Bug 1751965 - Remove destroyed display items from reused display items list r=mstange

Differential Revision: https://phabricator.services.mozilla.com/D137235
This commit is contained in:
Miko Mynttinen 2022-01-28 16:30:55 +00:00
Родитель dff729bc6d
Коммит 2175f47f8f
5 изменённых файлов: 68 добавлений и 41 удалений

Просмотреть файл

@ -3336,16 +3336,16 @@ void nsLayoutUtils::PaintFrame(gfxContext* aRenderingContext, nsIFrame* aFrame,
}
if (doFullRebuild) {
list->DeleteAll(builder);
list->RestoreState();
if (useRetainedBuilder) {
retainedBuilder->ClearFramesWithProps();
retainedBuilder->ClearReuseableDisplayItems();
mozilla::RDLUtils::AssertFrameSubtreeUnmodified(
builder->RootReferenceFrame());
MOZ_ASSERT(retainedBuilder->List()->IsEmpty());
}
list->DeleteAll(builder);
list->RestoreState();
builder->ClearRetainedWindowRegions();
builder->ClearWillChangeBudgets();

Просмотреть файл

@ -1507,7 +1507,8 @@ MOZ_NEVER_INLINE_DEBUG void ReuseStackingContextItem(
aItem->UpdateBounds(aBuilder);
}
DL_LOGD("Retaining display item %p", aItem);
aBuilder->AddReusableDisplayItem(aItem);
DL_LOGD("Reusing display item %p", aItem);
}
bool IsSupportedFrameType(const nsIFrame* aFrame) {
@ -1558,10 +1559,8 @@ bool IsReuseableStackingContextItem(nsDisplayItem* aItem) {
* linked and collected in given |aOutItems| array.
*/
void CollectStackingContextItems(nsDisplayListBuilder* aBuilder,
nsDisplayList* aList,
nsTArray<nsDisplayItem*>& aOutItems,
nsIFrame* aOuterFrame, int aDepth = 0,
bool aParentReused = false) {
nsDisplayList* aList, nsIFrame* aOuterFrame,
int aDepth = 0, bool aParentReused = false) {
nsDisplayList out;
while (nsDisplayItem* item = aList->RemoveBottom()) {
@ -1593,8 +1592,8 @@ void CollectStackingContextItems(nsDisplayListBuilder* aBuilder,
const bool isStackingContextItem = IsReuseableStackingContextItem(item);
if (item->GetChildren()) {
CollectStackingContextItems(aBuilder, item->GetChildren(), aOutItems,
item->Frame(), aDepth + 1,
CollectStackingContextItems(aBuilder, item->GetChildren(), item->Frame(),
aDepth + 1,
aParentReused || isStackingContextItem);
}
@ -1604,7 +1603,6 @@ void CollectStackingContextItems(nsDisplayListBuilder* aBuilder,
out.AppendToTop(item);
} else if (isStackingContextItem) {
// |item| is a stacking context item that can be reused.
aOutItems.AppendElement(item);
ReuseStackingContextItem(aBuilder, item);
} else {
// |item| is inside a container item that will be destroyed later.
@ -1622,27 +1620,6 @@ void CollectStackingContextItems(nsDisplayListBuilder* aBuilder,
aList->RestoreState();
}
/**
* Destroys the retained stacking context items that have not been reused and
* clears the array.
*/
void ClearPreviousItems(nsDisplayListBuilder* aBuilder,
nsTArray<nsDisplayItem*>& aItems) {
const size_t total = aItems.Length();
size_t reused = 0;
for (auto* item : aItems) {
if (item->IsReusedItem()) {
reused++;
item->SetReusable();
} else {
item->Destroy(aBuilder);
}
}
DL_LOGI("RDL - Reused %zu of %zu SC display items", reused, total);
aItems.Clear();
}
} // namespace RDL
bool RetainedDisplayListBuilder::TrySimpleUpdate(
@ -1652,10 +1629,8 @@ bool RetainedDisplayListBuilder::TrySimpleUpdate(
return false;
}
MOZ_ASSERT(mPreviousItems.IsEmpty());
RDL::MarkAllAncestorFrames(aModifiedFrames, aOutFramesWithProps);
RDL::CollectStackingContextItems(&mBuilder, &mList, mPreviousItems,
RootReferenceFrame());
RDL::CollectStackingContextItems(&mBuilder, &mList, RootReferenceFrame());
return true;
}
@ -1746,7 +1721,7 @@ PartialUpdateResult RetainedDisplayListBuilder::AttemptPartialUpdate(
if (mBuilder.PartialBuildFailed()) {
DL_LOGI("RDL - Partial update failed!");
mBuilder.LeavePresShell(RootReferenceFrame(), nullptr);
RDL::ClearPreviousItems(&mBuilder, mPreviousItems);
mBuilder.ClearReuseableDisplayItems();
mList.DeleteAll(&mBuilder);
modifiedDL.DeleteAll(&mBuilder);
Metrics()->mPartialUpdateFailReason = PartialUpdateFailReason::Content;
@ -1775,7 +1750,7 @@ PartialUpdateResult RetainedDisplayListBuilder::AttemptPartialUpdate(
} else {
MOZ_ASSERT(mList.IsEmpty());
mList = std::move(modifiedDL);
RDL::ClearPreviousItems(&mBuilder, mPreviousItems);
mBuilder.ClearReuseableDisplayItems();
result = PartialUpdateResult::Updated;
}

Просмотреть файл

@ -195,6 +195,9 @@ struct RetainedDisplayListBuilder {
* the frames in the modified frame lists.
*/
void ClearFramesWithProps();
void ClearReuseableDisplayItems() { mBuilder.ClearReuseableDisplayItems(); }
void AddSizeOfIncludingThis(nsWindowSizes&) const;
NS_DECLARE_FRAME_PROPERTY_DELETABLE(Cached, RetainedDisplayListBuilder)
@ -272,9 +275,6 @@ struct RetainedDisplayListBuilder {
RetainedDisplayList mList;
WeakFrame mPreviousCaret;
RetainedDisplayListMetrics mMetrics;
// Stores reusable items collected during display list preprocessing.
nsTArray<nsDisplayItem*> mPreviousItems;
};
namespace RDLUtils {

Просмотреть файл

@ -2008,6 +2008,32 @@ void nsDisplayListBuilder::BuildCompositorHitTestInfoIfNeeded(
}
}
void nsDisplayListBuilder::AddReusableDisplayItem(nsDisplayItem* aItem) {
mReuseableItems.Insert(aItem);
}
void nsDisplayListBuilder::RemoveReusedDisplayItem(nsDisplayItem* aItem) {
MOZ_ASSERT(aItem->IsReusedItem());
mReuseableItems.Remove(aItem);
}
void nsDisplayListBuilder::ClearReuseableDisplayItems() {
const size_t total = mReuseableItems.Count();
size_t reused = 0;
for (auto* item : mReuseableItems) {
if (item->IsReusedItem()) {
reused++;
item->SetReusable();
} else {
item->Destroy(this);
}
}
DL_LOGI("RDL - Reused %zu of %zu SC display items", reused, total);
mReuseableItems.Clear();
}
void nsDisplayListBuilder::ReuseDisplayItem(nsDisplayItem* aItem) {
const auto* previous = mCurrentContainerASR;
const auto* asr = aItem->GetActiveScrolledRoot();

Просмотреть файл

@ -1699,6 +1699,24 @@ class nsDisplayListBuilder {
return mIsReusingStackingContextItems;
}
/**
* Adds display item |aItem| to the reuseable display items set.
*/
void AddReusableDisplayItem(nsDisplayItem* aItem);
/**
* Removes display item |aItem| from the reuseable display items set.
* This is needed because display items are sometimes deleted during
* display list building.
* Called by |nsDisplayItem::Destroy()| when the item has been reused.
*/
void RemoveReusedDisplayItem(nsDisplayItem* aItem);
/**
* Clears the reuseable display items set.
*/
void ClearReuseableDisplayItems();
/**
* Marks the given display item |aItem| as reused, and updates the necessary
* display list builder state.
@ -1900,6 +1918,9 @@ class nsDisplayListBuilder {
bool mIsForContent;
bool mIsReusingStackingContextItems;
// Stores reusable items collected during display list preprocessing.
nsTHashSet<nsDisplayItem*> mReuseableItems;
};
class nsDisplayItem;
@ -2094,6 +2115,11 @@ class nsDisplayItem : public nsDisplayItemLink {
if (aBuilder->IsForPainting() && aBuilder->IsForContent()) {
DL_LOGV("Destroying display item %p (%s)", this, Name());
}
if (IsReusedItem()) {
aBuilder->RemoveReusedDisplayItem(this);
}
this->~nsDisplayItem();
aBuilder->Destroy(type, this);
}