зеркало из https://github.com/mozilla/gecko-dev.git
Backout of ba92c42f126f
This commit is contained in:
Родитель
541b00f7c6
Коммит
145c9309b4
|
@ -1229,32 +1229,17 @@ public class GeckoAppShell
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return accessibilityManager.isEnabled();
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}
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public static void addPluginView(final View view,
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final double x, final double y,
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final double w, final double h) {
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public static void addPluginView(View view,
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double x, double y,
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double w, double h)
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{
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Log.i(LOGTAG, "addPluginView:" + view + " @ x:" + x + " y:" + y + " w:" + w + " h:" + h ) ;
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getMainHandler().post(new Runnable() {
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public void run() {
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try {
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GeckoApp.mAppContext.addPluginView(view, x, y, w, h);
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} catch (Exception e) {
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Log.e(LOGTAG, "Failed to add plugin view: ", e);
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}
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}
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});
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GeckoApp.mAppContext.addPluginView(view, x, y, w, h);
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}
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public static void removePluginView(final View view) {
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Log.i(LOGTAG, "removePluginView:" + view);
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getMainHandler().post(new Runnable() {
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public void run() {
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try {
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GeckoApp.mAppContext.removePluginView(view);
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} catch (Exception e) {
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Log.e(LOGTAG, "Failed to remove plugin view: ", e);
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}
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}
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});
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public static void removePluginView(View view) {
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Log.i(LOGTAG, "remove view:" + view);
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GeckoApp.mAppContext.removePluginView(view);
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}
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public static Class<?> loadPluginClass(String className, String libName) {
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|
|
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@ -1,149 +0,0 @@
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
|
||||
* 1.1 (the "License"); you may not use this file except in compliance with
|
||||
* the License. You may obtain a copy of the License at
|
||||
* http://www.mozilla.org/MPL/
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||||
*
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* Software distributed under the License is distributed on an "AS IS" basis,
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||||
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
* for the specific language governing rights and limitations under the
|
||||
* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* James Willcox <jwillcox@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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||||
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
||||
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
||||
* in which case the provisions of the GPL or the LGPL are applicable instead
|
||||
* of those above. If you wish to allow use of your version of this file only
|
||||
* under the terms of either the GPL or the LGPL, and not to allow others to
|
||||
* use your version of this file under the terms of the MPL, indicate your
|
||||
* decision by deleting the provisions above and replace them with the notice
|
||||
* and other provisions required by the GPL or the LGPL. If you do not delete
|
||||
* the provisions above, a recipient may use your version of this file under
|
||||
* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "AndroidDirectTexture.h"
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typedef gfxASurface::gfxImageFormat gfxImageFormat;
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namespace mozilla {
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AndroidDirectTexture::AndroidDirectTexture(PRUint32 width, PRUint32 height, PRUint32 usage,
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gfxImageFormat format) :
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mLock("AndroidDirectTexture.mLock")
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, mNeedFlip(false)
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, mWidth(width)
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, mHeight(height)
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, mFormat(format)
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, mPendingReallocBuffer(NULL)
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{
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mFrontBuffer = new AndroidGraphicBuffer(width, height, usage, format);
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mBackBuffer = new AndroidGraphicBuffer(width, height, usage, format);
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}
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AndroidDirectTexture::~AndroidDirectTexture()
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{
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if (mFrontBuffer) {
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delete mFrontBuffer;
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mFrontBuffer = NULL;
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}
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if (mBackBuffer) {
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delete mBackBuffer;
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mBackBuffer = NULL;
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}
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}
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void
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AndroidDirectTexture::ReallocPendingBuffer()
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{
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// We may have reallocated while the current back buffer was being
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// used as the front buffer. If we have such a reallocation pending
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// and the current back buffer is the target buffer, do it now.
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//
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// It is assumed that mLock is already acquired
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if (mPendingReallocBuffer == mBackBuffer) {
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mBackBuffer->Reallocate(mWidth, mHeight, mFormat);
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mPendingReallocBuffer = NULL;
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}
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}
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bool
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AndroidDirectTexture::Lock(PRUint32 aUsage, unsigned char **bits)
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{
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mLock.Lock();
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ReallocPendingBuffer();
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return mBackBuffer->Lock(aUsage, bits);
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}
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bool
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AndroidDirectTexture::Lock(PRUint32 aUsage, const nsIntRect& aRect, unsigned char **bits)
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{
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mLock.Lock();
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ReallocPendingBuffer();
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return mBackBuffer->Lock(aUsage, aRect, bits);
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}
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bool
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AndroidDirectTexture::Unlock(bool aFlip)
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{
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if (aFlip) {
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mNeedFlip = true;
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}
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bool result = mBackBuffer->Unlock();
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mLock.Unlock();
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return result;
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}
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bool
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AndroidDirectTexture::Reallocate(PRUint32 aWidth, PRUint32 aHeight) {
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return Reallocate(aWidth, aHeight, mFormat);
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}
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bool
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AndroidDirectTexture::Reallocate(PRUint32 aWidth, PRUint32 aHeight, gfxASurface::gfxImageFormat aFormat)
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{
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MutexAutoLock lock(mLock);
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// We only reallocate the current back buffer. The front buffer is likely
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// in use, so we'll reallocate it on the first Lock() after it is rotated
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// to the back.
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bool result = mBackBuffer->Reallocate(aWidth, aHeight, aFormat);
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if (result) {
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mPendingReallocBuffer = mFrontBuffer;
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}
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return result;
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}
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bool
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AndroidDirectTexture::Bind()
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{
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MutexAutoLock lock(mLock);
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if (mNeedFlip) {
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AndroidGraphicBuffer* tmp = mBackBuffer;
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mBackBuffer = mFrontBuffer;
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mFrontBuffer = tmp;
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mNeedFlip = false;
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}
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return mFrontBuffer->Bind();
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}
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} /* mozilla */
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@ -1,90 +0,0 @@
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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||||
* ***** BEGIN LICENSE BLOCK *****
|
||||
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
||||
*
|
||||
* The contents of this file are subject to the Mozilla Public License Version
|
||||
* 1.1 (the "License"); you may not use this file except in compliance with
|
||||
* the License. You may obtain a copy of the License at
|
||||
* http://www.mozilla.org/MPL/
|
||||
*
|
||||
* Software distributed under the License is distributed on an "AS IS" basis,
|
||||
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
* for the specific language governing rights and limitations under the
|
||||
* License.
|
||||
*
|
||||
* The Original Code is Mozilla Corporation code.
|
||||
*
|
||||
* The Initial Developer of the Original Code is Mozilla Foundation.
|
||||
* Portions created by the Initial Developer are Copyright (C) 2009
|
||||
* the Initial Developer. All Rights Reserved.
|
||||
*
|
||||
* Contributor(s):
|
||||
* James Willcox <jwillcox@mozilla.com>
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||||
*
|
||||
* Alternatively, the contents of this file may be used under the terms of
|
||||
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
||||
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
||||
* in which case the provisions of the GPL or the LGPL are applicable instead
|
||||
* of those above. If you wish to allow use of your version of this file only
|
||||
* under the terms of either the GPL or the LGPL, and not to allow others to
|
||||
* use your version of this file under the terms of the MPL, indicate your
|
||||
* decision by deleting the provisions above and replace them with the notice
|
||||
* and other provisions required by the GPL or the LGPL. If you do not delete
|
||||
* the provisions above, a recipient may use your version of this file under
|
||||
* the terms of any one of the MPL, the GPL or the LGPL.
|
||||
*
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||||
* ***** END LICENSE BLOCK ***** */
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#ifndef AndroidDirectTexture_h_
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#define AndroidDirectTexture_h_
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#include "gfxASurface.h"
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#include "nsRect.h"
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#include "mozilla/Mutex.h"
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#include "AndroidGraphicBuffer.h"
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namespace mozilla {
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/**
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* This is a thread safe wrapper around AndroidGraphicBuffer that handles
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* double buffering. Each call to Bind() flips the buffer when necessary.
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*
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* You need to be careful when destroying an instance of this class. If either
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* buffer is locked by the application of the driver/hardware, bad things will
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* happen. Be sure that the OpenGL texture is no longer on the screen.
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*/
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class AndroidDirectTexture
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{
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public:
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AndroidDirectTexture(PRUint32 width, PRUint32 height, PRUint32 usage, gfxASurface::gfxImageFormat format);
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virtual ~AndroidDirectTexture();
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bool Lock(PRUint32 usage, unsigned char **bits);
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bool Lock(PRUint32 usage, const nsIntRect& rect, unsigned char **bits);
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bool Unlock(bool aFlip = true);
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bool Reallocate(PRUint32 aWidth, PRUint32 aHeight);
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bool Reallocate(PRUint32 aWidth, PRUint32 aHeight, gfxASurface::gfxImageFormat aFormat);
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PRUint32 Width() { return mWidth; }
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PRUint32 Height() { return mHeight; }
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bool Bind();
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private:
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mozilla::Mutex mLock;
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bool mNeedFlip;
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PRUint32 mWidth;
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PRUint32 mHeight;
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gfxASurface::gfxImageFormat mFormat;
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AndroidGraphicBuffer* mFrontBuffer;
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AndroidGraphicBuffer* mBackBuffer;
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|
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AndroidGraphicBuffer* mPendingReallocBuffer;
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void ReallocPendingBuffer();
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};
|
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|
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} /* mozilla */
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#endif /* AndroidDirectTexture_h_ */
|
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@ -1,433 +0,0 @@
|
|||
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
||||
* ***** BEGIN LICENSE BLOCK *****
|
||||
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
||||
*
|
||||
* The contents of this file are subject to the Mozilla Public License Version
|
||||
* 1.1 (the "License"); you may not use this file except in compliance with
|
||||
* the License. You may obtain a copy of the License at
|
||||
* http://www.mozilla.org/MPL/
|
||||
*
|
||||
* Software distributed under the License is distributed on an "AS IS" basis,
|
||||
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
* for the specific language governing rights and limitations under the
|
||||
* License.
|
||||
*
|
||||
* The Original Code is Mozilla Corporation code.
|
||||
*
|
||||
* The Initial Developer of the Original Code is Mozilla Foundation.
|
||||
* Portions created by the Initial Developer are Copyright (C) 2009
|
||||
* the Initial Developer. All Rights Reserved.
|
||||
*
|
||||
* Contributor(s):
|
||||
* James Willcox <jwillcox@mozilla.com>
|
||||
*
|
||||
* Alternatively, the contents of this file may be used under the terms of
|
||||
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
||||
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
||||
* in which case the provisions of the GPL or the LGPL are applicable instead
|
||||
* of those above. If you wish to allow use of your version of this file only
|
||||
* under the terms of either the GPL or the LGPL, and not to allow others to
|
||||
* use your version of this file under the terms of the MPL, indicate your
|
||||
* decision by deleting the provisions above and replace them with the notice
|
||||
* and other provisions required by the GPL or the LGPL. If you do not delete
|
||||
* the provisions above, a recipient may use your version of this file under
|
||||
* the terms of any one of the MPL, the GPL or the LGPL.
|
||||
*
|
||||
* ***** END LICENSE BLOCK ***** */
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <android/log.h>
|
||||
#include <GLES2/gl2.h>
|
||||
#include "AndroidGraphicBuffer.h"
|
||||
|
||||
#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "AndroidGraphicBuffer" , ## args)
|
||||
|
||||
#define EGL_NATIVE_BUFFER_ANDROID 0x3140
|
||||
#define EGL_IMAGE_PRESERVED_KHR 0x30D2
|
||||
|
||||
typedef void* EGLContext;
|
||||
typedef void* EGLImageKHR;
|
||||
typedef void* EGLClientBuffer;
|
||||
typedef void* EGLDisplay;
|
||||
|
||||
typedef PRUint32 EGLenum;
|
||||
typedef PRInt32 EGLint;
|
||||
typedef PRUint32 EGLBoolean;
|
||||
|
||||
typedef gfxASurface::gfxImageFormat gfxImageFormat;
|
||||
|
||||
#define EGL_TRUE 1
|
||||
#define EGL_FALSE 0
|
||||
#define EGL_NONE 0x3038
|
||||
#define EGL_NO_CONTEXT (EGLContext)0
|
||||
#define EGL_DEFAULT_DISPLAY (void*)0
|
||||
#define ANDROID_LIBUI_PATH "/system/lib/libui.so"
|
||||
#define ANDROID_GLES_PATH "/system/lib/libGLESv2.so"
|
||||
#define ANDROID_EGL_PATH "/system/lib/libEGL.so"
|
||||
|
||||
// Really I have no idea, but this should be big enough
|
||||
#define GRAPHIC_BUFFER_SIZE 1024
|
||||
|
||||
enum {
|
||||
/* buffer is never read in software */
|
||||
GRALLOC_USAGE_SW_READ_NEVER = 0x00000000,
|
||||
/* buffer is rarely read in software */
|
||||
GRALLOC_USAGE_SW_READ_RARELY = 0x00000002,
|
||||
/* buffer is often read in software */
|
||||
GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003,
|
||||
/* mask for the software read values */
|
||||
GRALLOC_USAGE_SW_READ_MASK = 0x0000000F,
|
||||
|
||||
/* buffer is never written in software */
|
||||
GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000,
|
||||
/* buffer is never written in software */
|
||||
GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020,
|
||||
/* buffer is never written in software */
|
||||
GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030,
|
||||
/* mask for the software write values */
|
||||
GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0,
|
||||
|
||||
/* buffer will be used as an OpenGL ES texture */
|
||||
GRALLOC_USAGE_HW_TEXTURE = 0x00000100,
|
||||
/* buffer will be used as an OpenGL ES render target */
|
||||
GRALLOC_USAGE_HW_RENDER = 0x00000200,
|
||||
/* buffer will be used by the 2D hardware blitter */
|
||||
GRALLOC_USAGE_HW_2D = 0x00000400,
|
||||
/* buffer will be used with the framebuffer device */
|
||||
GRALLOC_USAGE_HW_FB = 0x00001000,
|
||||
/* mask for the software usage bit-mask */
|
||||
GRALLOC_USAGE_HW_MASK = 0x00001F00,
|
||||
};
|
||||
|
||||
enum {
|
||||
HAL_PIXEL_FORMAT_RGBA_8888 = 1,
|
||||
HAL_PIXEL_FORMAT_RGBX_8888 = 2,
|
||||
HAL_PIXEL_FORMAT_RGB_888 = 3,
|
||||
HAL_PIXEL_FORMAT_RGB_565 = 4,
|
||||
HAL_PIXEL_FORMAT_BGRA_8888 = 5,
|
||||
HAL_PIXEL_FORMAT_RGBA_5551 = 6,
|
||||
HAL_PIXEL_FORMAT_RGBA_4444 = 7,
|
||||
};
|
||||
|
||||
typedef struct AndroidRect {
|
||||
int32_t left;
|
||||
int32_t top;
|
||||
int32_t right;
|
||||
int32_t bottom;
|
||||
} AndroidRect;
|
||||
|
||||
static bool gTryRealloc = true;
|
||||
|
||||
static class GLFunctions
|
||||
{
|
||||
public:
|
||||
GLFunctions() : mInitialized(false)
|
||||
{
|
||||
}
|
||||
|
||||
typedef EGLDisplay (* pfnGetDisplay)(void *display_id);
|
||||
pfnGetDisplay fGetDisplay;
|
||||
typedef EGLint (* pfnEGLGetError)(void);
|
||||
pfnEGLGetError fEGLGetError;
|
||||
|
||||
typedef EGLImageKHR (* pfnCreateImageKHR)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
pfnCreateImageKHR fCreateImageKHR;
|
||||
typedef EGLBoolean (* pfnDestroyImageKHR)(EGLDisplay dpy, EGLImageKHR image);
|
||||
pfnDestroyImageKHR fDestroyImageKHR;
|
||||
|
||||
typedef void (* pfnImageTargetTexture2DOES)(GLenum target, EGLImageKHR image);
|
||||
pfnImageTargetTexture2DOES fImageTargetTexture2DOES;
|
||||
|
||||
typedef void (* pfnBindTexture)(GLenum target, GLuint texture);
|
||||
pfnBindTexture fBindTexture;
|
||||
|
||||
typedef GLenum (* pfnGLGetError)();
|
||||
pfnGLGetError fGLGetError;
|
||||
|
||||
typedef void (*pfnGraphicBufferCtor)(void*, PRUint32 w, PRUint32 h, PRUint32 format, PRUint32 usage);
|
||||
pfnGraphicBufferCtor fGraphicBufferCtor;
|
||||
|
||||
typedef void (*pfnGraphicBufferDtor)(void*);
|
||||
pfnGraphicBufferDtor fGraphicBufferDtor;
|
||||
|
||||
typedef int (*pfnGraphicBufferLock)(void*, PRUint32 usage, unsigned char **addr);
|
||||
pfnGraphicBufferLock fGraphicBufferLock;
|
||||
|
||||
typedef int (*pfnGraphicBufferLockRect)(void*, PRUint32 usage, const AndroidRect&, unsigned char **addr);
|
||||
pfnGraphicBufferLockRect fGraphicBufferLockRect;
|
||||
|
||||
typedef int (*pfnGraphicBufferUnlock)(void*);
|
||||
pfnGraphicBufferUnlock fGraphicBufferUnlock;
|
||||
|
||||
typedef void* (*pfnGraphicBufferGetNativeBuffer)(void*);
|
||||
pfnGraphicBufferGetNativeBuffer fGraphicBufferGetNativeBuffer;
|
||||
|
||||
typedef int (*pfnGraphicBufferReallocate)(void*, PRUint32 w, PRUint32 h, PRUint32 format);
|
||||
pfnGraphicBufferReallocate fGraphicBufferReallocate;
|
||||
|
||||
bool EnsureInitialized()
|
||||
{
|
||||
if (mInitialized) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void *handle = dlopen(ANDROID_EGL_PATH, RTLD_LAZY);
|
||||
if (!handle) {
|
||||
LOG("Couldn't load EGL library");
|
||||
return false;
|
||||
}
|
||||
|
||||
fGetDisplay = (pfnGetDisplay)dlsym(handle, "eglGetDisplay");
|
||||
fEGLGetError = (pfnEGLGetError)dlsym(handle, "eglGetError");
|
||||
fCreateImageKHR = (pfnCreateImageKHR)dlsym(handle, "eglCreateImageKHR");
|
||||
fDestroyImageKHR = (pfnDestroyImageKHR)dlsym(handle, "eglDestroyImageKHR");
|
||||
|
||||
if (!fGetDisplay || !fEGLGetError || !fCreateImageKHR || !fDestroyImageKHR) {
|
||||
LOG("Failed to find some EGL functions");
|
||||
return false;
|
||||
}
|
||||
|
||||
handle = dlopen(ANDROID_GLES_PATH, RTLD_LAZY);
|
||||
if (!handle) {
|
||||
LOG("Couldn't load GL library");
|
||||
return false;
|
||||
}
|
||||
|
||||
fImageTargetTexture2DOES = (pfnImageTargetTexture2DOES)dlsym(handle, "glEGLImageTargetTexture2DOES");
|
||||
fBindTexture = (pfnBindTexture)dlsym(handle, "glBindTexture");
|
||||
fGLGetError = (pfnGLGetError)dlsym(handle, "glGetError");
|
||||
|
||||
if (!fImageTargetTexture2DOES || !fBindTexture || !fGLGetError) {
|
||||
LOG("Failed to find some GL functions");
|
||||
return false;
|
||||
}
|
||||
|
||||
handle = dlopen(ANDROID_LIBUI_PATH, RTLD_LAZY);
|
||||
if (!handle) {
|
||||
LOG("Couldn't load libui.so");
|
||||
return false;
|
||||
}
|
||||
|
||||
fGraphicBufferCtor = (pfnGraphicBufferCtor)dlsym(handle, "_ZN7android13GraphicBufferC1Ejjij");
|
||||
fGraphicBufferDtor = (pfnGraphicBufferDtor)dlsym(handle, "_ZN7android13GraphicBufferD1Ev");
|
||||
fGraphicBufferLock = (pfnGraphicBufferLock)dlsym(handle, "_ZN7android13GraphicBuffer4lockEjPPv");
|
||||
fGraphicBufferLockRect = (pfnGraphicBufferLockRect)dlsym(handle, "_ZN7android13GraphicBuffer4lockEjRKNS_4RectEPPv");
|
||||
fGraphicBufferUnlock = (pfnGraphicBufferUnlock)dlsym(handle, "_ZN7android13GraphicBuffer6unlockEv");
|
||||
fGraphicBufferGetNativeBuffer = (pfnGraphicBufferGetNativeBuffer)dlsym(handle, "_ZNK7android13GraphicBuffer15getNativeBufferEv");
|
||||
fGraphicBufferReallocate = (pfnGraphicBufferReallocate)dlsym(handle, "_ZN7android13GraphicBuffer10reallocateEjjij");
|
||||
|
||||
if (!fGraphicBufferCtor || !fGraphicBufferDtor || !fGraphicBufferLock ||
|
||||
!fGraphicBufferUnlock || !fGraphicBufferGetNativeBuffer) {
|
||||
LOG("Failed to lookup some GraphicBuffer functions");
|
||||
return false;
|
||||
}
|
||||
|
||||
mInitialized = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
bool mInitialized;
|
||||
|
||||
} sGLFunctions;
|
||||
|
||||
namespace mozilla {
|
||||
|
||||
static bool ensureNoGLError(const char* name)
|
||||
{
|
||||
bool result = true;
|
||||
GLuint error;
|
||||
|
||||
while ((error = glGetError()) != GL_NO_ERROR) {
|
||||
LOG("GL error [%s]: %40x\n", name, error);
|
||||
result = false;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
AndroidGraphicBuffer::AndroidGraphicBuffer(PRUint32 width, PRUint32 height, PRUint32 usage,
|
||||
gfxImageFormat format) :
|
||||
mWidth(width)
|
||||
, mHeight(height)
|
||||
, mUsage(usage)
|
||||
, mFormat(format)
|
||||
, mHandle(0)
|
||||
, mEGLImage(0)
|
||||
{
|
||||
}
|
||||
|
||||
AndroidGraphicBuffer::~AndroidGraphicBuffer()
|
||||
{
|
||||
DestroyBuffer();
|
||||
}
|
||||
|
||||
void
|
||||
AndroidGraphicBuffer::DestroyBuffer()
|
||||
{
|
||||
if (mHandle) {
|
||||
if (sGLFunctions.EnsureInitialized()) {
|
||||
sGLFunctions.fGraphicBufferDtor(mHandle);
|
||||
}
|
||||
free(mHandle);
|
||||
mHandle = NULL;
|
||||
}
|
||||
|
||||
if (mEGLImage) {
|
||||
if (sGLFunctions.EnsureInitialized()) {
|
||||
sGLFunctions.fDestroyImageKHR(sGLFunctions.fGetDisplay(EGL_DEFAULT_DISPLAY), mEGLImage);
|
||||
mEGLImage = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
AndroidGraphicBuffer::EnsureBufferCreated(PRUint32 aWidth, PRUint32 aHeight, PRUint32 aUsage, gfxImageFormat aFormat)
|
||||
{
|
||||
if (!mHandle) {
|
||||
mHandle = malloc(GRAPHIC_BUFFER_SIZE);
|
||||
sGLFunctions.fGraphicBufferCtor(mHandle, mWidth, mHeight, GetAndroidFormat(aFormat), GetAndroidUsage(aUsage));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
AndroidGraphicBuffer::EnsureInitialized()
|
||||
{
|
||||
if (!sGLFunctions.EnsureInitialized()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnsureBufferCreated(mWidth, mHeight, mUsage, mFormat);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
AndroidGraphicBuffer::Lock(PRUint32 aUsage, unsigned char **bits)
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return true;
|
||||
|
||||
return sGLFunctions.fGraphicBufferLock(mHandle, GetAndroidUsage(aUsage), bits) == 0;
|
||||
}
|
||||
|
||||
bool
|
||||
AndroidGraphicBuffer::Lock(PRUint32 aUsage, const nsIntRect& aRect, unsigned char **bits)
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return false;
|
||||
|
||||
AndroidRect rect;
|
||||
rect.left = aRect.x;
|
||||
rect.top = aRect.y;
|
||||
rect.right = aRect.x + aRect.width;
|
||||
rect.bottom = aRect.y + aRect.height;
|
||||
|
||||
return sGLFunctions.fGraphicBufferLockRect(mHandle, GetAndroidUsage(aUsage), rect, bits) == 0;
|
||||
}
|
||||
|
||||
bool
|
||||
AndroidGraphicBuffer::Unlock()
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return false;
|
||||
|
||||
return sGLFunctions.fGraphicBufferUnlock(mHandle) == 0;
|
||||
}
|
||||
|
||||
bool
|
||||
AndroidGraphicBuffer::Reallocate(PRUint32 aWidth, PRUint32 aHeight, gfxImageFormat aFormat)
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return false;
|
||||
|
||||
// Sometimes GraphicBuffer::reallocate just doesn't work. In those cases we'll just allocate a brand
|
||||
// new buffer. If reallocate fails once, never try it again.
|
||||
if (!gTryRealloc || sGLFunctions.fGraphicBufferReallocate(mHandle, aWidth, aHeight, GetAndroidFormat(aFormat)) != 0) {
|
||||
DestroyBuffer();
|
||||
EnsureBufferCreated(aWidth, aHeight, mUsage, aFormat);
|
||||
|
||||
gTryRealloc = false;
|
||||
}
|
||||
|
||||
mWidth = aWidth;
|
||||
mHeight = aHeight;
|
||||
mFormat = aFormat;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
PRUint32
|
||||
AndroidGraphicBuffer::GetAndroidUsage(PRUint32 aUsage)
|
||||
{
|
||||
PRUint32 flags = 0;
|
||||
|
||||
if (aUsage & UsageSoftwareRead) {
|
||||
flags |= GRALLOC_USAGE_SW_READ_OFTEN;
|
||||
}
|
||||
|
||||
if (aUsage & UsageSoftwareWrite) {
|
||||
flags |= GRALLOC_USAGE_SW_WRITE_OFTEN;
|
||||
}
|
||||
|
||||
if (aUsage & UsageTexture) {
|
||||
flags |= GRALLOC_USAGE_HW_TEXTURE;
|
||||
}
|
||||
|
||||
if (aUsage & UsageTarget) {
|
||||
flags |= GRALLOC_USAGE_HW_RENDER;
|
||||
}
|
||||
|
||||
if (aUsage & Usage2D) {
|
||||
flags |= GRALLOC_USAGE_HW_2D;
|
||||
}
|
||||
|
||||
return flags;
|
||||
}
|
||||
|
||||
PRUint32
|
||||
AndroidGraphicBuffer::GetAndroidFormat(gfxImageFormat aFormat)
|
||||
{
|
||||
switch (aFormat) {
|
||||
case gfxImageFormat::ImageFormatRGB24:
|
||||
return HAL_PIXEL_FORMAT_RGBX_8888;
|
||||
case gfxImageFormat::ImageFormatRGB16_565:
|
||||
return HAL_PIXEL_FORMAT_RGB_565;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
AndroidGraphicBuffer::EnsureEGLImage()
|
||||
{
|
||||
if (mEGLImage)
|
||||
return true;
|
||||
|
||||
if (!EnsureInitialized())
|
||||
return false;
|
||||
|
||||
EGLint eglImgAttrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE, EGL_NONE };
|
||||
void* nativeBuffer = sGLFunctions.fGraphicBufferGetNativeBuffer(mHandle);
|
||||
|
||||
mEGLImage = sGLFunctions.fCreateImageKHR(sGLFunctions.fGetDisplay(EGL_DEFAULT_DISPLAY), EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, (EGLClientBuffer)nativeBuffer, eglImgAttrs);
|
||||
return mEGLImage != NULL;
|
||||
}
|
||||
|
||||
bool
|
||||
AndroidGraphicBuffer::Bind()
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return false;
|
||||
|
||||
if (!EnsureEGLImage()) {
|
||||
LOG("No valid EGLImage!");
|
||||
return false;
|
||||
}
|
||||
|
||||
sGLFunctions.fImageTargetTexture2DOES(GL_TEXTURE_2D, mEGLImage);
|
||||
return ensureNoGLError("glEGLImageTargetTexture2DOES");
|
||||
}
|
||||
|
||||
} /* mozilla */
|
|
@ -1,99 +0,0 @@
|
|||
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
||||
* ***** BEGIN LICENSE BLOCK *****
|
||||
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
||||
*
|
||||
* The contents of this file are subject to the Mozilla Public License Version
|
||||
* 1.1 (the "License"); you may not use this file except in compliance with
|
||||
* the License. You may obtain a copy of the License at
|
||||
* http://www.mozilla.org/MPL/
|
||||
*
|
||||
* Software distributed under the License is distributed on an "AS IS" basis,
|
||||
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
* for the specific language governing rights and limitations under the
|
||||
* License.
|
||||
*
|
||||
* The Original Code is Mozilla Corporation code.
|
||||
*
|
||||
* The Initial Developer of the Original Code is Mozilla Foundation.
|
||||
* Portions created by the Initial Developer are Copyright (C) 2009
|
||||
* the Initial Developer. All Rights Reserved.
|
||||
*
|
||||
* Contributor(s):
|
||||
* James Willcox <jwillcox@mozilla.com>
|
||||
*
|
||||
* Alternatively, the contents of this file may be used under the terms of
|
||||
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
||||
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
||||
* in which case the provisions of the GPL or the LGPL are applicable instead
|
||||
* of those above. If you wish to allow use of your version of this file only
|
||||
* under the terms of either the GPL or the LGPL, and not to allow others to
|
||||
* use your version of this file under the terms of the MPL, indicate your
|
||||
* decision by deleting the provisions above and replace them with the notice
|
||||
* and other provisions required by the GPL or the LGPL. If you do not delete
|
||||
* the provisions above, a recipient may use your version of this file under
|
||||
* the terms of any one of the MPL, the GPL or the LGPL.
|
||||
*
|
||||
* ***** END LICENSE BLOCK ***** */
|
||||
|
||||
#ifndef AndroidGraphicBuffer_h_
|
||||
#define AndroidGraphicBuffer_h_
|
||||
|
||||
#include "gfxASurface.h"
|
||||
#include "nsRect.h"
|
||||
|
||||
namespace mozilla {
|
||||
|
||||
/**
|
||||
* This class allows access to Android's direct texturing mechanism. Locking
|
||||
* the buffer gives you a pointer you can read/write to directly. It is fully
|
||||
* threadsafe, but you probably really want to use the AndroidDirectTexture
|
||||
* class which will handle double buffering.
|
||||
*
|
||||
* In order to use the buffer in OpenGL, just call Bind() and it will attach
|
||||
* to whatever texture is bound to GL_TEXTURE_2D.
|
||||
*/
|
||||
class AndroidGraphicBuffer
|
||||
{
|
||||
public:
|
||||
enum {
|
||||
UsageSoftwareRead = 1,
|
||||
UsageSoftwareWrite = 1 << 1,
|
||||
UsageTexture = 1 << 2,
|
||||
UsageTarget = 1 << 3,
|
||||
Usage2D = 1 << 4
|
||||
};
|
||||
|
||||
AndroidGraphicBuffer(PRUint32 width, PRUint32 height, PRUint32 usage, gfxASurface::gfxImageFormat format);
|
||||
virtual ~AndroidGraphicBuffer();
|
||||
|
||||
bool Lock(PRUint32 usage, unsigned char **bits);
|
||||
bool Lock(PRUint32 usage, const nsIntRect& rect, unsigned char **bits);
|
||||
bool Unlock();
|
||||
bool Reallocate(PRUint32 aWidth, PRUint32 aHeight, gfxASurface::gfxImageFormat aFormat);
|
||||
|
||||
PRUint32 Width() { return mWidth; }
|
||||
PRUint32 Height() { return mHeight; }
|
||||
|
||||
bool Bind();
|
||||
|
||||
private:
|
||||
PRUint32 mWidth;
|
||||
PRUint32 mHeight;
|
||||
PRUint32 mUsage;
|
||||
gfxASurface::gfxImageFormat mFormat;
|
||||
|
||||
bool EnsureInitialized();
|
||||
bool EnsureEGLImage();
|
||||
|
||||
void DestroyBuffer();
|
||||
bool EnsureBufferCreated(PRUint32 aWidth, PRUint32 aHeight, PRUint32 aUsage, gfxASurface::gfxImageFormat aFormat);
|
||||
|
||||
PRUint32 GetAndroidUsage(PRUint32 aUsage);
|
||||
PRUint32 GetAndroidFormat(gfxASurface::gfxImageFormat aFormat);
|
||||
|
||||
void *mHandle;
|
||||
void *mEGLImage;
|
||||
};
|
||||
|
||||
} /* mozilla */
|
||||
#endif /* AndroidGraphicBuffer_h_ */
|
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