diff --git a/dom/canvas/test/_webgl-conformance.ini b/dom/canvas/test/_webgl-conformance.ini new file mode 100644 index 000000000000..6be6bec6a31d --- /dev/null +++ b/dom/canvas/test/_webgl-conformance.ini @@ -0,0 +1,839 @@ +# This is a GENERATED FILE. Do not edit it directly. +# Regenerated it by using `python generate-wrapper-and-manifest.py`. +# Mark skipped tests in mochitest-errata.ini. +# Mark failing tests in mochi-single.html. + +[DEFAULT] +skip-if = e10s || os == 'b2g' || ((os == 'linux') && (buildapp == 'b2g')) + +support-files = webgl-conformance/mochi-single.html + webgl-conformance/mochi-wrapper.css + webgl-conformance/always-fail.html + webgl-conformance/conformance/00_readme.txt + webgl-conformance/conformance/00_test_list.txt + webgl-conformance/conformance/LICENSE_CHROMIUM + webgl-conformance/conformance/attribs/00_test_list.txt + webgl-conformance/conformance/attribs/gl-enable-vertex-attrib.html + webgl-conformance/conformance/attribs/gl-vertex-attrib-zero-issues.html + webgl-conformance/conformance/attribs/gl-vertex-attrib.html + webgl-conformance/conformance/attribs/gl-vertexattribpointer-offsets.html + webgl-conformance/conformance/attribs/gl-vertexattribpointer.html + webgl-conformance/conformance/buffers/00_test_list.txt + webgl-conformance/conformance/buffers/buffer-bind-test.html + webgl-conformance/conformance/buffers/buffer-data-array-buffer.html + webgl-conformance/conformance/buffers/index-validation-copies-indices.html + webgl-conformance/conformance/buffers/index-validation-crash-with-buffer-sub-data.html + webgl-conformance/conformance/buffers/index-validation-verifies-too-many-indices.html + webgl-conformance/conformance/buffers/index-validation-with-resized-buffer.html + webgl-conformance/conformance/buffers/index-validation.html + webgl-conformance/conformance/canvas/00_test_list.txt + webgl-conformance/conformance/canvas/buffer-offscreen-test.html + webgl-conformance/conformance/canvas/buffer-preserve-test.html + webgl-conformance/conformance/canvas/canvas-test.html + webgl-conformance/conformance/canvas/canvas-zero-size.html + webgl-conformance/conformance/canvas/drawingbuffer-static-canvas-test.html + webgl-conformance/conformance/canvas/drawingbuffer-test.html + webgl-conformance/conformance/canvas/viewport-unchanged-upon-resize.html + webgl-conformance/conformance/context/00_test_list.txt + webgl-conformance/conformance/context/constants.html + webgl-conformance/conformance/context/context-attribute-preserve-drawing-buffer.html + webgl-conformance/conformance/context/context-attributes-alpha-depth-stencil-antialias.html + webgl-conformance/conformance/context/context-lost-restored.html + webgl-conformance/conformance/context/context-lost.html + webgl-conformance/conformance/context/context-type-test.html + webgl-conformance/conformance/context/incorrect-context-object-behaviour.html + webgl-conformance/conformance/context/methods.html + webgl-conformance/conformance/context/premultiplyalpha-test.html + webgl-conformance/conformance/context/resource-sharing-test.html + webgl-conformance/conformance/extensions/00_test_list.txt + webgl-conformance/conformance/extensions/ext-sRGB.html + webgl-conformance/conformance/extensions/ext-shader-texture-lod.html + webgl-conformance/conformance/extensions/ext-texture-filter-anisotropic.html + webgl-conformance/conformance/extensions/oes-standard-derivatives.html + webgl-conformance/conformance/extensions/oes-texture-float.html + webgl-conformance/conformance/extensions/oes-vertex-array-object.html + webgl-conformance/conformance/extensions/webgl-compressed-texture-etc1.html + webgl-conformance/conformance/extensions/webgl-compressed-texture-s3tc.html + webgl-conformance/conformance/extensions/webgl-debug-renderer-info.html + webgl-conformance/conformance/extensions/webgl-debug-shaders.html + webgl-conformance/conformance/extensions/webgl-depth-texture.html + webgl-conformance/conformance/glsl/00_test_list.txt + webgl-conformance/conformance/glsl/functions/00_test_list.txt + webgl-conformance/conformance/glsl/functions/glsl-function-abs.html + webgl-conformance/conformance/glsl/functions/glsl-function-acos.html + webgl-conformance/conformance/glsl/functions/glsl-function-asin.html + webgl-conformance/conformance/glsl/functions/glsl-function-atan-xy.html + webgl-conformance/conformance/glsl/functions/glsl-function-atan.html + webgl-conformance/conformance/glsl/functions/glsl-function-ceil.html + webgl-conformance/conformance/glsl/functions/glsl-function-clamp-float.html + webgl-conformance/conformance/glsl/functions/glsl-function-clamp-gentype.html + webgl-conformance/conformance/glsl/functions/glsl-function-cos.html + webgl-conformance/conformance/glsl/functions/glsl-function-cross.html + webgl-conformance/conformance/glsl/functions/glsl-function-distance.html + webgl-conformance/conformance/glsl/functions/glsl-function-dot.html + webgl-conformance/conformance/glsl/functions/glsl-function-faceforward.html + webgl-conformance/conformance/glsl/functions/glsl-function-floor.html + webgl-conformance/conformance/glsl/functions/glsl-function-fract.html + webgl-conformance/conformance/glsl/functions/glsl-function-length.html + webgl-conformance/conformance/glsl/functions/glsl-function-lessThan.html + webgl-conformance/conformance/glsl/functions/glsl-function-max-float.html + webgl-conformance/conformance/glsl/functions/glsl-function-max-gentype.html + webgl-conformance/conformance/glsl/functions/glsl-function-min-float.html + webgl-conformance/conformance/glsl/functions/glsl-function-min-gentype.html + webgl-conformance/conformance/glsl/functions/glsl-function-mix-float.html + webgl-conformance/conformance/glsl/functions/glsl-function-mix-gentype.html + webgl-conformance/conformance/glsl/functions/glsl-function-mod-float.html + webgl-conformance/conformance/glsl/functions/glsl-function-mod-gentype.html + webgl-conformance/conformance/glsl/functions/glsl-function-normalize.html + webgl-conformance/conformance/glsl/functions/glsl-function-reflect.html + webgl-conformance/conformance/glsl/functions/glsl-function-refract.html + webgl-conformance/conformance/glsl/functions/glsl-function-sign.html + webgl-conformance/conformance/glsl/functions/glsl-function-sin.html + webgl-conformance/conformance/glsl/functions/glsl-function-smoothstep-float.html + webgl-conformance/conformance/glsl/functions/glsl-function-smoothstep-gentype.html + webgl-conformance/conformance/glsl/functions/glsl-function-step-float.html + webgl-conformance/conformance/glsl/functions/glsl-function-step-gentype.html + webgl-conformance/conformance/glsl/functions/glsl-function.html + webgl-conformance/conformance/glsl/implicit/00_test_list.txt + webgl-conformance/conformance/glsl/implicit/add_int_float.vert.html + webgl-conformance/conformance/glsl/implicit/add_int_mat2.vert.html + webgl-conformance/conformance/glsl/implicit/add_int_mat3.vert.html + webgl-conformance/conformance/glsl/implicit/add_int_mat4.vert.html + webgl-conformance/conformance/glsl/implicit/add_int_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/add_int_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/add_int_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/add_ivec2_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/add_ivec3_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/add_ivec4_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/assign_int_to_float.vert.html + webgl-conformance/conformance/glsl/implicit/assign_ivec2_to_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/assign_ivec3_to_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/assign_ivec4_to_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/construct_struct.vert.html + webgl-conformance/conformance/glsl/implicit/divide_int_float.vert.html + webgl-conformance/conformance/glsl/implicit/divide_int_mat2.vert.html + webgl-conformance/conformance/glsl/implicit/divide_int_mat3.vert.html + webgl-conformance/conformance/glsl/implicit/divide_int_mat4.vert.html + webgl-conformance/conformance/glsl/implicit/divide_int_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/divide_int_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/divide_int_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/divide_ivec2_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/divide_ivec3_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/divide_ivec4_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/equal_int_float.vert.html + webgl-conformance/conformance/glsl/implicit/equal_ivec2_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/equal_ivec3_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/equal_ivec4_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/function_int_float.vert.html + webgl-conformance/conformance/glsl/implicit/function_ivec2_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/function_ivec3_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/function_ivec4_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/greater_than.vert.html + webgl-conformance/conformance/glsl/implicit/greater_than_equal.vert.html + webgl-conformance/conformance/glsl/implicit/less_than.vert.html + webgl-conformance/conformance/glsl/implicit/less_than_equal.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_int_float.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_int_mat2.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_int_mat3.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_int_mat4.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_int_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_int_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_int_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_ivec2_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_ivec3_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/multiply_ivec4_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/not_equal_int_float.vert.html + webgl-conformance/conformance/glsl/implicit/not_equal_ivec2_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/not_equal_ivec3_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/not_equal_ivec4_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_int_float.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_int_mat2.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_int_mat3.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_int_mat4.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_int_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_int_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_int_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_ivec2_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_ivec3_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/subtract_ivec4_vec4.vert.html + webgl-conformance/conformance/glsl/implicit/ternary_int_float.vert.html + webgl-conformance/conformance/glsl/implicit/ternary_ivec2_vec2.vert.html + webgl-conformance/conformance/glsl/implicit/ternary_ivec3_vec3.vert.html + webgl-conformance/conformance/glsl/implicit/ternary_ivec4_vec4.vert.html + webgl-conformance/conformance/glsl/matrices/00_test_list.txt + webgl-conformance/conformance/glsl/matrices/glsl-mat4-to-mat3.html + webgl-conformance/conformance/glsl/misc/00_test_list.txt + webgl-conformance/conformance/glsl/misc/attrib-location-length-limits.html + webgl-conformance/conformance/glsl/misc/embedded-struct-definitions-forbidden.html + webgl-conformance/conformance/glsl/misc/glsl-2types-of-textures-on-same-unit.html + webgl-conformance/conformance/glsl/misc/glsl-function-nodes.html + webgl-conformance/conformance/glsl/misc/glsl-long-variable-names.html + webgl-conformance/conformance/glsl/misc/glsl-vertex-branch.html + webgl-conformance/conformance/glsl/misc/include.vs + webgl-conformance/conformance/glsl/misc/non-ascii-comments.vert.html + webgl-conformance/conformance/glsl/misc/non-ascii.vert.html + webgl-conformance/conformance/glsl/misc/re-compile-re-link.html + webgl-conformance/conformance/glsl/misc/shader-with-256-character-identifier.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-257-character-identifier.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-_webgl-identifier.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-arbitrary-indexing.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-arbitrary-indexing.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-attrib-array.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-attrib-struct.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-clipvertex.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-comma-assignment.html + webgl-conformance/conformance/glsl/misc/shader-with-comma-conditional-assignment.html + webgl-conformance/conformance/glsl/misc/shader-with-conditional-scoping.html + webgl-conformance/conformance/glsl/misc/shader-with-default-precision.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-default-precision.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-define-line-continuation.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-dfdx-no-ext.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-dfdx.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-do-scoping.html + webgl-conformance/conformance/glsl/misc/shader-with-error-directive.html + webgl-conformance/conformance/glsl/misc/shader-with-explicit-int-cast.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-float-return-value.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-for-loop.html + webgl-conformance/conformance/glsl/misc/shader-with-for-scoping.html + webgl-conformance/conformance/glsl/misc/shader-with-frag-depth.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-function-recursion.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-function-scoped-struct.html + webgl-conformance/conformance/glsl/misc/shader-with-functional-scoping.html + webgl-conformance/conformance/glsl/misc/shader-with-glcolor.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-gles-1.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-gles-symbol.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-glprojectionmatrix.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-hex-int-constant-macro.html + webgl-conformance/conformance/glsl/misc/shader-with-implicit-vec3-to-vec4-cast.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-include.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-int-return-value.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-invalid-identifier.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-ivec2-return-value.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-ivec3-return-value.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-ivec4-return-value.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-limited-indexing.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-line-directive.html + webgl-conformance/conformance/glsl/misc/shader-with-long-line.html + webgl-conformance/conformance/glsl/misc/shader-with-non-ascii-error.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-precision.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-quoted-error.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-undefined-preprocessor-symbol.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-uniform-in-loop-condition.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-vec2-return-value.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-vec3-return-value.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-vec4-return-value.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-vec4-vec3-vec4-conditional.html + webgl-conformance/conformance/glsl/misc/shader-with-version-100.frag.html + webgl-conformance/conformance/glsl/misc/shader-with-version-100.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-version-120.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-version-130.vert.html + webgl-conformance/conformance/glsl/misc/shader-with-webgl-identifier.vert.html + webgl-conformance/conformance/glsl/misc/shader-without-precision.frag.html + webgl-conformance/conformance/glsl/misc/shared.html + webgl-conformance/conformance/glsl/misc/struct-nesting-exceeds-maximum.html + webgl-conformance/conformance/glsl/misc/struct-nesting-under-maximum.html + webgl-conformance/conformance/glsl/misc/uniform-location-length-limits.html + webgl-conformance/conformance/glsl/reserved/00_test_list.txt + webgl-conformance/conformance/glsl/reserved/_webgl_field.vert.html + webgl-conformance/conformance/glsl/reserved/_webgl_function.vert.html + webgl-conformance/conformance/glsl/reserved/_webgl_struct.vert.html + webgl-conformance/conformance/glsl/reserved/_webgl_variable.vert.html + webgl-conformance/conformance/glsl/reserved/webgl_field.vert.html + webgl-conformance/conformance/glsl/reserved/webgl_function.vert.html + webgl-conformance/conformance/glsl/reserved/webgl_struct.vert.html + webgl-conformance/conformance/glsl/reserved/webgl_variable.vert.html + webgl-conformance/conformance/glsl/samplers/00_test_list.txt + webgl-conformance/conformance/glsl/samplers/glsl-function-texture2d-bias.html + webgl-conformance/conformance/glsl/samplers/glsl-function-texture2dlod.html + webgl-conformance/conformance/glsl/samplers/glsl-function-texture2dproj.html + webgl-conformance/conformance/glsl/variables/00_test_list.txt + webgl-conformance/conformance/glsl/variables/gl-fragcoord.html + webgl-conformance/conformance/glsl/variables/gl-frontfacing.html + webgl-conformance/conformance/glsl/variables/gl-pointcoord.html + webgl-conformance/conformance/limits/00_test_list.txt + webgl-conformance/conformance/limits/gl-max-texture-dimensions.html + webgl-conformance/conformance/limits/gl-min-attribs.html + webgl-conformance/conformance/limits/gl-min-textures.html + webgl-conformance/conformance/limits/gl-min-uniforms.html + webgl-conformance/conformance/misc/00_test_list.txt + webgl-conformance/conformance/misc/bad-arguments-test.html + webgl-conformance/conformance/misc/delayed-drawing.html + webgl-conformance/conformance/misc/error-reporting.html + webgl-conformance/conformance/misc/functions-returning-strings.html + webgl-conformance/conformance/misc/instanceof-test.html + webgl-conformance/conformance/misc/invalid-passed-params.html + webgl-conformance/conformance/misc/is-object.html + webgl-conformance/conformance/misc/null-object-behaviour.html + webgl-conformance/conformance/misc/object-deletion-behaviour.html + webgl-conformance/conformance/misc/shader-precision-format.html + webgl-conformance/conformance/misc/type-conversion-test.html + webgl-conformance/conformance/misc/uninitialized-test.html + webgl-conformance/conformance/misc/webgl-specific.html + webgl-conformance/conformance/more/00_test_list.txt + webgl-conformance/conformance/more/README.md + webgl-conformance/conformance/more/all_tests.html + webgl-conformance/conformance/more/all_tests_linkonly.html + webgl-conformance/conformance/more/all_tests_sequential.html + webgl-conformance/conformance/more/conformance/argGenerators-A.js + webgl-conformance/conformance/more/conformance/argGenerators-B1.js + webgl-conformance/conformance/more/conformance/argGenerators-B2.js + webgl-conformance/conformance/more/conformance/argGenerators-B3.js + webgl-conformance/conformance/more/conformance/argGenerators-B4.js + webgl-conformance/conformance/more/conformance/argGenerators-C.js + webgl-conformance/conformance/more/conformance/argGenerators-D_G.js + webgl-conformance/conformance/more/conformance/argGenerators-G_I.js + webgl-conformance/conformance/more/conformance/argGenerators-L_S.js + webgl-conformance/conformance/more/conformance/argGenerators-S_V.js + webgl-conformance/conformance/more/conformance/badArgsArityLessThanArgc.html + webgl-conformance/conformance/more/conformance/constants.html + webgl-conformance/conformance/more/conformance/fuzzTheAPI.html + webgl-conformance/conformance/more/conformance/getContext.html + webgl-conformance/conformance/more/conformance/methods.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-A.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-B1.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-B2.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-B3.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-B4.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-C.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-D_G.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-G_I.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-L_S.html + webgl-conformance/conformance/more/conformance/quickCheckAPI-S_V.html + webgl-conformance/conformance/more/conformance/quickCheckAPI.js + 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'android') || (os == 'b2g') || (os == 'linux') +[webgl-conformance/_wrappers/test_conformance__misc__is-object.html] +[webgl-conformance/_wrappers/test_conformance__misc__null-object-behaviour.html] +[webgl-conformance/_wrappers/test_conformance__misc__functions-returning-strings.html] +[webgl-conformance/_wrappers/test_conformance__misc__object-deletion-behaviour.html] +[webgl-conformance/_wrappers/test_conformance__misc__shader-precision-format.html] +[webgl-conformance/_wrappers/test_conformance__misc__type-conversion-test.html] +skip-if = (os == 'android') || (os == 'b2g') || (os == 'linux') +[webgl-conformance/_wrappers/test_conformance__misc__uninitialized-test.html] +skip-if = os == 'android' +[webgl-conformance/_wrappers/test_conformance__misc__webgl-specific.html] +[webgl-conformance/_wrappers/test_conformance__programs__get-active-test.html] +[webgl-conformance/_wrappers/test_conformance__programs__gl-bind-attrib-location-test.html] 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+[webgl-conformance/_wrappers/test_conformance__state__gl-get-calls.html] +[webgl-conformance/_wrappers/test_conformance__state__gl-geterror.html] +[webgl-conformance/_wrappers/test_conformance__state__gl-getstring.html] +[webgl-conformance/_wrappers/test_conformance__state__gl-object-get-calls.html] +[webgl-conformance/_wrappers/test_conformance__textures__compressed-tex-image.html] +[webgl-conformance/_wrappers/test_conformance__textures__copy-tex-image-and-sub-image-2d.html] +[webgl-conformance/_wrappers/test_conformance__textures__gl-pixelstorei.html] +[webgl-conformance/_wrappers/test_conformance__textures__gl-teximage.html] +skip-if = (os == 'android') || (os == 'b2g') || (os == 'linux') +[webgl-conformance/_wrappers/test_conformance__textures__origin-clean-conformance.html] +[webgl-conformance/_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-array-buffer-view.html] +[webgl-conformance/_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-canvas.html] +[webgl-conformance/_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-image-data.html] +[webgl-conformance/_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-image.html] +[webgl-conformance/_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-video.html] +skip-if = (os == 'android') || (os == 'b2g') || (os == 'linux') || (os == 'win') +[webgl-conformance/_wrappers/test_conformance__textures__tex-image-and-uniform-binding-bugs.html] +skip-if = (os == 'b2g') +[webgl-conformance/_wrappers/test_conformance__textures__tex-image-with-format-and-type.html] +skip-if = (os == 'android') || (os == 'b2g') || (os == 'linux') +[webgl-conformance/_wrappers/test_conformance__textures__tex-image-with-invalid-data.html] +[webgl-conformance/_wrappers/test_conformance__textures__tex-input-validation.html] +skip-if = (os == 'android') || (os == 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+[webgl-conformance/_wrappers/test_conformance__textures__texture-size-cube-maps.html] +skip-if = os == 'android' +[webgl-conformance/_wrappers/test_conformance__textures__texture-transparent-pixels-initialized.html] +[webgl-conformance/_wrappers/test_conformance__typedarrays__array-buffer-crash.html] +[webgl-conformance/_wrappers/test_conformance__typedarrays__array-buffer-view-crash.html] +[webgl-conformance/_wrappers/test_conformance__typedarrays__array-unit-tests.html] +[webgl-conformance/_wrappers/test_conformance__uniforms__gl-uniform-arrays.html] +[webgl-conformance/_wrappers/test_conformance__uniforms__gl-uniform-bool.html] +[webgl-conformance/_wrappers/test_conformance__uniforms__gl-uniformmatrix4fv.html] +[webgl-conformance/_wrappers/test_conformance__uniforms__gl-unknown-uniform.html] +[webgl-conformance/_wrappers/test_conformance__uniforms__null-uniform-location.html] +[webgl-conformance/_wrappers/test_conformance__uniforms__uniform-location.html] 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+[webgl-conformance/_wrappers/test_conformance__more__functions__readPixelsBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__texImage2D.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__texImage2DBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__texImage2DHTML.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__texImage2DHTMLBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__texSubImage2D.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__texSubImage2DBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__texSubImage2DHTML.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__texSubImage2DHTMLBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__uniformf.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__uniformfBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__uniformfArrayLen1.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__uniformi.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__uniformiBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__uniformMatrix.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__uniformMatrixBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__vertexAttrib.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__vertexAttribBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__vertexAttribPointer.html] +[webgl-conformance/_wrappers/test_conformance__more__functions__vertexAttribPointerBadArgs.html] +[webgl-conformance/_wrappers/test_conformance__more__glsl__arrayOutOfBounds.html] +[webgl-conformance/_wrappers/test_conformance__more__glsl__uniformOutOfBounds.html] diff --git a/dom/canvas/test/mochitest-subsuite-webgl.ini b/dom/canvas/test/mochitest-subsuite-webgl.ini new file mode 100644 index 000000000000..b415045d061c --- /dev/null +++ b/dom/canvas/test/mochitest-subsuite-webgl.ini @@ -0,0 +1,3 @@ +[DEFAULT] +[include:_webgl-conformance.ini] +[include:webgl-mochitest.ini] diff --git a/dom/canvas/test/moz.build b/dom/canvas/test/moz.build index 4a73be6d5f9d..8cdcfad35b29 100644 --- a/dom/canvas/test/moz.build +++ b/dom/canvas/test/moz.build @@ -4,13 +4,9 @@ # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at http://mozilla.org/MPL/2.0/. -DIRS += [ - 'webgl-conformance', - 'webgl-mochitest', -] - MOCHITEST_MANIFESTS += [ 'crossorigin/mochitest.ini', + 'mochitest-subsuite-webgl.ini', 'mochitest.ini', ] diff --git a/dom/canvas/test/webgl-conformance/_mochitest.ini b/dom/canvas/test/webgl-conformance/_mochitest.ini deleted file mode 100644 index 57b92921df99..000000000000 --- a/dom/canvas/test/webgl-conformance/_mochitest.ini +++ /dev/null @@ -1,834 +0,0 @@ -[DEFAULT] -skip-if = e10s || os == 'b2g' || ((os == 'linux') && (buildapp == 'b2g')) - -support-files = mochi-single.html - mochi-wrapper.css - always-fail.html - conformance/00_readme.txt - conformance/00_test_list.txt - conformance/LICENSE_CHROMIUM - conformance/attribs/00_test_list.txt - conformance/attribs/gl-enable-vertex-attrib.html - conformance/attribs/gl-vertex-attrib-zero-issues.html - conformance/attribs/gl-vertex-attrib.html - conformance/attribs/gl-vertexattribpointer-offsets.html - conformance/attribs/gl-vertexattribpointer.html - conformance/buffers/00_test_list.txt - conformance/buffers/buffer-bind-test.html - conformance/buffers/buffer-data-array-buffer.html - conformance/buffers/index-validation-copies-indices.html - conformance/buffers/index-validation-crash-with-buffer-sub-data.html - conformance/buffers/index-validation-verifies-too-many-indices.html - conformance/buffers/index-validation-with-resized-buffer.html - conformance/buffers/index-validation.html - conformance/canvas/00_test_list.txt - conformance/canvas/buffer-offscreen-test.html - conformance/canvas/buffer-preserve-test.html - conformance/canvas/canvas-test.html - conformance/canvas/canvas-zero-size.html - conformance/canvas/drawingbuffer-static-canvas-test.html - conformance/canvas/drawingbuffer-test.html - conformance/canvas/viewport-unchanged-upon-resize.html - conformance/context/00_test_list.txt - conformance/context/constants.html - conformance/context/context-attribute-preserve-drawing-buffer.html - conformance/context/context-attributes-alpha-depth-stencil-antialias.html - conformance/context/context-lost-restored.html - conformance/context/context-lost.html - conformance/context/context-type-test.html - conformance/context/incorrect-context-object-behaviour.html - conformance/context/methods.html - conformance/context/premultiplyalpha-test.html - conformance/context/resource-sharing-test.html - conformance/extensions/00_test_list.txt - conformance/extensions/ext-sRGB.html - conformance/extensions/ext-shader-texture-lod.html - conformance/extensions/ext-texture-filter-anisotropic.html - conformance/extensions/oes-standard-derivatives.html - conformance/extensions/oes-texture-float.html - conformance/extensions/oes-vertex-array-object.html - conformance/extensions/webgl-compressed-texture-etc1.html - conformance/extensions/webgl-compressed-texture-s3tc.html - conformance/extensions/webgl-debug-renderer-info.html - conformance/extensions/webgl-debug-shaders.html - conformance/extensions/webgl-depth-texture.html - conformance/glsl/00_test_list.txt - conformance/glsl/functions/00_test_list.txt - conformance/glsl/functions/glsl-function-abs.html - conformance/glsl/functions/glsl-function-acos.html - conformance/glsl/functions/glsl-function-asin.html - conformance/glsl/functions/glsl-function-atan-xy.html - conformance/glsl/functions/glsl-function-atan.html - conformance/glsl/functions/glsl-function-ceil.html - conformance/glsl/functions/glsl-function-clamp-float.html - conformance/glsl/functions/glsl-function-clamp-gentype.html - conformance/glsl/functions/glsl-function-cos.html - conformance/glsl/functions/glsl-function-cross.html - conformance/glsl/functions/glsl-function-distance.html - conformance/glsl/functions/glsl-function-dot.html - conformance/glsl/functions/glsl-function-faceforward.html - conformance/glsl/functions/glsl-function-floor.html - conformance/glsl/functions/glsl-function-fract.html - conformance/glsl/functions/glsl-function-length.html - conformance/glsl/functions/glsl-function-lessThan.html - conformance/glsl/functions/glsl-function-max-float.html - conformance/glsl/functions/glsl-function-max-gentype.html - conformance/glsl/functions/glsl-function-min-float.html - conformance/glsl/functions/glsl-function-min-gentype.html - conformance/glsl/functions/glsl-function-mix-float.html - conformance/glsl/functions/glsl-function-mix-gentype.html - conformance/glsl/functions/glsl-function-mod-float.html - conformance/glsl/functions/glsl-function-mod-gentype.html - conformance/glsl/functions/glsl-function-normalize.html - conformance/glsl/functions/glsl-function-reflect.html - conformance/glsl/functions/glsl-function-refract.html - conformance/glsl/functions/glsl-function-sign.html - conformance/glsl/functions/glsl-function-sin.html - conformance/glsl/functions/glsl-function-smoothstep-float.html - conformance/glsl/functions/glsl-function-smoothstep-gentype.html - conformance/glsl/functions/glsl-function-step-float.html - conformance/glsl/functions/glsl-function-step-gentype.html - conformance/glsl/functions/glsl-function.html - conformance/glsl/implicit/00_test_list.txt - conformance/glsl/implicit/add_int_float.vert.html - conformance/glsl/implicit/add_int_mat2.vert.html - conformance/glsl/implicit/add_int_mat3.vert.html - conformance/glsl/implicit/add_int_mat4.vert.html - conformance/glsl/implicit/add_int_vec2.vert.html - conformance/glsl/implicit/add_int_vec3.vert.html - conformance/glsl/implicit/add_int_vec4.vert.html - conformance/glsl/implicit/add_ivec2_vec2.vert.html - conformance/glsl/implicit/add_ivec3_vec3.vert.html - conformance/glsl/implicit/add_ivec4_vec4.vert.html - conformance/glsl/implicit/assign_int_to_float.vert.html - conformance/glsl/implicit/assign_ivec2_to_vec2.vert.html - conformance/glsl/implicit/assign_ivec3_to_vec3.vert.html - conformance/glsl/implicit/assign_ivec4_to_vec4.vert.html - conformance/glsl/implicit/construct_struct.vert.html - conformance/glsl/implicit/divide_int_float.vert.html - conformance/glsl/implicit/divide_int_mat2.vert.html - conformance/glsl/implicit/divide_int_mat3.vert.html - conformance/glsl/implicit/divide_int_mat4.vert.html - conformance/glsl/implicit/divide_int_vec2.vert.html - conformance/glsl/implicit/divide_int_vec3.vert.html - conformance/glsl/implicit/divide_int_vec4.vert.html - conformance/glsl/implicit/divide_ivec2_vec2.vert.html - conformance/glsl/implicit/divide_ivec3_vec3.vert.html - conformance/glsl/implicit/divide_ivec4_vec4.vert.html - conformance/glsl/implicit/equal_int_float.vert.html - conformance/glsl/implicit/equal_ivec2_vec2.vert.html - conformance/glsl/implicit/equal_ivec3_vec3.vert.html - conformance/glsl/implicit/equal_ivec4_vec4.vert.html - conformance/glsl/implicit/function_int_float.vert.html - conformance/glsl/implicit/function_ivec2_vec2.vert.html - conformance/glsl/implicit/function_ivec3_vec3.vert.html - conformance/glsl/implicit/function_ivec4_vec4.vert.html - conformance/glsl/implicit/greater_than.vert.html - conformance/glsl/implicit/greater_than_equal.vert.html - conformance/glsl/implicit/less_than.vert.html - conformance/glsl/implicit/less_than_equal.vert.html - conformance/glsl/implicit/multiply_int_float.vert.html - conformance/glsl/implicit/multiply_int_mat2.vert.html - conformance/glsl/implicit/multiply_int_mat3.vert.html - conformance/glsl/implicit/multiply_int_mat4.vert.html - conformance/glsl/implicit/multiply_int_vec2.vert.html - conformance/glsl/implicit/multiply_int_vec3.vert.html - conformance/glsl/implicit/multiply_int_vec4.vert.html - conformance/glsl/implicit/multiply_ivec2_vec2.vert.html - conformance/glsl/implicit/multiply_ivec3_vec3.vert.html - conformance/glsl/implicit/multiply_ivec4_vec4.vert.html - conformance/glsl/implicit/not_equal_int_float.vert.html - conformance/glsl/implicit/not_equal_ivec2_vec2.vert.html - conformance/glsl/implicit/not_equal_ivec3_vec3.vert.html - conformance/glsl/implicit/not_equal_ivec4_vec4.vert.html - conformance/glsl/implicit/subtract_int_float.vert.html - conformance/glsl/implicit/subtract_int_mat2.vert.html - conformance/glsl/implicit/subtract_int_mat3.vert.html - conformance/glsl/implicit/subtract_int_mat4.vert.html - conformance/glsl/implicit/subtract_int_vec2.vert.html - conformance/glsl/implicit/subtract_int_vec3.vert.html - conformance/glsl/implicit/subtract_int_vec4.vert.html - conformance/glsl/implicit/subtract_ivec2_vec2.vert.html - conformance/glsl/implicit/subtract_ivec3_vec3.vert.html - conformance/glsl/implicit/subtract_ivec4_vec4.vert.html - conformance/glsl/implicit/ternary_int_float.vert.html - conformance/glsl/implicit/ternary_ivec2_vec2.vert.html - conformance/glsl/implicit/ternary_ivec3_vec3.vert.html - conformance/glsl/implicit/ternary_ivec4_vec4.vert.html - conformance/glsl/matrices/00_test_list.txt - conformance/glsl/matrices/glsl-mat4-to-mat3.html - conformance/glsl/misc/00_test_list.txt - conformance/glsl/misc/attrib-location-length-limits.html - conformance/glsl/misc/embedded-struct-definitions-forbidden.html - conformance/glsl/misc/glsl-2types-of-textures-on-same-unit.html - conformance/glsl/misc/glsl-function-nodes.html - conformance/glsl/misc/glsl-long-variable-names.html - conformance/glsl/misc/glsl-vertex-branch.html - conformance/glsl/misc/include.vs - conformance/glsl/misc/non-ascii-comments.vert.html - conformance/glsl/misc/non-ascii.vert.html - conformance/glsl/misc/re-compile-re-link.html - conformance/glsl/misc/shader-with-256-character-identifier.frag.html - conformance/glsl/misc/shader-with-257-character-identifier.frag.html - conformance/glsl/misc/shader-with-_webgl-identifier.vert.html - conformance/glsl/misc/shader-with-arbitrary-indexing.frag.html - conformance/glsl/misc/shader-with-arbitrary-indexing.vert.html - conformance/glsl/misc/shader-with-attrib-array.vert.html - conformance/glsl/misc/shader-with-attrib-struct.vert.html - conformance/glsl/misc/shader-with-clipvertex.vert.html - conformance/glsl/misc/shader-with-comma-assignment.html - conformance/glsl/misc/shader-with-comma-conditional-assignment.html - conformance/glsl/misc/shader-with-conditional-scoping.html - conformance/glsl/misc/shader-with-default-precision.frag.html - conformance/glsl/misc/shader-with-default-precision.vert.html - conformance/glsl/misc/shader-with-define-line-continuation.frag.html - conformance/glsl/misc/shader-with-dfdx-no-ext.frag.html - conformance/glsl/misc/shader-with-dfdx.frag.html - conformance/glsl/misc/shader-with-do-scoping.html - conformance/glsl/misc/shader-with-error-directive.html - conformance/glsl/misc/shader-with-explicit-int-cast.vert.html - conformance/glsl/misc/shader-with-float-return-value.frag.html - conformance/glsl/misc/shader-with-for-loop.html - conformance/glsl/misc/shader-with-for-scoping.html - conformance/glsl/misc/shader-with-frag-depth.frag.html - conformance/glsl/misc/shader-with-function-recursion.frag.html - conformance/glsl/misc/shader-with-function-scoped-struct.html - conformance/glsl/misc/shader-with-functional-scoping.html - conformance/glsl/misc/shader-with-glcolor.vert.html - conformance/glsl/misc/shader-with-gles-1.frag.html - conformance/glsl/misc/shader-with-gles-symbol.frag.html - conformance/glsl/misc/shader-with-glprojectionmatrix.vert.html - conformance/glsl/misc/shader-with-hex-int-constant-macro.html - conformance/glsl/misc/shader-with-implicit-vec3-to-vec4-cast.vert.html - conformance/glsl/misc/shader-with-include.vert.html - conformance/glsl/misc/shader-with-int-return-value.frag.html - conformance/glsl/misc/shader-with-invalid-identifier.frag.html - conformance/glsl/misc/shader-with-ivec2-return-value.frag.html - conformance/glsl/misc/shader-with-ivec3-return-value.frag.html - conformance/glsl/misc/shader-with-ivec4-return-value.frag.html - conformance/glsl/misc/shader-with-limited-indexing.frag.html - conformance/glsl/misc/shader-with-line-directive.html - conformance/glsl/misc/shader-with-long-line.html - conformance/glsl/misc/shader-with-non-ascii-error.frag.html - conformance/glsl/misc/shader-with-precision.frag.html - conformance/glsl/misc/shader-with-quoted-error.frag.html - conformance/glsl/misc/shader-with-undefined-preprocessor-symbol.frag.html - conformance/glsl/misc/shader-with-uniform-in-loop-condition.vert.html - conformance/glsl/misc/shader-with-vec2-return-value.frag.html - conformance/glsl/misc/shader-with-vec3-return-value.frag.html - conformance/glsl/misc/shader-with-vec4-return-value.frag.html - conformance/glsl/misc/shader-with-vec4-vec3-vec4-conditional.html - conformance/glsl/misc/shader-with-version-100.frag.html - conformance/glsl/misc/shader-with-version-100.vert.html - conformance/glsl/misc/shader-with-version-120.vert.html - conformance/glsl/misc/shader-with-version-130.vert.html - conformance/glsl/misc/shader-with-webgl-identifier.vert.html - conformance/glsl/misc/shader-without-precision.frag.html - conformance/glsl/misc/shared.html - conformance/glsl/misc/struct-nesting-exceeds-maximum.html - conformance/glsl/misc/struct-nesting-under-maximum.html - conformance/glsl/misc/uniform-location-length-limits.html - conformance/glsl/reserved/00_test_list.txt - conformance/glsl/reserved/_webgl_field.vert.html - conformance/glsl/reserved/_webgl_function.vert.html - conformance/glsl/reserved/_webgl_struct.vert.html - conformance/glsl/reserved/_webgl_variable.vert.html - conformance/glsl/reserved/webgl_field.vert.html - conformance/glsl/reserved/webgl_function.vert.html - conformance/glsl/reserved/webgl_struct.vert.html - conformance/glsl/reserved/webgl_variable.vert.html - conformance/glsl/samplers/00_test_list.txt - conformance/glsl/samplers/glsl-function-texture2d-bias.html - conformance/glsl/samplers/glsl-function-texture2dlod.html - conformance/glsl/samplers/glsl-function-texture2dproj.html - conformance/glsl/variables/00_test_list.txt - conformance/glsl/variables/gl-fragcoord.html - conformance/glsl/variables/gl-frontfacing.html - conformance/glsl/variables/gl-pointcoord.html - conformance/limits/00_test_list.txt - conformance/limits/gl-max-texture-dimensions.html - conformance/limits/gl-min-attribs.html - conformance/limits/gl-min-textures.html - conformance/limits/gl-min-uniforms.html - conformance/misc/00_test_list.txt - conformance/misc/bad-arguments-test.html - conformance/misc/delayed-drawing.html - conformance/misc/error-reporting.html - conformance/misc/functions-returning-strings.html - conformance/misc/instanceof-test.html - conformance/misc/invalid-passed-params.html - conformance/misc/is-object.html - conformance/misc/null-object-behaviour.html - conformance/misc/object-deletion-behaviour.html - conformance/misc/shader-precision-format.html - conformance/misc/type-conversion-test.html - conformance/misc/uninitialized-test.html - conformance/misc/webgl-specific.html - conformance/more/00_test_list.txt - conformance/more/README.md - conformance/more/all_tests.html - conformance/more/all_tests_linkonly.html - conformance/more/all_tests_sequential.html - conformance/more/conformance/argGenerators-A.js - conformance/more/conformance/argGenerators-B1.js - conformance/more/conformance/argGenerators-B2.js - conformance/more/conformance/argGenerators-B3.js - conformance/more/conformance/argGenerators-B4.js - conformance/more/conformance/argGenerators-C.js - conformance/more/conformance/argGenerators-D_G.js - conformance/more/conformance/argGenerators-G_I.js - conformance/more/conformance/argGenerators-L_S.js - conformance/more/conformance/argGenerators-S_V.js - conformance/more/conformance/badArgsArityLessThanArgc.html - conformance/more/conformance/constants.html - conformance/more/conformance/fuzzTheAPI.html - conformance/more/conformance/getContext.html - conformance/more/conformance/methods.html - conformance/more/conformance/quickCheckAPI-A.html - conformance/more/conformance/quickCheckAPI-B1.html - conformance/more/conformance/quickCheckAPI-B2.html - conformance/more/conformance/quickCheckAPI-B3.html - conformance/more/conformance/quickCheckAPI-B4.html - conformance/more/conformance/quickCheckAPI-C.html - conformance/more/conformance/quickCheckAPI-D_G.html - conformance/more/conformance/quickCheckAPI-G_I.html - conformance/more/conformance/quickCheckAPI-L_S.html - conformance/more/conformance/quickCheckAPI-S_V.html - conformance/more/conformance/quickCheckAPI.js - conformance/more/conformance/quickCheckAPIBadArgs.html - conformance/more/conformance/webGLArrays.html - conformance/more/demos/opengl_web.html - conformance/more/demos/video.html - conformance/more/functions/bindBuffer.html - conformance/more/functions/bindBufferBadArgs.html - conformance/more/functions/bindFramebufferLeaveNonZero.html - conformance/more/functions/bufferData.html - conformance/more/functions/bufferDataBadArgs.html - conformance/more/functions/bufferSubData.html - conformance/more/functions/bufferSubDataBadArgs.html - conformance/more/functions/copyTexImage2D.html - conformance/more/functions/copyTexImage2DBadArgs.html - conformance/more/functions/copyTexSubImage2D.html - conformance/more/functions/copyTexSubImage2DBadArgs.html - conformance/more/functions/deleteBufferBadArgs.html - conformance/more/functions/drawArrays.html - conformance/more/functions/drawArraysOutOfBounds.html - conformance/more/functions/drawElements.html - conformance/more/functions/drawElementsBadArgs.html - conformance/more/functions/isTests.html - conformance/more/functions/readPixels.html - conformance/more/functions/readPixelsBadArgs.html - conformance/more/functions/texImage2D.html - conformance/more/functions/texImage2DBadArgs.html - conformance/more/functions/texImage2DHTML.html - conformance/more/functions/texImage2DHTMLBadArgs.html - conformance/more/functions/texSubImage2D.html - conformance/more/functions/texSubImage2DBadArgs.html - conformance/more/functions/texSubImage2DHTML.html - conformance/more/functions/texSubImage2DHTMLBadArgs.html - conformance/more/functions/uniformMatrix.html - conformance/more/functions/uniformMatrixBadArgs.html - conformance/more/functions/uniformf.html - conformance/more/functions/uniformfArrayLen1.html - conformance/more/functions/uniformfBadArgs.html - conformance/more/functions/uniformi.html - conformance/more/functions/uniformiBadArgs.html - conformance/more/functions/vertexAttrib.html - conformance/more/functions/vertexAttribBadArgs.html - conformance/more/functions/vertexAttribPointer.html - conformance/more/functions/vertexAttribPointerBadArgs.html - conformance/more/glsl/arrayOutOfBounds.html - conformance/more/glsl/longLoops.html - conformance/more/glsl/uniformOutOfBounds.html - conformance/more/glsl/unusedAttribsUniforms.html - conformance/more/index.html - conformance/more/performance/CPUvsGPU.html - conformance/more/performance/bandwidth.html - conformance/more/performance/jsGCPause.html - conformance/more/performance/jsMatrixMult.html - conformance/more/performance/jsToGLOverhead.html - conformance/more/unit.css - conformance/more/unit.js - conformance/more/util.js - conformance/programs/00_test_list.txt - conformance/programs/get-active-test.html - conformance/programs/gl-bind-attrib-location-test.html - conformance/programs/gl-get-active-attribute.html - conformance/programs/gl-get-active-uniform.html - conformance/programs/gl-getshadersource.html - conformance/programs/gl-shader-test.html - conformance/programs/invalid-UTF-16.html - conformance/programs/program-test.html - conformance/reading/00_test_list.txt - conformance/reading/read-pixels-pack-alignment.html - conformance/reading/read-pixels-test.html - conformance/renderbuffers/00_test_list.txt - conformance/renderbuffers/framebuffer-object-attachment.html - conformance/renderbuffers/framebuffer-test.html - conformance/renderbuffers/renderbuffer-initialization.html - conformance/rendering/00_test_list.txt - conformance/rendering/draw-arrays-out-of-bounds.html - conformance/rendering/draw-elements-out-of-bounds.html - conformance/rendering/gl-clear.html - conformance/rendering/gl-drawelements.html - conformance/rendering/gl-scissor-test.html - conformance/rendering/line-loop-tri-fan.html - conformance/rendering/more-than-65536-indices.html - conformance/rendering/point-size.html - conformance/rendering/triangle.html - conformance/resources/3x3.png - conformance/resources/blue-1x1.jpg - conformance/resources/boolUniformShader.vert - conformance/resources/bug-32888-texture.png - conformance/resources/floatUniformShader.vert - conformance/resources/fragmentShader.frag - conformance/resources/glsl-conformance-test.js - conformance/resources/glsl-feature-tests.css - conformance/resources/glsl-generator.js - conformance/resources/gray-ramp-256-with-128-alpha.png - conformance/resources/gray-ramp-256.png - conformance/resources/gray-ramp-default-gamma.png - conformance/resources/gray-ramp-gamma0.1.png - conformance/resources/gray-ramp-gamma1.0.png - conformance/resources/gray-ramp-gamma2.0.png - conformance/resources/gray-ramp-gamma4.0.png - conformance/resources/gray-ramp-gamma9.0.png - conformance/resources/gray-ramp.png - conformance/resources/green-2x2-16bit.png - conformance/resources/intArrayUniformShader.vert - conformance/resources/intUniformShader.vert - conformance/resources/matUniformShader.vert - conformance/resources/noopUniformShader.frag - conformance/resources/noopUniformShader.vert - conformance/resources/npot-video.mp4 - conformance/resources/npot-video.theora.ogv - conformance/resources/npot-video.webmvp8.webm - 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-[_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-array-buffer-view.html] -[_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-canvas.html] -[_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-image-data.html] -[_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-image.html] -[_wrappers/test_conformance__textures__tex-image-and-sub-image-2d-with-video.html] -skip-if = (os == 'android') || (os == 'b2g') || (os == 'linux') || (os == 'win') -[_wrappers/test_conformance__textures__tex-image-and-uniform-binding-bugs.html] -skip-if = (os == 'b2g') -[_wrappers/test_conformance__textures__tex-image-with-format-and-type.html] -skip-if = (os == 'android') || (os == 'b2g') || (os == 'linux') -[_wrappers/test_conformance__textures__tex-image-with-invalid-data.html] -[_wrappers/test_conformance__textures__tex-input-validation.html] -skip-if = (os == 'android') || (os == 'b2g') || (os == 'linux') -[_wrappers/test_conformance__textures__tex-sub-image-2d-bad-args.html] -[_wrappers/test_conformance__textures__tex-sub-image-2d.html] -[_wrappers/test_conformance__textures__texparameter-test.html] -[_wrappers/test_conformance__textures__texture-active-bind-2.html] -[_wrappers/test_conformance__textures__texture-active-bind.html] -[_wrappers/test_conformance__textures__texture-complete.html] -[_wrappers/test_conformance__textures__texture-formats-test.html] -[_wrappers/test_conformance__textures__texture-mips.html] -[_wrappers/test_conformance__textures__texture-npot-video.html] -skip-if = os == 'win' -[_wrappers/test_conformance__textures__texture-npot.html] -[_wrappers/test_conformance__textures__texture-size.html] -skip-if = os == 'android' -[_wrappers/test_conformance__textures__texture-size-cube-maps.html] -skip-if = os == 'android' -[_wrappers/test_conformance__textures__texture-transparent-pixels-initialized.html] -[_wrappers/test_conformance__typedarrays__array-buffer-crash.html] -[_wrappers/test_conformance__typedarrays__array-buffer-view-crash.html] -[_wrappers/test_conformance__typedarrays__array-unit-tests.html] -[_wrappers/test_conformance__uniforms__gl-uniform-arrays.html] -[_wrappers/test_conformance__uniforms__gl-uniform-bool.html] -[_wrappers/test_conformance__uniforms__gl-uniformmatrix4fv.html] -[_wrappers/test_conformance__uniforms__gl-unknown-uniform.html] -[_wrappers/test_conformance__uniforms__null-uniform-location.html] -[_wrappers/test_conformance__uniforms__uniform-location.html] -[_wrappers/test_conformance__uniforms__uniform-samplers-test.html] -[_wrappers/test_conformance__more__conformance__constants.html] -[_wrappers/test_conformance__more__conformance__getContext.html] -[_wrappers/test_conformance__more__conformance__methods.html] -[_wrappers/test_conformance__more__conformance__quickCheckAPI-A.html] -[_wrappers/test_conformance__more__conformance__quickCheckAPI-B1.html] 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-[_wrappers/test_conformance__more__functions__bufferSubData.html] -[_wrappers/test_conformance__more__functions__bufferSubDataBadArgs.html] -[_wrappers/test_conformance__more__functions__copyTexImage2D.html] -[_wrappers/test_conformance__more__functions__copyTexImage2DBadArgs.html] -[_wrappers/test_conformance__more__functions__copyTexSubImage2D.html] -[_wrappers/test_conformance__more__functions__copyTexSubImage2DBadArgs.html] -[_wrappers/test_conformance__more__functions__deleteBufferBadArgs.html] -[_wrappers/test_conformance__more__functions__drawArrays.html] -[_wrappers/test_conformance__more__functions__drawArraysOutOfBounds.html] -[_wrappers/test_conformance__more__functions__drawElements.html] -[_wrappers/test_conformance__more__functions__drawElementsBadArgs.html] -[_wrappers/test_conformance__more__functions__isTests.html] -[_wrappers/test_conformance__more__functions__readPixels.html] -[_wrappers/test_conformance__more__functions__readPixelsBadArgs.html] -[_wrappers/test_conformance__more__functions__texImage2D.html] -[_wrappers/test_conformance__more__functions__texImage2DBadArgs.html] -[_wrappers/test_conformance__more__functions__texImage2DHTML.html] -[_wrappers/test_conformance__more__functions__texImage2DHTMLBadArgs.html] -[_wrappers/test_conformance__more__functions__texSubImage2D.html] -[_wrappers/test_conformance__more__functions__texSubImage2DBadArgs.html] -[_wrappers/test_conformance__more__functions__texSubImage2DHTML.html] -[_wrappers/test_conformance__more__functions__texSubImage2DHTMLBadArgs.html] -[_wrappers/test_conformance__more__functions__uniformf.html] -[_wrappers/test_conformance__more__functions__uniformfBadArgs.html] -[_wrappers/test_conformance__more__functions__uniformfArrayLen1.html] -[_wrappers/test_conformance__more__functions__uniformi.html] -[_wrappers/test_conformance__more__functions__uniformiBadArgs.html] -[_wrappers/test_conformance__more__functions__uniformMatrix.html] -[_wrappers/test_conformance__more__functions__uniformMatrixBadArgs.html] -[_wrappers/test_conformance__more__functions__vertexAttrib.html] -[_wrappers/test_conformance__more__functions__vertexAttribBadArgs.html] -[_wrappers/test_conformance__more__functions__vertexAttribPointer.html] -[_wrappers/test_conformance__more__functions__vertexAttribPointerBadArgs.html] -[_wrappers/test_conformance__more__glsl__arrayOutOfBounds.html] -[_wrappers/test_conformance__more__glsl__uniformOutOfBounds.html] diff --git a/dom/canvas/test/webgl-conformance/generate-wrappers-and-manifest.py b/dom/canvas/test/webgl-conformance/generate-wrappers-and-manifest.py index b19fa02c5379..7b2c083de83b 100644 --- a/dom/canvas/test/webgl-conformance/generate-wrappers-and-manifest.py +++ b/dom/canvas/test/webgl-conformance/generate-wrappers-and-manifest.py @@ -9,6 +9,34 @@ import os import re +WRAPPER_TEMPLATE_FILEPATH = 'mochi-wrapper.html.template' +WRAPPERS_DIR = '_wrappers' +MANIFEST_TEMPLATE_FILEPATH = 'mochitest.ini.template' +MANIFEST_OUTPUT_FILEPATH = '../_webgl-conformance.ini' +ERRATA_FILEPATH = 'mochitest-errata.ini' +BASE_TEST_LIST_FILENAME = '00_test_list.txt' +FILE_PATH_PREFIX = os.path.basename(os.getcwd()) # 'webgl-conformance' + +SUPPORT_DIRS = [ + 'conformance', + 'resources', +] + +EXTRA_SUPPORT_FILES = [ + 'always-fail.html', +] + +ACCEPTABLE_ERRATA_KEYS = set([ + 'skip-if', +]) + +GENERATED_HEADER = ''' +# This is a GENERATED FILE. Do not edit it directly. +# Regenerated it by using `python generate-wrapper-and-manifest.py`. +# Mark skipped tests in mochitest-errata.ini. +# Mark failing tests in mochi-single.html. +'''.strip() + ######################################################################## # GetTestList @@ -20,8 +48,6 @@ def GetTestList(): ############################## # Internals -BASE_TEST_LIST_FILENAME = '00_test_list.txt' - def AccumTests(path, listFile, out_testList): listFilePath = os.path.join(path, listFile) assert os.path.exists(listFilePath), 'Bad `listFilePath`: ' + listFilePath @@ -219,6 +245,11 @@ def WriteWrappers(testWebPathList): return wrapperManifestPathList +def PathFromManifestDir(path): + print('path: ' + path) + return os.path.join(FILE_PATH_PREFIX, path) + + def WriteManifest(wrapperManifestPathList, supportFilePathList): errataMap = LoadErrata() @@ -231,14 +262,18 @@ def WriteManifest(wrapperManifestPathList, supportFilePathList): # SUPPORT_FILES supportFilePathList = sorted(supportFilePathList) + supportFilePathList = [PathFromManifestDir(x) for x in supportFilePathList] supportFilesStr = '\n'.join(supportFilePathList) # MANIFEST_TESTS - headerList = ['[' + x + ']' for x in wrapperManifestPathList] - manifestTestLineList = [] - for header in headerList: - manifestTestLineList.append(header) + for wrapperManifestPath in wrapperManifestPathList: + header = '[' + wrapperManifestPath + ']' + transformedHeader = '[' + PathFromManifestDir(wrapperManifestPath) + ']' + # header: '[foo.html]' + # transformedHeader: '[webgl-conformance/foo.html]' + + manifestTestLineList.append(transformedHeader) if not header in errataMap: continue @@ -254,6 +289,7 @@ def WriteManifest(wrapperManifestPathList, supportFilePathList): # Fill the template. templateDict = { + 'HEADER': GENERATED_HEADER, 'DEFAULT_ERRATA': defaultErrataStr, 'SUPPORT_FILES': supportFilesStr, 'MANIFEST_TESTS': manifestTestsStr, @@ -266,11 +302,6 @@ def WriteManifest(wrapperManifestPathList, supportFilePathList): ############################## # Internals -WRAPPER_TEMPLATE_FILEPATH = 'mochi-wrapper.html.template' -WRAPPERS_DIR = '_wrappers' -MANIFEST_TEMPLATE_FILEPATH = 'mochitest.ini.template' -MANIFEST_OUTPUT_FILEPATH = '_mochitest.ini' -ERRATA_FILEPATH = 'mochitest-errata.ini' kManifestHeaderRegex = re.compile(r'\[[^\]]*?\]') @@ -279,8 +310,10 @@ def LoadErrata(): nodeHeader = None nodeLineList = [] + lineNum = 0 with open(ERRATA_FILEPATH, 'rb') as f: for line in f: + lineNum += 1 line = line.rstrip() cur = line.lstrip() if cur.startswith('#'): @@ -290,6 +323,12 @@ def LoadErrata(): continue if not cur.startswith('['): + split = cur.split('=') + key = split[0].strip() + if not key in ACCEPTABLE_ERRATA_KEYS: + text = 'Unacceptable errata key on line {}: {}' + text = text.format(str(lineNum), key) + raise Exception(text) nodeLineList.append(line) continue @@ -306,16 +345,6 @@ def LoadErrata(): ######################################################################## -SUPPORT_DIRS = [ - 'conformance', - 'resources', -] - -EXTRA_SUPPORT_FILES = [ - 'always-fail.html', -] - - def GetSupportFileList(): ret = [] for supportDir in SUPPORT_DIRS: diff --git a/dom/canvas/test/webgl-conformance/mochitest.ini.template b/dom/canvas/test/webgl-conformance/mochitest.ini.template index f4c74cdd7dc9..91f3d77384fd 100644 --- a/dom/canvas/test/webgl-conformance/mochitest.ini.template +++ b/dom/canvas/test/webgl-conformance/mochitest.ini.template @@ -1,8 +1,10 @@ +%%HEADER%% + [DEFAULT] %%DEFAULT_ERRATA%% -support-files = mochi-single.html - mochi-wrapper.css +support-files = webgl-conformance/mochi-single.html + webgl-conformance/mochi-wrapper.css %%SUPPORT_FILES%% %%MANIFEST_TESTS%% diff --git a/dom/canvas/test/webgl-conformance/moz.build b/dom/canvas/test/webgl-conformance/moz.build deleted file mode 100644 index f08dc12c2a21..000000000000 --- a/dom/canvas/test/webgl-conformance/moz.build +++ /dev/null @@ -1,9 +0,0 @@ -# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- -# vim: set filetype=python: -# This Source Code Form is subject to the terms of the Mozilla Public -# License, v. 2.0. If a copy of the MPL was not distributed with this -# file, You can obtain one at http://mozilla.org/MPL/2.0/. - -MOCHITEST_MANIFESTS += [ - '_mochitest.ini', -] diff --git a/dom/canvas/test/webgl-mochitest.ini b/dom/canvas/test/webgl-mochitest.ini new file mode 100644 index 000000000000..3ca441d71641 --- /dev/null +++ b/dom/canvas/test/webgl-mochitest.ini @@ -0,0 +1,24 @@ +[DEFAULT] +support-files = + webgl-mochitest/driver-info.js + webgl-mochitest/webgl-util.js + +[webgl-mochitest/test_depth_readpixels.html] +[webgl-mochitest/test_draw.html] +[webgl-mochitest/test_fb_param.html] +[webgl-mochitest/test_fb_param_crash.html] +[webgl-mochitest/test_highp_fs.html] +[webgl-mochitest/test_no_arr_points.html] +[webgl-mochitest/test_noprog_draw.html] +[webgl-mochitest/test_privileged_exts.html] +[webgl-mochitest/test_texsubimage_float.html] +[webgl-mochitest/test_webgl_available.html] +skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests +[webgl-mochitest/test_webgl_conformance.html] +skip-if = buildapp == 'mulet' || toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests +[webgl-mochitest/test_webgl_request_context.html] +skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests +[webgl-mochitest/test_webgl_request_mismatch.html] +skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests +[webgl-mochitest/test_webgl2_not_exposed.html] +skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests diff --git a/dom/canvas/test/webgl-mochitest/mochitest.ini b/dom/canvas/test/webgl-mochitest/mochitest.ini deleted file mode 100644 index 94c74f10020c..000000000000 --- a/dom/canvas/test/webgl-mochitest/mochitest.ini +++ /dev/null @@ -1,24 +0,0 @@ -[DEFAULT] -support-files = - driver-info.js - webgl-util.js - -[test_depth_readpixels.html] -[test_draw.html] -[test_fb_param.html] -[test_fb_param_crash.html] -[test_highp_fs.html] -[test_no_arr_points.html] -[test_noprog_draw.html] -[test_privileged_exts.html] -[test_texsubimage_float.html] -[test_webgl_available.html] -skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests -[test_webgl_conformance.html] -skip-if = buildapp == 'mulet' || toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests -[test_webgl_request_context.html] -skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests -[test_webgl_request_mismatch.html] -skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests -[test_webgl2_not_exposed.html] -skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests diff --git a/dom/canvas/test/webgl-mochitest/moz.build b/dom/canvas/test/webgl-mochitest/moz.build deleted file mode 100644 index 2733c093eacd..000000000000 --- a/dom/canvas/test/webgl-mochitest/moz.build +++ /dev/null @@ -1,9 +0,0 @@ -# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- -# vim: set filetype=python: -# This Source Code Form is subject to the terms of the Mozilla Public -# License, v. 2.0. If a copy of the MPL was not distributed with this -# file, You can obtain one at http://mozilla.org/MPL/2.0/. - -MOCHITEST_MANIFESTS += [ - 'mochitest.ini', -]