зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1911237 - Disable SurfaceDescriptorD3D10 fast path of CanvasRenderingContext2D::DrawImage() with remote Canvas2d r=gfx-reviewers,lsalzman
STR of Bug 1911237 caused different flickering on different GPUs. It is better to disable the SurfaceDescriptorD3D10 video rendering optimization of CanvasRenderingContext2D::DrawImage() for now. Though it causes huge performance regression. Differential Revision: https://phabricator.services.mozilla.com/D218631
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@ -5459,7 +5459,8 @@ MaybeGetSurfaceDescriptorForRemoteCanvas(
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return sd;
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}
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if (subdescType ==
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layers::RemoteDecoderVideoSubDescriptor::TSurfaceDescriptorD3D10) {
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layers::RemoteDecoderVideoSubDescriptor::TSurfaceDescriptorD3D10 &&
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StaticPrefs::gfx_canvas_remote_use_draw_image_fast_path_d3d()) {
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auto& descD3D10 = subdesc.get_SurfaceDescriptorD3D10();
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if (descD3D10.gpuProcessQueryId().isSome() &&
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descD3D10.gpuProcessQueryId().ref().mOnlyForOverlay) {
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@ -5971,6 +5971,11 @@
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value: true
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mirror: always
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- name: gfx.canvas.remote.use-draw-image-fast-path-d3d
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type: RelaxedAtomicBool
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value: false
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mirror: always
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- name: gfx.canvas.remote.recycle-used-data-surface
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type: RelaxedAtomicBool
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value: true
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