Related to bug 367779: fixin GC_MARK_DEBUG to work with xpcom cycle collector. r=brendan,peterv

This commit is contained in:
igor.bukanov%gmail.com 2007-02-10 22:36:36 +00:00
Родитель ee0149b4ca
Коммит 2f32fe7f22
1 изменённых файлов: 23 добавлений и 28 удалений

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@ -1775,15 +1775,16 @@ JS_EXPORT_DATA(void *) js_LiveThingToFind;
#endif
static void
GetObjSlotName(JSScope *scope, JSObject *obj, uint32 slot, char *buf,
size_t bufsize)
GetObjSlotName(JSObject *obj, uint32 slot, char *buf, size_t bufsize)
{
JSScope *scope;
jsval nval;
JSScopeProperty *sprop;
JSClass *clasp;
uint32 key;
const char *slotname;
scope = OBJ_IS_NATIVE(obj) ? OBJ_SCOPE(obj) : NULL;
if (!scope) {
JS_snprintf(buf, bufsize, "**UNKNOWN OBJECT MAP ENTRY**");
return;
@ -2038,16 +2039,14 @@ MarkGCThingChildren(JSContext *cx, void *thing, uint8 *flagp,
JSObject *obj;
jsval v;
uint32 i, end;
#ifndef GC_MARK_DEBUG
void *next_thing;
uint8 *next_flagp;
#endif
JSString *str;
#ifdef JS_GCMETER
uint32 tailCallNesting;
#endif
#ifdef GC_MARK_DEBUG
JSScope *scope;
char name[32];
#endif
/*
* With JS_GC_ASSUME_LOW_C_STACK defined the mark phase of GC always
@ -2095,13 +2094,22 @@ MarkGCThingChildren(JSContext *cx, void *thing, uint8 *flagp,
: LOCKED_OBJ_NSLOTS(obj);
thing = NULL;
flagp = NULL;
#ifdef GC_MARK_DEBUG
scope = OBJ_IS_NATIVE(obj) ? OBJ_SCOPE(obj) : NULL;
#endif
for (i = 0; i != end; ++i) {
v = STOBJ_GET_SLOT(obj, i);
if (!JSVAL_IS_GCTHING(v) || v == JSVAL_NULL)
continue;
#ifdef GC_MARK_DEBUG
/*
* Do not inline GC_MARK or eliminate tail recursion when
* debugging to allow js_MarkNamedGCThing to build a full
* dump of live GC things.
*/
{
char name[32];
GetObjSlotName(obj, i, name, sizeof name);
GC_MARK(cx, JSVAL_TO_GCTHING(v), name);
}
#else
next_thing = JSVAL_TO_GCTHING(v);
next_flagp = js_GetGCThingFlags(next_thing);
if (rt->gcThingCallback) {
@ -2114,12 +2122,8 @@ MarkGCThingChildren(JSContext *cx, void *thing, uint8 *flagp,
continue;
JS_ASSERT(*next_flagp != GCF_FINAL);
if (thing) {
#ifdef GC_MARK_DEBUG
GC_MARK(cx, thing, name);
#else
*flagp |= GCF_MARK;
MarkGCThingChildren(cx, thing, flagp, JS_TRUE);
#endif
if (*next_flagp & GCF_MARK) {
/*
* This happens when recursive MarkGCThingChildren marks
@ -2129,9 +2133,6 @@ MarkGCThingChildren(JSContext *cx, void *thing, uint8 *flagp,
continue;
}
}
#ifdef GC_MARK_DEBUG
GetObjSlotName(scope, obj, i, name, sizeof name);
#endif
thing = next_thing;
flagp = next_flagp;
}
@ -2146,6 +2147,7 @@ MarkGCThingChildren(JSContext *cx, void *thing, uint8 *flagp,
*/
shouldCheckRecursion = JS_FALSE;
goto on_tail_recursion;
#endif
}
break;
@ -2161,6 +2163,10 @@ MarkGCThingChildren(JSContext *cx, void *thing, uint8 *flagp,
if (!JSSTRING_IS_DEPENDENT(str))
break;
thing = JSSTRDEP_BASE(str);
#ifdef GC_MARK_DEBUG
GC_MARK(cx, thing, "base");
break;
#else
flagp = js_GetGCThingFlags(thing);
if (rt->gcThingCallback) {
rt->gcThingCallback(thing, *flagp,
@ -2168,21 +2174,10 @@ MarkGCThingChildren(JSContext *cx, void *thing, uint8 *flagp,
}
if (*flagp & GCF_MARK)
break;
#ifdef GC_MARK_DEBUG
strcpy(name, "base");
#endif
/* Fallthrough to code to deal with the tail recursion. */
on_tail_recursion:
#ifdef GC_MARK_DEBUG
/*
* Do not eliminate C recursion when debugging to allow
* js_MarkNamedGCThing to build a full dump of live GC
* things.
*/
GC_MARK(cx, thing, name);
break;
#else
/* Eliminate tail recursion for the last unmarked child. */
JS_ASSERT(*flagp != GCF_FINAL);
METER(++tailCallNesting);