue = pt->mEndValue;
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segment.mTimingFunction = pt->mTimingFunction;
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AddAnimationsForProperty(frame, aProperty, &anim,
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aLayer, data);
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AddAnimationsForProperty(aFrame, aProperty, &anim,
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aLayer, data, pending);
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pt->mIsRunningOnCompositor = true;
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}
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@ -473,8 +501,8 @@ AddAnimationsAndTransitionsToLayer(Layer* aLayer, nsDisplayListBuilder* aBuilder
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anim->IsRunningAt(currentTime))) {
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continue;
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}
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AddAnimationsForProperty(frame, aProperty, anim,
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aLayer, data);
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AddAnimationsForProperty(aFrame, aProperty, anim,
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aLayer, data, pending);
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}
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aLayer->SetAnimationGeneration(ea->mAnimationGeneration);
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}
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@ -3195,8 +3223,9 @@ nsDisplayOpacity::BuildLayer(nsDisplayListBuilder* aBuilder,
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return nullptr;
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container->SetOpacity(mFrame->StyleDisplay()->mOpacity);
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AddAnimationsAndTransitionsToLayer(container, aBuilder,
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this, eCSSProperty_opacity);
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nsDisplayListBuilder::AddAnimationsAndTransitionsToLayer(container, aBuilder,
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this, mFrame,
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eCSSProperty_opacity);
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return container.forget();
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}
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@ -4662,8 +4691,9 @@ already_AddRefed<Layer> nsDisplayTransform::BuildLayer(nsDisplayListBuilder *aBu
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container->SetContentFlags(container->GetContentFlags() & ~Layer::CONTENT_PRESERVE_3D);
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}
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AddAnimationsAndTransitionsToLayer(container, aBuilder,
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this, eCSSProperty_transform);
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nsDisplayListBuilder::AddAnimationsAndTransitionsToLayer(container, aBuilder,
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this, mFrame,
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eCSSProperty_transform);
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if (ShouldPrerenderTransformedContent(aBuilder, mFrame, false)) {
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container->SetUserData(nsIFrame::LayerIsPrerenderedDataKey(),
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/*the value is irrelevant*/nullptr);
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@ -39,6 +39,7 @@ class nsDisplayLayerEventRegions;
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namespace mozilla {
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namespace layers {
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class Layer;
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class ImageLayer;
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class ImageContainer;
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} //namepsace
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@ -112,6 +113,7 @@ public:
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typedef mozilla::DisplayItemClip DisplayItemClip;
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typedef mozilla::DisplayListClipState DisplayListClipState;
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typedef nsIWidget::ThemeGeometry ThemeGeometry;
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typedef mozilla::layers::Layer Layer;
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/**
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* @param aReferenceFrame the frame at the root of the subtree; its origin
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@ -481,6 +483,18 @@ public:
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*/
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const DisplayItemClip* AllocateDisplayItemClip(const DisplayItemClip& aOriginal);
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/**
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* Transfer off main thread animations to the layer. May be called
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* with aBuilder and aItem both null, but only if the caller has
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* already checked that off main thread animations should be sent to
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* the layer. When they are both null, the animations are added to
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* the layer as pending animations.
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*/
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static void AddAnimationsAndTransitionsToLayer(Layer* aLayer,
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nsDisplayListBuilder* aBuilder,
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nsDisplayItem* aItem,
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nsIFrame* aFrame,
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nsCSSProperty aProperty);
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/**
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* A helper class to temporarily set the value of
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* mIsAtRootOfPseudoStackingContext, and temporarily
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