b=148598 r=peterl sr=kin a=asa. This speeds up scrolling with very large backgrounds.

This commit is contained in:
dcone%netscape.com 2002-07-31 17:13:25 +00:00
Родитель 766f6b5da1
Коммит 218c5049d8
2 изменённых файлов: 8 добавлений и 18 удалений

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@ -3114,20 +3114,15 @@ nsCSSRendering::PaintBackgroundWithSC(nsIPresContext* aPresContext,
}
nsRect tileRect(x0,y0,(x1-x0),(y1-y0));
#ifdef XP_WIN
PRInt32 xOffset = tileRect.x - x0,
yOffset = tileRect.y - y0;
aRenderingContext.DrawTile(image,xOffset,yOffset,&tileRect);
#else
nsRect drawRect;
if (drawRect.IntersectRect(tileRect, dirtyRect)) {
PRInt32 xOffset = drawRect.x - x0,
yOffset = drawRect.y - y0;
PRInt32 xOffset, yOffset;
xOffset = drawRect.x - x0,
yOffset = drawRect.y - y0;
aRenderingContext.DrawTile(image,xOffset,yOffset,&drawRect);
}
#endif
#if (!defined(XP_UNIX) && !defined(XP_BEOS)) || defined(XP_MACOSX)
// Restore clipping

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@ -3114,20 +3114,15 @@ nsCSSRendering::PaintBackgroundWithSC(nsIPresContext* aPresContext,
}
nsRect tileRect(x0,y0,(x1-x0),(y1-y0));
#ifdef XP_WIN
PRInt32 xOffset = tileRect.x - x0,
yOffset = tileRect.y - y0;
aRenderingContext.DrawTile(image,xOffset,yOffset,&tileRect);
#else
nsRect drawRect;
if (drawRect.IntersectRect(tileRect, dirtyRect)) {
PRInt32 xOffset = drawRect.x - x0,
yOffset = drawRect.y - y0;
PRInt32 xOffset, yOffset;
xOffset = drawRect.x - x0,
yOffset = drawRect.y - y0;
aRenderingContext.DrawTile(image,xOffset,yOffset,&drawRect);
}
#endif
#if (!defined(XP_UNIX) && !defined(XP_BEOS)) || defined(XP_MACOSX)
// Restore clipping