зеркало из https://github.com/mozilla/gecko-dev.git
Backed out 2 changesets (bug 941012, bug 931921) for suspicion of breaking Mn on OSX. CLOSED TREE
Backed out changeset c50cca7d248a (bug 941012) Backed out changeset eb8d750eabb3 (bug 931921)
This commit is contained in:
Родитель
78dd124a1d
Коммит
23e67bd959
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@ -44,15 +44,26 @@ function test() {
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let extraPools = conn._extraPools;
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let globalPool;
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let actorPrefix = conn._prefix + "test_one";
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let count = 0;
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for (let pool of extraPools) {
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count += Object.keys(pool._actors).filter(e => {
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return e.startsWith(actorPrefix);
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}).length;
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if (Object.keys(pool._actors).some(e => {
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// Tab actors are in the global pool.
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let re = new RegExp(conn._prefix + "tab", "g");
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return e.match(re) !== null;
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})) {
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globalPool = pool;
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break;
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}
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}
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is(count, 2,
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"Only two actor exists in all pools. One tab actor and one global.");
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// Then we look if the global pool contains only one test actor.
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let actorPrefix = conn._prefix + "test_one";
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let actors = Object.keys(globalPool._actors).join();
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info("Global actors: " + actors);
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isnot(actors.indexOf(actorPrefix), -1,
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"The test actor exists in the pool.");
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is(actors.indexOf(actorPrefix), actors.lastIndexOf(actorPrefix),
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"Only one actor exists in the pool.");
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gClient.close(finish);
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});
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@ -35,7 +35,6 @@ let loaderGlobals = {
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btoa: btoa,
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console: console,
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_Iterator: Iterator,
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ChromeWorker: ChromeWorker,
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loader: {
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lazyGetter: XPCOMUtils.defineLazyGetter.bind(XPCOMUtils),
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lazyImporter: XPCOMUtils.defineLazyModuleGetter.bind(XPCOMUtils),
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@ -258,11 +258,7 @@ RootActor.prototype = {
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}
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/* DebuggerServer.addGlobalActor support: create actors. */
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if (!this._globalActorPool) {
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this._globalActorPool = new ActorPool(this.conn);
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this._createExtraActors(this._parameters.globalActorFactories, this._globalActorPool);
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this.conn.addActorPool(this._globalActorPool);
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}
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this._createExtraActors(this._parameters.globalActorFactories, newActorPool);
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/*
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* Drop the old actorID -> actor map. Actors that still mattered were
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@ -15,11 +15,31 @@ const Ci = Components.interfaces;
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const Cc = Components.classes;
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const Cu = Components.utils;
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const { devtools } = Cu.import("resource://gre/modules/devtools/Loader.jsm", {});
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this.EXPORTED_SYMBOLS = ["DebuggerServer", "ActorPool"];
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let server = devtools.require("devtools/server/main");
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var loadSubScript =
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"function loadSubScript(aURL)\n" +
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"{\n" +
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"const Ci = Components.interfaces;\n" +
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"const Cc = Components.classes;\n" +
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" try {\n" +
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" let loader = Cc[\"@mozilla.org/moz/jssubscript-loader;1\"]\n" +
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" .getService(Ci.mozIJSSubScriptLoader);\n" +
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" loader.loadSubScript(aURL, this);\n" +
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" } catch(e) {\n" +
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" dump(\"Error loading: \" + aURL + \": \" + e + \" - \" + e.stack + \"\\n\");\n" +
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" throw e;\n" +
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" }\n" +
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"}";
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this.DebuggerServer = server.DebuggerServer;
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this.ActorPool = server.ActorPool;
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// Load the debugging server in a sandbox with its own compartment.
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var systemPrincipal = Cc["@mozilla.org/systemprincipal;1"]
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.createInstance(Ci.nsIPrincipal);
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var gGlobal = Cu.Sandbox(systemPrincipal);
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gGlobal.ChromeWorker = ChromeWorker;
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Cu.evalInSandbox(loadSubScript, gGlobal, "1.8");
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gGlobal.loadSubScript("resource://gre/modules/devtools/server/main.js");
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this.DebuggerServer = gGlobal.DebuggerServer;
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this.ActorPool = gGlobal.ActorPool;
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@ -10,22 +10,36 @@
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* debugging global.
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*/
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// Until all Debugger server code is converted to SDK modules,
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// imports Components.* alias from chrome module.
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var { Ci, Cc, CC, Cu, Cr } = require("chrome");
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// On B2G, `this` != Global scope, so `Ci` won't be binded on `this`
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// (i.e. this.Ci is undefined) Then later, when using loadSubScript,
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// Ci,... won't be defined for sub scripts.
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this.Ci = Ci;
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this.Cc = Cc;
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this.CC = CC;
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this.Cu = Cu;
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this.Cr = Cr;
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// Overload `Components` to prevent SDK loader exception on Components
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// object usage
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Object.defineProperty(this, "Components", {
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get: function () require("chrome").components
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});
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// |this.require| is used to test if this file was loaded via the devtools
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// loader (as it is in DebuggerProcess.jsm) or via loadSubScript (as it is from
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// dbg-server.jsm). Note that testing |require| is not safe in either
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// situation, as it causes a ReferenceError.
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var Ci, Cc, CC, Cu, Cr, Components;
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if (this.require) {
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({ Ci, Cc, CC, Cu, Cr, components: Components }) = require("chrome");
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} else {
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({
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interfaces: Ci,
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classes: Cc,
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Constructor: CC,
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utils: Cu,
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results: Cr
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}) = Components;
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}
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// On B2G, if |this.require| is undefined at this point, it remains undefined
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// later on when |DebuggerServer.registerModule| is called. On desktop (and
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// perhaps other places), if |this.require| starts out undefined, it ends up
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// being set to some native code by the time we get to |registerModule|. Here
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// we perform a test early on, and then cache the correct require function for
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// later use.
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var localRequire;
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if (this.require) {
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localRequire = id => require(id);
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} else {
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let { devtools } = Cu.import("resource://gre/modules/devtools/Loader.jsm", {});
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localRequire = id => devtools.require(id);
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}
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const DBG_STRINGS_URI = "chrome://global/locale/devtools/debugger.properties";
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@ -54,12 +68,10 @@ function loadSubScript(aURL)
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}
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}
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let {defer, resolve, reject, promised, all} = require("sdk/core/promise");
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this.defer = defer;
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this.resolve = resolve;
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this.reject = reject;
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this.promised = promised;
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this.all = all;
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let loaderRequire = this.require;
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this.require = null;
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loadSubScript.call(this, "resource://gre/modules/commonjs/sdk/core/promise.js");
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this.require = loaderRequire;
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Cu.import("resource://gre/modules/devtools/SourceMap.jsm");
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@ -70,14 +82,12 @@ function dumpn(str) {
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dump("DBG-SERVER: " + str + "\n");
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}
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}
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this.dumpn = dumpn;
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function dbg_assert(cond, e) {
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if (!cond) {
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return e;
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}
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}
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this.dbg_assert = dbg_assert;
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loadSubScript.call(this, "resource://gre/modules/devtools/server/transport.js");
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@ -314,7 +324,7 @@ var DebuggerServer = {
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}
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let moduleAPI = ModuleAPI();
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let mod = require(id);
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let mod = localRequire(id);
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mod.register(moduleAPI);
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gRegisteredModules[id] = { module: mod, api: moduleAPI };
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},
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@ -678,8 +688,6 @@ var DebuggerServer = {
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if (this.exports) {
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exports.DebuggerServer = DebuggerServer;
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}
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// Needed on B2G (See header note)
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this.DebuggerServer = DebuggerServer;
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/**
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* Construct an ActorPool.
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@ -698,8 +706,6 @@ function ActorPool(aConnection)
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if (this.exports) {
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exports.ActorPool = ActorPool;
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}
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// Needed on B2G (See header note)
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this.ActorPool = ActorPool;
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ActorPool.prototype = {
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/**
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@ -27,7 +27,6 @@ function run_test()
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add_test(test_pre_init_tab_actor);
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add_test(test_post_init_global_actor);
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add_test(test_post_init_tab_actor);
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add_test(test_stable_global_actor_instances);
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add_test(close_client);
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run_next_test();
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}
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);
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}
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// Get the object object, from the server side, for a given actor ID
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function getActorInstance(connID, actorID) {
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return DebuggerServer._connections[connID].getActor(actorID);
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}
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function test_stable_global_actor_instances()
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{
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// Consider that there is only one connection,
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// and the first one is ours
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let connID = Object.keys(DebuggerServer._connections)[0];
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let postInitGlobalActor = getActorInstance(connID, gActors.postInitGlobalActor);
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let preInitGlobalActor = getActorInstance(connID, gActors.preInitGlobalActor);
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gClient.listTabs(function onListTabs(aResponse) {
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do_check_eq(postInitGlobalActor, getActorInstance(connID, aResponse.postInitGlobalActor));
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do_check_eq(preInitGlobalActor, getActorInstance(connID, aResponse.preInitGlobalActor));
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run_next_test();
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});
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}
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function close_client() {
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gClient.close(() => run_next_test());
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}
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