зеркало из https://github.com/mozilla/gecko-dev.git
servo: Merge #18094 - Avoid leaving stale ANCESTOR_WAS_RECONSTRUCTED bits in the tree (from bholley:ancestor_reconstruct); r=emilio
https://bugzilla.mozilla.org/show_bug.cgi?id=1390179 Source-Repo: https://github.com/servo/servo Source-Revision: 99b4b7e9602ea1440d2d2ae6c32be30bd0c4f721 --HG-- extra : subtree_source : https%3A//hg.mozilla.org/projects/converted-servo-linear extra : subtree_revision : 81f873ffd15c3cf538c5450eff5530fe49cd3c44
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@ -106,10 +106,14 @@ impl RestyleData {
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}
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/// Sets the flag that tells us whether we've reconstructed an ancestor.
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pub fn set_reconstructed_ancestor(&mut self) {
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// If it weren't for animation-only traversals, we could assert
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// `!self.reconstructed_ancestor()` here.
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self.flags.insert(ANCESTOR_WAS_RECONSTRUCTED);
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pub fn set_reconstructed_ancestor(&mut self, reconstructed: bool) {
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if reconstructed {
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// If it weren't for animation-only traversals, we could assert
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// `!self.reconstructed_ancestor()` here.
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self.flags.insert(ANCESTOR_WAS_RECONSTRUCTED);
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} else {
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self.flags.remove(ANCESTOR_WAS_RECONSTRUCTED);
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}
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}
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/// Mark this element as restyled, which is useful to know whether we need
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@ -513,6 +513,13 @@ pub trait TElement : Eq + PartialEq + Debug + Hash + Sized + Copy + Clone +
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unsafe fn unset_animation_only_dirty_descendants(&self) {
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}
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/// Clear all bits related to dirty descendant.
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///
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/// In Gecko, this corresponds to the regular dirty descendants bit, the
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/// animation-only dirty descendants bit, and the lazy frame construction
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/// descendants bit.
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unsafe fn clear_descendants_bits(&self) { self.unset_dirty_descendants(); }
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/// Returns true if this element is a visited link.
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///
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/// Servo doesn't support visited styles yet.
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@ -61,6 +61,7 @@ use gecko_bindings::structs::ELEMENT_HAS_ANIMATION_ONLY_DIRTY_DESCENDANTS_FOR_SE
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use gecko_bindings::structs::ELEMENT_HAS_DIRTY_DESCENDANTS_FOR_SERVO;
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use gecko_bindings::structs::ELEMENT_HAS_SNAPSHOT;
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use gecko_bindings::structs::EffectCompositor_CascadeLevel as CascadeLevel;
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use gecko_bindings::structs::NODE_DESCENDANTS_NEED_FRAMES;
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use gecko_bindings::structs::NODE_IS_IN_NATIVE_ANONYMOUS_SUBTREE;
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use gecko_bindings::structs::NODE_IS_NATIVE_ANONYMOUS;
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use gecko_bindings::structs::nsChangeHint;
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@ -1052,6 +1053,12 @@ impl<'le> TElement for GeckoElement<'le> {
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self.unset_flags(ELEMENT_HAS_ANIMATION_ONLY_DIRTY_DESCENDANTS_FOR_SERVO as u32)
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}
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unsafe fn clear_descendants_bits(&self) {
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self.unset_flags(ELEMENT_HAS_DIRTY_DESCENDANTS_FOR_SERVO as u32 |
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ELEMENT_HAS_ANIMATION_ONLY_DIRTY_DESCENDANTS_FOR_SERVO as u32 |
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NODE_DESCENDANTS_NEED_FRAMES as u32)
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}
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fn is_visited_link(&self) -> bool {
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use element_state::IN_VISITED_STATE;
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self.get_state().intersects(IN_VISITED_STATE)
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@ -170,6 +170,12 @@ pub trait DomTraversal<E: TElement> : Sync {
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// Invalidate our style, and the one of our siblings and descendants
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// as needed.
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data.invalidate_style_if_needed(root, shared_context);
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// Make sure we don't have any stale RECONSTRUCTED_ANCESTOR bits from
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// the last traversal (at a potentially-higher root). From the
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// perspective of this traversal, the root cannot have reconstructed
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// ancestors.
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data.restyle.set_reconstructed_ancestor(false);
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};
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let parent = root.traversal_parent();
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@ -591,18 +597,10 @@ where
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data.clear_restyle_flags_and_damage();
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}
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// Optionally clear the descendants bit for the traversal type we're in.
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if flags.for_animation_only() {
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if flags.contains(ClearAnimationOnlyDirtyDescendants) {
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unsafe { element.unset_animation_only_dirty_descendants(); }
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}
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} else {
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// There are two cases when we want to clear the dity descendants bit here
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// after styling this element. The first case is when we were explicitly
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// asked to clear the bit by the caller.
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//
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// The second case is when this element is the root of a display:none
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// subtree, even if the style didn't change (since, if the style did change,
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// Optionally clear the descendants bits.
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if data.styles.is_display_none() {
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// When this element is the root of a display:none subtree, we want to clear
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// the bits even if the style didn't change (since, if the style did change,
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// we'd have already cleared it above).
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//
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// This keeps the tree in a valid state without requiring the DOM to check
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@ -610,10 +608,18 @@ where
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// moderately expensive). Instead, DOM implementations can unconditionally
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// set the dirty descendants bit on any styled parent, and let the traversal
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// sort it out.
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if flags.contains(ClearDirtyDescendants) ||
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data.styles.is_display_none() {
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unsafe { element.unset_dirty_descendants(); }
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//
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// Note that the NODE_DESCENDANTS_NEED_FRAMES bit should generally only be set
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// when appending content beneath an element with a frame (i.e. not
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// display:none), so clearing it here isn't strictly necessary, but good
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// belt-and-suspenders.
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unsafe { element.clear_descendants_bits(); }
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} else if flags.for_animation_only() {
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if flags.contains(ClearAnimationOnlyDirtyDescendants) {
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unsafe { element.unset_animation_only_dirty_descendants(); }
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}
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} else if flags.contains(ClearDirtyDescendants) {
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unsafe { element.unset_dirty_descendants(); }
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}
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context.thread_local.end_element(element);
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@ -793,9 +799,7 @@ where
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if let Some(ref mut child_data) = child_data {
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// Propagate the parent restyle hint, that may make us restyle the whole
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// subtree.
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if reconstructed_ancestor {
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child_data.restyle.set_reconstructed_ancestor();
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}
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child_data.restyle.set_reconstructed_ancestor(reconstructed_ancestor);
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child_data.restyle.hint.insert(propagated_hint);
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@ -845,7 +849,6 @@ where
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}
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unsafe {
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el.unset_dirty_descendants();
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el.unset_animation_only_dirty_descendants();
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el.clear_descendants_bits();
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}
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}
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