Bug 1702830 - adjust expectations for websocket tests on Android for intermittent failures. CLOSED TREE

This commit is contained in:
Sebastian Hengst 2021-04-08 19:41:40 +02:00
Родитель 1cba2460d0
Коммит 274cf030c3
3 изменённых файлов: 6 добавлений и 8 удалений

Просмотреть файл

@ -46,6 +46,7 @@
if (os == "linux") and not fission and not webrender and (processor == "x86_64") and not debug: ["PASS", "FAIL"]
if (os == "linux") and not fission and not webrender and (processor == "x86_64") and debug: ["FAIL", "PASS"]
if (os == "linux") and fission: ["PASS", "FAIL", "TIMEOUT"]
if (os == "android"): ["FAIL", "PASS"]
[bufferedAmount-unchanged-by-sync-xhr.any.worker.html?wpt_flags=h2]
@ -59,6 +60,7 @@
if (os == "linux") and debug and webrender and swgl: ["TIMEOUT", "OK"]
if (os == "linux") and debug and not webrender: ["TIMEOUT", "OK", "ERROR"]
if (os == "win") and (processor == "x86") and not debug: ["OK", "TIMEOUT"]
if (os == "android"): ["TIMEOUT", "OK"]
[bufferedAmount should not be updated during a sync XHR]
expected:
if (os == "linux") and debug and webrender: ["FAIL", "PASS", "TIMEOUT"]

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@ -8,6 +8,7 @@
if (os == "win") and (processor == "x86") and not debug: ["OK", "TIMEOUT"]
if (os == "linux") and webrender and debug: TIMEOUT
if (os == "linux") and not webrender and debug: TIMEOUT
if (os == "android"): ["OK", "TIMEOUT"]
[close-invalid.any.html]
@ -23,6 +24,7 @@
if (os == "linux") and webrender and debug: TIMEOUT
if (os == "linux") and not webrender and debug: TIMEOUT
if (os == "win") and (processor == "x86") and not debug: ["OK", "TIMEOUT"]
if (os == "android"): ["OK", "TIMEOUT"]
[close-invalid.any.html?wss]

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@ -7,10 +7,7 @@
if (os == "linux") and (processor == "x86_64") and not webrender and not debug and not fission: ["TIMEOUT", "ERROR"]
if (os == "linux") and (processor == "x86_64") and not webrender and not debug and fission: TIMEOUT
if (os == "linux") and (processor == "x86_64") and not webrender and debug: TIMEOUT
if (os == "android") and not debug and not webrender: ["OK", "TIMEOUT", "ERROR"]
if (os == "android") and not debug and webrender: ["OK", "TIMEOUT", "ERROR"]
if (os == "android") and debug and webrender: ["OK", "TIMEOUT", "CRASH"]
if (os == "android") and debug and not webrender: ["OK", "TIMEOUT", "ERROR"]
if (os == "android"): ["OK", "CRASH", "TIMEOUT", "ERROR"]
if (os == "win") and (processor == "x86") and not debug: ["OK", "TIMEOUT"]
if (os == "linux") and (processor == "x86_64") and webrender: TIMEOUT
if (os == "linux") and (processor == "x86"): ["TIMEOUT", "ERROR"]
@ -27,10 +24,7 @@
if (os == "linux") and not fission and (processor == "x86"): ["OK", "TIMEOUT", "ERROR"]
if (os == "linux") and fission and not debug: ["TIMEOUT", "ERROR"]
if (os == "linux") and fission and debug: TIMEOUT
if (os == "android") and debug and webrender: ["OK", "TIMEOUT", "ERROR"]
if (os == "android") and debug and not webrender: ["OK", "ERROR", "TIMEOUT", "CRASH"]
if (os == "android") and not debug and not webrender: ["OK", "TIMEOUT", "CRASH", "ERROR"]
if (os == "android") and not debug and webrender: ["TIMEOUT", "OK", "ERROR"]
if (os == "android"): ["OK", "ERROR", "TIMEOUT", "CRASH"]
if (os == "win") and (processor == "x86") and not debug: ["OK", "TIMEOUT"]
[constructor.any.html]