зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1238906 - part2 : notify audible state from MDSM to ME. r=jwwang
--HG-- extra : transplant_source : %20hs%E8%9EH%9F%2A3%17%0A%1C%B1%E27%097%29%B5%CF
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Родитель
66cf030d20
Коммит
1958522cf4
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@ -2113,7 +2113,8 @@ HTMLMediaElement::HTMLMediaElement(already_AddRefed<mozilla::dom::NodeInfo>& aNo
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mElementInTreeState(ELEMENT_NOT_INTREE),
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mHasUserInteraction(false),
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mFirstFrameLoaded(false),
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mDefaultPlaybackStartPosition(0.0)
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mDefaultPlaybackStartPosition(0.0),
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mIsAudioTrackAudible(false)
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{
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mAudioChannel = AudioChannelService::GetDefaultAudioChannel();
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@ -5169,5 +5170,14 @@ HTMLMediaElement::IsCurrentlyPlaying() const
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return false;
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}
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void
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HTMLMediaElement::NotifyAudibleStateChanged(bool aAudible)
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{
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if (mIsAudioTrackAudible != aAudible) {
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mIsAudioTrackAudible = aAudible;
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// To do ...
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}
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}
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} // namespace dom
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} // namespace mozilla
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@ -397,6 +397,9 @@ public:
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// when the connection between Rtsp server and client gets lost.
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virtual void ResetConnectionState() final override;
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// Called by media decoder when the audible state changed.
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virtual void NotifyAudibleStateChanged(bool aAudible) final override;
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// XPCOM GetPreload() is OK
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void SetPreload(const nsAString& aValue, ErrorResult& aRv)
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{
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@ -1521,6 +1524,9 @@ private:
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// initially be set to zero seconds. This time is used to allow the element to
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// be seeked even before the media is loaded.
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double mDefaultPlaybackStartPosition;
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// True if the audio track is producing audible sound.
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bool mIsAudioTrackAudible;
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};
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} // namespace dom
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@ -532,6 +532,8 @@ MediaDecoder::MediaDecoder(MediaDecoderOwner* aOwner)
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"MediaDecoder::mStateMachineDuration (Mirror)")
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, mPlaybackPosition(AbstractThread::MainThread(), 0,
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"MediaDecoder::mPlaybackPosition (Mirror)")
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, mIsAudioDataAudible(AbstractThread::MainThread(), false,
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"MediaDecoder::mIsAudioDataAudible (Mirror)")
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, mVolume(AbstractThread::MainThread(), 0.0,
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"MediaDecoder::mVolume (Canonical)")
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, mPlaybackRate(AbstractThread::MainThread(), 1.0,
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@ -592,6 +594,8 @@ MediaDecoder::MediaDecoder(MediaDecoderOwner* aOwner)
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// mIgnoreProgressData
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mWatchManager.Watch(mLogicallySeeking, &MediaDecoder::SeekingChanged);
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mWatchManager.Watch(mIsAudioDataAudible, &MediaDecoder::NotifyAudibleStateChanged);
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MediaShutdownManager::Instance().Register(this);
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}
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@ -623,6 +627,8 @@ MediaDecoder::Shutdown()
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mOnSeekingStart.Disconnect();
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mOnMediaNotSeekable.Disconnect();
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mWatchManager.Unwatch(mIsAudioDataAudible, &MediaDecoder::NotifyAudibleStateChanged);
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shutdown = mDecoderStateMachine->BeginShutdown()
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->Then(AbstractThread::MainThread(), __func__, this,
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&MediaDecoder::FinishShutdown,
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@ -1473,6 +1479,7 @@ MediaDecoder::SetStateMachine(MediaDecoderStateMachine* aStateMachine)
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mNextFrameStatus.Connect(mDecoderStateMachine->CanonicalNextFrameStatus());
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mCurrentPosition.Connect(mDecoderStateMachine->CanonicalCurrentPosition());
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mPlaybackPosition.Connect(mDecoderStateMachine->CanonicalPlaybackOffset());
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mIsAudioDataAudible.Connect(mDecoderStateMachine->CanonicalIsAudioDataAudible());
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} else {
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mStateMachineDuration.DisconnectIfConnected();
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mBuffered.DisconnectIfConnected();
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@ -1480,6 +1487,7 @@ MediaDecoder::SetStateMachine(MediaDecoderStateMachine* aStateMachine)
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mNextFrameStatus.DisconnectIfConnected();
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mCurrentPosition.DisconnectIfConnected();
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mPlaybackPosition.DisconnectIfConnected();
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mIsAudioDataAudible.DisconnectIfConnected();
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}
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}
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@ -1831,6 +1839,13 @@ MediaDecoder::NextFrameBufferedStatus()
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: MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE;
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}
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void
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MediaDecoder::NotifyAudibleStateChanged()
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{
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MOZ_ASSERT(!mShuttingDown);
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mOwner->NotifyAudibleStateChanged(mIsAudioDataAudible);
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}
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MediaMemoryTracker::MediaMemoryTracker()
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{
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}
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@ -773,6 +773,9 @@ protected:
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// start playing back again.
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Mirror<int64_t> mPlaybackPosition;
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// Used to distiguish whether the audio is producing sound.
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Mirror<bool> mIsAudioDataAudible;
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// Volume of playback. 0.0 = muted. 1.0 = full volume.
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Canonical<double> mVolume;
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@ -868,6 +871,9 @@ public:
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}
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private:
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// Notify owner when the audible state changed
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void NotifyAudibleStateChanged();
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/* Functions called by ResourceCallback */
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// A media stream is assumed to be infinite if the metadata doesn't
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@ -130,6 +130,9 @@ public:
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// when the connection between Rtsp server and client gets lost.
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virtual void ResetConnectionState() = 0;
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// Called by media decoder when the audible state changed
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virtual void NotifyAudibleStateChanged(bool aAudible) = 0;
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#ifdef MOZ_EME
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// Dispatches a "encrypted" event to the HTMLMediaElement, with the
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// provided init data. Actual dispatch may be delayed until HAVE_METADATA.
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@ -241,7 +241,6 @@ MediaDecoderStateMachine::MediaDecoderStateMachine(MediaDecoder* aDecoder,
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mOutputStreamManager(new OutputStreamManager()),
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mResource(aDecoder->GetResource()),
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mAudioOffloading(false),
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mIsAudioDataAudible(false),
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mSilentDataDuration(0),
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mBuffered(mTaskQueue, TimeIntervals(),
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"MediaDecoderStateMachine::mBuffered (Mirror)"),
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@ -279,7 +278,9 @@ MediaDecoderStateMachine::MediaDecoderStateMachine(MediaDecoder* aDecoder,
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mCurrentPosition(mTaskQueue, 0,
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"MediaDecoderStateMachine::mCurrentPosition (Canonical)"),
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mPlaybackOffset(mTaskQueue, 0,
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"MediaDecoderStateMachine::mPlaybackOffset (Canonical)")
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"MediaDecoderStateMachine::mPlaybackOffset (Canonical)"),
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mIsAudioDataAudible(mTaskQueue, false,
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"MediaDecoderStateMachine::mIsAudioDataAudible (Canonical)")
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{
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MOZ_COUNT_CTOR(MediaDecoderStateMachine);
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NS_ASSERTION(NS_IsMainThread(), "Should be on main thread.");
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@ -2197,6 +2198,7 @@ MediaDecoderStateMachine::FinishShutdown()
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mNextFrameStatus.DisconnectAll();
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mCurrentPosition.DisconnectAll();
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mPlaybackOffset.DisconnectAll();
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mIsAudioDataAudible.DisconnectAll();
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// Shut down the watch manager before shutting down our task queue.
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mWatchManager.Shutdown();
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@ -1196,8 +1196,7 @@ private:
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// Playback will not start when audio is offloading.
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bool mAudioOffloading;
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// Used to distiguish continuous silent audio data.
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bool mIsAudioDataAudible;
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// Duration of the continuous silent data.
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uint32_t mSilentDataDuration;
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#ifdef MOZ_EME
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@ -1268,6 +1267,9 @@ private:
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// Current playback position in the stream in bytes.
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Canonical<int64_t> mPlaybackOffset;
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// Used to distiguish whether the audio is producing sound.
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Canonical<bool> mIsAudioDataAudible;
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public:
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AbstractCanonical<media::TimeIntervals>* CanonicalBuffered() {
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return mReader->CanonicalBuffered();
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@ -1287,6 +1289,9 @@ public:
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AbstractCanonical<int64_t>* CanonicalPlaybackOffset() {
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return &mPlaybackOffset;
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}
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AbstractCanonical<bool>* CanonicalIsAudioDataAudible() {
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return &mIsAudioDataAudible;
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}
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};
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} // namespace mozilla
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@ -47,6 +47,7 @@ public:
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return nullptr;
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}
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virtual void ResetConnectionState() override {}
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virtual void NotifyAudibleStateChanged(bool aAudible) override {};
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};
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}
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