Bug 691988 - OS X: Spurious 'back' events from idle observer cause too many instant syncs. r=rnewman

This commit is contained in:
Philipp von Weitershausen 2011-10-04 20:04:13 -07:00
Родитель d72dee763f
Коммит 2c3ebc0da3
3 изменённых файлов: 66 добавлений и 5 удалений

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@ -123,6 +123,10 @@ SCORE_INCREMENT_XLARGE: 300 + 1, //MULTI_DEVICE_THRESHOLD + 1
// Delay before incrementing global score
SCORE_UPDATE_DELAY: 100,
// Delay for the back observer debouncer. This is chosen to be longer than any
// observed spurious idle/back events and short enough to pre-empt user activity.
IDLE_OBSERVER_BACK_DELAY: 100,
// Number of records to upload in a single POST (multiple POSTS if exceeded)
// FIXME: Record size limit is 256k (new cluster), so this can be quite large!
// (Bug 569295)

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@ -226,12 +226,21 @@ let SyncScheduler = {
this.adjustSyncInterval();
break;
case "back":
this._log.trace("We're no longer idle.");
this._log.trace("Received notification that we're back from idle.");
this.idle = false;
// Trigger a sync if we have multiple clients.
if (this.numClients > 1) {
Utils.nextTick(Weave.Service.sync, Weave.Service);
}
Utils.namedTimer(function onBack() {
if (this.idle) {
this._log.trace("... and we're idle again. " +
"Ignoring spurious back notification.");
return;
}
this._log.trace("Genuine return from idle. Syncing.");
// Trigger a sync if we have multiple clients.
if (this.numClients > 1) {
Utils.nextTick(Weave.Service.sync, Weave.Service);
}
}, IDLE_OBSERVER_BACK_DELAY, this, "idleDebouncerTimer");
break;
}
},

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@ -500,6 +500,54 @@ add_test(function test_idle_adjustSyncInterval() {
run_next_test();
});
add_test(function test_back_triggersSync() {
// Confirm defaults.
do_check_eq(SyncScheduler.idle, false);
// Set up: Define 2 clients and put the system in idle.
SyncScheduler.numClients = 2;
SyncScheduler.observe(null, "idle", Svc.Prefs.get("scheduler.idleTime"));
do_check_eq(SyncScheduler.idle, true);
// We don't actually expect the sync (or the login, for that matter) to
// succeed. We just want to ensure that it was attempted.
Svc.Obs.add("weave:service:login:error", function onLoginError() {
Svc.Obs.remove("weave:service:login:error", onLoginError);
SyncScheduler.setDefaults();
run_next_test();
});
// Send a 'back' event to trigger sync soonish.
SyncScheduler.observe(null, "back", Svc.Prefs.get("scheduler.idleTime"));
});
add_test(function test_back_debouncing() {
_("Ensure spurious back-then-idle events, as observed on OS X, don't trigger a sync.");
// Confirm defaults.
do_check_eq(SyncScheduler.idle, false);
// Set up: Define 2 clients and put the system in idle.
SyncScheduler.numClients = 2;
SyncScheduler.observe(null, "idle", Svc.Prefs.get("scheduler.idleTime"));
do_check_eq(SyncScheduler.idle, true);
function onLoginStart() {
do_throw("Shouldn't have kicked off a sync!");
}
Svc.Obs.add("weave:service:login:start", onLoginStart);
// Create spurious back-then-idle events as observed on OS X:
SyncScheduler.observe(null, "back", Svc.Prefs.get("scheduler.idleTime"));
SyncScheduler.observe(null, "idle", Svc.Prefs.get("scheduler.idleTime"));
timer = Utils.namedTimer(function () {
Svc.Obs.remove("weave:service:login:start", onLoginStart);
SyncScheduler.setDefaults();
run_next_test();
}, IDLE_OBSERVER_BACK_DELAY * 1.5, {}, "timer");
});
add_test(function test_no_sync_node() {
// Test when Status.sync == NO_SYNC_NODE_FOUND
// it is not overwritten on sync:finish