зеркало из https://github.com/mozilla/gecko-dev.git
b=148598 r=peterl sr=kin a=asa. This speeds up scrolling with very large backgrounds.
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Родитель
766f6b5da1
Коммит
218c5049d8
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@ -3114,20 +3114,15 @@ nsCSSRendering::PaintBackgroundWithSC(nsIPresContext* aPresContext,
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}
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nsRect tileRect(x0,y0,(x1-x0),(y1-y0));
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#ifdef XP_WIN
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PRInt32 xOffset = tileRect.x - x0,
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yOffset = tileRect.y - y0;
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aRenderingContext.DrawTile(image,xOffset,yOffset,&tileRect);
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#else
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nsRect drawRect;
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if (drawRect.IntersectRect(tileRect, dirtyRect)) {
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PRInt32 xOffset = drawRect.x - x0,
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yOffset = drawRect.y - y0;
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PRInt32 xOffset, yOffset;
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xOffset = drawRect.x - x0,
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yOffset = drawRect.y - y0;
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aRenderingContext.DrawTile(image,xOffset,yOffset,&drawRect);
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}
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#endif
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#if (!defined(XP_UNIX) && !defined(XP_BEOS)) || defined(XP_MACOSX)
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// Restore clipping
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@ -3114,20 +3114,15 @@ nsCSSRendering::PaintBackgroundWithSC(nsIPresContext* aPresContext,
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}
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nsRect tileRect(x0,y0,(x1-x0),(y1-y0));
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#ifdef XP_WIN
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PRInt32 xOffset = tileRect.x - x0,
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yOffset = tileRect.y - y0;
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aRenderingContext.DrawTile(image,xOffset,yOffset,&tileRect);
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#else
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nsRect drawRect;
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if (drawRect.IntersectRect(tileRect, dirtyRect)) {
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PRInt32 xOffset = drawRect.x - x0,
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yOffset = drawRect.y - y0;
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PRInt32 xOffset, yOffset;
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xOffset = drawRect.x - x0,
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yOffset = drawRect.y - y0;
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aRenderingContext.DrawTile(image,xOffset,yOffset,&drawRect);
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}
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#endif
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#if (!defined(XP_UNIX) && !defined(XP_BEOS)) || defined(XP_MACOSX)
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// Restore clipping
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