Bug 1622846 - Update WebGPU TextureDescriptor API r=jgilbert,webidl,smaug

Differential Revision: https://phabricator.services.mozilla.com/D70762

--HG--
extra : moz-landing-system : lando
This commit is contained in:
Dzmitry Malyshau 2020-04-14 12:52:03 +00:00
Родитель ebe2702267
Коммит 15435c2bf5
8 изменённых файлов: 10 добавлений и 32 удалений

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@ -213,7 +213,6 @@ already_AddRefed<Texture> Device::InitSwapChain(
desc.mDimension = dom::GPUTextureDimension::_2d;
desc.mSize.SetAsGPUExtent3DDict() = aExtent3D;
desc.mFormat = aDesc.mFormat;
desc.mArrayLayerCount = 1;
desc.mMipLevelCount = 1;
desc.mSampleCount = 1;
desc.mUsage = aDesc.mUsage | dom::GPUTextureUsage_Binding::COPY_SRC;

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@ -92,7 +92,6 @@ UniquePtr<ffi::WGPUTextureViewDescriptor> WebGPUChild::GetDefaultViewDescriptor(
MOZ_CRASH("Unexpected texture dimension");
}
desc.level_count = aDesc.mMipLevelCount;
desc.array_layer_count = aDesc.mArrayLayerCount;
return UniquePtr<ffi::WGPUTextureViewDescriptor>(
new ffi::WGPUTextureViewDescriptor(desc));
}
@ -113,7 +112,6 @@ RawId WebGPUChild::DeviceCreateTexture(RawId aSelfId,
} else {
MOZ_CRASH("Unexpected union");
}
desc.mArrayLayerCount = aDesc.mArrayLayerCount;
desc.mMipLevelCount = aDesc.mMipLevelCount;
desc.mSampleCount = aDesc.mSampleCount;
desc.mDimension = ffi::WGPUTextureDimension(aDesc.mDimension);

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@ -254,7 +254,6 @@ ipc::IPCResult WebGPUParent::RecvDeviceCreateTexture(
RawId aSelfId, const SerialTextureDescriptor& aDesc, RawId aNewId) {
ffi::WGPUTextureDescriptor desc = {};
desc.size = aDesc.mSize;
desc.array_layer_count = aDesc.mArrayLayerCount;
desc.mip_level_count = aDesc.mMipLevelCount;
desc.sample_count = aDesc.mSampleCount;
desc.dimension = aDesc.mDimension;

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@ -292,7 +292,6 @@ interface GPUTextureUsage {
dictionary GPUTextureDescriptor {
required GPUExtent3D size;
u32 arrayLayerCount = 1;
u32 mipLevelCount = 1;
u32 sampleCount = 1;
GPUTextureDimension dimension = "2d";

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@ -683,7 +683,6 @@ typedef struct {
typedef struct {
const char *label;
WGPUExtent3d size;
uint32_t array_layer_count;
uint32_t mip_level_count;
uint32_t sample_count;
WGPUTextureDimension dimension;

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@ -436,6 +436,10 @@ fn checked_u32_as_u16(value: u32) -> u16 {
value as u16
}
fn is_power_or_two(val: u32) -> bool {
val != 0 && (val & (val - 1)) == 0
}
pub fn map_texture_dimension_size(
dimension: wgt::TextureDimension,
Extent3d {
@ -443,7 +447,6 @@ pub fn map_texture_dimension_size(
height,
depth,
}: Extent3d,
array_size: u32,
sample_size: u32,
) -> hal::image::Kind {
use hal::image::Kind as H;
@ -451,31 +454,18 @@ pub fn map_texture_dimension_size(
match dimension {
D1 => {
assert_eq!(height, 1);
assert_eq!(depth, 1);
assert_eq!(sample_size, 1);
H::D1(width, checked_u32_as_u16(array_size))
H::D1(width, checked_u32_as_u16(depth))
}
D2 => {
assert_eq!(depth, 1);
assert!(
sample_size == 1
|| sample_size == 2
|| sample_size == 4
|| sample_size == 8
|| sample_size == 16
|| sample_size == 32,
sample_size <= 32 && is_power_or_two(sample_size),
"Invalid sample_count of {}",
sample_size
);
H::D2(
width,
height,
checked_u32_as_u16(array_size),
sample_size as u8,
)
H::D2(width, height, checked_u32_as_u16(depth), sample_size as u8)
}
D3 => {
assert_eq!(array_size, 1);
assert_eq!(sample_size, 1);
H::D3(width, height, depth)
}

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@ -365,12 +365,7 @@ impl<B: GfxBackend> Device<B> {
_ => {}
}
let kind = conv::map_texture_dimension_size(
desc.dimension,
desc.size,
desc.array_layer_count,
desc.sample_count,
);
let kind = conv::map_texture_dimension_size(desc.dimension, desc.size, desc.sample_count);
let format = conv::map_texture_format(desc.format, self.features);
let aspects = format.surface_desc().aspects;
let usage = conv::map_texture_usage(desc.usage, aspects);
@ -380,7 +375,7 @@ impl<B: GfxBackend> Device<B> {
// 2D textures with array layer counts that are multiples of 6 could be cubemaps
// Following gpuweb/gpuweb#68 always add the hint in that case
if desc.dimension == TextureDimension::D2 && desc.array_layer_count % 6 == 0 {
if desc.dimension == TextureDimension::D2 && desc.size.depth % 6 == 0 {
view_capabilities |= hal::image::ViewCapabilities::KIND_CUBE;
};
@ -437,7 +432,7 @@ impl<B: GfxBackend> Device<B> {
full_range: hal::image::SubresourceRange {
aspects,
levels: 0..desc.mip_level_count as hal::image::Level,
layers: 0..desc.array_layer_count as hal::image::Layer,
layers: 0..kind.num_layers(),
},
memory,
life_guard: LifeGuard::new(),

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@ -752,7 +752,6 @@ pub struct Extent3d {
pub struct TextureDescriptor {
pub label: *const std::os::raw::c_char,
pub size: Extent3d,
pub array_layer_count: u32,
pub mip_level_count: u32,
pub sample_count: u32,
pub dimension: TextureDimension,