зеркало из https://github.com/mozilla/gecko-dev.git
Backed out changeset 6550b62f1fe7 (bug 1555356) for causing reftest failures in SVG files.
CLOSED TREE
This commit is contained in:
Родитель
051bca4a82
Коммит
2951da7110
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@ -14,7 +14,6 @@
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/gfx/Types.h"
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#include "mozilla/layout/SVGGeometryFrame.h"
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#include "mozilla/layers/AnimationHelper.h"
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#include "mozilla/layers/ClipManager.h"
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#include "mozilla/layers/ImageClient.h"
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@ -1102,22 +1101,14 @@ class WebRenderGroupData : public WebRenderUserData {
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DIGroup mFollowingGroup;
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};
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static bool IsItemProbablyActive(
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nsDisplayItem* aItem, mozilla::wr::DisplayListBuilder& aBuilder,
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mozilla::wr::IpcResourceUpdateQueue& aResources,
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const mozilla::layers::StackingContextHelper& aSc,
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mozilla::layers::RenderRootStateManager* aManager,
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nsDisplayListBuilder* aDisplayListBuilder, bool aParentActive = true);
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static bool IsItemProbablyActive(nsDisplayItem* aItem,
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nsDisplayListBuilder* aDisplayListBuilder,
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bool aParentActive = true);
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static bool HasActiveChildren(const nsDisplayList& aList,
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mozilla::wr::DisplayListBuilder& aBuilder,
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mozilla::wr::IpcResourceUpdateQueue& aResources,
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const mozilla::layers::StackingContextHelper& aSc,
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mozilla::layers::RenderRootStateManager* aManager,
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nsDisplayListBuilder* aDisplayListBuilder) {
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for (nsDisplayItem* i = aList.GetBottom(); i; i = i->GetAbove()) {
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if (IsItemProbablyActive(i, aBuilder, aResources, aSc, aManager,
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aDisplayListBuilder, false)) {
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if (IsItemProbablyActive(i, aDisplayListBuilder, false)) {
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return true;
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}
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}
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@ -1131,12 +1122,9 @@ static bool HasActiveChildren(const nsDisplayList& aList,
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//
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// We can't easily use GetLayerState because it wants a bunch of layers related
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// information.
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static bool IsItemProbablyActive(
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nsDisplayItem* aItem, mozilla::wr::DisplayListBuilder& aBuilder,
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mozilla::wr::IpcResourceUpdateQueue& aResources,
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const mozilla::layers::StackingContextHelper& aSc,
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mozilla::layers::RenderRootStateManager* aManager,
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nsDisplayListBuilder* aDisplayListBuilder, bool aParentActive) {
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static bool IsItemProbablyActive(nsDisplayItem* aItem,
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nsDisplayListBuilder* aDisplayListBuilder,
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bool aParentActive) {
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switch (aItem->GetType()) {
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case DisplayItemType::TYPE_TRANSFORM: {
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nsDisplayTransform* transformItem =
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@ -1147,41 +1135,33 @@ static bool IsItemProbablyActive(
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GP("active: %d\n", transformItem->MayBeAnimated(aDisplayListBuilder));
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return transformItem->MayBeAnimated(aDisplayListBuilder, false) ||
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!is2D ||
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HasActiveChildren(*transformItem->GetChildren(), aBuilder,
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aResources, aSc, aManager, aDisplayListBuilder);
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HasActiveChildren(*transformItem->GetChildren(),
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aDisplayListBuilder);
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}
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case DisplayItemType::TYPE_OPACITY: {
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nsDisplayOpacity* opacityItem = static_cast<nsDisplayOpacity*>(aItem);
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bool active = opacityItem->NeedsActiveLayer(aDisplayListBuilder,
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opacityItem->Frame(), false);
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GP("active: %d\n", active);
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return active ||
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HasActiveChildren(*opacityItem->GetChildren(), aBuilder,
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aResources, aSc, aManager, aDisplayListBuilder);
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return active || HasActiveChildren(*opacityItem->GetChildren(),
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aDisplayListBuilder);
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}
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case DisplayItemType::TYPE_FOREIGN_OBJECT: {
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return true;
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}
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case DisplayItemType::TYPE_SVG_GEOMETRY: {
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auto* svgItem = static_cast<nsDisplaySVGGeometry*>(aItem);
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return svgItem->ShouldBeActive(aBuilder, aResources, aSc, aManager,
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aDisplayListBuilder);
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}
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case DisplayItemType::TYPE_BLEND_MODE: {
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/* BLEND_MODE needs to be active if it might have a previous sibling
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* that is active. We use the activeness of the parent as a rough
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* proxy for this situation. */
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return aParentActive ||
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HasActiveChildren(*aItem->GetChildren(), aBuilder, aResources, aSc,
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aManager, aDisplayListBuilder);
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HasActiveChildren(*aItem->GetChildren(), aDisplayListBuilder);
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}
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case DisplayItemType::TYPE_WRAP_LIST:
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case DisplayItemType::TYPE_CONTAINER:
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case DisplayItemType::TYPE_MASK:
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case DisplayItemType::TYPE_PERSPECTIVE: {
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if (aItem->GetChildren()) {
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return HasActiveChildren(*aItem->GetChildren(), aBuilder, aResources,
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aSc, aManager, aDisplayListBuilder);
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return HasActiveChildren(*aItem->GetChildren(), aDisplayListBuilder);
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}
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return false;
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}
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@ -1207,12 +1187,8 @@ void Grouper::ConstructGroups(nsDisplayListBuilder* aDisplayListBuilder,
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nsDisplayItem* item = aList->GetBottom();
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nsDisplayItem* startOfCurrentGroup = item;
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RenderRootStateManager* manager =
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aCommandBuilder->mManager->GetRenderRootStateManager(
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aBuilder.GetRenderRoot());
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while (item) {
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if (IsItemProbablyActive(item, aBuilder, aResources, aSc, manager,
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mDisplayListBuilder)) {
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if (IsItemProbablyActive(item, mDisplayListBuilder)) {
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// We're going to be starting a new group.
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RefPtr<WebRenderGroupData> groupData =
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aCommandBuilder->CreateOrRecycleWebRenderUserData<WebRenderGroupData>(
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@ -1275,6 +1251,9 @@ void Grouper::ConstructGroups(nsDisplayListBuilder* aDisplayListBuilder,
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sIndent++;
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// Note: this call to CreateWebRenderCommands can recurse back into
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// this function.
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RenderRootStateManager* manager =
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aCommandBuilder->mManager->GetRenderRootStateManager(
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aBuilder.GetRenderRoot());
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bool createdWRCommands = item->CreateWebRenderCommands(
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aBuilder, aResources, aSc, manager, mDisplayListBuilder);
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sIndent--;
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@ -4,7 +4,7 @@
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== image-filter-01.svg image-filter-01-ref.svg
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== image-load-01.svg ../pass.svg
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fuzzy-if(Android&&!browserIsRemote,0-4,0-32) == image-opacity-01.svg image-opacity-01-ref.svg # Bug 779514 for Android
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fuzzy-if(Android,0-4,0-34) fuzzy-if(webrender,0-1,0-64) == image-opacity-02.svg image-opacity-02-ref.svg # Bug 776039 for Android
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fuzzy-if(Android,0-4,0-34) == image-opacity-02.svg image-opacity-02-ref.svg # Bug 776039 for Android
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== image-rotate-01.svg image-rotate-01-ref.svg
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== image-rotate-02a.svg image-rotate-02-ref.svg
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== image-rotate-02b.svg image-rotate-02-ref.svg
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@ -63,7 +63,7 @@ fuzzy(0-11,0-7155) == blur-inside-clipPath.svg blur-inside-clipPath-ref.svg
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== clip-01.svg pass.svg
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== clip-02a.svg clip-02-ref.svg
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== clip-02b.svg clip-02-ref.svg
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fuzzy-if(webrender,0-1,0-10000) == clip-surface-clone-01.svg clip-surface-clone-01-ref.svg
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== clip-surface-clone-01.svg clip-surface-clone-01-ref.svg
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== clip-use-element-01.svg pass.svg
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== clip-use-element-02.svg pass.svg
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@ -370,7 +370,7 @@ fuzzy-if(skiaContent,0-1,0-400) == path-06.svg path-06-ref.svg
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== pathLength-02.svg pass.svg
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== pattern-basic-01.svg pass.svg
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fuzzy(0-1,0-5) fuzzy-if(webrender,0-2,0-61) == pattern-big-image.html pattern-big-image-ref.html
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fuzzy(0-1,0-5) == pattern-big-image.html pattern-big-image-ref.html
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== pattern-css-transform.html pattern-css-transform-ref.html
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== pattern-invalid-01.svg pattern-invalid-01-ref.svg
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fuzzy-if(skiaContent,0-1,0-5) == pattern-live-01a.svg pattern-live-01-ref.svg
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@ -53,6 +53,39 @@ NS_QUERYFRAME_HEAD(SVGGeometryFrame)
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NS_QUERYFRAME_ENTRY(SVGGeometryFrame)
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NS_QUERYFRAME_TAIL_INHERITING(nsFrame)
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//----------------------------------------------------------------------
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// Display list item:
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class nsDisplaySVGGeometry final : public nsPaintedDisplayItem {
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typedef mozilla::image::imgDrawingParams imgDrawingParams;
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public:
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nsDisplaySVGGeometry(nsDisplayListBuilder* aBuilder, SVGGeometryFrame* aFrame)
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: nsPaintedDisplayItem(aBuilder, aFrame) {
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MOZ_COUNT_CTOR(nsDisplaySVGGeometry);
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MOZ_ASSERT(aFrame, "Must have a frame!");
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}
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#ifdef NS_BUILD_REFCNT_LOGGING
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virtual ~nsDisplaySVGGeometry() { MOZ_COUNT_DTOR(nsDisplaySVGGeometry); }
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#endif
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NS_DISPLAY_DECL_NAME("nsDisplaySVGGeometry", TYPE_SVG_GEOMETRY)
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virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
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HitTestState* aState,
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nsTArray<nsIFrame*>* aOutFrames) override;
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virtual void Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) override;
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nsDisplayItemGeometry* AllocateGeometry(
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nsDisplayListBuilder* aBuilder) override {
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return new nsDisplayItemGenericImageGeometry(this, aBuilder);
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}
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void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
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const nsDisplayItemGeometry* aGeometry,
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nsRegion* aInvalidRegion) const override;
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};
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void nsDisplaySVGGeometry::HitTest(nsDisplayListBuilder* aBuilder,
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const nsRect& aRect, HitTestState* aState,
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nsTArray<nsIFrame*>* aOutFrames) {
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@ -10,7 +10,6 @@
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#include "mozilla/Attributes.h"
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#include "gfxMatrix.h"
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#include "gfxRect.h"
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#include "nsDisplayList.h"
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#include "nsFrame.h"
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#include "nsSVGDisplayableFrame.h"
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#include "nsLiteralString.h"
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@ -20,13 +19,13 @@
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namespace mozilla {
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class SVGGeometryFrame;
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class SVGMarkerObserver;
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class nsDisplaySVGGeometry;
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namespace gfx {
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class DrawTarget;
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} // namespace gfx
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} // namespace mozilla
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class gfxContext;
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class nsDisplaySVGGeometry;
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class nsAtom;
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class nsIFrame;
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class nsSVGMarkerFrame;
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@ -48,7 +47,7 @@ class SVGGeometryFrame : public nsFrame, public nsSVGDisplayableFrame {
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friend nsIFrame* ::NS_NewSVGGeometryFrame(mozilla::PresShell* aPresShell,
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ComputedStyle* aStyle);
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friend class nsDisplaySVGGeometry;
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friend class ::nsDisplaySVGGeometry;
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protected:
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SVGGeometryFrame(ComputedStyle* aStyle, nsPresContext* aPresContext,
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@ -119,16 +118,6 @@ class SVGGeometryFrame : public nsFrame, public nsSVGDisplayableFrame {
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void Render(gfxContext* aContext, uint32_t aRenderComponents,
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const gfxMatrix& aTransform, imgDrawingParams& aImgParams);
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virtual bool CreateWebRenderCommands(
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mozilla::wr::DisplayListBuilder& aBuilder,
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mozilla::wr::IpcResourceUpdateQueue& aResources,
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const mozilla::layers::StackingContextHelper& aSc,
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mozilla::layers::RenderRootStateManager* aManager,
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nsDisplayListBuilder* aDisplayListBuilder, nsDisplaySVGGeometry* aItem,
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bool aDryRun) {
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MOZ_RELEASE_ASSERT(aDryRun, "You shouldn't be calling this directly");
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return false;
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}
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/**
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* @param aMatrix The transform that must be multiplied onto aContext to
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* establish this frame's SVG user space.
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@ -136,72 +125,6 @@ class SVGGeometryFrame : public nsFrame, public nsSVGDisplayableFrame {
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void PaintMarkers(gfxContext& aContext, const gfxMatrix& aTransform,
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imgDrawingParams& aImgParams);
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};
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//----------------------------------------------------------------------
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// Display list item:
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class nsDisplaySVGGeometry final : public nsPaintedDisplayItem {
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typedef mozilla::image::imgDrawingParams imgDrawingParams;
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public:
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nsDisplaySVGGeometry(nsDisplayListBuilder* aBuilder, SVGGeometryFrame* aFrame)
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: nsPaintedDisplayItem(aBuilder, aFrame) {
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MOZ_COUNT_CTOR(nsDisplaySVGGeometry);
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MOZ_ASSERT(aFrame, "Must have a frame!");
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}
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#ifdef NS_BUILD_REFCNT_LOGGING
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virtual ~nsDisplaySVGGeometry() { MOZ_COUNT_DTOR(nsDisplaySVGGeometry); }
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#endif
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NS_DISPLAY_DECL_NAME("nsDisplaySVGGeometry", TYPE_SVG_GEOMETRY)
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virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
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HitTestState* aState,
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nsTArray<nsIFrame*>* aOutFrames) override;
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virtual void Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) override;
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nsDisplayItemGeometry* AllocateGeometry(
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nsDisplayListBuilder* aBuilder) override {
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return new nsDisplayItemGenericImageGeometry(this, aBuilder);
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}
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void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
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const nsDisplayItemGeometry* aGeometry,
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nsRegion* aInvalidRegion) const override;
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// Whether this part of the SVG should be natively handled by webrender,
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// potentially becoming an "active layer" inside a blob image.
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bool ShouldBeActive(mozilla::wr::DisplayListBuilder& aBuilder,
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mozilla::wr::IpcResourceUpdateQueue& aResources,
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const mozilla::layers::StackingContextHelper& aSc,
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mozilla::layers::RenderRootStateManager* aManager,
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nsDisplayListBuilder* aDisplayListBuilder) {
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// We delegate this question to the parent frame to take advantage of
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// the SVGGeometryFrame inheritance hierarchy which provides actual
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// implementation details. The dryRun flag prevents serious side-effects.
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auto* frame = static_cast<SVGGeometryFrame*>(mFrame);
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return frame->CreateWebRenderCommands(aBuilder, aResources, aSc, aManager,
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aDisplayListBuilder, this,
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/*aDryRun=*/true);
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}
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virtual bool CreateWebRenderCommands(
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mozilla::wr::DisplayListBuilder& aBuilder,
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mozilla::wr::IpcResourceUpdateQueue& aResources,
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const mozilla::layers::StackingContextHelper& aSc,
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mozilla::layers::RenderRootStateManager* aManager,
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nsDisplayListBuilder* aDisplayListBuilder) override {
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// We delegate this question to the parent frame to take advantage of
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// the SVGGeometryFrame inheritance hierarchy which provides actual
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// implementation details.
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auto* frame = static_cast<SVGGeometryFrame*>(mFrame);
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bool result = frame->CreateWebRenderCommands(aBuilder, aResources, aSc,
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aManager, aDisplayListBuilder,
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this, /*aDryRun=*/false);
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MOZ_ASSERT(result, "ShouldBeActive inconsistent with CreateWRCommands?");
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return result;
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}
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};
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} // namespace mozilla
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#endif // __SVGGEOMETRYFRAME_H__
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@ -17,7 +17,6 @@ if CONFIG['ENABLE_TESTS']:
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EXPORTS += [
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'nsFilterInstance.h',
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'nsSVGDisplayableFrame.h',
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'nsSVGFilterInstance.h',
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'nsSVGForeignObjectFrame.h',
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'nsSVGImageFrame.h',
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@ -32,10 +31,6 @@ EXPORTS.mozilla += [
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'SVGContextPaint.h',
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]
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EXPORTS.mozilla.layout += [
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'SVGGeometryFrame.h',
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]
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UNIFIED_SOURCES += [
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'nsCSSClipPathInstance.cpp',
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'nsCSSFilterInstance.cpp',
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|
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@ -10,8 +10,6 @@
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#include "gfxContext.h"
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#include "gfxPlatform.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/layers/RenderRootStateManager.h"
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#include "mozilla/layers/WebRenderLayerManager.h"
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#include "imgIContainer.h"
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#include "nsContainerFrame.h"
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#include "nsIImageLoadingContent.h"
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@ -33,7 +31,6 @@ using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::gfx;
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using namespace mozilla::image;
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using namespace mozilla::dom::SVGPreserveAspectRatio_Binding;
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namespace SVGT = SVGGeometryProperty::Tags;
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// ---------------------------------------------------------------------
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|
@ -385,233 +382,6 @@ void nsSVGImageFrame::PaintSVG(gfxContext& aContext,
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}
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}
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bool nsSVGImageFrame::CreateWebRenderCommands(
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mozilla::wr::DisplayListBuilder& aBuilder,
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mozilla::wr::IpcResourceUpdateQueue& aResources,
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const mozilla::layers::StackingContextHelper& aSc,
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mozilla::layers::RenderRootStateManager* aManager,
|
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nsDisplayListBuilder* aDisplayListBuilder, nsDisplaySVGGeometry* aItem,
|
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bool aDryRun) {
|
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if (!StyleVisibility()->IsVisible()) {
|
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return true;
|
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}
|
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float opacity = 1.0f;
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if (nsSVGUtils::CanOptimizeOpacity(this)) {
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opacity = StyleEffects()->mOpacity;
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}
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if (opacity != 1.0f) {
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// FIXME: not implemented, might be trivial
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return false;
|
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}
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if (StyleEffects()->mMixBlendMode != NS_STYLE_BLEND_NORMAL) {
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// FIXME: not implemented
|
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return false;
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}
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|
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// try to setup the image
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if (!mImageContainer) {
|
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nsCOMPtr<imgIRequest> currentRequest;
|
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nsCOMPtr<nsIImageLoadingContent> imageLoader =
|
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do_QueryInterface(GetContent());
|
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if (imageLoader) {
|
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imageLoader->GetRequest(nsIImageLoadingContent::CURRENT_REQUEST,
|
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getter_AddRefs(currentRequest));
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}
|
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|
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if (currentRequest) {
|
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currentRequest->GetImage(getter_AddRefs(mImageContainer));
|
||||
}
|
||||
}
|
||||
|
||||
if (!mImageContainer) {
|
||||
// nothing to draw (yet)
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t flags = imgIContainer::FLAG_ASYNC_NOTIFY;
|
||||
if (aDisplayListBuilder->ShouldSyncDecodeImages()) {
|
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flags |= imgIContainer::FLAG_SYNC_DECODE;
|
||||
}
|
||||
if (aDisplayListBuilder->IsPaintingToWindow()) {
|
||||
flags |= imgIContainer::FLAG_HIGH_QUALITY_SCALING;
|
||||
}
|
||||
|
||||
// Compute bounds of the image
|
||||
nscoord appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel();
|
||||
int32_t appUnitsPerCSSPixel = AppUnitsPerCSSPixel();
|
||||
|
||||
float x, y, width, height;
|
||||
SVGImageElement* imgElem = static_cast<SVGImageElement*>(GetContent());
|
||||
SVGGeometryProperty::ResolveAll<SVGT::X, SVGT::Y, SVGT::Width, SVGT::Height>(
|
||||
imgElem, &x, &y, &width, &height);
|
||||
NS_ASSERTION(width > 0 && height > 0,
|
||||
"Should only be painting things with valid width/height");
|
||||
|
||||
auto toReferenceFrame = aItem->ToReferenceFrame();
|
||||
auto appRect = nsLayoutUtils::RoundGfxRectToAppRect(Rect(0, 0, width, height),
|
||||
appUnitsPerCSSPixel);
|
||||
appRect += toReferenceFrame;
|
||||
auto destRect = LayoutDeviceRect::FromAppUnits(appRect, appUnitsPerDevPx);
|
||||
auto clipRect = destRect;
|
||||
|
||||
if (StyleDisplay()->IsScrollableOverflow()) {
|
||||
// Apply potential non-trivial clip
|
||||
auto cssClip = nsSVGUtils::GetClipRectForFrame(this, 0, 0, width, height);
|
||||
auto appClip =
|
||||
nsLayoutUtils::RoundGfxRectToAppRect(cssClip, appUnitsPerCSSPixel);
|
||||
appClip += toReferenceFrame;
|
||||
clipRect = LayoutDeviceRect::FromAppUnits(appClip, appUnitsPerDevPx);
|
||||
|
||||
// Apply preserveAspectRatio
|
||||
if (mImageContainer->GetType() == imgIContainer::TYPE_RASTER) {
|
||||
int32_t nativeWidth, nativeHeight;
|
||||
if (NS_FAILED(mImageContainer->GetWidth(&nativeWidth)) ||
|
||||
NS_FAILED(mImageContainer->GetHeight(&nativeHeight)) ||
|
||||
nativeWidth == 0 || nativeHeight == 0) {
|
||||
// Image has no size; nothing to draw
|
||||
return true;
|
||||
}
|
||||
|
||||
auto preserveAspectRatio = imgElem->mPreserveAspectRatio.GetAnimValue();
|
||||
uint16_t align = preserveAspectRatio.GetAlign();
|
||||
uint16_t meetOrSlice = preserveAspectRatio.GetMeetOrSlice();
|
||||
|
||||
// default to the defaults
|
||||
if (align == SVG_PRESERVEASPECTRATIO_UNKNOWN) {
|
||||
align = SVG_PRESERVEASPECTRATIO_XMIDYMID;
|
||||
}
|
||||
if (meetOrSlice == SVG_MEETORSLICE_UNKNOWN) {
|
||||
meetOrSlice = SVG_MEETORSLICE_MEET;
|
||||
}
|
||||
|
||||
// aspect > 1 is horizontal
|
||||
// aspect < 1 is vertical
|
||||
float nativeAspect = ((float)nativeWidth) / ((float)nativeHeight);
|
||||
float viewAspect = width / height;
|
||||
|
||||
// "Meet" is "fit image to view"; "Slice" is "cover view with image".
|
||||
//
|
||||
// Whether we meet or slice, one side of the destRect will always be
|
||||
// perfectly spanned by our image. The only questions to answer are
|
||||
// "which side won't span perfectly" and "should that side be grown
|
||||
// or shrunk".
|
||||
//
|
||||
// Because we fit our image to the destRect, this all just reduces to:
|
||||
// "if meet, shrink to fit. if slice, grow to fit."
|
||||
if (align != SVG_PRESERVEASPECTRATIO_NONE && nativeAspect != viewAspect) {
|
||||
// Slightly redundant bools, but they make the conditions clearer
|
||||
bool tooTall = nativeAspect > viewAspect;
|
||||
bool tooWide = nativeAspect < viewAspect;
|
||||
if ((meetOrSlice == SVG_MEETORSLICE_MEET && tooTall) ||
|
||||
(meetOrSlice == SVG_MEETORSLICE_SLICE && tooWide)) {
|
||||
// Adjust height and realign y
|
||||
auto oldHeight = destRect.height;
|
||||
destRect.height = destRect.width / nativeAspect;
|
||||
auto heightChange = oldHeight - destRect.height;
|
||||
switch (align) {
|
||||
case SVG_PRESERVEASPECTRATIO_XMINYMIN:
|
||||
case SVG_PRESERVEASPECTRATIO_XMIDYMIN:
|
||||
case SVG_PRESERVEASPECTRATIO_XMAXYMIN:
|
||||
// align to top (no-op)
|
||||
break;
|
||||
case SVG_PRESERVEASPECTRATIO_XMINYMID:
|
||||
case SVG_PRESERVEASPECTRATIO_XMIDYMID:
|
||||
case SVG_PRESERVEASPECTRATIO_XMAXYMID:
|
||||
// align to center
|
||||
destRect.y += heightChange / 2.0f;
|
||||
break;
|
||||
case SVG_PRESERVEASPECTRATIO_XMINYMAX:
|
||||
case SVG_PRESERVEASPECTRATIO_XMIDYMAX:
|
||||
case SVG_PRESERVEASPECTRATIO_XMAXYMAX:
|
||||
// align to bottom
|
||||
destRect.y += heightChange;
|
||||
break;
|
||||
default:
|
||||
MOZ_ASSERT_UNREACHABLE("Unknown value for align");
|
||||
}
|
||||
} else if ((meetOrSlice == SVG_MEETORSLICE_MEET && tooWide) ||
|
||||
(meetOrSlice == SVG_MEETORSLICE_SLICE && tooTall)) {
|
||||
// Adjust width and realign x
|
||||
auto oldWidth = destRect.width;
|
||||
destRect.width = destRect.height * nativeAspect;
|
||||
auto widthChange = oldWidth - destRect.width;
|
||||
switch (align) {
|
||||
case SVG_PRESERVEASPECTRATIO_XMINYMIN:
|
||||
case SVG_PRESERVEASPECTRATIO_XMINYMID:
|
||||
case SVG_PRESERVEASPECTRATIO_XMINYMAX:
|
||||
// align to left (no-op)
|
||||
break;
|
||||
case SVG_PRESERVEASPECTRATIO_XMIDYMIN:
|
||||
case SVG_PRESERVEASPECTRATIO_XMIDYMID:
|
||||
case SVG_PRESERVEASPECTRATIO_XMIDYMAX:
|
||||
// align to center
|
||||
destRect.x += widthChange / 2.0f;
|
||||
break;
|
||||
case SVG_PRESERVEASPECTRATIO_XMAXYMIN:
|
||||
case SVG_PRESERVEASPECTRATIO_XMAXYMID:
|
||||
case SVG_PRESERVEASPECTRATIO_XMAXYMAX:
|
||||
// align to right
|
||||
destRect.x += widthChange;
|
||||
break;
|
||||
default:
|
||||
MOZ_ASSERT_UNREACHABLE("Unknown value for align");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Maybe<SVGImageContext> svgContext;
|
||||
if (mImageContainer->GetType() == imgIContainer::TYPE_VECTOR) {
|
||||
// Forward preserveAspectRatio to inner SVGs
|
||||
svgContext.emplace(Some(CSSIntSize::Truncate(width, height)),
|
||||
Some(imgElem->mPreserveAspectRatio.GetAnimValue()));
|
||||
}
|
||||
|
||||
IntSize decodeSize = nsLayoutUtils::ComputeImageContainerDrawingParameters(
|
||||
mImageContainer, this, destRect, aSc, flags, svgContext);
|
||||
|
||||
RefPtr<layers::ImageContainer> container;
|
||||
ImgDrawResult drawResult = mImageContainer->GetImageContainerAtSize(
|
||||
aManager->LayerManager(), decodeSize, svgContext, flags,
|
||||
getter_AddRefs(container));
|
||||
|
||||
// While we got a container, it may not contain a fully decoded surface. If
|
||||
// that is the case, and we have an image we were previously displaying which
|
||||
// has a fully decoded surface, then we should prefer the previous image.
|
||||
switch (drawResult) {
|
||||
case ImgDrawResult::NOT_READY:
|
||||
case ImgDrawResult::INCOMPLETE:
|
||||
case ImgDrawResult::TEMPORARY_ERROR:
|
||||
// nothing to draw (yet)
|
||||
return true;
|
||||
case ImgDrawResult::NOT_SUPPORTED:
|
||||
// things we haven't implemented for WR yet
|
||||
return false;
|
||||
default:
|
||||
// image is ready to draw
|
||||
break;
|
||||
}
|
||||
|
||||
// Don't do any actual mutations to state if we're doing a dry run
|
||||
// (used to decide if we're making this into an active layer)
|
||||
if (!aDryRun) {
|
||||
// If the image container is empty, we don't want to fallback. Any other
|
||||
// failure will be due to resource constraints and fallback is unlikely to
|
||||
// help us. Hence we can ignore the return value from PushImage.
|
||||
if (container) {
|
||||
aManager->CommandBuilder().PushImage(aItem, container, aBuilder,
|
||||
aResources, aSc, destRect, clipRect);
|
||||
}
|
||||
|
||||
nsDisplayItemGenericImageGeometry::UpdateDrawResult(aItem, drawResult);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
nsIFrame* nsSVGImageFrame::GetFrameForPoint(const gfxPoint& aPoint) {
|
||||
if (!(GetStateBits() & NS_STATE_SVG_CLIPPATH_CHILD) && !GetHitTestFlags()) {
|
||||
return nullptr;
|
||||
|
|
|
@ -50,14 +50,6 @@ class nsSVGImageFrame final : public mozilla::SVGGeometryFrame,
|
|||
friend nsIFrame* NS_NewSVGImageFrame(mozilla::PresShell* aPresShell,
|
||||
ComputedStyle* aStyle);
|
||||
|
||||
virtual bool CreateWebRenderCommands(
|
||||
mozilla::wr::DisplayListBuilder& aBuilder,
|
||||
mozilla::wr::IpcResourceUpdateQueue& aResources,
|
||||
const mozilla::layers::StackingContextHelper& aSc,
|
||||
mozilla::layers::RenderRootStateManager* aManager,
|
||||
nsDisplayListBuilder* aDisplayListBuilder,
|
||||
mozilla::nsDisplaySVGGeometry* aItem, bool aDryRun) override;
|
||||
|
||||
protected:
|
||||
explicit nsSVGImageFrame(ComputedStyle* aStyle, nsPresContext* aPresContext)
|
||||
: SVGGeometryFrame(aStyle, aPresContext, kClassID),
|
||||
|
|
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