Bug 1708719 - Move string functions from jsapi.h to public/String.h r=tcampbell

Differential Revision: https://phabricator.services.mozilla.com/D113992
This commit is contained in:
Jon Coppeard 2021-05-01 12:10:14 +00:00
Родитель 5744de4a3b
Коммит 2d4dbf6494
2 изменённых файлов: 293 добавлений и 288 удалений

Просмотреть файл

@ -14,6 +14,10 @@
#include "mozilla/Assertions.h" // MOZ_ASSERT
#include "mozilla/Attributes.h" // MOZ_ALWAYS_INLINE
#include "mozilla/Likely.h" // MOZ_LIKELY
#include "mozilla/Maybe.h"
#include "mozilla/Range.h"
#include "mozilla/Span.h"
#include "mozilla/Tuple.h"
#include <algorithm> // std::copy_n
#include <stddef.h> // size_t
@ -27,6 +31,294 @@ class JS_PUBLIC_API JSAtom;
class JSLinearString;
class JS_PUBLIC_API JSString;
extern JS_PUBLIC_API JSString* JS_GetEmptyString(JSContext* cx);
// Don't want to export data, so provide accessors for non-inline Values.
extern JS_PUBLIC_API JS::Value JS_GetEmptyStringValue(JSContext* cx);
/*
* String creation.
*
* NB: JS_NewUCString takes ownership of bytes on success, avoiding a copy;
* but on error (signified by null return), it leaves chars owned by the
* caller. So the caller must free bytes in the error case, if it has no use
* for them. In contrast, all the JS_New*StringCopy* functions do not take
* ownership of the character memory passed to them -- they copy it.
*/
extern JS_PUBLIC_API JSString* JS_NewStringCopyN(JSContext* cx, const char* s,
size_t n);
extern JS_PUBLIC_API JSString* JS_NewStringCopyZ(JSContext* cx, const char* s);
extern JS_PUBLIC_API JSString* JS_NewStringCopyUTF8Z(
JSContext* cx, const JS::ConstUTF8CharsZ s);
extern JS_PUBLIC_API JSString* JS_NewStringCopyUTF8N(JSContext* cx,
const JS::UTF8Chars s);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinJSString(JSContext* cx,
JS::HandleString str);
extern JS_PUBLIC_API JSString* JS_AtomizeStringN(JSContext* cx, const char* s,
size_t length);
extern JS_PUBLIC_API JSString* JS_AtomizeString(JSContext* cx, const char* s);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinStringN(JSContext* cx,
const char* s,
size_t length);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinString(JSContext* cx,
const char* s);
extern JS_PUBLIC_API JSString* JS_NewLatin1String(
JSContext* cx, js::UniquePtr<JS::Latin1Char[], JS::FreePolicy> chars,
size_t length);
extern JS_PUBLIC_API JSString* JS_NewUCString(JSContext* cx,
JS::UniqueTwoByteChars chars,
size_t length);
extern JS_PUBLIC_API JSString* JS_NewUCStringDontDeflate(
JSContext* cx, JS::UniqueTwoByteChars chars, size_t length);
extern JS_PUBLIC_API JSString* JS_NewUCStringCopyN(JSContext* cx,
const char16_t* s, size_t n);
extern JS_PUBLIC_API JSString* JS_NewUCStringCopyZ(JSContext* cx,
const char16_t* s);
extern JS_PUBLIC_API JSString* JS_AtomizeUCStringN(JSContext* cx,
const char16_t* s,
size_t length);
extern JS_PUBLIC_API JSString* JS_AtomizeUCString(JSContext* cx,
const char16_t* s);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinUCStringN(JSContext* cx,
const char16_t* s,
size_t length);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinUCString(JSContext* cx,
const char16_t* s);
extern JS_PUBLIC_API bool JS_CompareStrings(JSContext* cx, JSString* str1,
JSString* str2, int32_t* result);
[[nodiscard]] extern JS_PUBLIC_API bool JS_StringEqualsAscii(
JSContext* cx, JSString* str, const char* asciiBytes, bool* match);
// Same as above, but when the length of asciiBytes (excluding the
// trailing null, if any) is known.
[[nodiscard]] extern JS_PUBLIC_API bool JS_StringEqualsAscii(
JSContext* cx, JSString* str, const char* asciiBytes, size_t length,
bool* match);
template <size_t N>
[[nodiscard]] bool JS_StringEqualsLiteral(JSContext* cx, JSString* str,
const char (&asciiBytes)[N],
bool* match) {
MOZ_ASSERT(asciiBytes[N - 1] == '\0');
return JS_StringEqualsAscii(cx, str, asciiBytes, N - 1, match);
}
extern JS_PUBLIC_API size_t JS_PutEscapedString(JSContext* cx, char* buffer,
size_t size, JSString* str,
char quote);
/*
* Extracting string characters and length.
*
* While getting the length of a string is infallible, getting the chars can
* fail. As indicated by the lack of a JSContext parameter, there are two
* special cases where getting the chars is infallible:
*
* The first case is for strings that have been atomized, e.g. directly by
* JS_AtomizeAndPinString or implicitly because it is stored in a jsid.
*
* The second case is "linear" strings that have been explicitly prepared in a
* fallible context by JS_EnsureLinearString. To catch errors, a separate opaque
* JSLinearString type is returned by JS_EnsureLinearString and expected by
* JS_Get{Latin1,TwoByte}StringCharsAndLength. Note, though, that this is purely
* a syntactic distinction: the input and output of JS_EnsureLinearString are
* the same actual GC-thing. If a JSString is known to be linear,
* JS_ASSERT_STRING_IS_LINEAR can be used to make a debug-checked cast. Example:
*
* // In a fallible context.
* JSLinearString* lstr = JS_EnsureLinearString(cx, str);
* if (!lstr) {
* return false;
* }
* MOZ_ASSERT(lstr == JS_ASSERT_STRING_IS_LINEAR(str));
*
* // In an infallible context, for the same 'str'.
* AutoCheckCannotGC nogc;
* const char16_t* chars = JS::GetTwoByteLinearStringChars(nogc, lstr)
* MOZ_ASSERT(chars);
*
* Note: JS strings (including linear strings and atoms) are not
* null-terminated!
*
* Additionally, string characters are stored as either Latin1Char (8-bit)
* or char16_t (16-bit). Clients can use JS::StringHasLatin1Chars and can then
* call either the Latin1* or TwoByte* functions. Some functions like
* JS_CopyStringChars and JS_GetStringCharAt accept both Latin1 and TwoByte
* strings.
*/
extern JS_PUBLIC_API size_t JS_GetStringLength(JSString* str);
extern JS_PUBLIC_API bool JS_StringIsLinear(JSString* str);
extern JS_PUBLIC_API const JS::Latin1Char* JS_GetLatin1StringCharsAndLength(
JSContext* cx, const JS::AutoRequireNoGC& nogc, JSString* str,
size_t* length);
extern JS_PUBLIC_API const char16_t* JS_GetTwoByteStringCharsAndLength(
JSContext* cx, const JS::AutoRequireNoGC& nogc, JSString* str,
size_t* length);
extern JS_PUBLIC_API bool JS_GetStringCharAt(JSContext* cx, JSString* str,
size_t index, char16_t* res);
extern JS_PUBLIC_API const char16_t* JS_GetTwoByteExternalStringChars(
JSString* str);
extern JS_PUBLIC_API bool JS_CopyStringChars(JSContext* cx,
mozilla::Range<char16_t> dest,
JSString* str);
/**
* Copies the string's characters to a null-terminated char16_t buffer.
*
* Returns nullptr on OOM.
*/
extern JS_PUBLIC_API JS::UniqueTwoByteChars JS_CopyStringCharsZ(JSContext* cx,
JSString* str);
extern JS_PUBLIC_API JSLinearString* JS_EnsureLinearString(JSContext* cx,
JSString* str);
static MOZ_ALWAYS_INLINE JSLinearString* JSID_TO_LINEAR_STRING(jsid id) {
MOZ_ASSERT(JSID_IS_STRING(id));
return reinterpret_cast<JSLinearString*>(JSID_TO_STRING(id));
}
static MOZ_ALWAYS_INLINE JSLinearString* JS_ASSERT_STRING_IS_LINEAR(
JSString* str) {
MOZ_ASSERT(JS_StringIsLinear(str));
return reinterpret_cast<JSLinearString*>(str);
}
static MOZ_ALWAYS_INLINE JSString* JS_FORGET_STRING_LINEARNESS(
JSLinearString* str) {
return reinterpret_cast<JSString*>(str);
}
/*
* Additional APIs that avoid fallibility when given a linear string.
*/
extern JS_PUBLIC_API bool JS_LinearStringEqualsAscii(JSLinearString* str,
const char* asciiBytes);
extern JS_PUBLIC_API bool JS_LinearStringEqualsAscii(JSLinearString* str,
const char* asciiBytes,
size_t length);
template <size_t N>
bool JS_LinearStringEqualsLiteral(JSLinearString* str,
const char (&asciiBytes)[N]) {
MOZ_ASSERT(asciiBytes[N - 1] == '\0');
return JS_LinearStringEqualsAscii(str, asciiBytes, N - 1);
}
extern JS_PUBLIC_API size_t JS_PutEscapedLinearString(char* buffer, size_t size,
JSLinearString* str,
char quote);
/**
* Create a dependent string, i.e., a string that owns no character storage,
* but that refers to a slice of another string's chars. Dependent strings
* are mutable by definition, so the thread safety comments above apply.
*/
extern JS_PUBLIC_API JSString* JS_NewDependentString(JSContext* cx,
JS::HandleString str,
size_t start,
size_t length);
/**
* Concatenate two strings, possibly resulting in a rope.
* See above for thread safety comments.
*/
extern JS_PUBLIC_API JSString* JS_ConcatStrings(JSContext* cx,
JS::HandleString left,
JS::HandleString right);
/**
* For JS_DecodeBytes, set *dstlenp to the size of the destination buffer before
* the call; on return, *dstlenp contains the number of characters actually
* stored. To determine the necessary destination buffer size, make a sizing
* call that passes nullptr for dst.
*
* On errors, the functions report the error. In that case, *dstlenp contains
* the number of characters or bytes transferred so far. If cx is nullptr, no
* error is reported on failure, and the functions simply return false.
*
* NB: This function does not store an additional zero byte or char16_t after
* the transcoded string.
*/
JS_PUBLIC_API bool JS_DecodeBytes(JSContext* cx, const char* src, size_t srclen,
char16_t* dst, size_t* dstlenp);
/**
* Get number of bytes in the string encoding (without accounting for a
* terminating zero bytes. The function returns (size_t) -1 if the string
* can not be encoded into bytes and reports an error using cx accordingly.
*/
JS_PUBLIC_API size_t JS_GetStringEncodingLength(JSContext* cx, JSString* str);
/**
* Encode string into a buffer. The function does not stores an additional
* zero byte. The function returns (size_t) -1 if the string can not be
* encoded into bytes with no error reported. Otherwise it returns the number
* of bytes that are necessary to encode the string. If that exceeds the
* length parameter, the string will be cut and only length bytes will be
* written into the buffer.
*/
[[nodiscard]] JS_PUBLIC_API bool JS_EncodeStringToBuffer(JSContext* cx,
JSString* str,
char* buffer,
size_t length);
/**
* Encode as many scalar values of the string as UTF-8 as can fit
* into the caller-provided buffer replacing unpaired surrogates
* with the REPLACEMENT CHARACTER.
*
* If JS::StringHasLatin1Chars(str) returns true, the function
* is guaranteed to convert the entire string if
* buffer.Length() >= 2 * JS_GetStringLength(str). Otherwise,
* the function is guaranteed to convert the entire string if
* buffer.Length() >= 3 * JS_GetStringLength(str).
*
* This function does not alter the representation of |str| or
* any |JSString*| substring that is a constituent part of it.
* Returns mozilla::Nothing() on OOM, without reporting an error;
* some data may have been written to |buffer| when this happens.
*
* If there's no OOM, returns the number of code units read and
* the number of code units written.
*
* The semantics of this method match the semantics of
* TextEncoder.encodeInto().
*
* The function does not store an additional zero byte.
*/
JS_PUBLIC_API mozilla::Maybe<mozilla::Tuple<size_t, size_t>>
JS_EncodeStringToUTF8BufferPartial(JSContext* cx, JSString* str,
mozilla::Span<char> buffer);
namespace JS {
class JS_PUBLIC_API AutoRequireNoGC;

Просмотреть файл

@ -13,7 +13,6 @@
#include "mozilla/FloatingPoint.h"
#include "mozilla/Maybe.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/Range.h"
#include "mozilla/RangedPtr.h"
#include "mozilla/RefPtr.h"
#include "mozilla/TimeStamp.h"
@ -46,6 +45,7 @@
#include "js/RealmOptions.h"
#include "js/RefCounted.h"
#include "js/RootingAPI.h"
#include "js/String.h"
#include "js/TracingAPI.h"
#include "js/Transcoding.h"
#include "js/UniquePtr.h"
@ -168,11 +168,6 @@ JS_PUBLIC_API bool JS_StringHasBeenPinned(JSContext* cx, JSString* str);
/** Microseconds since the epoch, midnight, January 1, 1970 UTC. */
extern JS_PUBLIC_API int64_t JS_Now(void);
/** Don't want to export data, so provide accessors for non-inline Values. */
extern JS_PUBLIC_API JS::Value JS_GetEmptyStringValue(JSContext* cx);
extern JS_PUBLIC_API JSString* JS_GetEmptyString(JSContext* cx);
extern JS_PUBLIC_API bool JS_ValueToObject(JSContext* cx, JS::HandleValue v,
JS::MutableHandleObject objp);
@ -1918,288 +1913,6 @@ class MOZ_STACK_CLASS JS_PUBLIC_API AutoSetAsyncStackForNewCalls {
/************************************************************************/
/*
* Strings.
*
* NB: JS_NewUCString takes ownership of bytes on success, avoiding a copy;
* but on error (signified by null return), it leaves chars owned by the
* caller. So the caller must free bytes in the error case, if it has no use
* for them. In contrast, all the JS_New*StringCopy* functions do not take
* ownership of the character memory passed to them -- they copy it.
*/
extern JS_PUBLIC_API JSString* JS_NewStringCopyN(JSContext* cx, const char* s,
size_t n);
extern JS_PUBLIC_API JSString* JS_NewStringCopyZ(JSContext* cx, const char* s);
extern JS_PUBLIC_API JSString* JS_NewStringCopyUTF8Z(
JSContext* cx, const JS::ConstUTF8CharsZ s);
extern JS_PUBLIC_API JSString* JS_NewStringCopyUTF8N(JSContext* cx,
const JS::UTF8Chars s);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinJSString(JSContext* cx,
JS::HandleString str);
extern JS_PUBLIC_API JSString* JS_AtomizeStringN(JSContext* cx, const char* s,
size_t length);
extern JS_PUBLIC_API JSString* JS_AtomizeString(JSContext* cx, const char* s);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinStringN(JSContext* cx,
const char* s,
size_t length);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinString(JSContext* cx,
const char* s);
extern JS_PUBLIC_API JSString* JS_NewLatin1String(
JSContext* cx, js::UniquePtr<JS::Latin1Char[], JS::FreePolicy> chars,
size_t length);
extern JS_PUBLIC_API JSString* JS_NewUCString(JSContext* cx,
JS::UniqueTwoByteChars chars,
size_t length);
extern JS_PUBLIC_API JSString* JS_NewUCStringDontDeflate(
JSContext* cx, JS::UniqueTwoByteChars chars, size_t length);
extern JS_PUBLIC_API JSString* JS_NewUCStringCopyN(JSContext* cx,
const char16_t* s, size_t n);
extern JS_PUBLIC_API JSString* JS_NewUCStringCopyZ(JSContext* cx,
const char16_t* s);
extern JS_PUBLIC_API JSString* JS_AtomizeUCStringN(JSContext* cx,
const char16_t* s,
size_t length);
extern JS_PUBLIC_API JSString* JS_AtomizeUCString(JSContext* cx,
const char16_t* s);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinUCStringN(JSContext* cx,
const char16_t* s,
size_t length);
extern JS_PUBLIC_API JSString* JS_AtomizeAndPinUCString(JSContext* cx,
const char16_t* s);
extern JS_PUBLIC_API bool JS_CompareStrings(JSContext* cx, JSString* str1,
JSString* str2, int32_t* result);
[[nodiscard]] extern JS_PUBLIC_API bool JS_StringEqualsAscii(
JSContext* cx, JSString* str, const char* asciiBytes, bool* match);
// Same as above, but when the length of asciiBytes (excluding the
// trailing null, if any) is known.
[[nodiscard]] extern JS_PUBLIC_API bool JS_StringEqualsAscii(
JSContext* cx, JSString* str, const char* asciiBytes, size_t length,
bool* match);
template <size_t N>
[[nodiscard]] bool JS_StringEqualsLiteral(JSContext* cx, JSString* str,
const char (&asciiBytes)[N],
bool* match) {
MOZ_ASSERT(asciiBytes[N - 1] == '\0');
return JS_StringEqualsAscii(cx, str, asciiBytes, N - 1, match);
}
extern JS_PUBLIC_API size_t JS_PutEscapedString(JSContext* cx, char* buffer,
size_t size, JSString* str,
char quote);
/*
* Extracting string characters and length.
*
* While getting the length of a string is infallible, getting the chars can
* fail. As indicated by the lack of a JSContext parameter, there are two
* special cases where getting the chars is infallible:
*
* The first case is for strings that have been atomized, e.g. directly by
* JS_AtomizeAndPinString or implicitly because it is stored in a jsid.
*
* The second case is "linear" strings that have been explicitly prepared in a
* fallible context by JS_EnsureLinearString. To catch errors, a separate opaque
* JSLinearString type is returned by JS_EnsureLinearString and expected by
* JS_Get{Latin1,TwoByte}StringCharsAndLength. Note, though, that this is purely
* a syntactic distinction: the input and output of JS_EnsureLinearString are
* the same actual GC-thing. If a JSString is known to be linear,
* JS_ASSERT_STRING_IS_LINEAR can be used to make a debug-checked cast. Example:
*
* // In a fallible context.
* JSLinearString* lstr = JS_EnsureLinearString(cx, str);
* if (!lstr) {
* return false;
* }
* MOZ_ASSERT(lstr == JS_ASSERT_STRING_IS_LINEAR(str));
*
* // In an infallible context, for the same 'str'.
* AutoCheckCannotGC nogc;
* const char16_t* chars = JS::GetTwoByteLinearStringChars(nogc, lstr)
* MOZ_ASSERT(chars);
*
* Note: JS strings (including linear strings and atoms) are not
* null-terminated!
*
* Additionally, string characters are stored as either Latin1Char (8-bit)
* or char16_t (16-bit). Clients can use JS::StringHasLatin1Chars and can then
* call either the Latin1* or TwoByte* functions. Some functions like
* JS_CopyStringChars and JS_GetStringCharAt accept both Latin1 and TwoByte
* strings.
*/
extern JS_PUBLIC_API size_t JS_GetStringLength(JSString* str);
extern JS_PUBLIC_API bool JS_StringIsLinear(JSString* str);
extern JS_PUBLIC_API const JS::Latin1Char* JS_GetLatin1StringCharsAndLength(
JSContext* cx, const JS::AutoRequireNoGC& nogc, JSString* str,
size_t* length);
extern JS_PUBLIC_API const char16_t* JS_GetTwoByteStringCharsAndLength(
JSContext* cx, const JS::AutoRequireNoGC& nogc, JSString* str,
size_t* length);
extern JS_PUBLIC_API bool JS_GetStringCharAt(JSContext* cx, JSString* str,
size_t index, char16_t* res);
extern JS_PUBLIC_API const char16_t* JS_GetTwoByteExternalStringChars(
JSString* str);
extern JS_PUBLIC_API bool JS_CopyStringChars(JSContext* cx,
mozilla::Range<char16_t> dest,
JSString* str);
/**
* Copies the string's characters to a null-terminated char16_t buffer.
*
* Returns nullptr on OOM.
*/
extern JS_PUBLIC_API JS::UniqueTwoByteChars JS_CopyStringCharsZ(JSContext* cx,
JSString* str);
extern JS_PUBLIC_API JSLinearString* JS_EnsureLinearString(JSContext* cx,
JSString* str);
static MOZ_ALWAYS_INLINE JSLinearString* JSID_TO_LINEAR_STRING(jsid id) {
MOZ_ASSERT(JSID_IS_STRING(id));
return reinterpret_cast<JSLinearString*>(JSID_TO_STRING(id));
}
static MOZ_ALWAYS_INLINE JSLinearString* JS_ASSERT_STRING_IS_LINEAR(
JSString* str) {
MOZ_ASSERT(JS_StringIsLinear(str));
return reinterpret_cast<JSLinearString*>(str);
}
static MOZ_ALWAYS_INLINE JSString* JS_FORGET_STRING_LINEARNESS(
JSLinearString* str) {
return reinterpret_cast<JSString*>(str);
}
/*
* Additional APIs that avoid fallibility when given a linear string.
*/
extern JS_PUBLIC_API bool JS_LinearStringEqualsAscii(JSLinearString* str,
const char* asciiBytes);
extern JS_PUBLIC_API bool JS_LinearStringEqualsAscii(JSLinearString* str,
const char* asciiBytes,
size_t length);
template <size_t N>
bool JS_LinearStringEqualsLiteral(JSLinearString* str,
const char (&asciiBytes)[N]) {
MOZ_ASSERT(asciiBytes[N - 1] == '\0');
return JS_LinearStringEqualsAscii(str, asciiBytes, N - 1);
}
extern JS_PUBLIC_API size_t JS_PutEscapedLinearString(char* buffer, size_t size,
JSLinearString* str,
char quote);
/**
* Create a dependent string, i.e., a string that owns no character storage,
* but that refers to a slice of another string's chars. Dependent strings
* are mutable by definition, so the thread safety comments above apply.
*/
extern JS_PUBLIC_API JSString* JS_NewDependentString(JSContext* cx,
JS::HandleString str,
size_t start,
size_t length);
/**
* Concatenate two strings, possibly resulting in a rope.
* See above for thread safety comments.
*/
extern JS_PUBLIC_API JSString* JS_ConcatStrings(JSContext* cx,
JS::HandleString left,
JS::HandleString right);
/**
* For JS_DecodeBytes, set *dstlenp to the size of the destination buffer before
* the call; on return, *dstlenp contains the number of characters actually
* stored. To determine the necessary destination buffer size, make a sizing
* call that passes nullptr for dst.
*
* On errors, the functions report the error. In that case, *dstlenp contains
* the number of characters or bytes transferred so far. If cx is nullptr, no
* error is reported on failure, and the functions simply return false.
*
* NB: This function does not store an additional zero byte or char16_t after
* the transcoded string.
*/
JS_PUBLIC_API bool JS_DecodeBytes(JSContext* cx, const char* src, size_t srclen,
char16_t* dst, size_t* dstlenp);
/**
* Get number of bytes in the string encoding (without accounting for a
* terminating zero bytes. The function returns (size_t) -1 if the string
* can not be encoded into bytes and reports an error using cx accordingly.
*/
JS_PUBLIC_API size_t JS_GetStringEncodingLength(JSContext* cx, JSString* str);
/**
* Encode string into a buffer. The function does not stores an additional
* zero byte. The function returns (size_t) -1 if the string can not be
* encoded into bytes with no error reported. Otherwise it returns the number
* of bytes that are necessary to encode the string. If that exceeds the
* length parameter, the string will be cut and only length bytes will be
* written into the buffer.
*/
[[nodiscard]] JS_PUBLIC_API bool JS_EncodeStringToBuffer(JSContext* cx,
JSString* str,
char* buffer,
size_t length);
/**
* Encode as many scalar values of the string as UTF-8 as can fit
* into the caller-provided buffer replacing unpaired surrogates
* with the REPLACEMENT CHARACTER.
*
* If JS::StringHasLatin1Chars(str) returns true, the function
* is guaranteed to convert the entire string if
* buffer.Length() >= 2 * JS_GetStringLength(str). Otherwise,
* the function is guaranteed to convert the entire string if
* buffer.Length() >= 3 * JS_GetStringLength(str).
*
* This function does not alter the representation of |str| or
* any |JSString*| substring that is a constituent part of it.
* Returns mozilla::Nothing() on OOM, without reporting an error;
* some data may have been written to |buffer| when this happens.
*
* If there's no OOM, returns the number of code units read and
* the number of code units written.
*
* The semantics of this method match the semantics of
* TextEncoder.encodeInto().
*
* The function does not store an additional zero byte.
*/
JS_PUBLIC_API mozilla::Maybe<mozilla::Tuple<size_t, size_t>>
JS_EncodeStringToUTF8BufferPartial(JSContext* cx, JSString* str,
mozilla::Span<char> buffer);
namespace JS {
JS_PUBLIC_API bool PropertySpecNameEqualsId(JSPropertySpec::Name name,