bug 673795 - part2, using lists of avaiulable chunks for faster chunk selection. r=wmccloskey

--HG--
extra : rebase_source : ae4f5a82bc4042e341fdb5c08e3f0fe4b4ae8935
This commit is contained in:
Igor Bukanov 2011-07-26 09:55:23 +02:00
Родитель 750a0f359f
Коммит 2ce78ccd32
6 изменённых файлов: 128 добавлений и 99 удалений

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@ -2720,7 +2720,7 @@ JS_GetGCParameter(JSRuntime *rt, JSGCParamKey key)
case JSGC_UNUSED_CHUNKS:
return uint32(rt->gcEmptyChunkCount);
case JSGC_TOTAL_CHUNKS:
return uint32(rt->gcUserChunkSet.count() + rt->gcSystemChunkSet.count() + rt->gcEmptyChunkCount);
return uint32(rt->gcChunkSet.count() + rt->gcEmptyChunkCount);
default:
JS_ASSERT(key == JSGC_NUMBER);
return rt->gcNumber;

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@ -390,8 +390,29 @@ struct JSRuntime
uint32 protoHazardShape;
/* Garbage collector state, used by jsgc.c. */
js::GCChunkSet gcUserChunkSet;
js::GCChunkSet gcSystemChunkSet;
/*
* Set of all GC chunks with at least one allocated thing. The
* conservative GC uses it to quickly check if a possible GC thing points
* into an allocated chunk.
*/
js::GCChunkSet gcChunkSet;
/*
* Doubly-linked lists of chunks from user and system compartments. The GC
* allocates its arenas from the corresponding list and when all arenas
* in the list head are taken, then the chunk is removed from the list.
* During the GC when all arenas in a chunk become free, that chunk is
* removed from the list and scheduled for release.
*/
js::gc::Chunk *gcSystemAvailableChunkListHead;
js::gc::Chunk *gcUserAvailableChunkListHead;
/*
* Singly-linked list of empty chunks and its length. We use the list not
* to release empty chunks immediately so they can be used for future
* allocations. This avoids very high overhead of chunk release/allocation.
*/
js::gc::Chunk *gcEmptyChunkListHead;
size_t gcEmptyChunkCount;

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@ -127,7 +127,6 @@ JSCompartment::~JSCompartment()
bool
JSCompartment::init()
{
chunk = NULL;
for (unsigned i = 0; i < FINALIZE_LIMIT; i++)
arenas[i].init();
freeLists.init();
@ -467,8 +466,6 @@ JSCompartment::markCrossCompartmentWrappers(JSTracer *trc)
void
JSCompartment::sweep(JSContext *cx, uint32 releaseInterval)
{
chunk = NULL;
/* Remove dead wrappers from the table. */
for (WrapperMap::Enum e(crossCompartmentWrappers); !e.empty(); e.popFront()) {
JS_ASSERT_IF(IsAboutToBeFinalized(cx, e.front().key.toGCThing()) &&

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@ -390,7 +390,6 @@ typedef HashSet<ScriptFilenameEntry *,
struct JS_FRIEND_API(JSCompartment) {
JSRuntime *rt;
JSPrincipals *principals;
js::gc::Chunk *chunk;
js::gc::ArenaList arenas[js::gc::FINALIZE_LIMIT];
js::gc::FreeLists freeLists;

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@ -337,27 +337,49 @@ Chunk::init(JSRuntime *rt)
for (size_t i = 0; i != JS_ARRAY_LENGTH(markingDelay); ++i)
markingDelay[i].init();
/*
* The rest of info fields is initailzied in PickChunk. We do not clear
* the mark bitmap as that is done at the start of the next GC.
*/
}
bool
Chunk::unused()
inline Chunk **
GetAvailableChunkList(JSCompartment *comp)
{
return info.numFree == ArenasPerChunk;
JSRuntime *rt = comp->rt;
return comp->isSystemCompartment
? &rt->gcSystemAvailableChunkListHead
: &rt->gcUserAvailableChunkListHead;
}
bool
Chunk::hasAvailableArenas()
inline void
Chunk::addToAvailableList(JSCompartment *comp)
{
return info.numFree > 0;
Chunk **listHeadp = GetAvailableChunkList(comp);
JS_ASSERT(!info.prevp);
JS_ASSERT(!info.next);
info.prevp = listHeadp;
Chunk *head = *listHeadp;
if (head) {
JS_ASSERT(head->info.prevp == listHeadp);
head->info.prevp = &info.next;
}
info.next = head;
*listHeadp = this;
}
bool
Chunk::withinArenasRange(Cell *cell)
inline void
Chunk::removeFromAvailableList()
{
uintptr_t addr = uintptr_t(cell);
if (addr >= uintptr_t(&arenas[0]) && addr < uintptr_t(&arenas[ArenasPerChunk]))
return true;
return false;
JS_ASSERT(info.prevp);
*info.prevp = info.next;
if (info.next) {
JS_ASSERT(info.next->info.prevp == &info.next);
info.next->info.prevp = info.prevp;
}
info.prevp = NULL;
info.next = NULL;
}
template <size_t thingSize>
@ -371,6 +393,9 @@ Chunk::allocateArena(JSContext *cx, unsigned thingKind)
aheader->init(comp, thingKind, thingSize);
--info.numFree;
if (!hasAvailableArenas())
removeFromAvailableList();
JSRuntime *rt = info.runtime;
Probes::resizeHeap(comp, rt->gcBytes, rt->gcBytes + ArenaSize);
JS_ATOMIC_ADD(&rt->gcBytes, ArenaSize);
@ -409,9 +434,15 @@ Chunk::releaseArena(ArenaHeader *aheader)
aheader->next = info.emptyArenaListHead;
info.emptyArenaListHead = aheader;
++info.numFree;
if (unused()) {
rt->gcUserChunkSet.remove(this);
rt->gcSystemChunkSet.remove(this);
if (info.numFree == 1) {
JS_ASSERT(!info.prevp);
JS_ASSERT(!info.next);
addToAvailableList(aheader->compartment);
} else if (!unused()) {
JS_ASSERT(info.prevp);
} else {
rt->gcChunkSet.remove(this);
removeFromAvailableList();
/*
* We keep empty chunks until we are done with finalization to allow
@ -420,7 +451,7 @@ Chunk::releaseArena(ArenaHeader *aheader)
* GC_SHRINK.
*/
info.age = 0;
info.link = rt->gcEmptyChunkListHead;
info.next = rt->gcEmptyChunkListHead;
rt->gcEmptyChunkListHead = this;
rt->gcEmptyChunkCount++;
}
@ -450,34 +481,23 @@ ReleaseGCChunk(JSRuntime *rt, Chunk *p)
inline Chunk *
PickChunk(JSContext *cx)
{
Chunk *chunk = cx->compartment->chunk;
if (chunk && chunk->hasAvailableArenas())
JSCompartment *comp = cx->compartment;
JSRuntime *rt = comp->rt;
Chunk **listHeadp = GetAvailableChunkList(comp);
Chunk *chunk = *listHeadp;
if (chunk)
return chunk;
JSRuntime *rt = cx->runtime;
bool isSystemCompartment = cx->compartment->isSystemCompartment;
/*
* The chunk used for the last allocation is full, search all chunks for
* free arenas.
* We do not have available chunks, either get one from the empty set or
* allocate one.
*/
GCChunkSet *chunkSet = isSystemCompartment ? &rt->gcSystemChunkSet : &rt->gcUserChunkSet;
for (GCChunkSet::Range r(chunkSet->all()); !r.empty(); r.popFront()) {
chunk = r.front();
if (chunk->hasAvailableArenas()) {
cx->compartment->chunk = chunk;
return chunk;
}
}
/* Use an empty chunk when available or allocate a new one. */
chunk = rt->gcEmptyChunkListHead;
if (chunk) {
JS_ASSERT(chunk->unused());
JS_ASSERT(!rt->gcUserChunkSet.has(chunk));
JS_ASSERT(!rt->gcSystemChunkSet.has(chunk));
JS_ASSERT(!rt->gcChunkSet.has(chunk));
JS_ASSERT(rt->gcEmptyChunkCount >= 1);
rt->gcEmptyChunkListHead = chunk->info.link;
rt->gcEmptyChunkListHead = chunk->info.next;
rt->gcEmptyChunkCount--;
} else {
chunk = AllocateGCChunk(rt);
@ -492,27 +512,18 @@ PickChunk(JSContext *cx)
* FIXME bug 583732 - chunk is newly allocated and cannot be present in
* the table so using ordinary lookupForAdd is suboptimal here.
*/
GCChunkSet::AddPtr p = chunkSet->lookupForAdd(chunk);
GCChunkSet::AddPtr p = rt->gcChunkSet.lookupForAdd(chunk);
JS_ASSERT(!p);
if (!chunkSet->add(p, chunk)) {
if (!rt->gcChunkSet.add(p, chunk)) {
ReleaseGCChunk(rt, chunk);
return NULL;
}
cx->compartment->chunk = chunk;
return chunk;
}
chunk->info.prevp = NULL;
chunk->info.next = NULL;
chunk->addToAvailableList(comp);
static void
ReleaseEmptyGCChunks(JSRuntime *rt)
{
for (Chunk *chunk = rt->gcEmptyChunkListHead; chunk; ) {
Chunk *next = chunk->info.link;
ReleaseGCChunk(rt, chunk);
chunk = next;
}
rt->gcEmptyChunkListHead = NULL;
rt->gcEmptyChunkCount = 0;
return chunk;
}
static void
@ -520,23 +531,21 @@ ExpireGCChunks(JSRuntime *rt, JSGCInvocationKind gckind)
{
AutoLockGC lock(rt);
if (gckind == GC_SHRINK) {
ReleaseEmptyGCChunks(rt);
} else {
/* Return old empty chunks to the system. */
for (Chunk **chunkp = &rt->gcEmptyChunkListHead; *chunkp; ) {
JS_ASSERT(rt->gcEmptyChunkCount);
Chunk *chunk = *chunkp;
JS_ASSERT(chunk->info.age <= MAX_EMPTY_CHUNK_AGE);
if (chunk->info.age == MAX_EMPTY_CHUNK_AGE) {
*chunkp = chunk->info.link;
--rt->gcEmptyChunkCount;
ReleaseGCChunk(rt, chunk);
} else {
/* Keep the chunk but increase its age. */
++chunk->info.age;
chunkp = &chunk->info.link;
}
/* Return old empty chunks to the system. */
for (Chunk **chunkp = &rt->gcEmptyChunkListHead; *chunkp; ) {
JS_ASSERT(rt->gcEmptyChunkCount);
Chunk *chunk = *chunkp;
JS_ASSERT(chunk->unused());
JS_ASSERT(!rt->gcChunkSet.has(chunk));
JS_ASSERT(chunk->info.age <= MAX_EMPTY_CHUNK_AGE);
if (gckind == GC_SHRINK || chunk->info.age == MAX_EMPTY_CHUNK_AGE) {
*chunkp = chunk->info.next;
--rt->gcEmptyChunkCount;
ReleaseGCChunk(rt, chunk);
} else {
/* Keep the chunk but increase its age. */
++chunk->info.age;
chunkp = &chunk->info.next;
}
}
}
@ -576,14 +585,7 @@ static const int64 JIT_SCRIPT_EIGHTH_LIFETIME = 120 * 1000 * 1000;
JSBool
js_InitGC(JSRuntime *rt, uint32 maxbytes)
{
/*
* Make room for at least 16 chunks so the table would not grow before
* the browser starts up.
*/
if (!rt->gcUserChunkSet.init(INITIAL_CHUNK_CAPACITY))
return false;
if (!rt->gcSystemChunkSet.init(INITIAL_CHUNK_CAPACITY))
if (!rt->gcChunkSet.init(INITIAL_CHUNK_CAPACITY))
return false;
if (!rt->gcRootsHash.init(256))
@ -725,8 +727,7 @@ MarkIfGCThingWord(JSTracer *trc, jsuword w)
Chunk *chunk = Chunk::fromAddress(addr);
if (!trc->context->runtime->gcUserChunkSet.has(chunk) &&
!trc->context->runtime->gcSystemChunkSet.has(chunk))
if (!trc->context->runtime->gcChunkSet.has(chunk))
return CGCT_NOTCHUNK;
/*
@ -933,13 +934,18 @@ js_FinishGC(JSRuntime *rt)
rt->compartments.clear();
rt->atomsCompartment = NULL;
for (GCChunkSet::Range r(rt->gcUserChunkSet.all()); !r.empty(); r.popFront())
rt->gcSystemAvailableChunkListHead = NULL;
rt->gcUserAvailableChunkListHead = NULL;
for (GCChunkSet::Range r(rt->gcChunkSet.all()); !r.empty(); r.popFront())
ReleaseGCChunk(rt, r.front());
for (GCChunkSet::Range r(rt->gcSystemChunkSet.all()); !r.empty(); r.popFront())
ReleaseGCChunk(rt, r.front());
rt->gcUserChunkSet.clear();
rt->gcSystemChunkSet.clear();
ReleaseEmptyGCChunks(rt);
rt->gcChunkSet.clear();
for (Chunk *chunk = rt->gcEmptyChunkListHead; chunk; ) {
Chunk *next = chunk->info.next;
ReleaseGCChunk(rt, chunk);
chunk = next;
}
rt->gcEmptyChunkListHead = NULL;
rt->gcEmptyChunkCount = 0;
#ifdef JS_THREADSAFE
rt->gcHelperThread.finish(rt);
@ -2265,10 +2271,7 @@ MarkAndSweep(JSContext *cx, JSCompartment *comp, JSGCInvocationKind gckind GCTIM
JS_ASSERT(gcmarker.getMarkColor() == BLACK);
rt->gcMarkingTracer = &gcmarker;
for (GCChunkSet::Range r(rt->gcUserChunkSet.all()); !r.empty(); r.popFront())
r.front()->bitmap.clear();
for (GCChunkSet::Range r(rt->gcSystemChunkSet.all()); !r.empty(); r.popFront())
for (GCChunkSet::Range r(rt->gcChunkSet.all()); !r.empty(); r.popFront())
r.front()->bitmap.clear();
if (comp) {

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@ -514,8 +514,9 @@ struct MarkingDelay {
/* The chunk header (located at the end of the chunk to preserve arena alignment). */
struct ChunkInfo {
Chunk *link;
JSRuntime *runtime;
Chunk *next;
Chunk **prevp;
ArenaHeader *emptyArenaListHead;
size_t age;
size_t numFree;
@ -620,9 +621,17 @@ struct Chunk {
}
void init(JSRuntime *rt);
bool unused();
bool hasAvailableArenas();
bool withinArenasRange(Cell *cell);
bool unused() const {
return info.numFree == ArenasPerChunk;
}
bool hasAvailableArenas() const {
return info.numFree > 0;
}
inline void addToAvailableList(JSCompartment *compartment);
inline void removeFromAvailableList();
template <size_t thingSize>
ArenaHeader *allocateArena(JSContext *cx, unsigned thingKind);