зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1497681 [wpt PR 13437] - Fix flakiness in resource_timing_buffer_full_250, a=testonly
Automatic update from web-platform-testsFix flakiness in resource_timing_buffer_full_250 This CL uses document fragments to append scripts faster. Also, we do not need to wait until onload of one script to begin appending the next. Bug: 626703, 883837 Change-Id: I0bc010640793d6a7113d404f2838fd5cfe88ab25 Reviewed-on: https://chromium-review.googlesource.com/c/1265901 Reviewed-by: Timothy Dresser <tdresser@chromium.org> Commit-Queue: Nicolás Peña Moreno <npm@chromium.org> Cr-Commit-Position: refs/heads/master@{#598896} -- wpt-commits: ed3b742cd294a5d39d40bc4f8271e9ebe864245f wpt-pr: 13437
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@ -16,15 +16,23 @@
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function() {
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// Scripts appended in JS to ensure setResourceTimingBufferSize is called before.
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let counter = performance.getEntriesByType("resource").length;
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function appendScript() {
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function appendScripts() {
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const documentFragment = document.createDocumentFragment();
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// Add 100 elements at a time to avoid page reflow every time.
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let numScriptsAccumulated = 0;
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while (numScriptsAccumulated < 100) {
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const src = "resources/empty.js?" + counter;
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const script = document.createElement('script');
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script.type = 'text/javascript';
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script.onload = function() { ++counter; appendScript()};
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script.src = src;
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document.body.appendChild(script);
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documentFragment.appendChild(script);
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++counter;
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++numScriptsAccumulated;
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}
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appendScript();
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document.body.appendChild(documentFragment);
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t.step_timeout(appendScripts, 20);
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}
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appendScripts();
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});
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</script>
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</body>
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